If you see somebody with an hourglass advertised for 1 gil in bazaar, don't buy it, it's used. You might mention it to the person as he/she may have forgotten to take out of the bazaar. Why do people do this?
Standard practice in Dynamis: once you use the hourglass to enter Dynamis, you immediately put your hourglass in bazaar for 1 gil. This applies to everyone entering Dynamis in the alliance.
Rationale: Recall that if your hourglass is removed from your person while in Dynamis, you are kicked out. As a result, at the end of an hour plus of tough play, there inevitably will be people that go AFK, and unfortunately this happens too often just as time is winding down and lots have not dropped because the AFK person has not bid/passed on items.
Resolution of problem: Dynamis leader spends 1 gil and buys hourglass from person that has not bid/passed, kicks them out of Dynamis, and voila! Items now drop to bidder, hopefully before time expires.
1) yes once a dynamis hourglass is used it is worthless
2) Under 70 you can probably bet on dying 9-10 times.
3 To the post saying "You Might need 45+ people for Xcabard", No duh, dynamis lord is no joke and alot of the pulls here are risky. 4) To the bard that couldnt sleep the Tombstone, dont worry Statues can't be slept... or In 4 years never seen one slept.
lolz this zone facking hates my LS its been are 8th run on this one and weve only gotten 5 AF2s SE you haters!!!! XD GL to those who having a higher chance of seeing more then one AF every 3 months ;)
after 7 consecutive runs (not all sandy) i finally saw a piece of koga gear drop. The lot was between me and 2 others who spent points for uncontested lots. i lot a damn 129.. wtf is that crap lol.
luckily the guy whom got it is a very good ingame friend. So was happy none the less. Now i just have to wait 2-3 more weeks until we do sandy again ;;
Edited, Nov 11th 2006 at 7:48am PST by Khellen
Edited, Nov 11th 2006 at 7:49am PST by Khellen
----------------------------
circusfreaks (Pet Godlyness) thecrue (My first and only true home) timeless (Dynamis) timeslashers (HNM/SKY/SEA)
Khellendros Fenrir 75nin..AFv2 4/6 (merit whore!!!) 75bst..(5-16-07)..AFv2 4/6 58rdm..( 75 rdm/bst yes please!) 29blm..(ok.. so blm/nin is hella fun) 67blu..(Having fun with this right now) 18whm..(damn't i hate this job..) 48war..(for the kid in all of us)
I just want it known that I am a PLD56, and I am going to start seeking a Dynamis LS for when I reach 65. I am on the unicorn server /tell if you need a new PLD. I will reach 65 by Christmas.
It would be very rare, borderline suicidal, to bring a 65 pld into dynamis. All melees 70+ and all mages 65 is how to do it if you are damn good. For your party's sake, i hope they don't invite a lvl 65 pld into dynamis.
My Dynamis LS Just beat Dynamis-Sandoria today with exactly 29 people, Level ranges from 66-75(mostly 70's, about 8 75's and about 6 66's). We were all under the impression, however, that upon beating the Mega Boss for ANY Dynamis Area we would get an time extension. Can anyone give me some info on that?
SamadhiRange,
Posted: Aug 13th 2005 4:50pm, Score: Sub-Default, [expand] you know, I sometimes wonder if all these "super l33t" areas are designed with something else in mind:
RE: hmmm
Posted: Oct 8th 2005 9:17pm | IP: Logged | Reply to this
DUH! the whole point of the game for SE is to make money. Otherwise thay wouldn't maintain the servers. The longer a person plays the game the more money SE makes. People will play longer with more challengeing areas and quests. Personally I don't see this as a bad thing. I like the game and want to play it for as long as possible.
Belgareth,
Posted: Aug 2nd 2005 4:12pm, Score: Sub-Default, [expand] So we got a person who is bring Gilsellers into Dynamis on Cait sith named Ryudo. They are trying to sell currency for 50k per single unit and 5mil per 100 unit. Well I guess Relic weapons will become harder to get if you plan on buying currency from these FOOLS.
RE: GS in Dynamis
Posted: Sep 20th 2005 3:52pm | IP: Logged | Reply to this
Dude wtf is your problem you have posted this same message under about 100 different topics. This really belongs in your server forum. I am sick of seeing this post.
When I Ding'd 65 I joined my first HNM/sky LS . I got rank 10 with some random people and some people in the HNM/sky helped me get Sky. I get a tell from leader if I wanted to do Dynamis. I was happy to join ( all this high lvl stuff is NEW to me). Party was just LS, and 2 peps couldn't enter and we almost had a Full alliance (14/18). From what I hear is you need like 30+ to do this, but we did ok (most peps who did that run were newbs to Dynamis). I am a bard and we are Rare ;p so I had no Pre-technical details, so I made it up as I went. Exiting Mog house was rough, MNK types tore up a lotta peps, and the newer fighters didnt do the /assist "name" macros like they where told so there were multi uneeded fights going on. But once outta the mog house area the group started to work better. The Tatic I ended up using was keep stoneskin/blink up x2 Ballad elegy whenever, NO requiem, Finale, and SLEEP lots. I couldnt sleep the statue Orc so I just elegy'd it and let melee deal with it. Me and a RDM started to keep on crowd control, that helped the melee big time. We picked up more peps as time went on and got 18/18 people. We got about 1/2 to the AH when time ran out. I didnt get much, Gold beastcoin + ordelle coin >.<; I imagine if we did have more people the Cost to enter would be really cheap (55k that time) and winning would be no problem ( x2 12 member pts). Well like I said first time doin this, maybe takes a ton of people when you get closer to the boss.
----------------------------
Server - Siren Bard-BLU-BST-NIN 75 : 98.1+2 Cook 50 WAR ~Currently Leveling~
wait i just bought a perpetual hourglass for 1 gil of sum dudes bazaar.... at the bottom it says "unkown: --- -- ----. --:--:--" does that sell 1 mill or is that worthless too
thanks in advance for any help
----------------------------
Etice Fenrir Sandy Rank 9 Thf 75/Rng 42/Mnk 31/ Nin 37/ War 37
The music is the same music as in Castle Zhavl Keep, I think the music is called Shadowlord or something. Not the music where you fight the shadowlord himself (Awakening), but that's in Dynamis-Xarcabard.
Green line: Path for puller only Pink line: Group and puller's path
Time extensions: Time-extension statues haven't been pinpointed. West ninja NM is worth 30 minutes.
Statue TP attack: Area damage + stun Paralysis
Trigger NMs and Boss: Wyrmgnasher Bjakdek and Reapertongue Gadgquok must be defeated for Overlord's Tombstone to appear.
Even though the nearby statues roam a bit far from the East and West Ronfaure exits, pulling them will likely cause a large link with the trigger NMs.
Two statues repop at the fountain near the start point when each trigger NM dies. These need to be cleared before pulling the boss. Reapertongue Gadgquok's death also causes three statues to repop in K-9. Therefore, pull him to K-8 to prevent repops from aggroing. They will still need to be cleared in order to pull the boss, though. When both triggers are cleared, the boss will seem to appear alone. It will summon an army when it aggros, however, so a sacrifice puller needs to attack it and then aggro all the summoned monsters..
The NMs' special TP ability is group charm. Isolating them from nearby links with sacrifice pulls makes the fight much more safe. There are a few ways to deal with the group charm attack. One is to have everyone in the area surround the monster and try to kill it before it can use its move. If it ends up doing group charm, everyone will be charmed and no one will be killed. This will waste a bit of time as people run around uncontrollably, and it is difficult to get everyone close enough. The second method is to have mages stand out of range with fenrir summoned and ready to Sleepga II and Lunar Roar dispel the charm. It is difficult to hit a moving group with lag, though. The third method is to have a paladin 2-hour and marathon the monster while rangers and mages nuke it. THe rest of the melee should stay away in K-6 to prevent charming. The boss, Overlord's Tombstone, will be pulled to the start point. After it is defeated, monsters will respawn throughout the area.
Despite what other sites say, it seems that lunar roar has "no effect" on charmed PCs.
A sacrifice pull is recommended for both trigger NMs. Sacrifice pullers may need to return to homepoint after dying away from the group. However, it might be possible to be in tractor range if you die inside the gates at K-9 or G-9.
Leave the monsters at the auction house, but pull carefully so you don't link them. Monsters at the tents near the auction house will have to be cleared.
I-8 has many summoners that will link.
Vanguard's Hecteyes can only be slept by bards. They use dispelga, which deblinks and eliminates one positive status effect, so rdm should silence them.
The statues in the southeast alley make thf and blm pop on the upper balcony.
The statue on the top floor of southeast J-9 gives MP refill.
Once an hourglass is used it is USELESS. Its not dropped from a mob nor Quested its brought. From where I am not sure but I know it costs 1 mil. and you need Rank 6 <beating the Shadowlord> and you need to be atleast lvl 65 then you need to go to Xarcabard and you will get a cut scene then you need to go to a town and check the trail markings and then you will get another Cut scene and a Key item. Its called "Vial of shroud sand" or something along those lines. and going there at 65 is stupid the Mobs hit HARD. I am a pld and I get hit for over 300 dmg sometimes. OH and dont go there without atleast 50-64 people or there will be ALOT od deaths
----------------------------
In Russia name pronounces you
Gzfjrwed 75Paladin/75Warrior Seraph Server 75Bard/75Monk/73Whitemage I like Cake^^
True, once you use an hourglass, you can pretty much drop it after the time has expired. But Dynamis San d'Oria is one of the easiest Dynamis's. If you arent over 73 I recommend just flat out NOT going in. But you do not need 50-64 people for this. You can easily beat Dynamis San d'Oria with one alliance of 18 75's. Really, the only Dynamis you MIGHT need 50-64 people in is Dynammis Xarcabard. Every other won can pretty much be done with 18-36.
You might want to take a look at the hourglass and what it says under it. If it says something like "unknown" or whatever it is I can't remember it's been used and is worthless. No way you got an unused hourglass for 1 gil XD
if ur not 65+... dont ask where u get these from... dont worry.. u aldso need rank6 and a CS from xacabard to get into dynamis.... for the hourglass... cost 1mil and whoeva is gonna u divi the cost up.... 100eye bills also go for 500k, so if u get one, next dynamis run is only gonna cost u 500k.. if u get 2... damn ur allience is lucky
You buy the hourglasses (new) for 1 mill gil. You then you trade it to the Trailmarkings to start the timer, you duplicate the hourglass and pass them out to the people (64 max) that are doing. You start with 1 hour (or 2, hard to keep track) and you get time extentions for killing certen random critter in certen spots. Once timer is up everyone is kicked out and hourglass becomes worthless, and thrown away. The hourglasses people have in bazzars are worthless.
No password, just hourglass.
As for dynamis itself and whats in it: All mobs have jobs and 2-hours, (dragoons have dragoon pets, smns have avitars). If everyone attack one mob at a time 2-hour is no prob (expt smn, ninja, mnk... that are killer). There are "Rock" critters, slow moving and only blms can kill them. There are 2 NMs, and 1 Boss mobs. (kil boss to beat dynamis) the 2 NMs in SanD have "Charmga" Just did this one, its all luck beating the NMs, first killed nearly everyone, second charmed with it almost dead and those who were not charmed finished it off.
Only go if you don't mind dieing, death WILL happen. Reason for doing dynamis? AF2, Relic weapon, make a little gil with the money/items, and its realy fun!
As for dificulty... Bastok > Jeuno > SanD > winderst > other 2 (easy -> hardest).
Oh, and everything is like black and white in dynamis.
San d'Oria > Jeuno and Bastok > WIndurst > Beaucedine > Xarcabard
San d'Oria is the easiest, even with Charmga. Most Dynamis LSs will start out with this one. Jeuno and Bastok are about the same, however Bastok may be easier (but also "larger"). Windust is most definitely the toughest of the starter Dynamis areas. (Starter areas... When you are eligible for Dynamis, you may participate in San d'Oria, Bastok, Windurst, or Bastok in any order. However you must complete ALL four of them in order to be eligible for Beaucedine. You must complete Beaucedine to be eligible for Xarcabard.)
my exspirance when i hit use on the perpetual hourglass in a normal area another hourglass appires so my quesion is wft and i am only level 30 in theif at the moment?
----------------------------
RoZ O, CoP O, Toua O, First Lieutenant 75 Drg, Blu, Pld, Brd, Smn
Perpetual Hourglasses do not send you into Dynamis directly, you have to trade them to Trail Markings that can be found in many areas. These will copy themselves unlimited amounts of time, when you use them.
One question i wanna ask about Dynamis since i have never been, is there a level required to go in / if i managed to get a hourglass could i just change to a low level job and just take a look around?
Where do you get these things from? Can you craft them or do you have to quest for them? Or are they dropped by certain creatures? Been trying to find out but no one is of any help.
Info eh? Well Dynamis is like an alternate reality of any of the cities. Ever play any of the "Silent Hill" games ... well thats what its like. There are some very very tough mobs there but you get your AF2 armors there. Not a nice place to be, party wipes are frequent but if your lvl 70+ and want your AF2 then get your arse in there
Silent Hill? One can assume the alternet reality in Vana'diel has less blood and rot in it though, ya?
----------------------------
Dagmar Caitsith server BRD75 RDM75 PLD66 Rank 10 San d'Orian, proud of it! PS2 Verteran :D
Quote:
Lulzworthy: I am surprised more people didn't explain to her that gibberish is exactly that and she should shut the hell up Lulzworthy: and if it is her language, she should stick to talking to herself >.> SnarkShark: no, cause 'she can speak as she pleases' *mock snooty face* Lulzworthy: she sure can... speak however she wants all the way to the padded cell
DO NOT ALLOW BUDDHSIE TO JOIN YOUR LS!
SHE WILL DISBAND FROM PARTY AND STEAL YOUR DROPS!
Standard practice in Dynamis: once you use the hourglass to enter Dynamis, you immediately put your hourglass in bazaar for 1 gil. This applies to everyone entering Dynamis in the alliance.
Rationale: Recall that if your hourglass is removed from your person while in Dynamis, you are kicked out. As a result, at the end of an hour plus of tough play, there inevitably will be people that go AFK, and unfortunately this happens too often just as time is winding down and lots have not dropped because the AFK person has not bid/passed on items.
Resolution of problem: Dynamis leader spends 1 gil and buys hourglass from person that has not bid/passed, kicks them out of Dynamis, and voila! Items now drop to bidder, hopefully before time expires.
Now you know...
Taru, Rank 10. Hellsangels LS.
CoP, ZM, ToAU done.
Thf,Brd,Blm,Rdm75/Whm60/Sam,Mnk45
Pld,War,Nin,Drk43/Drg42/Blu40
Sch,Dnc37/Smn,Bst32
Bone 100+4 Leather 60+1
Alch/Wood/Cook/Cloth 60
GS 51/Smith 53/Fishing 29
2) Under 70 you can probably bet on dying 9-10 times.
3 To the post saying "You Might need 45+ people for Xcabard", No duh, dynamis lord is no joke and alot of the pulls here are risky. 4) To the bard that couldnt sleep the Tombstone, dont worry Statues can't be slept... or In 4 years never seen one slept.
Edited, Nov 21st 2008 6:39pm by toastandjam
http://salvage.forumcircle.com/index.php
luckily the guy whom got it is a very good ingame friend. So was happy none the less. Now i just have to wait 2-3 more weeks until we do sandy again ;;
Edited, Nov 11th 2006 at 7:48am PST by Khellen
Edited, Nov 11th 2006 at 7:49am PST by Khellen
thecrue (My first and only true home)
timeless (Dynamis)
timeslashers (HNM/SKY/SEA)
Khellendros Fenrir
75nin..AFv2 4/6 (merit whore!!!)
75bst..(5-16-07)..AFv2 4/6
58rdm..( 75 rdm/bst yes please!)
29blm..(ok.. so blm/nin is hella fun)
67blu..(Having fun with this right now)
18whm..(damn't i hate this job..)
48war..(for the kid in all of us)
Paladin 75
Warrior 37
Summoner 74
White Mage 37
Unicorn
Server:Kujata
RNG64/NIN32
New Char: Parceval
52Rdm, 40Blm.
_________Nemian_______Bobd________Macha
Hands______{O}_________{X}_________{O}
Body_______{X}_________{X}_________{X}
Legs_______{X}_________{X}_________{X}
Head_______{X}_________{X}_________{X}
Feet_______{O}_________{X}_________{X}
Quetzalcoatl
I get a tell from leader if I wanted to do Dynamis. I was happy to join ( all this high lvl stuff is NEW to me).
Party was just LS, and 2 peps couldn't enter and we almost had a Full alliance (14/18). From what I hear is you need like 30+ to do this, but we did ok (most peps who did that run were newbs to Dynamis). I am a bard and we are Rare ;p so I had no Pre-technical details, so I made it up as I went. Exiting Mog house was rough, MNK types tore up a lotta peps, and the newer fighters didnt do the /assist "name" macros like they where told so there were multi uneeded fights going on. But once outta the mog house area the group started to work better.
The Tatic I ended up using was keep stoneskin/blink up x2 Ballad elegy whenever, NO requiem, Finale, and SLEEP lots. I couldnt sleep the statue Orc so I just elegy'd it and let melee deal with it. Me and a RDM started to keep on crowd control, that helped the melee big time. We picked up more peps as time went on and got 18/18 people. We got about 1/2 to the AH when time ran out. I didnt get much, Gold beastcoin + ordelle coin >.<;
I imagine if we did have more people the Cost to enter would be really cheap (55k that time) and winning would be no problem ( x2 12 member pts). Well like I said first time doin this, maybe takes a ton of people when you get closer to the boss.
Bard-BLU-BST-NIN 75 : 98.1+2 Cook
50 WAR
~Currently Leveling~
does that sell 1 mill or is that worthless too
thanks in advance for any help
Fenrir
Sandy Rank 9
Thf 75/Rng 42/Mnk 31/ Nin 37/ War 37
My profile
Map 1: http://dca.eleventeenth.com/assets/images/s/san_54_13.jpg
Green line: Path for puller only
Pink line: Group and puller's path
Time extensions:
Time-extension statues haven't been pinpointed.
West ninja NM is worth 30 minutes.
Statue TP attack:
Area damage + stun
Paralysis
Trigger NMs and Boss:
Wyrmgnasher Bjakdek and Reapertongue Gadgquok must be defeated for Overlord's Tombstone to appear.
Even though the nearby statues roam a bit far from the East and West Ronfaure exits, pulling them will likely cause a large link with the trigger NMs.
Two statues repop at the fountain near the start point when each trigger NM dies. These need to be cleared before pulling the boss. Reapertongue Gadgquok's death also causes three statues to repop in K-9. Therefore, pull him to K-8 to prevent repops from aggroing. They will still need to be cleared in order to pull the boss, though. When both triggers are cleared, the boss will seem to appear alone. It will summon an army when it aggros, however, so a sacrifice puller needs to attack it and then aggro all the summoned monsters..
The NMs' special TP ability is group charm. Isolating them from nearby links with sacrifice pulls makes the fight much more safe. There are a few ways to deal with the group charm attack. One is to have everyone in the area surround the monster and try to kill it before it can use its move. If it ends up doing group charm, everyone will be charmed and no one will be killed. This will waste a bit of time as people run around uncontrollably, and it is difficult to get everyone close enough. The second method is to have mages stand out of range with fenrir summoned and ready to Sleepga II and Lunar Roar dispel the charm. It is difficult to hit a moving group with lag, though. The third method is to have a paladin 2-hour and marathon the monster while rangers and mages nuke it. THe rest of the melee should stay away in K-6 to prevent charming. The boss, Overlord's Tombstone, will be pulled to the start point. After it is defeated, monsters will respawn throughout the area.
Despite what other sites say, it seems that lunar roar has "no effect" on charmed PCs.
A sacrifice pull is recommended for both trigger NMs. Sacrifice pullers may need to return to homepoint after dying away from the group. However, it might be possible to be in tractor range if you die inside the gates at K-9 or G-9.
Leave the monsters at the auction house, but pull carefully so you don't link them. Monsters at the tents near the auction house will have to be cleared.
I-8 has many summoners that will link.
Vanguard's Hecteyes can only be slept by bards. They use dispelga, which deblinks and eliminates one positive status effect, so rdm should silence them.
The statues in the southeast alley make thf and blm pop on the upper balcony.
The statue on the top floor of southeast J-9 gives MP refill.
Monsters and jobs:
Serjeant Tombstone - blm?
Warchief Tombstone - rdm
Battlechoir Gitchfotch - ?
Overlord's Tombstone - ? - boss
Reapertongue Gadgquok - smn - trigger
Soulsender Fugbrag - brd
Voidstreaker Butchnotch - nin
Wyrmgnasher Bjakdek - drg - trigger
Vanguard Amputator - whm
Vanguard Backstabber - nin
Vanguard Bugler - brd
Vanguard Dollmaster - smn
Vanguard Footsoldier - war
Vanguard Grappler - mnk
Vanguard Gutslasher - sam
Vanguard Hawker - bst
Vanguard Impaler - drg
Vanguard Mesmerizer - blm
Vanguard Neckchopper - drk
Vanguard Pillager - thf
Vanguard Predator - rng
Vanguard Trooper - pld
Vanguard Vexer - rdm
Vanguard's Avatar
Vanguard's Hecteyes
Vanguard's Wyvern
BCNM40 Giddeus » 77/80
Opo Opo Crown - Obtained 3/12/04 (9.41pm)
----------------------------
[b][Yellow]The Guides:
?Unveiling Party Fundamentals
?Guide to YOUR Opo Opo Crown
Dynamis-San d'Oria #2
Dynamis-San d'Oria #3
(#2 and #3 were an artfully performed Mijin Gakure @ 90% HP >.>)
Edited, Wed Dec 15 08:48:27 2004
Titan
Rank 10 Windurst
Gzfjrwed 75Paladin/75Warrior Seraph Server
75Bard/75Monk/73Whitemage
I like Cake^^
now i don't know what to do with it
But who knows starbger things have happened ^^
You MUST be level 65+
You buy the hourglasses (new) for 1 mill gil. You then you trade it to the Trailmarkings to start the timer, you duplicate the hourglass and pass them out to the people (64 max) that are doing. You start with 1 hour (or 2, hard to keep track) and you get time extentions for killing certen random critter in certen spots. Once timer is up everyone is kicked out and hourglass becomes worthless, and thrown away. The hourglasses people have in bazzars are worthless.
No password, just hourglass.
As for dynamis itself and whats in it:
All mobs have jobs and 2-hours, (dragoons have dragoon pets, smns have avitars). If everyone attack one mob at a time 2-hour is no prob (expt smn, ninja, mnk... that are killer).
There are "Rock" critters, slow moving and only blms can kill them.
There are 2 NMs, and 1 Boss mobs. (kil boss to beat dynamis) the 2 NMs in SanD have "Charmga" Just did this one, its all luck beating the NMs, first killed nearly everyone, second charmed with it almost dead and those who were not charmed finished it off.
Only go if you don't mind dieing, death WILL happen. Reason for doing dynamis? AF2, Relic weapon, make a little gil with the money/items, and its realy fun!
As for dificulty... Bastok > Jeuno > SanD > winderst > other 2 (easy -> hardest).
Oh, and everything is like black and white in dynamis.
75 RDM/BST/PLD/SMN. Maat wins: WAR --Total 5/15
WHM/MNK/BLM/THF/DRK/BRD/RNG/SAM/NIN/DRG
37 / 20 /65 /25 /37 /55 /59 /20 /59 /10
Excalibur Obtained
Dualist Gear AF2: 5/5 obtained
San d'Oria is the easiest, even with Charmga. Most Dynamis LSs will start out with this one. Jeuno and Bastok are about the same, however Bastok may be easier (but also "larger"). Windust is most definitely the toughest of the starter Dynamis areas. (Starter areas... When you are eligible for Dynamis, you may participate in San d'Oria, Bastok, Windurst, or Bastok in any order. However you must complete ALL four of them in order to be eligible for Beaucedine. You must complete Beaucedine to be eligible for Xarcabard.)
whm75 | smn75 | brd75 | rdm75 | blm66
ck 99+1 | clth 78+1 | lth 60+1 | sm 60+1
sandy & bastok 10 | zilart & cop complete
um... no nevermind.
I am the most incredible White Mage you have ever met. ever. met. ever. >.>
VALEFOR BIZNICHEZZZ
75 Drg, Blu, Pld, Brd, Smn
One question i wanna ask about Dynamis since i have never been, is there a level required to go in / if i managed to get a hourglass could i just change to a low level job and just take a look around?
AF1 [X] AF2 [X] AF3 []
AF4 [] AF5 [] AF6 []
Paladin 75
Blue Mage 75
Ninja 75
Samurai 75
Monk 75
Valor: 6/6
Valor +1: 1/5
Saotome: 6/6
Koga: 5/6
Mirage: 4/6
Mirage +1: 1/5
Homam: 4/5
Edited, Tue Oct 5 22:09:39 2004
Keal:32WAR/20RNG/20MNK
Kealgso: PLD60/WAR30/25SMN/15WHM/25THF/21NIN
All on Titan
"Death is just a step away, yet I keep taunting him"
A used perp. hourglass is worth NOTHING. It's like a broken orb from a BCNM you've done.
^_^v [Congratulations!]
Edited, Wed Aug 4 22:37:39 2004
Vampirequeen http://ffxi.allakhazam.com/profile.xml?76212
Wizeguy http://ffxi.allakhazam.com/profile.xml?37782
Yamiblue Yarablue
Edited, Fri Jul 23 19:04:29 2004
60 Orc Warrior
Bloodscalp
41 RDM/20 BLM
Seraph Server
Check out my Profile: http://ffxi.allakhazam.com/profile.xml?14646
Charachter: Azwraith
LinkShell: Inspire
Caitsith server
BRD75 RDM75 PLD66
Rank 10 San d'Orian, proud of it!
PS2 Verteran :D
Lulzworthy: and if it is her language, she should stick to talking to herself >.>
SnarkShark: no, cause 'she can speak as she pleases' *mock snooty face*
Lulzworthy: she sure can... speak however she wants all the way to the padded cell
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