neglected weapon's. I lvled axe from 22 to 63 in 3 hrs. Was using War lvl 32 with nin sub so dual wield is a miracoulous thing here. I was wasting time chastising friend who could'nt lvl axe.
Yes very true. I did mine there. make usre to not leave the first area until then. use fungar versus orcs and bees. also beatles -> pugs were pretty good.
I used to farm lightning clusters here pretty succesfully. However the last 2 times I've been there I didn't see one thunder storm. Does anyone know if they took thunder elementals out of this area? Or have I just been having a run of bad luck?
I've farmed here before and 40+ is the best lvl to start farming here.
What to kill: Flytraps(If you want to) Tigers Elements(Water spawn around the water and thunder spawn around each little section)
Its easy and fast money in the center of the map there is a place where 6 tigers spawn in a small area its very good to farm. The mushroom guys aggro so be careful.
Happy farming everyone!
Edited, Tue Jul 19 01:33:22 2005
----------------------------
75Beastmaster 67Puppetmaster 41Ninja 53Red mage Fairy Server
Well im an experienced fishermen but i have no idea on these new areas. I figured it was connceted to Jugner (moat carp, bass and such) so i put on a Worm Lure since its Fresh Water. NO BITES
Can somone tell me What kind of bait i need to fish there, and what lvl i should be to fish there (fish skill 59) PLEASE HELP
----------------------------
Name: I dont want u all to MSG ME.... Job LVL'S: 62THF~~51Rng--37Nin--37War Server: Unicorn
Currently working on building up 2million gil before i start to lvl my RNG to 75
Just went through this zone first time for fun (didn't know it existed, actually....).
Caught Dark Bass and Shining Trout with my Sinking Minnow. I used both my Hume fishing rod and my Composite. no clue what else can be caught here, though.
----------------------------
DRK42/WAR21 Bastok Rank 4 Cofounder of the TantalusReturners on Bismarck
Wow is it really fustrating to fish currently in this area, Carpenter's Landing. No Fishing Guild NPC's whatsoever to sell off your extra bunk fish to clear up your inventory. The carpenter NPC won't obviously take them. So you have to run totally out of your way to either Selbina, Jeuno, or Sandy. I'm sending a sudgestion to SE through POL that they should add a Fishing Guild NPC in Carpenter's Landing... because this is silly. Especially when the Fishing Guild tells you, for guild points, to get a fish that you find can only fish in this area.
Edited, Fri Mar 11 12:01:05 2005
----------------------------
Zalora Dannon ^.~
FFXI Fan Festival Attendee Santa Monica, CA - 2006
Since everyone brags achievements in their sig, here goes... College Degree: O Car(s) & House: O 100k Assets: O Sex Every Nite: O ...I'd list FFXI stuff, but my self esteem just isn't that low. ^.~
~Fenrir Server~ Ext. 2003-2007 Xbox Live Gamertag: Zalora
For a lvl 30 pld is there anything here worth farming? I was thinking flytrap leaves but those don't stack. Any ideas, or is this just a woodworker's funland
For a lvl 30 pld is there anything here worth farming? I was thinking flytrap leaves but those don't stack. Any ideas, or is this just a woodworker's funland
There is a ??? around F9 of the map and I was wondering if anyone knows if this a spawn point or what this is for. Was farming in here and saw this but nothing happens if I click on it. If anyone knows if there is something to trade to it or if this is even worth fooling with any info would be appreciated.
There is also a ??? at I-11 in the tunnel near the south landing. If you trade a sleepshroom, woozyshroom and danceshroom to it then it spawns a mycophile (Shroom NM that drops mycophile cuffs.)
I know there's at least one ??? in carpenter's landing, but i'm not sure of the pos. It spawns a Malboro NM for an early CoP quest. I don't remember all the details of the quest, or rather mission, but it's the one where you have to go to all 3 nations, get cutscenes etc., then fight NM's. Lioumere is the antlion NM for the Windy portion, which involves the 3 tarus looking for their dad. This Malboro NM is for the Sandy portion. Now that I think about it, I believe this was the mission for unlocking Promyvion Vahzl. Details are likely elsewhere on alla.
The Malboro is spawned by talking to an NPC elvaan, not a "???." But there is a "???" in the Landing that spawns tonberries for a quest. The "???" is at the Orctrap spawn.
----------------------------
FFXI: CoP: 6-4 (Omega/Ultima) ZM: Ark Angels 71 SAM
During the updating of Feb 23, 2004 the barge schedule was revised so it will always has a departure soon after it arrives so fishers can keep taking the barge. They also sell a 10 trip ticket at for 300gil. For some arrivals the barge arrives, then goes out of service and floats away nearby for a short time, then returns to the dock for boarding. The barge runs on a 24 Vana'diel hour schedule and these times hours and minutes of the Vana'diel clock.
South Landing to Central Landing via Emfea Waterway 0:15 board 0:50 depart 4:35 arrive
Central Landing to South Landing via Newtpool 4:35 board 5:10 depart 8:55 arrive
South Landing to North Landing 9:35 board 10:10 depart 16:00 arrive
North Landing to Central Landing 16:45 board 17:25 depart 19:15 arrive
Central Landing to South Landing via Newtpool 19:15 board 19:45 depart 23:35 arrive
This information was collected for my Final Fantasy XI Timer for Palm available from http://doconnor.reamined.on.ca/ffxi/ Let me know if I made any mistakes.
Can someone please post the location of the NPC that sells logs and twine. Also, which entrance do I use to get to him? Thank you for any help you can provide.
The zone is in North Sandy in Laborman's Way (I believe around F-5). If you're on the ground level heading toward Port Sandy, the door will be on the right-hand side. It looks a bit like a big garage door... :)
just wondering do i go up to it and click on it or wait for the lift at 19:00?
Please need your help trying to get to NPC merchant for some wood thx:/
----------------------------
So is it just me or is dunes going to turn blue. Server: Asura Chars: Wingz, 72 brd/36 whm. Playtail whm 36/blm 17 Craft: Wood 51, Black 33, Leather 23, Goldsmithing 31
For my Final Fantasy XI Timer for Palm http://doconnor.reamined.on.ca/ffxi/ I have figured out the schedule for the Carpenters' Landing barge. The barge runs on a 24 Vana'diel hour schedule and these times hours and minutes of the Vana'diel clock.
South Landing to North Landing: 5:40 boarding 6:30 departure 12:50 arrival
South Landing to Central Landing via Emfea: 13:40 boarding 14:20 departure 18:00 arrival
South Landing to Central Landing via Newtpool: 0:21 boarding 1:00 departure 4:50 arrival
North Landing to Central Landing: 19:00 boarding 19:40 departure 23:30 arrival
(In case you're wondering, there's no entrance to the North Landing in Jugner. It's in North Sandoria, but you can just take the boat from the South Landing if you want to go there.)
which part of the landing is the orctrap at? north, central or south? and how do i get there from n. sandy or where from jugner? im so confused o.0...can someone help me out! that'll be great ^-^
I was farming last night in carpenters landing for the first time there is a tonberry npc on the barge. I was wondering if anyone knows why it is there and if u trade an item to it or have to do something in order to trigger a quest. Thanks any info will do. Dilligaf 37 war shiva
The Tonberry is for the Quest "Tea with Tonberries" (might be named slightly different but you get the idea). Beyond that don't know much about the quest at the moment.
various Orcs - approximate level range 15-20 - aggro - linking Flytrap - approximate level range 19-22 - non-aggro Beady Beetle - approximate level range 15-19 - non-aggro - linking Poison Fungar - approximate level range 14-18 - non-aggro - linking Digger Wasp - approximate level range 14-17 - non-aggro - linking Land Pugil - approximate level range 17-19 - non-aggro - linking? Glide Bomb - approximate level range 21-25 - aggro - only one around Water Elemental when raining - approximate level range ? IT to level 20
NPCs:
Ferry Ticket Seller Ferry Information Carpentry Merchant
leensin,
Posted: Nov 21st 2004 8:43pm, Score: Sub-Default, [expand] then where can i get the "chains of promathia"? i have no idea what is the "Cop" like? can i buy it from AH or somewhere else?
RE: one more question
Posted: Jan 2nd 2005 2:51am | IP: Logged | Reply to this
how can i enter the Carpenters' Landing? i get the map but just cant get into. the information said like this: "you cannt enter the next area. expantion pack wasnot registered" i dont know what this mean. could any1 be kind to help me out? plus : what is the "install the Chains of Promathia expansion pack and register your content ID" mean? i really confused about all of this stuff.
if you have bought chains of promathia, and installed it, you also have to register it under the content ID section, the same as you did for the zilart expansion, if you dont have CoP yet then you cant enter any of the new areas.
hope this clears things up
----------------------------
Name: Messershmit Server: Carbuncle Race: Hume Main Job: DRK Currently working on: MNK DRK Artifact: Complete MNK Artifact: Complete Linkshell: Nephilim Current craft: Goldsmithing lvl 50+1 [X] Shaded Specticles [ ] Goldsmithing Apron
Knowlegde is power...Power currupts...Be evil...Study hard
thank you for the post but i still confused. maybe i am a idiot or something but i just cant understand what dus the "chains of promathia" like and where can i get it? can i buy it from AH or somewhere else? plz help me again!! thx a lot!
This is my new favorite spot to farm in (and i loathe farming).
I'm a 40WhiteMage and i visited here with two friends (a galka 42 White Mage, and a hume 40 Red Mage) the other day. Everything showed up too weak, except for a few lightning elementals which were Easy Prey...but regardless, the three of us took them down no problem. Unfortunately no one brought hatchets, but in the hour that we wandered around (half heartedly killing things), we each got 5 lightning clusters, some tiger hides, and mushrooms. we gave all the beetle stuff to the galka (he does boneworking) and all the wings to me (i do clothcraft).
I have a buddy who does woodworking. So the plan is to head out there again, but with him in tow in workers gear and he can just log the place to death while the rest of us randomly kill stuff.
I thoroughly enjoyed it. Convinient that you can get to it from North Sandy too!
If you go to your map while you're riding the boat, you'll see a slightly different map that gives a somewhat vague depiction of the various routes. Here's a screenshot I took of it:
As I understand it, the arrows depict the directions in which people are allowed to ride the boat. If that's true, I've thought it out and this is what the boat's route must be:
1.) Starting in the North Landing (from now on referred to as 'North,' as well as the other two destinations, accordingly), the boat goes to Central. As shown in the picture, people CAN ride this one.
2.) From Central, the boat goes to South. People CANNOT ride this.
3.) From South, the boat goes to Central, taking the western route. People CAN ride this.
4.) From Central, the boat goes to South. People CANNOT ride this.
5.) From South, the boat goes to Central, taking the middle route. People CAN ride this.
6.) From Central, the boat goes to North. People CANNOT ride this.
7.) From North, the boat goes to South. People CANNOT ride this.
8.) From South, the boat goes to North, along the eastern route. After this, the cycle starts over again in North.
To clarify, the boat goes like this: 1.) North >> Central 2.) Central >> South 3.) South >> Central 4.) Central >> South 5.) South >> Central 6.) Central >> North 7.) North >> South 8.) South >> North
-Steps 2 through 5 explain why the boat takes so long to come back to North (up to 30-something minutes). It's because the boat is going back and forth between Central and South to show passengers the various routes.
-Step 7 explains why, after the long wait, the following boat is for arrivals only.
Please note that the above is just a possible explanation for where the boat goes. This was the only logical path that I could come up with, but of course there's always the possibility that I screwed up somewhere, overlooked something, or simply didn't have enough info. Please don't use this to plan any important vacations!
Again, assuming the arrows on the map mean people are only allowed to travel in that direction, here are some basic rules to go by:
-If you're in the North Landing, your only choice will be to go to the Central Landing. -If you're in the Central Landing, you will not be able to take the boat at all. -If you're in the South Landing, you can go to any other landing (assuming you take the right boat), but you won't be able to come back.
I hope this helps. And if you see a mistake, by all means, go ahead and point it out.
anyone agree with me that this place at night seems like the perfect setting for a vampire to hang out at? Maybe I'm weird, but I kept thinking that while walking around here.
Depending where you come from yes there is. If you go in from the NSandy zone just retrace your footsteps, If you go in from the norther jugner forest zone I don't think there is any way to sandoria except to exit and go through jugner to the Eastern Jugner zone and take the ferry to North Landing. the ferry takes a very very long time to arrive so either bring fishing equipment or enjoy farming the sabretooths and birdtraps (they are TWTBW and EP to a lvl 44).
Been nancing about in Carpenter's Landing for a while. In addition to the Logging Points listed at the top of this thread, there are two more points i have found at G-6 and F-7, I believe. If you could find a logging buddy to bounce the points back and forth, it could make getting Walnut, Yew, and (occassionally) Oak logs a lot easier, as opposed to Junger, where you have to walk a mile for one logging point.
Also saw Overgrown Ivy. A high lvl RDM was soloing her. Looked like the NPC at H-10 spawned her, cuz from what i could tell, the RDM talked to the NPC, then all of a sudden, Ivy popped. The NPC just told me to bugger off, or something similar. Overgrown Ivy might be a quest NM.
Edit: Oh yeah, and the mobs here vary, as mentioned at the top of the post, according to where you enter. All the mobs at the G-6-7 and G-9-10 areas are Too Weak for me (Lvl 41 Rdm). Forest tigers abound here, so if you farm fangs, this is a great place to do it.
The area at I-10 has mobs from the same families as the other areas, but they're harder (e.g., Sabertooth Tigers instead of Forest Tigers). I would guess the I-10 section is upper 40s.
I haven't been to the area on the second map, but seeing as you enter there from sandy, i'd imagine its low lvl.
Edited, Mon Oct 4 14:03:19 2004
----------------------------
"We demand that you set up a delicious buffet!"
"Although the stars would love to claim credit for your fate, Occam's Razor and plain common sense point to your becoming a colossal @#%^."
To confirm your guess: The stuff in the 2nd map is very low level. Beady Beetles, Killer Bees, Poison Funguars, Orcish Grunt / Neckchopper / Stonechuncker, Land Pugil, Flytrap.
The North Landing is for arrivals only. You can't take the barge out. It does, however, drop you off here. After a long day of logging and farming in Jugner, this is a really nice way to get home to Sandy.
You can access this area through the "Wooden Shutter" at F-8 (iirc) in N. Sandy.
I'm big into the whole looking at new places thing... I visited Bibiki the first day I got Chains and I loved it... Just last night I went to Carpenter's Landing having heard it was very romantic and stuff (I'm married in game, I took my wife there)... So we went.. it was around 15:00 in game so it was already night... I hated it. It had this greyish, bluish, murky look to it that I didn't agree with at all. We took the boat hoping it'd look better only for my expectations to never be fulfilled. We got to the other side around 01:00 ... still murky and ugly. Reminded me of a drab Jugner. Let's face it, Jugner has streams, waterfalls, and gorgeous ponds (Crystal Lake and Faerie's Lake). I was about to warp when it hit 5:00am... and daylight began to pour through the mountains.. and the fog was lifted.. and my jaw dropped. What I saw then was a spectacular view of the lake/river (which had beautiful ebbing effects paired with multilayered textures which seemed to give the lake a life of its own)... Looking closer, I could see tiny fish swimming in the water whilst in the air I could see birds flying. It was truly magnificant until the rain clouds came rolling gently in around 8:30...
My advise: If you're going to visit this place, visit it on a clear day, or near dawn... That's just my opinion.
To the south of the Woodworking Guild, look on the map, it's in big red letters. There's a big wooden door. Very convenient if you don't want to walk a ways. Just take the boat from Carpenter's Landing, takes about 13 minutes I believe, but it's a cool trip.
was just in this place, I entered the southern entrance looking at the map. the mobs I saw are: Diving Beetle (Beetle) Shrieker (Fungar) Spunkie (Bomb) Sabertooth Tiger (Tiger) Birdtrap (Venus Flytrap thingy) Wight (Skeleton) Spinous Pugil (Pugil)
NPCs: Cofisephe (Elvaan Female, Sells Barge Tickets for 80 gil each) Anguenet (Elvaan Male, tells you about the barge) Lourdaude (Tonberry, when I spoke to it all it said was "...") Chuaie (Female Elvaan, Stands on the end of the dock to tell you when the barge will arive)
I am level 37 and everything I saw was easy prey.
(edit) the Birdtrap used a special move called Gloeosuccus, it doesn't deal any damage and it give the effect of slow.
Hey I was killing Birdtraps near I-9 and after about an hour or so Orctrap spawned. I didn't know anything about him except his location. Right by the water in I-9. I killed him easily as a 60 thf/ 30 rng. I counted, he has around 3000 hit points, I cut that down to an immediate 2000 after my Dancing Edge. No item drop whatsoever. I would say a level 45 or so should be able to handle it no problem. But then again I'm not sure how low to beat him. Hope this helps!
----------------------------
Cerberus- 75 THF/45 RNG/40 NIN/34 WAR
I was never truly alive, nor truly dead... an undying shadow in the world of lights
Ive killed it about 10 times already (53 DRG). He's kinda easy for me I get penta off 1-2 times per fight for about ~700 each time. Ive gotten the belt drop once, sold for 63K on Shiva.
Came here while fishing Moat carp in La Theine/Jugner and decided to see if I could catch anything in the bayou. Level 16 Fishing with a Comp+Fly Lure and I was pulling up these little bugs called Phanauet Newts like crazy. They don't stack and from what I've seen so far they aren't giving any skillups. Hope they sell for something : /. Besides that, this place is pretty sweet. Looks similar to Jugner upon first entering but changes noticeably as you go farther north (I entered via the entrance by Maiden Spring). All mobs were TW to me as a MNK42. A NM did happen to pop right behind me as I was fishing. Luckily a party of lvl 75ers took it out relatively easily..it was a NM Ochu called "Overgrown Ivy". Ok..back to exploring this place. Happy Hunting!
Octicat,
Posted: Sep 25th 2004 7:31pm, Score: Sub-Default, [expand] howz does u gets in this place from sandy?????????? i know its on the map and all, but i went to this wooden shutter thing, and it said its locked tight. does u gotta do somin to get it to open? plz tell me if u know ;P
RE: how to git in??
Posted: Sep 26th 2004 5:12am | IP: Logged | Reply to this
I was so worried that Chains of Promethia would have areas mostly catered to high leveled players, but I am relieved to find that the monsters here are too weak for my lvl 40 THF.
Very nice place, it'd be a great place to fish, if I knew what levels the fish were, and what the best bait and rods to use.
What's also interesting, is at H-10, in the southern area of the Central Landing cluster of areas, is an owl that sits motionless on a very dilapitated tree standing just offshore.
The common rain showers must be perfect for fishers.
Though, I was thinking, if there are so many twisting rivers in this place, why didn't SE create a new 'canoe' or 'rowboat' feature to let you explore this extensive river system of this area?
Zerhino~~Fairy
37RDM/18WHM
24MNK/18WAR
10DRK
10BST
Zerhino~~Fairy
37RDM/18WHM
24MNK/18WAR
10DRK
10BST
and where do you get a map
Edited, Tue Dec 6 10:29:12 2005
DRG21/war10
MNK31/WAR16
http://ffxi.allakhazam.com/profile.xml?53765
Bard-75 Whitemage-50 Ninja-51
{Veteran}
to the NM at I-9 (Orctrap), i've never been to carp.
landing. i have CoP thx guys.
anyone know where some logging point, if any, are at?
Hades Server
What to kill:
Flytraps(If you want to)
Tigers
Elements(Water spawn around the water and thunder spawn around each little section)
Its easy and fast money in the center of the map there is a place where 6 tigers spawn in a small area its very good to farm. The mushroom guys aggro so be careful.
Happy farming everyone!
Edited, Tue Jul 19 01:33:22 2005
Fairy Server
Can somone tell me What kind of bait i need to fish there, and what lvl i should be to fish there (fish skill 59) PLEASE HELP
Job LVL'S: 62THF~~51Rng--37Nin--37War
Server: Unicorn
Currently working on building up 2million gil before i start to lvl my RNG to 75
Caught Dark Bass and Shining Trout with my Sinking Minnow. I used both my Hume fishing rod and my Composite. no clue what else can be caught here, though.
Cofounder of the TantalusReturners on Bismarck
Edited, Fri Jul 1 00:53:54 2005
Skert lvl29 Hunter
Lenzes lvl66 PlD Ifrit
Edited, Fri Mar 11 12:01:05 2005
FFXI Fan Festival Attendee Santa Monica, CA - 2006
Since everyone brags achievements in their sig, here goes...
College Degree: O
Car(s) & House: O
100k Assets: O
Sex Every Nite: O
...I'd list FFXI stuff, but my self esteem just isn't that low. ^.~
~Fenrir Server~ Ext. 2003-2007
Xbox Live Gamertag: Zalora
Job:42 PLD/WAR
Race:Taru
Rank:5
Server:Ifrit
Job:42 PLD/WAR
Race:Taru
Rank:5
Server:Ifrit
Job:42 PLD/WAR
Race:Taru
Rank:5
Server:Ifrit
54blm/31mnk/28whm/26bst/24rng/14war/11drg/10brd/
6smn/5thf
Garuda Server;
Mithra; 75war, 75thf, 75bst, 75rdm (retired), 66drg, 63rng, 61nin, 51pld, 42drk, 40cor, 37smn,sam,blm,mnk,whm,dnc,brd,sch,blu,pup
Taru; 32dnc, 30war, 26nin, 19mnk, 16thf, 16drk, 10whm, 10rng, 8bst, 8blm
WoW
Area 52 Server
80 Tauren Druid
80 Blood Elf Rogue
78 Orc Warlock
If it's tourist season, why can't we shoot them?
CoP: 6-4 (Omega/Ultima)
ZM: Ark Angels
71 SAM
WoW:
Rogue 52
South Landing to Central Landing via Emfea Waterway
0:15 board
0:50 depart
4:35 arrive
Central Landing to South Landing via Newtpool
4:35 board
5:10 depart
8:55 arrive
South Landing to North Landing
9:35 board
10:10 depart
16:00 arrive
North Landing to Central Landing
16:45 board
17:25 depart
19:15 arrive
Central Landing to South Landing via Newtpool
19:15 board
19:45 depart
23:35 arrive
This information was collected for my Final Fantasy XI Timer for Palm available from http://doconnor.reamined.on.ca/ffxi/ Let me know if I made any mistakes.
Regards,
Montyman
75blm 73whm
73rng 75sam http://ffxi.allakhazam.com/profile.xml?87107
Proud member of the Shield of Heaven!
(http://redfield70.deviantart.com/art/SoH-Episode-One-Part-1-65684727)
Currently: WHM75/BLM37
73rng 75sam http://ffxi.allakhazam.com/profile.xml?87107
Please need your help trying to get to NPC merchant for some wood thx:/
Server: Asura
Chars: Wingz, 72 brd/36 whm. Playtail whm 36/blm 17
Craft: Wood 51, Black 33, Leather 23, Goldsmithing 31
South Landing to North Landing:
5:40 boarding
6:30 departure
12:50 arrival
South Landing to Central Landing via Emfea:
13:40 boarding
14:20 departure
18:00 arrival
South Landing to Central Landing via Newtpool:
0:21 boarding
1:00 departure
4:50 arrival
North Landing to Central Landing:
19:00 boarding
19:40 departure
23:30 arrival
**** This information is out of date ****
Edited, Thu Feb 24 12:13:47 2005
http://caustin.web1000.com/cl_entrances.jpg
(In case you're wondering, there's no entrance to the North Landing in Jugner. It's in North Sandoria, but you can just take the boat from the South Landing if you want to go there.)
Edited, Tue Dec 14 05:03:40 2004
Tarutaru 75BRD 75THF 71NIN 67RDM
75 WHM
74 COR
74 BLM
www.myspace.com/shk
Dilligaf 37 war shiva
Alchemy (60) : Bonecraft(56) : GoldSmithing (33) : BlackSmithing (23)
Leathercraft (61) : Cooking (35) : Clothcraft (42) : Fishing (36)
The BST Anthologies
I don't like giving inaccurate information so please tell me when and where I do so that I may learn myself.
various Orcs - approximate level range 15-20 - aggro - linking
Flytrap - approximate level range 19-22 - non-aggro
Beady Beetle - approximate level range 15-19 - non-aggro - linking
Poison Fungar - approximate level range 14-18 - non-aggro - linking
Digger Wasp - approximate level range 14-17 - non-aggro - linking
Land Pugil - approximate level range 17-19 - non-aggro - linking?
Glide Bomb - approximate level range 21-25 - aggro - only one around
Water Elemental when raining - approximate level range ? IT to level 20
NPCs:
Ferry Ticket Seller
Ferry Information
Carpentry Merchant
Miscellaneous:
No NMs
Medium drop rate
Fast respawns
Edited, Sun Dec 5 11:38:22 2004
Diving Beetles (27-30), Shriekers (28-31), Birdtraps (29-33), Sabertooth Tigers (29-32)
beware mushroom and tiger aggro
(source bst hunting ground faq)
Hume bst on gilgamesh
Charm Gear
http://ffxi.allakhazam.com/profile.xml?62930
Fighting Gear
http://ffxi.allakhazam.com/profile.xml?20287
Edited, Tue Nov 30 17:06:33 2004
75 Monk [back in action]
Ragnarok
plus : what is the "install the Chains of Promathia expansion pack and register your content ID" mean? i really confused about all of this stuff.
hope this clears things up
Server: Carbuncle
Race: Hume
Main Job: DRK
Currently working on: MNK
DRK Artifact: Complete
MNK Artifact: Complete
Linkshell: Nephilim
Current craft: Goldsmithing lvl 50+1
[X] Shaded Specticles
[ ] Goldsmithing Apron
Knowlegde is power...Power currupts...Be evil...Study hard
Edited, Mon Nov 22 13:05:27 2004
I'm a 40WhiteMage and i visited here with two friends (a galka 42 White Mage, and a hume 40 Red Mage) the other day. Everything showed up too weak, except for a few lightning elementals which were Easy Prey...but regardless, the three of us took them down no problem.
Unfortunately no one brought hatchets, but in the hour that we wandered around (half heartedly killing things), we each got 5 lightning clusters, some tiger hides, and mushrooms. we gave all the beetle stuff to the galka (he does boneworking) and all the wings to me (i do clothcraft).
I have a buddy who does woodworking. So the plan is to head out there again, but with him in tow in workers gear and he can just log the place to death while the rest of us randomly kill stuff.
I thoroughly enjoyed it. Convinient that you can get to it from North Sandy too!
And you'd figure Allakhazam would inform map quests as well but they don't.
Jehebbyo * Valefor * WHM+Cook+Fisherman
99 Cook / 60 WHM / 57 Fisher
Lu Shang: 7/7/06
Printable Fishing Atlas
Siren
San D'Oria 10|Windurst 7|RoTZ: 17|CoP: Complete|Merits: 42
http://caustin.web1000.com/screenshots/phanauet.jpg
As I understand it, the arrows depict the directions in which people are allowed to ride the boat. If that's true, I've thought it out and this is what the boat's route must be:
1.) Starting in the North Landing (from now on referred to as 'North,' as well as the other two destinations, accordingly), the boat goes to Central. As shown in the picture, people CAN ride this one.
2.) From Central, the boat goes to South. People CANNOT ride this.
3.) From South, the boat goes to Central, taking the western route. People CAN ride this.
4.) From Central, the boat goes to South. People CANNOT ride this.
5.) From South, the boat goes to Central, taking the middle route. People CAN ride this.
6.) From Central, the boat goes to North. People CANNOT ride this.
7.) From North, the boat goes to South. People CANNOT ride this.
8.) From South, the boat goes to North, along the eastern route. After this, the cycle starts over again in North.
To clarify, the boat goes like this:
1.) North >> Central
2.) Central >> South
3.) South >> Central
4.) Central >> South
5.) South >> Central
6.) Central >> North
7.) North >> South
8.) South >> North
-Steps 2 through 5 explain why the boat takes so long to come back to North (up to 30-something minutes). It's because the boat is going back and forth between Central and South to show passengers the various routes.
-Step 7 explains why, after the long wait, the following boat is for arrivals only.
Please note that the above is just a possible explanation for where the boat goes. This was the only logical path that I could come up with, but of course there's always the possibility that I screwed up somewhere, overlooked something, or simply didn't have enough info. Please don't use this to plan any important vacations!
Again, assuming the arrows on the map mean people are only allowed to travel in that direction, here are some basic rules to go by:
-If you're in the North Landing, your only choice will be to go to the Central Landing.
-If you're in the Central Landing, you will not be able to take the boat at all.
-If you're in the South Landing, you can go to any other landing (assuming you take the right boat), but you won't be able to come back.
I hope this helps. And if you see a mistake, by all means, go ahead and point it out.
Edited, Fri Oct 22 07:00:54 2004
Tarutaru 75BRD 75THF 71NIN 67RDM
MNK75<>BST75<>SMN62
106 Merits
Geronimoo
Seraph Server
Fishing 63.6+ - Lu Shang's: Obtained 05/28/06
Cooking 100.0+ - All key items: O
http://ffxi.allakhazam.com/forum.html?forum=58&mid=1106125124335035389&num=37
Great post ^ ^
http://ffxi.allakhazam.com/profile.xml?19758
Also saw Overgrown Ivy. A high lvl RDM was soloing her. Looked like the NPC at H-10 spawned her, cuz from what i could tell, the RDM talked to the NPC, then all of a sudden, Ivy popped. The NPC just told me to bugger off, or something similar. Overgrown Ivy might be a quest NM.
Edit: Oh yeah, and the mobs here vary, as mentioned at the top of the post, according to where you enter. All the mobs at the G-6-7 and G-9-10 areas are Too Weak for me (Lvl 41 Rdm). Forest tigers abound here, so if you farm fangs, this is a great place to do it.
The area at I-10 has mobs from the same families as the other areas, but they're harder (e.g., Sabertooth Tigers instead of Forest Tigers). I would guess the I-10 section is upper 40s.
I haven't been to the area on the second map, but seeing as you enter there from sandy, i'd imagine its low lvl.
Edited, Mon Oct 4 14:03:19 2004
"Although the stars would love to claim credit for your fate, Occam's Razor and plain common sense point to your becoming a colossal @#%^."
I trust Milich.
To confirm your guess: The stuff in the 2nd map is very low level. Beady Beetles, Killer Bees, Poison Funguars, Orcish Grunt / Neckchopper / Stonechuncker, Land Pugil, Flytrap.
The North Landing is for arrivals only. You can't take the barge out. It does, however, drop you off here. After a long day of logging and farming in Jugner, this is a really nice way to get home to Sandy.
You can access this area through the "Wooden Shutter" at F-8 (iirc) in N. Sandy.
Genkai 4 completed.
Dark Staff / Ice Staff
Warlock Boots, Gloves, Tights, Tabard equipped.
Warlock's Chapeau in process.
Miser Murphy: 1/3
Guardian Statue: 0/0
- Melee Equip -
- INT Equip -
- MND Equip -
I'm not disconnecting, I'm equip swapping!
You can ride the boat from North Landing to central landing.
:o
P.S. Wut can i log there?
My advise:
If you're going to visit this place, visit it on a clear day, or near dawn... That's just my opinion.
"I'm afraid
It is hungry. It is immortal.
Worse, it knows nothing of whim."
House of Leaves
Rate up for you! I can't wait to get CoP and see it for myself ..
Diving Beetle (Beetle)
Shrieker (Fungar)
Spunkie (Bomb)
Sabertooth Tiger (Tiger)
Birdtrap (Venus Flytrap thingy)
Wight (Skeleton)
Spinous Pugil (Pugil)
NPCs:
Cofisephe (Elvaan Female, Sells Barge Tickets for 80 gil each)
Anguenet (Elvaan Male, tells you about the barge)
Lourdaude (Tonberry, when I spoke to it all it said was "...")
Chuaie (Female Elvaan, Stands on the end of the dock to tell you when the barge will arive)
I am level 37 and everything I saw was easy prey.
(edit) the Birdtrap used a special move called Gloeosuccus, it doesn't deal any damage and it give the effect of slow.
Edited, Thu Sep 30 01:40:06 2004
I would say a level 45 or so should be able to handle it no problem. But then again I'm not sure how low to beat him. Hope this helps!
I was never truly alive, nor truly dead... an undying shadow in the world of lights
Alexander Server
Levelling WAR currently.
Caitsith
MNK75<>BST75<>SMN62
106 Merits
Geronimoo
Seraph Server
Fishing 63.6+ - Lu Shang's: Obtained 05/28/06
Cooking 100.0+ - All key items: O
http://ffxi.allakhazam.com/forum.html?forum=58&mid=1106125124335035389&num=37
Great post ^ ^
75RDM/75BRD/37WHM/59BLM/33SMN/59SAM/37DRK/37THF/27BST Bastokan Hume Male from Phoenix
Artifact: Complete | Duelist's Boots | Duelist's Gloves | Duelist's Tights | Duelist's Tabard
Profile: http://ffxi.allakhazam.com/profile.xml?12114
Linkshell: Dienamis
Bastok Rank: 10 | Zilart Complete: 12 | Cooking: 60 | WW: 90+2 | Alchemy: 60 | Bonecraft: 53
~Raising New Players in Dunes Since 38~
Very nice place, it'd be a great place to fish, if I knew what levels the fish were, and what the best bait and rods to use.
What's also interesting, is at H-10, in the southern area of the Central Landing cluster of areas, is an owl that sits motionless on a very dilapitated tree standing just offshore.
The common rain showers must be perfect for fishers.
Though, I was thinking, if there are so many twisting rivers in this place, why didn't SE create a new 'canoe' or 'rowboat' feature to let you explore this extensive river system of this area?
Rogue's Armlets [X]
Rogue's Bonnet [X]
Rogue's Culotte [X]
Rogue's Vest [X]
Rogue's Poulaines [X]
66 THF/33 NIN
Server: Cerberus
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SMN58/WHM28
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