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Carpenters' Landing  

Type: Outdoor
Region: Norvallen
Min Level: 1
Max Level: 75
This Area requires Promathia
Connected Areas:Jugner Forest
Northern San d'Oria
Phanauet Channel
Quests for Carpenters' Landing
Mobs found in Carpenters' Landing
Items found in Carpenters' Landing

Overview
Zone TypeOutdoor
RegionNorvallen
ExpansionChains of Promathia
Level Range1 to 75
Entry Requirementnone
Escapeno escape
ActivitiesDigging, Fishing, Logging
Weather
Fellowship NPCYes
ChocoboYes
Final Fantasy XI
Wikibase™
Areas

Description

Accessible directly from Northern San d'Oria and Jugner Forest, this area is comprised of a series of unconnected docks providing access to the barge that travels down the Phanauet Channel. While a small zone in area, getting around on the barge can be rather time-consuming. It is best left for players who prefer a scenic route.

Points of Interest

Map

The Map of the San d'Orian area, which includes Carpenters' Landing, can be purchased for 200 gil from map merchants in many cities.

Digging

Logging

Screenshots from Carpenters' Landing:

This page last modified 2009-12-12 16:22:39.

Updated: Sat Dec 12 15:02:01 2009

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Crazy place
# Sep 24 2004 at 2:50 PM Rating: Decent
Scholar
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238 posts
I zoned in from Sandy, hopped on the barge, and it took off right away. My friend didn't make it to the barge, and amazingly the NPC said the next barge would come in 37 minutes lol, AND EVEN THEN it wouldn't be taking passengers.

This place really confuses me haha... I can see that there's 3 general areas, and there's barge rides that go from one side to the central landing, and from central landing to the other side, etc. But the timing of the barges, and the routes they take -- any idea how that stuff works?

Aside from that... gorgeous scenery. Often crazy downpours of rain, kinda scary if you're level 30 or lower on a barge ride with some creatures crawling aboard hehe
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RE: Crazy place
# Sep 24 2004 at 4:02 PM Rating: Decent
Scholar
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722 posts
Ran around last night, fun place.
Here's the trick about the barges:

You can only go SOUTH from Northern Landing to Central Landing.
You can only go NORTH from Southern Landing to:

Central Landing: Take the NewtPool or Emica Waterway Barge
Northern Landing: Take the Main Channel Barge

We didn't try to go anywhere from Central, so someone else will need to fill in that part.
The barge being "out of service" at Northern was one that had come up from Southern Landing; they don't just turn around and go back, they keep going off the map, so you can't get back on it. Wait a few minutes and you'll be able to catch one going south.
Catching a barge from Southern to Northern took us about 30-40 minutes last night; not fun.
This area seems to be primarily for fishing; each of the barge routes from Southern has a different kind of fish that can be caught (apparently). There's a guy at Southern that tells you all about the routes going north and what you can catch.


Edited, Fri Sep 24 22:06:29 2004
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Unicorn/Feathermoon/Feathermoon

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RE: Crazy place
# Oct 03 2004 at 1:28 PM Rating: Default
12 posts
How do u get to southern landing?
where is the zone?
Barge Out of Service?
# Sep 23 2004 at 11:23 PM Rating: Decent
*
219 posts
Tonight I went with a group to Carpenter's Landing from Northern San d'Oria (none of the previous posts mention this exit, but its clearly marked on the Northern San d'Oria map).

We were disappointed to find the barge ride out of service though :( Has anyone else experienced this? Is this something that is really out of service or one of those things where you need to complete some unusual quest to "fix" it?
____________________________
Iresire of Bismarck
BLM85/WHM80
RE: Barge Out of Service?
# Sep 24 2004 at 1:44 AM Rating: Excellent
Sage
*
228 posts
Oh yes, I forgot to mention that. Once I got off the barge in central landing, I couldn't get back on because it was out of service. I guess it's like that in all places except the norther landing. Kinda sucks I guess.
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Myimo - 80 Mithra Monk - CaitSith

"The game doesn't affect reality, reality affects the game."

Aspiring Adventurer (In the Taru WHM sense)

[img]http://sigs.enjin.com/sig-ffxiv/336_595877cb262c87dd.png[/img]
RE: Barge Out of Service?
# Oct 12 2004 at 5:46 AM Rating: Decent
5 posts
I beleive you can take every other barge from Northern to Central landing. If coming barge is out of service (I beleive about 40 min wait) next is bout 15 min wait and will let you on. The trip is one way however, and I have not noticed any other barge or route leading to Southern landing... If anyone has info on that it would be greatly appreciated.
Where to Get it?
# Sep 23 2004 at 7:05 PM Rating: Decent
10 posts
This map is sold by the NPC Elesca in I-8 of Northern San d'Oria for 3000 gil.
RE: Where to Get it?
# Sep 23 2004 at 10:36 PM Rating: Decent
Scholar
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331 posts
Also sold by NPC Violette in S. Sandy, near entrance to W. Ronafure.
NM
# Sep 23 2004 at 4:32 PM Rating: Decent
Scholar
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331 posts
I spotted a NM in here today. It was called Overgrown Ivy. A group of 3-4 lvl70-75 people took it out with great ease.
RE: NM
# Sep 25 2004 at 10:26 AM Rating: Decent
**
462 posts
How do you get this Ivy to spawn? anyone know?
____________________________
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Paradise Oblivion
75SMN/41WHM/45BRD/37RNG/75COR
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Layout
# Sep 23 2004 at 1:35 AM Rating: Excellent
Sage
*
228 posts
This area is set up in three different sections, each one connected by a barge ride. There is a northern landing, central landing, and a southern landing. When I was exploring I didn't have a map, but I was able to explore the northern landing and the central landing a bit.

You enter the northern section via the eastern exit in Jugner Forest. The western exit in Jugner leads to the central section. The barge ride to connect the areas seems to be heavily centered around fishing. The whole ride, there's a guy explaining what you're seeing ("If you look to your right, you'll see yadda yadd"). The barges can be taken (I'm assuming it's this way since this is what the NPC said) to 4 different areas. The 3 landings, and some other place. Something about lizards...I dunno. Oh, and the barge costs 80g to ride.

The exits to the zones take you through a series of winding cave passages, each one coated with a spiderweby type substance...though no spiders or crawlers are about.

There are a variety of mobs in the area, but mostly ones you'll find in Jugner, just maybe a bit stronger. Tigers, funguars, bees. Also there is a new type of venus-fly-trap-like mob named stuff like "Batttrap" and "Birdtrap".

I think that's all I can remember for now. I'll post more if I remember.
____________________________
Myimo - 80 Mithra Monk - CaitSith

"The game doesn't affect reality, reality affects the game."

Aspiring Adventurer (In the Taru WHM sense)

[img]http://sigs.enjin.com/sig-ffxiv/336_595877cb262c87dd.png[/img]
RE: Layout
# Sep 23 2004 at 10:38 PM Rating: Decent
Scholar
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331 posts
Just to add some info to what you said. Northern landing has the easiest mobs, central landing is a little tougher (like jugner). Southern landing has the toughest mobs. They were all all EP or TW to me as a lvl40 DRK.

Also you can reach the northern landing from N. Sandy.

Edited, Thu Sep 23 23:39:10 2004
Log findings
# Sep 22 2004 at 7:13 PM Rating: Decent
Scholar
*
67 posts
Its too bad I didnt go with a lot of hatchets so I was unable to log a possibly rare log because my hatchet broke on it with no result.

Anyway here is what I have found:
Arrowwood log
Willow log
Ash log
Walnut log

Very likely similiar to Jugner Forest findings with probably rarer findings. Please post any other findings or rate of finds.
Oh and one more thing, Does anyone know how North San D'Oria is connected to this area?

Edited, Wed Sep 22 20:16:33 2004
RE: Log findings
# Sep 28 2004 at 7:29 PM Rating: Good
***
2,268 posts
I've also gotten the normal crap.

Dryad Root
Acorn

I like this area for logging, but I don't like how the two areas are not connected. I am trying to work this area into my Jugner run somehow, or I'm going to bring a friend who can work the central landing while I work the southern.

I like it better than Jugner because, with a friend, the logging points aren't near as spread out.

Happy logging!
RE: Log findings
# Sep 22 2004 at 7:42 PM Rating: Decent
***
2,232 posts
YAHOOOOOO!!!!!

It's good to see that new logging points have been introduced! I can't wait to sink my choppin'-stick into a juicy new tree tonight!
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Server: Ultros
FC: The Kraken Club

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RE: Log findings
# Sep 25 2004 at 11:28 AM Rating: Decent
8 posts
Has anyone Fished here? ...just kinda worried about the size of the monsters i'd catch, does anyone know what lvl, and which monsters you do catch if fishin' here?
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Postnobills the Paladin
Apprentice- Cooking
Novice- Woodworking/ Fishing
Recruit- Smithing/ Bonecraft/ Alchemy
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RE: Fishing findings
# Oct 04 2004 at 8:37 PM Rating: Decent
I have fishing skill of 12 and have caught only monsters, snippers and an easy prey pugil to my 41 war, using a sibiki rig, I shall try the fish lure next to get a lizard to trade to the green guy on the boat and see what happens
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War 75 Bard 75 Nin 61 Whm 40
Sandy Rank 10
Windy Rank 10
Sea Complete - Zilart Complete
Map
# Sep 17 2004 at 11:10 AM Rating: Excellent
Map: Linked from Logging maps from mysterytour.

http://www.hi-ho.ne.jp/gulif/map/carpenters_landing2.gif
____________________________
A bunch of 90s
Alchemy 100 + 3 + Anima Synthesis + Iatrochemistry + Tritration
Woodworking 60 + Lumberjack + Wood Ensorcelment
Cooking 60
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