the ??? spawns in one of the 4 "Library" rooms on the 3rd map (the semi-large square rooms) once the ??? has spawned in one of the rooms it DOES NOT MOVE until someone has acquired the map. So, dont wait around if its not there.
Went with an alliance of 16 or so to do the Minotaur this evening and several of us hung out afterwards in the various libraries waiting for the ???'s to pop for the maps. It seems there's a 30-minute wait after someone obtains a map and the next time the ??? re-spawns. There's also another ??? that bounces around, and two others in one of the libraries which open the doors. We wound up getting three maps for our alliance before folks started getting tired and turning in. A couple logged out there and may get theirs in the morning, if they're lucky enough to be in the area where the ??? appears.
I just wanted to clarify as I've read posts on other forums that suggest that the repop for the map ??? is fewer than 15 minutes. It may be possible, but it appeared exactly 30 minutes after each time for us.
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Dyterium World: Sylph Jobs: Dragoon 75 | Dark Knight 75 | Black Mage 75 White Mage 61 | Red Mage 51 | Summoner 52 | Paladin 36 Linkshell: Crystalline: Come Roleplay with us!
how do you get to this area do you have to be at a sertant point in CoP to get here cause i was going to try for frightful roar for my blu and cant figured out how to get here
to get there you need a THF or a key to open 1 iron door
get past the 1st map - the octagonal room and climb the ladder -enter -follow hallway -turn right and continue down -turn left at 1st fork -go up ladder
2nd map take a right at teh fork you should enter an octagonal room head north LADDER this time you come to a large room with a giant lake thing in teh middle Run north and hold the wall till you come to a hallway with a gate Open teh gate Go forward and take a right at 1st fork 2nd fork take a right 3rd fork take a left climb ladder
3rd map this is the part that is tough without a pt take the door in the right there is an L hallway with 2 tarus in it that are next to impossible to aviod. if your THF toss up shadows and get flee ready along with perfect dodge when that runs out Run past the tarus and open the Wooden door straight ahead of you. hold the right wall and you should go behind a bookcase and see a ??? near some jars talk to it and get the map
Recently I've done several different runs and have found a solo SMN and solo DRK at C and D 9 and 10 and a solo THF and solo RNG (who seem to share a spawn) at D and E 11 and 12.
Hey names merlyn, i was wondering if any 1 gonna do a JSE run if they could invite me im RDM/BLM /SMN or /NIN if i could come for RDM JSE that would be great, please gimme a /tell in game
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71THF, couldnt steal from Maat, so i Shanked him. 0/2 on stealing from him, 1/1 on killing him.
Do formors aggro in here if you are without sneak or are they like the ones inside the sacarium where if you have 0 formor hate you can walk right beside them without getting attacked?
What I did was bring in a Reraise Earring, and when I got to a point where the minotaurs agro'd, i'd Flee, then die in a safe spot and reraise. I ran to the J-7 room, nothing there. There was a ??? on a bookshelf, but it said "You find nothing out of the ordinary here".
Then, I flee'd past the 2 minotaur's, past the next, and into the next library. I died in a safe spot, reraised, healed so I wasn't in yellow HP (Fomor's would agro me) and checked the ??? behind a bunch of pot's.
"Obtained Key Item: Map of the Aqueducts"
Happiest i've been all day =) My LS is going to have an easy 2-3 run now
You can do this solo as a thf, it just takes a lot of dying and a reraise earring. I used 3 charges I believe.
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Hume male, Sashitomaru, Server: Kujata RL pic of me (New) 50DNC, 50SMN, 50BRD, 50SAM, 50DRG, 50WHM, 52THF, 52COR, 52MNK, 57BST, 59WAR, 67PLD, 69PUP, 71DRK, 75RNG, 75SCH 75BLU, 75BLM, 75NIN, 75RDM All jobs 50+! Finally! Maat's cap maybe? Not another 16 levels of BRD ;_;
Just obtained the map a few minutes ago, from the NW corner of the J-9 storeroom, located at the base of a large stack of crates in the corner. Quoting my own previous message:
Quote:
"...on the third map, there are two pairs of storerooms/libraries. Two of them are commonly visited, as they're where the Phomiuna Aqueducts mission is completed, these are at F-7 and F-9. However, there are two more storerooms with no connection to the mission, these are at J-7 and J-9. Sitting in the J-7 room, I've found two ??? points that pop and give the message "There is nothing out of the ordinary here." These two ???s pop at opposite corners of the room, and depop on a ten minute timer. If you find it, as I did, in the room you enter, 10 minutes after (give or take the time you missed before finding it) it will depop and disappear, presumably reappearing in the J-9 room. 10 minutes after that, the ??? will reappear in the J-7 room at the opposite end, still with the same message. I'd guess these have nothing to do with the mission or with the map, but are instead for some quest which no one's found (unlikely) or has simply not been implemented yet. In the J-7 room, there are absolutely no other ??? points, so there are no secret doors to be sprung, although the map may also randomly appear there, but it should be easy to identify the map if it did show there because there are no other ???s."
It's important not to get confused between the "There is nothing out of the ordinary here." ???s, the secret door ???s and the map acquisition ???. The simplest way to sum it up is: the map is not on the shelves, the other two ???s are. Unlike the J-7 room, the J-9 room has two ???s for secret doors, one on the shelves to the right as you enter and one on the shelves around the corner on your right (past the crates where the map can pop). There is also a ??? in jars in the southwestern corner of the room: don't get excited just because it's not on the shelves, it's not the map. If you search it, there's a parchment in it that shows the elemental chart, as a hint for how the torches work. I didn't see any of the "There is nothing out of the ordinary here." ???s, I assume they only pop in the two storerooms without secret doors (J-7 and F-9). Thus, I'd guess, but cannot be sure:
· There are four storerooms, J-7, J-9, F-7, F-9, wherein four types of ??? appear. · One type of ??? are to open secret doors in the storeroom you're currently in: there are two each for two secret doors on the shelves in each storeroom in J-9 and F-7. · The second type of ??? is a hint to the elemental correlation between the torches and how to open the path to the ornate gates through the secret hall, this ??? only appears in the southwest corner of the J-9 room. · The third type of ??? is a random hopping spawn on a ten minute timer. There are 4 total places it can pop, with two pops on the shelves (one in each corner) of the J-7 and F-9 storerooms. These move in a set pattern, alternating corners in the two storerooms every 20 minutes, if the ??? is up in J-7, it will not be in F-9, and vice-versa. When ten minutes from the last pop have elapsed, the ??? will depop and move to one of the corners of the other storeroom. After another 10 minutes passes, the ??? will move again to the corner it was *not* last in, back in the original storeroom. Every 40 minutes the ??? will make a full rotation back to its original position, having completed its pattern. The message when hitting one of these ???s is "There is nothing out of the ordinary here." Their purpose is as yet unknown. · The fourth ??? gives the key item Map of the Aqueducts when clicked. It can be located in any of the four storerooms, in one of the corners but not on the shelves. After it has been clicked, the ??? depops and repops after a certain amount of time (30 minutes?) in another corner of one of the four storerooms, possibly in the same storeroom it was obtained in. · Please note some of this information is simply educated guesswork and hearsay, corrections are welcome.
Thus, a party of six could get all 6 of their maps in a couple of hours, if they had their keys farmed (one key for each person, to be safe) or a THF along to open the gates, since the two sections of the third map are reached through different locked gates. Or, you can do a suicide mission as a WHM (or bring along some form of reraise) as I did, but make sure you have 0 fomor hate, else you'll be reraising in the middle of 3 parties of blood-aggro fomor. I got a key farming fomor, and came back solo the next day as 40 WHM/20 SMN, trekked through the taurus carefully until I reached the library main area where the two gates are. From there, I put up Blink, Stoneskin, Reraise and Protect, summoned Fenrir, and tried to sneak by the taurus. When they aggrod, I had Fenrir attack to stall until I could run through the other door and into the fomor library (he lasted all of one attack, but it was long enough). When the taurus killed me, I reraised amidst the fomor and then searched the room. If it's not in that room, you'll have to train back into the main room with the two gates using the same strategy. Also, if you're going to solo it, I suggest going to the J-7/J-9 area, since 99% of the time the map ??? is up, it's going to be there (and if it's in the other storerooms, just wait a couple of hours for people to come through on PM2-3, 0 fomor hate means no aggro). Sorry for being so long-winded, but I hope this is all of help to people.
Edit: LoL, right after finishing this, I explored the same room I got my map in and the map ??? had repopped at the exact same spot I got it from. Doing a search, I found no-one in zone, so I've edited the bullet list above as needed.
Did the 2nd part of CoP 2-3 last night and wanted to point out something that a few posts state. A couple posts say that you get the may from a ??? point in a storeroom/library. There are multiple ??? points in these rooms that are not random that open "hidden" doors. If you find a point and click on it and don't get the map, then more than likely you found one of these points. I saw one of these "door" points and thought it was a map point. I was wrong.
Figured I'd share since I haven't found this mentioned anywhere.
I'm sorry but this info is dead wrong. We spent 15 minutes using this info and never got the door open. The correct info is the game day you are currently on (e.g. watersday) and the element that the game day's element is strong to (e.g. water is strong to fire, so water and fire on watersday).
the true sight mobs hang near the ladders and you can't use invis while inspecting the ladders anyway. you can walk behind them and not get caught. this is easier in the large rooms than the small rooms. we did some practice on some of the weaker ones while figuring out minotaur strategy - these mobs don't link either. have mages with back turned to mob at all times. everyone will need antidotes and holy water. (they have a poison move that is very potent.) the gaze attack does have a limited-range aoe though. another attack is defense down attack so have erase ready.
only other aggros are formors, slimes, and doomed. they are all sound aggros. other than that everything is passive.
OK, I was afraid this link would get broke (broken?), so I dl'ed and modified it. Hope you like the improved version (and I hope Elanole doesn't mind) http://www.carlgarner.net/PhomiunaFomors2.pdf
Edit: Figures the very day I put this up SE does this
Quote:
The location of certain monsters in the Phomiuna Aqueducts and the Sacrarium has been adjusted.
So, I still hope this helps, but the info may be worthless now ; ;
Would someone please explain in detail how to recieve the map for this area?
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I left FFXI. 300 days of playtime. Tired of it, partly. Sometimes all it takes is one person to ruin something for you. Basically, Hellich is a bastard. If you see him on Leviathan, stay away. If you MUST deal with him, then don't believe a word of the poison that spills from his mouth. It's all deceit.
It's frickin' frustrating getting this map. I couldn't get it during the PM2-3 mission, so I went back to the other side solo using a key that I obtained during a subligar-farming event, and it wasn't there, either. /sigh
Also, the room at J-9 has a ??? that contains a hint for the PM2-3 lamp puzzle. This makes me wonder if the ??? even has a possibility of spawning in this room.
A ??? will randomly appear in any of the 4 store rooms/libraries. Clicking on it will get your a map of this area. The 4 store rooms/libraries are not shown in the maps included on this site.
If you are doing CoP Mission 2-3, you can look for the (map giving) ??? while you are in the store room/library. Have someone open the door for you if you check the store room/library on the other side of where you came in. There is no way back in after the door has closed unless someone stays back in the hallway.
Thank you :) Once I get a screenshot of the 3rd map, I will send it in somehow just for you!
Edited, Sat Feb 19 15:13:03 2005
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I left FFXI. 300 days of playtime. Tired of it, partly. Sometimes all it takes is one person to ruin something for you. Basically, Hellich is a bastard. If you see him on Leviathan, stay away. If you MUST deal with him, then don't believe a word of the poison that spills from his mouth. It's all deceit.
On the first map there's a non-mapped area accessible through (C-9). There is a ladder there, which when you click on it you get the message "It's locked." anyone made it through there?
I've made a map marking all the Fomor locations that I could find. I'm not sure if there are any more, but this at least covers the vast majority. Hope you find it useful.
I notice that you don't have the eastern library rooms marked yet. The north one has two BRD/RNG parties and one RDM/MNK party; the south one has PLD/RNG (or they might be solo), 2x RDM/BLM.
The way to counter doom is to turn your back on the minotaur/taurus/stegotaurus before he casts it. In my party all the mages were facing the walls and the tank/rng/rng turned their back to them whenever they were preparing doom. This way, you'll be safe of doom. With this trick in mind we totally owned the aqueduct.
I'm running into the same problem myself... at this very moment, actually... on the third map, there are two pairs of storerooms/libraries. Two of them are commonly visited, as they're where the Phomiuna Aqueducts mission is completed, these are at F-7 and F-9. However, there are two more storerooms with no connection to the mission, these are at J-7 and J-9. Sitting in the J-7 room, I've found two ??? points that pop and give the message "There is nothing out of the ordinary here." These two ???s pop at opposite corners of the room, and depop on a ten minute timer. If you find it, as I did, in the room you enter, 10 minutes after (give or take the time you missed before finding it) it will depop and disappear, presumably reappearing in the J-9 room. 10 minutes after that, the ??? will reappear in the J-7 room at the opposite end, still with the same message. I'd guess these have nothing to do with the mission or with the map, but are instead for some quest which no one's found (unlikely) or has simply not been implemented yet. In the J-7 room, there are absolutely no other ??? points, so there are no secret doors to be sprung, although the map may also randomly appear there, but it should be easy to identify the map if it did show there because there are no other ???s. I still don't have the map, but when I find it, I'll post an update on where and how...
Yea how do you solve it not giving you anything when you click on it? Do you need to have a certain item or it need to be a certain time of day or something???
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Bismarck Server: Blackfist 70RDM/35BLM Rank 10 IntensityLS
After u go upstairs and continue to you get to the ??? with opens a secret door behind it. Once in there u need 8 people...yes 8...and hit all the switches at the same time..once ya do the door will open and you can finish the COP mission
That's not true... I went with a party of 5 and the puzzle is based on the day of the week and it's opposing element. For example: If's it's Watersday you need to pull the Lightning and Water torch at the same time to open the secret door that is on the opposite wall. You do not need 8 people
Promiuna Aqueduct Map: Find a ??? which spawns randomly inside the Aqueduct storeroom areas (F7, F9, J7, J9) to get the map. Thief tools needed to open Iron Gate...
There is a third map to this area, which is currently not shown on this web site. The storeroom areas (F7, F9, J7, and J9) are on this "missing" map.
Beat this area..got to kill minotaur at J-2 on first map (location isnt shown on map but it it there..get there by going to I-6, and go right in the little tunnel. Boss was easy...when u can see him...he will use the pull in ability..so rest before u get even near it. The only thing that sucks is doom....holy water and cursna doesnt always work..so u gotta spam it..and still sometimes doesnt work...sucks to be tank =(. Once finished u need to find a key or use thf tools on the iron gate at G-8. We used thf tools..much easier..works every time i think. After u go upstairs and continue to you get to the ??? with opens a secret door behind it. Once in there u need 8 people...yes 8...and hit all the switches at the same time..once ya do the door will open and you can finish the COP mission
I did a little sneaking around here and Yes I can claim this is a level 40 Cap Area and is the next CoP mission after the first three Promyvions. Mobs ranged Easy Prey to Incredibly Tough, there are these cool looking Taru Shadow monsters here ^_^ (incredibly tough) a mnk and smn. Also there are those Diremite spiders and bats and oozes, as well as these new Dinosaur monsters one named Taurus which has said to have True Sight(I ran around them, they conned tough) and ladders you can climb, this area looks VERY similar to the Sandorian Jail place(I cant spell that place -_-) also saw Stegosaurs here and since it was a dino I also treated it like it had True Sight so stayed away from them. After a while I ran back to Tavnazian Safehold because I got stuck and couldnt go farther. Hope to do this mission soon. ^^
We went in with an alliance of two partys having no idea what we had to do. We wooped the Minatour and got nothing. We found a door that said it could be opened with a Bronze Key but we couldnt get drop off Fomor's. It's a tough area which can be sneaked through mostly but there are mobs with true vision there. FYI. Minatour uses doom so have Holy Water. Good luck!
I believe this area has more maps to it... some secret places i've wandered into so far... might be off the maps on one of these, or lead onto other maps (just like kuftal)
This place is level 40 cap. You go there for the 6th part of the CoP missions to fight a Minotaur. I zoned in and found an IT Taru mob. =D Looked like a Taru version of the shadows in Eldieme/Fei'Yin. Too cool for me. :p
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Hamtaru Titan Server RDM75~BRD61~SMN59 Cooking:93 Fishing:59
37BLU,37RDM,37BLM,37DRK,37SCH,37SMN,37DNC,
35RNG,24BST,10DRG,10COR,10BRD,08PUP
Server: Pheonix
Character: Justal
CoP&ZM: The Last Verse
ToAU: Complete
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MNK: http://ffxi.allakhazam.com/profile.xml?172372
PLD: http://ffxi.allakhazam.com/profile.xml?172380
WAR: http://ffxi.allakhazam.com/profile.xml?172392
I just wanted to clarify as I've read posts on other forums that suggest that the repop for the map ??? is fewer than 15 minutes. It may be possible, but it appeared exactly 30 minutes after each time for us.
World: Sylph
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to get there you need a THF or a key to open 1 iron door
get past the 1st map - the octagonal room and climb the ladder
-enter
-follow hallway
-turn right and continue down
-turn left at 1st fork
-go up ladder
2nd map
take a right at teh fork
you should enter an octagonal room head north
LADDER
this time you come to a large room with a giant lake thing in teh middle
Run north and hold the wall till you come to a hallway with a gate
Open teh gate
Go forward and take a right at 1st fork
2nd fork take a right
3rd fork take a left
climb ladder
3rd map
this is the part that is tough without a pt
take the door in the right there is an L hallway with 2 tarus in it that are next to impossible to aviod. if your THF toss up shadows and get flee ready along with perfect dodge when that runs out
Run past the tarus and open the Wooden door straight ahead of you.
hold the right wall and you should go behind a bookcase and see a ??? near some jars
talk to it and get the map
Congratulations
PLD http://ffxi.allakhazam.com/profile.xml?112794
THF http://ffxi.allakhazam.com/profile.xml?112792
BLM http://ffxi.allakhazam.com/profile.xml?112791
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ISP---> Comcast
Country ---> USA <--- For those nasty D/Cs
State ---> NH
Ollorin
THF 75, RNG 64, WAR 55, DRK 45, NIN 40, BST 40, RDM 30, BLM 19, WHM 15, MNK 14
and where is the npc in tavnazian safehold where i can check my fomor hate?
•(K-5) Second map
•Mahisha Spawn area
This is after the update where mobs were moved around :D
NOW THE REST OF YOU DO TOO^^
Happy Hunting
-Smo
0/2 on stealing from him, 1/1 on killing him.
What I did was bring in a Reraise Earring, and when I got to a point where the minotaurs agro'd, i'd Flee, then die in a safe spot and reraise. I ran to the J-7 room, nothing there. There was a ??? on a bookshelf, but it said "You find nothing out of the ordinary here".
Then, I flee'd past the 2 minotaur's, past the next, and into the next library. I died in a safe spot, reraised, healed so I wasn't in yellow HP (Fomor's would agro me) and checked the ??? behind a bunch of pot's.
"Obtained Key Item: Map of the Aqueducts"
Happiest i've been all day =) My LS is going to have an easy 2-3 run now
You can do this solo as a thf, it just takes a lot of dying and a reraise earring. I used 3 charges I believe.
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50DNC, 50SMN, 50BRD, 50SAM, 50DRG, 50WHM, 52THF, 52COR, 52MNK, 57BST, 59WAR, 67PLD, 69PUP, 71DRK, 75RNG, 75SCH 75BLU, 75BLM, 75NIN, 75RDM
All jobs 50+! Finally!
Maat's cap maybe? Not another 16 levels of BRD ;_;
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It's important not to get confused between the "There is nothing out of the ordinary here." ???s, the secret door ???s and the map acquisition ???. The simplest way to sum it up is: the map is not on the shelves, the other two ???s are. Unlike the J-7 room, the J-9 room has two ???s for secret doors, one on the shelves to the right as you enter and one on the shelves around the corner on your right (past the crates where the map can pop). There is also a ??? in jars in the southwestern corner of the room: don't get excited just because it's not on the shelves, it's not the map. If you search it, there's a parchment in it that shows the elemental chart, as a hint for how the torches work. I didn't see any of the "There is nothing out of the ordinary here." ???s, I assume they only pop in the two storerooms without secret doors (J-7 and F-9). Thus, I'd guess, but cannot be sure:
· There are four storerooms, J-7, J-9, F-7, F-9, wherein four types of ??? appear.
· One type of ??? are to open secret doors in the storeroom you're currently in: there are two each for two secret doors on the shelves in each storeroom in J-9 and F-7.
· The second type of ??? is a hint to the elemental correlation between the torches and how to open the path to the ornate gates through the secret hall, this ??? only appears in the southwest corner of the J-9 room.
· The third type of ??? is a random hopping spawn on a ten minute timer. There are 4 total places it can pop, with two pops on the shelves (one in each corner) of the J-7 and F-9 storerooms. These move in a set pattern, alternating corners in the two storerooms every 20 minutes, if the ??? is up in J-7, it will not be in F-9, and vice-versa. When ten minutes from the last pop have elapsed, the ??? will depop and move to one of the corners of the other storeroom. After another 10 minutes passes, the ??? will move again to the corner it was *not* last in, back in the original storeroom. Every 40 minutes the ??? will make a full rotation back to its original position, having completed its pattern. The message when hitting one of these ???s is "There is nothing out of the ordinary here." Their purpose is as yet unknown.
· The fourth ??? gives the key item Map of the Aqueducts when clicked. It can be located in any of the four storerooms, in one of the corners but not on the shelves. After it has been clicked, the ??? depops and repops after a certain amount of time (30 minutes?) in another corner of one of the four storerooms, possibly in the same storeroom it was obtained in.
· Please note some of this information is simply educated guesswork and hearsay, corrections are welcome.
Thus, a party of six could get all 6 of their maps in a couple of hours, if they had their keys farmed (one key for each person, to be safe) or a THF along to open the gates, since the two sections of the third map are reached through different locked gates. Or, you can do a suicide mission as a WHM (or bring along some form of reraise) as I did, but make sure you have 0 fomor hate, else you'll be reraising in the middle of 3 parties of blood-aggro fomor. I got a key farming fomor, and came back solo the next day as 40 WHM/20 SMN, trekked through the taurus carefully until I reached the library main area where the two gates are. From there, I put up Blink, Stoneskin, Reraise and Protect, summoned Fenrir, and tried to sneak by the taurus. When they aggrod, I had Fenrir attack to stall until I could run through the other door and into the fomor library (he lasted all of one attack, but it was long enough). When the taurus killed me, I reraised amidst the fomor and then searched the room. If it's not in that room, you'll have to train back into the main room with the two gates using the same strategy. Also, if you're going to solo it, I suggest going to the J-7/J-9 area, since 99% of the time the map ??? is up, it's going to be there (and if it's in the other storerooms, just wait a couple of hours for people to come through on PM2-3, 0 fomor hate means no aggro).
Sorry for being so long-winded, but I hope this is all of help to people.
Edit: LoL, right after finishing this, I explored the same room I got my map in and the map ??? had repopped at the exact same spot I got it from. Doing a search, I found no-one in zone, so I've edited the bullet list above as needed.
Edited, Fri May 13 07:09:01 2005
Elvaan M 75 WHM ± 37 BLM ± 31 SMN ± 28 DRK ± 25 RDM ± 25 THF -- Fairy
Rank 10 San D'Oria ± ZM 14 ± PM 5-3 (Snolltastic BC)
Smithing 60.1 ± Clothcraft 52.0 ± Cooking 49.5
Figured I'd share since I haven't found this mentioned anywhere.
Alchemy (60) : Bonecraft(56) : GoldSmithing (33) : BlackSmithing (23)
Leathercraft (61) : Cooking (35) : Clothcraft (42) : Fishing (36)
The BST Anthologies
I don't like giving inaccurate information so please tell me when and where I do so that I may learn myself.
Remember you have to touch them at the same time.
If it's lightsday, touch Light and Dark
If it's darksday, touch Light and Dark
If it's watersday, touch Lightning and Fire
If it's firesday, touch Water and Ice
If it's iceday, touch Fire and Wind
If it's windsday, touch Ice and Earth
If it's earthsday, touch Wind and Lightning
If it's lightningsday, touch Earth and Water
RDM75 - BLM75
only other aggros are formors, slimes, and doomed. they are all sound aggros. other than that everything is passive.
Server: Remora
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New edited map V25-03-2005
Edit: Figures the very day I put this up SE does this
So, I still hope this helps, but the info may be worthless now ; ;
Edited, Thu Dec 15 15:03:04 2005
Don't suppose fomor RDM spawns solo now...?
75 RDM / 63 WHM / 49 BLM / 37 NIN / 37 DRK / 93+3 Cooking
Serving Carbuncle since 2004
Also, the room at J-9 has a ??? that contains a hint for the PM2-3 lamp puzzle. This makes me wonder if the ??? even has a possibility of spawning in this room.
If you are doing CoP Mission 2-3, you can look for the (map giving) ??? while you are in the store room/library. Have someone open the door for you if you check the store room/library on the other side of where you came in. There is no way back in after the door has closed unless someone stays back in the hallway.
Profile for xp Parties
Edited, Sat Feb 19 15:13:03 2005
Hope you find it useful.
http://www.undergrunden.cc/magnus/PhomiunaFomors.jpg
Main: 72 Dragoon
Secondary: 34 Red Mage
Others: 37 Warrior/20 White Mage, 19 Black Mage/12 Samurai/32 Paladin/19 Thief/9 Monk/5 Bard/2 Summoner/1 All other jobs
An inspiration to all us DRG...
This way, you'll be safe of doom. With this trick in mind we totally owned the aqueduct.
I want my map... do I have to trade something to the ???
Magesavvy-36WHM/25THF/18BLM/12MNK/6WAR
Beastman-29BST/31WHM/18BLM/16WAR/18MNK
======================
Leaping Lizzy: 11/46
Valkurum Emperor: 18/33
Stray Mary: 1/5
Jaggedy-Eared Jack: 0/7
Edited, Fri May 13 05:50:08 2005
Elvaan M 75 WHM ± 37 BLM ± 31 SMN ± 28 DRK ± 25 RDM ± 25 THF -- Fairy
Rank 10 San D'Oria ± ZM 14 ± PM 5-3 (Snolltastic BC)
Smithing 60.1 ± Clothcraft 52.0 ± Cooking 49.5
It said "You see nothing unusual here"
Clicked on it 10 time...
A little help Please..
tia
Paragon Of Dragoon Excellence
Paragon Of Ranger Excellence
Paragon Of Monk Excellence
Rank 10 IntensityLS
please tell
69 Ninja/Warrior - Main
Tyro from the nation of San d'oria.
Found on the page for Hornfly mob:
these dont link, i literally just pulled a soldier crawler with a fly right ontop of it, it didnt link
Cyber is better than a real woman? o.o
Edited, Fri Jan 7 20:23:33 2005
69 Ninja/Warrior - Main
Tyro from the nation of San d'oria.
100 Clothcrafting
Kujata
Sobchak 70 Troll Hunter
Quikky 50 Undead Priest
Duskwood
«Cooking 100 +3,RFH, Patissier, Noodle Kneading, Stewpot Mastery» «Smithing 39.4» «Goldsmithing 28.3» «Alchemy 53» «Woodworking 23.0» «Fishing 80, Apron, Waders»
http://ffxi.allakhazam.com/profile.xml?21673
http://www.gaminghole.org/forums/YaBB.cgi?board=general;action=display;num=1099664257
[60THF | 30NIN | 25MNK | 20RNG | 30WAR | 25RDM | 28BST]
Currently working on... [Riverne Site #A01, My house]
Completed Quests: [173+RSE+GB6] Rank: [6] AF: [1|2|3|4|5|_]
Woodworking:[58] Alchemy:[51] Bone:[6] Smithing:[20] Leather:[22] Goldsmith:[28]
Edited, Tue Nov 23 15:32:50 2004
Promiuna Aqueduct Map: Find a ??? which spawns randomly inside the Aqueduct storeroom areas (F7, F9, J7, J9) to get the map. Thief tools needed to open Iron Gate...
There is a third map to this area, which is currently not shown on this web site. The storeroom areas (F7, F9, J7, and J9) are on this "missing" map.
Edited, Fri Nov 19 20:31:29 2004
Profile for xp Parties
Tarutaru
Seraph Server
Rank 8 Windurst
Warrior 70/Ninja 35/Ranger 30/Paladin 61
http://ffxi.allakhazam.com/profile.xml?16980 - My gear
http://ffxi.allakhazam.com/profile.xml?50819 - My dream set up...
FFXI - Gilgamesh - Mithra - Stigger
Thf74/Nin37 - Goldsmithing: 51 - Goldsmithing Glasses: O
WOW - Test 9 - Rogue - DarkHelmet
Titan Server
RDM75~BRD61~SMN59
Cooking:93 Fishing:59
"Where the hell's the any key!?!"
Nobody expects the Spanish.. I mean FFXI Forum Xeno-Inquisition!
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