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Promyvion - Mea  

Type: Dungeon
Region: Emptiness
Min Level: 1
Max Level: 30
This Area requires Promathia
Connected Areas:Hall of Transference
Spire of Mea
Quests for Promyvion - Mea
Mobs found in Promyvion - Mea
Items found in Promyvion - Mea

Map:
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Updated: Fri Jul 3 14:16:43 2009

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Please HELP!
# May 20 2010 at 5:19 PM Rating: Decent
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29 posts
I need help with the Promy's. I haven't done any because no one is willing to help. If you are on the Ifrit server, please help me! Reply here or if find me ingame and send me a /tell.

Name: Xehgui
Server: Ifrit
Job: BLU54/NIN27

I am way behind. I haven't played in over a year and just got back on...
Flawless win
# Oct 14 2006 at 1:00 AM Rating: Decent
15 posts
Went in with 2 war/nin, rng/nin, pld/war, blm/whm, whm/blm... just like a regular exp pt. Used 3 anima and the NM was pretty much intimidated the majority of the battle. We also got lucky that it didn't decide to spam it's AoE poison skill. Biggest tip I can give is bring anima. They're worth the time spent farming them, as they can be the difference between an easy victory and a sour defeat. It is possible without Anima (did it once a long time ago before we figured out the anima)... just pretty hard, and with a few deaths.
How to win.
# Nov 09 2005 at 3:47 AM Rating: Decent
5 posts
Me and a pt did this just the other day, not one of us died against the NM at the top.

PT Setup
SMN/Whm
SMN/Whm
Nin/War
Drg/War
Whm/Blm
Blm/Whm


The setup matters little as in what actual jobs you have, the ideal way to do it is a WHM, 2 tanks, and 3 DD. If you have that, you should be good.

Before ever doing this you should farm for Anima. Mainly Hysteroanima and Terroanima. You don't really need Psychoanima because all this does is stop it's physical attacks, which don't do much anyway. The thing you have to worry about with him is "Throat Stab". A WS that is stopped with Hysteroanima.

When you reach the spire, that's up to you, go in to the waiting room and heal up. Don't worry about protections as they fall off when you go in anyway. Before going in, try to set up a game plan for the fight, this is the one we used..

1. 1st Tank goes in and grabs hate.
2. 1st SMN uses Anima against NM
3. Both SMN summon pets (Make sure to find out the NMs element and get the opposing element. The element is told by the color of the lights.)
4. Both SMN use Astral Flow.
5. 2nd SMN uses both Anima.
6. 1st Tank (war) Uses Mighty Strikes.
7. Blm Uses 2hr.
8. Drg uses anima.
9. Around this time both smn will have Blood Pact back. So use Astral flows again.
10. Blm nuke it to death.

We didn't even use all our anima, or our final ASs. It was peice of cake.

Good luck everyone.
More Than One Way: Our Method
# Nov 15 2005 at 11:06 PM Rating: Decent
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366 posts
Did this with 5 other people from my LS...two of us almost died, but aha! I survived by 2 hp and our WHM was quick. And the melee and my nukes did their job.

We all brought 2-3 animas. We went by the order in which they fall in our inventory. We only got into the second round of throwing them.

Party setup (at least I recall we farmed like this -- except the whm who had his animas already -- and I'm fairly sure we took the same jobs in):
RDM/BLM
WHM/BLM
BLM/WHM (me)
PLD/WAR
PLD/WAR
RNG/NIN

We went in, buffed up, rested up, mages and plds slugged down yagudo drinks and ate foods (melon pies for rdm and blm, meat dishes for melee, I think whm had mushroom risotto)...went in

1st PLD threw the first anima and got hate...
I start pelting out frost and nukes, using elemental seal to stick frost
The RDM enfeebs and also nukes (I noticed)
WHM and PLDs keep themselves alive.

We keep throwing animas at it...I think we used about 8 of them...maybe more. Psycho first.

It got its special attack off a couple times when animas wore off...once leaving my blm with 2 HP. I came the closest to dying of any of us. When I got up against a wall and cast on it, it didn't manage to hurt me that badly again.

WHM 2hred...the rest of us didn't need to (one of the PLD may have though), by then it was almost dead (I was prepared to 2hr if it hadn't been though). WHM threw out his two last animas (he had 3 to begin) and we killed it (by this time I was on my third yagudo drink, as a blm you have to keep an eye on those wearing).

No one died and the nearest we came to a fatality (me) was my fault for not listening (it was my first promy).

Edited, Tue Nov 15 23:32:11 2005
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usefull information
# Nov 02 2005 at 6:19 PM Rating: Good
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80 posts
while there are some good post about parties and what not but can someone please post an actually how the hell you beat it post, congratulations to winning but after the 10millionth time we are starting to lose intrest, sry i'm ranting i'm 0/4 on this guy and everytime i die its because the whm won't cure. they hide in the back and try to enfeeble.
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bst-aga
# Oct 30 2005 at 10:28 AM Rating: Decent
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I did all 3 Prommy's a while ago so I don't remember the exact setup. I can tell you what was "different" was that we have 2 beastmaster in our party. I almost left when I did my member serach but the 2 beastmasters are my in game friends.

Most likely she said, "Wanna help me do prommy's?"

Me "Ok"

So yes, the BST part shocked me. Anyway off we go. Totally fun and surprisingly easy. Don't know if anyone has taken BST along for this.
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DP... WOOT
# Oct 07 2005 at 2:11 AM Rating: Decent
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97 posts
a weird ass PT pwnd the hell out of it.

BLM/WHM (me)
WAR/NIN
WAR/NIN
PLD/WAR
SMN/WHM
WHM/BLM

I navigated to MRs via the webmap.
We only had 3 anima... and my battleplan was weird as hell

Get it down to 75%, use my Terroanima, then the PLD use invincible, then the SMN bust off his 3x Judgementbolts, after the second judgement bold.. the WAR hit his 2hour, then i think the other WAR hit his... to take some heat off the SMN, We were never in any danger. the other 2 anima were used randomly i think hysteroanima and somethin else

i posted in the delver part too by accident ; ;

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Easy fight...although we lost
# Jul 10 2005 at 7:38 PM Rating: Decent
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427 posts
Wow! This was a really easy spire to get to. The end boss uses an AoE damage attack and one that will pretty much kill one person if it hits.

My pt setup was as follows
BST/WHM
SMN/WHM
BLM/WHM
WHM/BLM
WAR/NIN
WAR/NIN

Pretty easy fight until one person forgot anima and one of the Warriors got toasted. We got him down to a sliver but because everyone in the pt didn't bring an anima, he managed to hit us with three TP attacks and we wiped.

We're gonna try again in a couple of days but this should be a seriously easy fight for a prepared party. Animas, Yag Drinks, Au Laits are all pretty much a must if you want it to be easy. Pots and ethers help too but I never had to use mine.

Good luck to anyone that tries. This is way easier than Holla >.<
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alliances
# Jun 13 2005 at 12:27 PM Rating: Decent
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well our pt of 6 was pwned by this guy ; ; hell broke loose @ spire, we caught hellacious aggro from emptys on 3rd floor, 1 pt member died as we zoned to spire, so we had to wait 20-30 for the mass amt of emptys to leave zone so we could tractor & raise. bah! Fight was disgustingly painful. XD most of the party used their 2hr (I really wish the PLD used his 2hr...) Oh well, theres always next saturday. Oh yeah, fight is like normal BCNMs I think you can only take 6 ppl into the fight.
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Sole Red mage survivor on 3rd floor
# Jun 12 2005 at 5:12 PM Rating: Default
45 posts
My Ls friends and i decided to do this promovon today,and,it it was a semi-dissastor. The party make up was:

Rdm/Blm(me)
Oblivionn,war/nin
Bobwtfps,war/nin
Porfiro,Whm/blm
Thumblina,Blm/whm
Hairy,Sam/war
-------------------------------------------------

Every thing proceded smothely on the 1st floor, took 3 min to get to the next floor, 5 min on the sec,with the exeption of a T arrgo,took 1min to kill,and on the 3rd floor,everythink went wrong. We ran,got surronded, paused for 10 min. than,we moved again, and than paused. happened about 5 times, and then we got arrgo. our war provoked, and heled the dam,but we were unable to seriousally damage the mob. so,after 5 min,our tanks died. than the Blm, and sam died. so i ran away,while our whm died, and i saw a memory stream,and it was active.so,i ran into it,and it lead to the 1st floor,right next to the zone. And so,i was the sole surviver of the party. Maby next time
Alliances
# May 16 2005 at 12:01 AM Rating: Default
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202 posts
YOU DO NOT NEED AN ALLIANCE TO GET TO THE SPIRE!

I just went through the whole thing with just six party members and t went w/o a hitch....except when th JP ranger ran off away from the party caught agro and got killed, still i was kinda like, wth?! Anyway all you have to do is stay in a group and DO NOT FIGHT UNLESS YOU ABSOLUTLEY HAVE TO! We only fought one empty on the third level because we had to get to the MR, besides that it was just strays and MR. Once you get to the fourth level just run like hell, you can zone into the spire and your good.

Once we got to the Spire...things went south. I had no items having traded them to a ??? in La Theine that had asked me for everything in my bag, i proceded to trade it all the items i did not have equiped included all my shehei >.< i want to know what the hell that freakin thing does if it spawns something i swear i will kill it HARDCORE. Anyway i got a mithkebob and we all zoned it. I 2-houred and immediatly began to miss as always happens, i would suggest Sole Sushi if you can afford it to all Elvaans. Anyway SMN two houred whm two houred rng two houred apparently the SAM two houred but i dint see it. the blm i dont know if he did but we just didnt have ehough juice to kill the thing, plus the SMN only got off one astral flow. anyway yeah thats my story but you don't need an alliance just a single well setup pt.
btw mine was:
Whm/blm
Blm/whm
Smn/rdm (i dont know)
Sam/war
Rng/nin
War/nin (me)

so yeah it was fun and didnt take as long, nor was it as dificult as i thought, i was all geared up for hell but this was more just kinda purgatory.
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Alliance
# May 15 2005 at 3:58 PM Rating: Decent
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Just out of curiousty, has anyone tried doing the Promy's with an alliance of 12? The way people discribe the difficulty of the NM at the top it sounds like that might have been how it was supposed to be done.

Note: I haven't gotten to the NM at any of the promy's yet, just asking if anyone's tried it ~.^
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RE: Alliance
# Mar 03 2006 at 7:52 AM Rating: Decent
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18 posts
Yeah, I did Prom-Dem with an alliance of 12. The boss is a BCNM, so it doesnt help there, and the group was bulky and hard to manage, but it allowed more people to get it done with more balanced parties... and the receptacles may as well have not even been there :) But when most of us died, it made it quite a chore for the WHM to raise us all.
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completion
# Apr 20 2005 at 8:47 AM Rating: Decent
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completed this last night, set the server record on Diabolos of 7:12. not sure how that's a record, but whatever :P 4 of us had full anima, other 2 had a terro. pt makeup was as follows:

nahks SMN/WHM
fndragon SMN/WHM
loqiel RNG/NIN
teyal WHM/BLM
zeriel THF/NIN
charrill BRD/WHM

RNG pulled Delver, THF got behind it and SAd for hate, then THF and RNG kited it around while summons and the person not kiting did damage.
at around 70 percent both SMNs Astral Flow'd Ramuh; we started burning anima and stopped kiting at 50 percent. we only went through 3 sets of hystero/psycho, 2x Judgement Bolt from each SMN and an EES and it was dead. BRD kept Ballad up and was a nice boost for the mp chuckers.

in retrospect i wish we'd had another bonafide DD, such as a MNK for Hundred Fists, but when you have people from linkshell that need to complete the Proms, you take what you can get. ^^ overall we did well, weren't in trouble ever really. Delver seems weak to lightning.

Edited, Wed Apr 20 15:45:23 2005
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Yay
# Mar 28 2005 at 7:56 PM Rating: Decent
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-Double post- <_<

Edited, Mon Mar 28 19:57:27 2005
____________________________
Solarus - MNK 90 / PLD 75 / SAM 75
Nahal - BLM 75 / BRD 75 / WHM 90
SoulSilver LS - Lakshmi
Record ^^
# Mar 28 2005 at 7:53 PM Rating: Decent
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468 posts
Following on from the last post, my team set the record on Laksmi, I think the time was 3.57, but I could be wrong. Only beat the previous time by 5 seconds, but this did include the time standing there and finalising the strategy.

I've since done Holla as well, and got Tavnazia access, yay.

Only tips would be - remember your items! Key to sucess on the NM... Not so important on this one as on Holla, but you should try to have at least one anima for each party member. Mages should have Ethers and Yagudo drinks. Don't go without them. Ok, so you -can- do it without them, but it's alot harder, and really not worth it when you could take the time to prepare. Go in with some friends and farm recollections on the bottom level, then trade them for animas.

Gotta say, it's definately worth it for Tavnazia access and the next chapter.
____________________________
Solarus - MNK 90 / PLD 75 / SAM 75
Nahal - BLM 75 / BRD 75 / WHM 90
SoulSilver LS - Lakshmi
Bragging Rights
# Mar 17 2005 at 2:36 AM Rating: Decent
7 posts
Ok just wanted to cheer on my team a bit.... tonight on Cerebrus server the following party set the Promy Mea record (included jobs) of 3 minutes, 49 seconds beating the previous record by over 30 seconds ^-^

Jaiden - WHM/BLM
Trillex - WAR/MNK
Gregory - SMN/BLM
Oblivion - SMN/WHM
Futtch - RNG/NIN
Dotrele - RNG/NIN

The stradegy went as follows... WHM used a poison potion to prevent sleep. No buffs as this mob likes to steal them. WAR kited mob with voke. RNGs and SMNs wacked the hell out of it while keeping a safe distance from the mob. SMN gave a shout before blood pacts so that we could stop the kiting.

At 50% health, everyone 2 houred and we tossed 3 animas at it.

BAM! Dead!

RE: Bragging Rights
# Mar 21 2005 at 3:57 AM Rating: Decent
8 posts
Mea boss does not steal buffs. Only the Holla boss does. It does not use AOE sleep either. The Mea boss uses AOE poison that is about 10-20 damage per tick.

Edited, Mon Mar 21 04:04:06 2005
Guides in signature.
# Mar 15 2005 at 2:05 PM Rating: Excellent
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1,863 posts
Take any jobs you like, just prepare for the fights and take your animas along. Have fun!
My Promyvion fun!
# Mar 15 2005 at 8:29 AM Rating: Decent
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16 posts
Well, until recently I had never attempted to do a Promyvion, it was on my 'to be done pile'. However last night the call went around my linkshell for an ENM fight, (not the mission boss), so I decided to take it up - I'd been 45 minutes or so looking for a party and just teleporting, so I thought it would be fun. Originally I intended to go as a WHM, but the party already had one so I switched to SMN.

Off we went, and it was a little confusing at first but we had an excellent party leader, so they kindly explained what would occur and how to deal with problems. This is a key requirement of the Promyvions - you must LISTEN to your party leader and STAY TOGETHER.

We decided to do Holla, so we entered, and had a few minutes waiting for people to return from being away just getting used to the place. To cut a long story short, we were doing fine until we were just outside the Spire... we picked up a double Weeper link, slept one, but then someone hit it... Memory of Fire went off a couple of times so we were looking bad HP-wise but I think we could have either run to the Spire (which our leader was shouting!) or won, but unfortunately our WHM used Benediction... we ran to the Spire but she was dead. So, we were a person down for the ENM fight, and we were a little worried.

Just to clarify, our setup was :

SMN/WHM
SMN/WHM
WHM/SMN
RNG/THF
BRD/WHM
PLD/WAR

Obviously for the last fight we were down a WHM/SMN. Upon entering, our party leader called Ice! so the BRD used the correct Threnody, SMNs called Shiva and the PLD provoked. First two Diamond Dusts did ~450 and 1014 (!!) damage each which was nice. The ENM used its sleepaga move though, which slept the PLD and we didn't realise... the RNG used his 2hour and promptly pulled hate and died because the PLD was asleep and was going to use his own 2 hour move. Other than that, we used our 2nd Flows and it was all over, quite easy for me as one of the SMNs.

At the end, we beat the record on Fairy, then a few hours later we fought the Mea ENM and beat the record there also. So all in all, a successful first couple of runs! ^^

Syldis

Edit: The PLD was asleep, not dead... >.<

Edited, Tue Mar 15 08:31:00 2005
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Funny Stuff
# Mar 12 2005 at 5:39 PM Rating: Excellent
27 posts
That guide below is pretty funny.

I just completed this for the third time:

Party was:
war/nin (me)
war/thf
rng/nin
sam/war
whm/blm
rdm/blm

Any standard party configuration can beat this with proper preparation. You need to have anima, at least psycho and hystero. I also take a good au lait, an icarus wing, and 2 potions.

I psycho anima at about 75%. then continue animas after that.

Wars 2hr at 50%, do sturmwind, icarus wing, sturmwind again. Sam 2hrs then rng finishes it off with piercing arrow.

You can go as any job that you like, I have gone with drk, mnk, whatever. Just be prepared.

If you are on sylph, and you need help with these, just send me a tell. No job discrimination here. ^^
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Summoners
# Mar 12 2005 at 12:55 AM Rating: Decent
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I go as a SMN/BLM.

The battle goes something like this:

1. Summon (whatever the boss is weak too)
2. Nuke. Just to do as much DMG as possible with your MP while you still have it.
After the Mob gets to 75% or i have used more then half my MP...
3. Yagudo Drink
4. Astral Flow Bloodpact ability
5. Ether
6. Re-cast dead Avatar
Repeat 4-6 as needed.

I rarely get off my 3rd Astral, and if i do, it kills it.

Parsers run me at more then 1500 dmg each fight, but unfortunatly, unlike RNG, I cant repeat this for another 2 hours.

On the way up, /whm is much better, there are more opertunities to cure. In the fight however, your job is to cause pain, and /blm does it best.

I'm also told (and perhaps its just a myth) that INT increases your bloodpact damage, and Astral Flow abilities are Bloodpacts. I Dont see a major increase when I use Astral Flow though, Its usually more then 450 DMG each.

Hope that helps anyone who's thinking of subbing BLM for their summoner, and anyone else who might wonder why we do it.






I've done all my Promvions now, but i still find them fun, send me a /tell on Gilgamesh if you want/need some help for this.
____________________________
Black Mage - Gilgamesh server.
JObs
# Mar 11 2005 at 4:25 PM Rating: Decent
43 posts
So, if you not one of the "prefect" job for this mission, how can you complete it?
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guide><
# Mar 10 2005 at 3:25 PM Rating: Default
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63 posts
Quote:
Thief: No.

Samurai: No.

Monk: No.

Dragoon: LOL no.

Dark Knight: ROFL no.


Quote:
Paladin. Eh. Not going to be near as useful as a blink tank. Could probably be the back up tank, but not without a BRD and drinks.


wow...was actually a nice job on a guide...till the job bashing. pld's do fine, and all these others do too, just as long as people know what they're doing.
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RE: guide><
# Mar 14 2005 at 1:23 PM Rating: Default
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97 posts
I have not seen the guide so I don't know what it says but I get musch from the posts.
Quote:
Dragoon: LOL no.

Dark Knight: ROFL no.

I like this qoute. This means Drks are more useless then Drgs. So being the Drg that I am this is good lol. I have nothing aganist Drks I just find it funny that Drg ranked higher then Drk considering Drgs are seen to be the bottom rang in this game.

It is guides like this that cause more problems then good because now any idiot that sees this guide will think you need that party set up to do the promies. I did all 3 of the promies with a team of:
Pld/War Drg/War Whm/Blm Rng/??? Blm/Whm Blm/Whm
The most change was the Rng sub was different and in one we had a Smn/Whm instead of a Blm/whm. The Rng was more for finding the MR in the promies, and at that I think we only used our 2 hrs in the pt with the Smn otherwise I don't believe we use 2 hrs.
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RE: guide><
# Mar 11 2005 at 5:18 PM Rating: Decent
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a drk cant work in promys are you kidding i am able to solo almost anything on the first floor on my own as a drk/war or drk/thf and have had no trouble a drk is a viable member in a promy. dont bash a job until you see what it can do
RE: guide><
# Mar 11 2005 at 4:33 PM Rating: Decent
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1,505 posts
Wow... how mean; first off, those jobs all rule for promyvion; Thief: SATA; Dragoon: Damage, backup tank; Monk: Damage, backup tank; Dark Knight: Damage, absolute emergency tank. For the paladin, they would probably be BETTER for promy-mea, considering the Delver has fast attacks, causing utsusemi to wear quickly; I'm going to check out that guide... -.-
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RE: guide><
# Mar 11 2005 at 1:40 AM Rating: Decent
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Quote:
Samurai: No.

LOL I guess you never seen Samurai at its best.
100% TP Piercing Arrow
Meditate, couple shots Piercing Arrow
2 HR Piercing Arrow
Piercing Arrow
Piercing Arrow
Icarus wing Piercing Arrow

Now can a RNG pull off SIX weapsonskills?
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RE: guide><
# Mar 10 2005 at 4:44 PM Rating: Decent
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1,006 posts
Beat it twice mnk/war, tanked boss a bit, killed stuff and went 2/2, odd guide suggests this wouldn't work.

Yes you can win with nin/war smn smn rng rng whm but its always nice to have a Strategy of some sort.
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RE: guide><
# Mar 12 2005 at 3:30 AM Rating: Decent
44 posts
PLD NO!? WTF!? War/Nin Blink Tanks are only good for Utesumi, But if the mob keeps interupting casting we're worth bullsh*t! Paladins are more built to take damage and survive then we are, I went war/nin with a pld/war and we did fine. People need to stop being so obssessed over "Blink Tanking" Becuase without utesumi: ichi or ni we arnt worth crap and get tossed. so dont give me hell that paladins dont do crap in promyvion becuase that just isnt true.
Entry to the Promyvion areas
# Feb 28 2005 at 10:35 AM Rating: Decent
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2,650 posts
The way to access these areas (once you have seen the cutscenes in Jeuno/Qufim and talked to everyone thus getting quests) is through the shattered telepoints at each Crag. Just thought I'd add this as a couple of people have asked.
Issue with mission
# Feb 27 2005 at 11:32 AM Rating: Decent
25 posts
One important thing you need to know about this promy mission. While an alliance can go in, only a party of 6 can fight the NM! So if you take an alliance you must make sure that all 3 parties are viable on their own because whether each wins or loses, they get dumped outside the krag & would have to make it back up all 4 levels to help any other alliance members do it again. Also a large alliance only means that more ppl will catch aggro and in the higher levels you do NOT want that. Even an alliance will be wiped out by aggro on the top floor. Best to just go with one stacked party & stick close together. Also all the empties have true sight so sneak invis & deoderize wont work. Good luck :-p
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Damn. The only NM I killed was Jesus & all he dropped was Hate & Prejudice...
RE: Issue with mission
# Nov 02 2005 at 7:36 PM Rating: Good
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80 posts
just thought to add that if you die you get tossed out side the battle area, so if you wanna wait for 2hrs to reset you can do this as many times as you want, its when you win that you get booted out of the crag
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RE: Issue with mission
# Feb 27 2005 at 12:03 PM Rating: Decent
25 posts
Also just wanted to say the NM at the top has a LOT of hp. Should probably bring 2 rngs & 2 smns with 2hrs rdy if u got em. These promy missions are harder than most & not meant to be easy. GL again
____________________________
Damn. The only NM I killed was Jesus & all he dropped was Hate & Prejudice...
Castle Position
# Jan 24 2005 at 11:26 PM Rating: Decent
**
958 posts
Just zoned in, Castle position is northeast I-6
Outside
# Dec 28 2004 at 2:55 PM Rating: Excellent
Sage
*
83 posts
I submitted changes for all the proms to be listed as dungeons a few weeks ago. all the other proms and spires were moved but this one wasn't for some reason.
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CoPalliance LS
# Dec 13 2004 at 4:20 AM Rating: Default
Scholar
40 posts
Hey !
for those of you guys who tryied them, you may have noticed that Chains of Promathia missions aren't really easy... and since you need to reach ppl with apropriate jobs and that HAVE the CoP expension........ and that are not complete loosers... then Organising a CoP raid can be peticularly painfull...

about 1 month ago, I created CoPalliance to make it more simple...

Anyone who is not a looser and have CoP( :P ) is welcome...

For now, we are trying to concentrate on getting as much ppl as possible to chapter2; 2-3 of us are ther yet...

We have over all, over 40 members, even if most of them are very rarelly putting the perl on; they put it in Mog-house and forget aobut it ><

We need as much active members as possible (less active ones are also welcome)

I've created a Forum for our LS (again, too much ppl are too lazy to even register or visit it... >< But me and some members actually do... I've even posted faqs on it...

I also give perl sack to every members since we need as much memgers as possible.

and btw; this is not meant to be a "primary linkshell"; only a secondary one that you equip when you want to do CoP raids... and stuff related to it...

If you are interrested to join, and you are on Diabolos server and have Expension pack Chains of Promathia, please contact:
Johny (me) ( chapter 2)
Sidien ( chapter 2)
Hicks ( chapter 2)
Afrancis
Nitecrawler
Lema
Theloneranger
Michaelw
Dracs
.... those are the one I can remember ^^
____________________________
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sam55 War30 Smn30 Whm19 Blm17 Mnk13 Thf9 Rng6 Bst4
Server: Diabolos
RE: CoPalliance LS
# Mar 14 2005 at 12:49 PM Rating: Decent
44 posts
Hey I'm Karou on Diabolos and I'll hit up Dracs some time, I chat with him alot LOL Ive got Dem done and I've seen Dracs looking for Promy raids before Nice ^.^
coveter
# Dec 12 2004 at 2:25 AM Rating: Decent
*
63 posts
hey anyone see a new nm from update?
its called coveter and it drops coveter remnant
it can't be traded to guy in ru'lude but its rare/ex so wahts it for??
RE: coveter
# Dec 13 2004 at 1:02 PM Rating: Default
Scholar
*
96 posts
I finished Holla and Mea yesterday with my LS, one try each. Take the Rare/Ex remnant's to the BLM in Ru'Lude Gardens in the Archduke's House. This is located behind the stairway to the palace. The house is right after Maat. Trade him the item plus 2,000 gil and he will create Anima's for you that you can use on the NM fight's. These are very usefull, we went in to the fight having 6 or 7 Anima's. The drop has increased much since the last update. I suggest you grab your party, go to the first floor of whichever Promyvion you are doing. Kill mobs and collect the Rare/Ex items, go have them Synthesized, and get up there and kill the NM. Good luck.
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RE: coveter
# Dec 14 2004 at 2:28 AM Rating: Decent
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63 posts
ok this isn't a recollation and it can't be traded to the guy in ru'lude gardens. i'm just asking if anyone has encountered the "Coverter" nm and received this item. i think it might be a part of the new quests for promevion added but i'm not sure.
RE: coveter
# Feb 13 2005 at 5:15 AM Rating: Decent
Scholar
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193 posts
I know it is probably a little late to reply to this, but on my first attempt a Mea our alliance fought Converter. Well, I shouldn't say so much fought, I should say, defended some douchebag who ignored our wishes to leave it alone, and caught aggro from it. We had 12 people at the time, and it killed about 8 of us. This item did drop, but no one really cared cause all of our raisers were dead, so we had to give up. I do not know what it is used for, it also dropped indigo momemtospheres.
RE: coveter
# Mar 02 2005 at 10:17 AM Rating: Decent
1 post
I just installed CoP and took my rng into Promyvion Dem to check it out. I soloed the mobs and got recollection drops everytime, sometimes 2 drops at once. I stayed and filled my inventory up. Got to the scientist guy and he synthed me up some terro anima but he doesn't seem to want to synth anymore. Can u only carry one anima? Can i give my other drops to ls members so they can get anima?
RE: coveter
# Mar 11 2005 at 3:59 AM Rating: Decent
Scholar
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6,424 posts
You can only carry 1 of each kind of rare/ex anima.
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Doable as any class
# Nov 23 2004 at 9:46 AM Rating: Decent
Scholar
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285 posts
Honestly, you can bring any jobs to do this. All you need to have is anima. I have done it with drks, thfs, drg, mnk, and sam(they are awesome in here). You just need to have everyone farm for some anima.

On my mea run, we had pld, war, whm, rdm, rng, rng and almost had record time (6 minutes). No one got anywhere near red hp, and we used 5 animas. (a waste..total overkill) No 2 hours were needed and we just had the war and pld keep hate in the middle of the room.

If you are prepared, this is an easy battle. To get animas, you need to kill anything in the promyvons (any promy) and get a rare/ex item. They are called recollections of (diferent things) ....like fear, pain, etc..

You take this recollection to Ru'Lude gardens. There is a house in the back of the castle (by Maat) go in there. There will be an alchemist to your left as you enter. Trade him the recollection. He will say some stuff..then trade him the recollection and 2000 gil. Takes him about 2 game hours to make. You get a rare/ex item psychoanima, terroranima or hysteranima.

Boss fights arent bad during the first 50% of its life. Use these animas after that. You will be amazed at the results.

Edited, Tue Nov 23 09:47:25 2004
____________________________
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RE: Doable as any class
# Nov 24 2004 at 6:37 PM Rating: Excellent
Sage
*
83 posts
yep 100% right, they make the fights super easy. I would also like to say that making it to the top with 6 is very doable. My last party was BRD/RDM, WHM/BLM, WAR/MNK, DRG/THF, RNG/NIN MNK/WAR. we did the brd sleep the strays and the RNG killed the memorys. The third one is a little tough, to keep the BRD healed a bit easier we just pulled the close strays till it was about dead then pulled the rest as it died. so, use anima, and take your time.
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RE: Doable as any class
# Mar 10 2005 at 5:07 PM Rating: Decent
6 posts
lol My group went in with RNG/NIN, PLD/WAR, NIN/RNG, NIN/RNG, SMN/WHM, and RNG/NIN...Quite unrecommended...I remember hearing "You're going to die don't try!". Hehe...Beat all 3 in a day ^^;;
____________________________
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48 BST, 54 WHM (retired)
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Labeled Map
# Nov 22 2004 at 9:43 PM Rating: Excellent
Sage
*
83 posts
Ok, here is a map with most memorys and return warps labled. Hope it helps with someones missions
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NEED DONE PLZ
# Oct 12 2004 at 12:45 PM Rating: Decent
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147 posts
urg the only time i see a pt forming for this one is at 4 a.m. when im dead tired and is a jap pt...
i have holla and dem completed done, so if tehres anyone on Lakshmi who wants to get this done..AND IS GOOD AT THEM(2 failed attempts, no death on my part) send me a /tell

<Connery>
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Ninja
# Oct 12 2004 at 11:11 AM Rating: Decent
Scholar
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90 posts
Yea, everyone says ninja is good for Promyvion. However, I advise that a ninja tank may not be suitable for the boss. The boss has a powerful AOE with killer knockback (carousel). This will obliterate utsusemi, so make sure you have a backup tank.
Alliance? Why?
# Oct 07 2004 at 8:42 AM Rating: Excellent
Scholar
40 posts
Hi all just a quick post to let you know that an alliance is NOT needed for any of these missions at all and in most cases makes them much harder because you are worrying about 18 ppl getting throught the ports as opposed to 6 I have completed all the 30 cap prom missions and Holla x 2 with 1 PT each time some jobs are definately more suited to the BC than others but if you want to go as a single PT and avoid aggro from all the strays I am going to give you a very big tip and one very useful piece of info.
The tip is for a pt of 6 ppl attempting this alone is to have at least one SMN in the PT this is not purely bcs their 2 hour is godly in the BC its more practical than that.
The best thing i found that helped my PT more than anything was to have the SMN cast Ramuh just as the MR (Memory Receptacle) is dead/dying Ramuh for all those that havent played SMN has an AOE attack that timed right will claim every Stray at the MR and use Ramuh as a whipping boy letting your PT walk to freely port in saftey.
These missions can be a true drain on time and patience my other tip is now you know an alliance is NOT needed do this with friends your temper will not fray as much and your experience in these hell holes will be sweeter for it.
on the 4th floor any mob without some crazy link a semi decent PT can destroy without breaking a sweat or resting MP afterwards so careful treading is recommended as a 1 PT group.

A note to the wise I will not knock any jobs as being bad/stupid/waste of space ETC but is sheer Fact that some jobs really cant function to their best in the BCs so pick carefully and have fun.

Really hope this helps some of you guys/gals that are worried about ending up in an alliance that for the best part of 4-5 hours that does nothing but argue and get you killed.

I would love to read other peoples opinions on my post good or bad, but it does work folks just patience is key to winning this thing. Good luck I look forward to reading your replies.

See you in Lufais Meadows

Stocky, Sylph.

____________________________
"If you have a question and i have the answer I am only a tell away ^^"

72 THF, 70 BST, 60 MNK, 49 RNG, 37 NIN, 37 WAR, 37 WHM 29 RDM, 27 SAM, 22 BLM, blah, blsh, blah
San R9 current LS Eclipse, Woodworking 77.
Stfu
# Oct 04 2004 at 4:56 AM Rating: Excellent
2 posts
To Rujin who wrote :
Beastmaster: Blacklist all of these and tell them to go play offline RPGs.

Giving an explanation is good, saying wich job is good or no for a quest ok, but such misplaced and stupid commentaries keep them for u, Beastmasters dont Pt cause dumbs like u think they steal your XP and it is not true, dumbs like u dont even know Beastmasters PT also, duo/trio/..../six.

And further more Beastmasters have also others jobs like u dumby. It is just a job. Remind me if i see u with BST to tell u to go play offline MMORP.

And yes beastmasters can do Promyvion and better than u think, u just didnt try it, then stfu.
RE: Stfu
# Oct 04 2004 at 4:21 PM Rating: Decent
Scholar
**
411 posts
*hi-five*
____________________________
--------------------------------------------------
FFXI - Gilgamesh - Mithra - Stigger
Thf74/Nin37 - Goldsmithing: 51 - Goldsmithing Glasses: O
WOW - Test 9 - Rogue - DarkHelmet
Memory Flux
# Sep 28 2004 at 4:35 PM Rating: Decent
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54 posts
AT 2dn lvl we found something called "Memory Flux", it's name green like NPC, what is it for?
can u pass it (it looks like a door)?

please advice
RE: Memory Flux
# Oct 15 2004 at 9:42 PM Rating: Decent
44 posts
Yea ive wondered about this, but find a Memosphere in each Promyvion each one is diff i only know Holla
-?- Memosphere - Dem
Teal Memosphere - Holla
-?- Memosphere - Mea

Trade the memosphere (Rare/Ex) to the Memory Flux fot the map of that Proyvion hope it helped
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RE: Memory Flux
# Oct 12 2004 at 11:12 AM Rating: Decent
Scholar
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90 posts
I'm pretty sure you return to Promyvion in a later mission... i bet that's what the flux is for.
hmm an addition
# Sep 28 2004 at 7:42 AM Rating: Decent
ok for the most part i agree with this but one addition
as a samurai is possibly the second best bow user in the game with the possible exception to a war rng i think you could pull off a sam rng here as well as long as you have a lvl 30 sam with meditate and samve your 2 hour for the end fight and i stress this use the rng ws for your 2 hour aginst it.

I say this as a lvl 50 sam knowing what a 30 sam is capable of and also having just recently done the mea one with my 30 ranger / nin i think a sam would have been a great addition as long as they know ahead of time that they need a maxed out bow mine was already maxed out by the time I got my sam to 30 just from it's frequent use as a puller till 30 and i liked the damage it added between great katana swings
____________________________
If you want to leave a good impression on a party first key to success is patience not everyone grasps ideas at the same pace. Take time and help those that aren't as knowlegable as you it pays off in the long run.
Infos
# Sep 28 2004 at 2:56 AM Rating: Default
Notes to add, Zone is connected to Spire of Mea, that's where the boss fight is. Spire is uncapped but the boss fight is capped at 30. If you beat the boss, you get Light of Mea Key Item.

Also, get a Rare/EX Recollection from one of the zone's mobs and trade it +2k gil to the Alchemist in Ru'lude. The Rare/EX Anima he gives you will help with this fight a lot.
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Requiem :)
# Sep 27 2004 at 8:06 AM Rating: Good
Scholar
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191 posts
Requiems Don't Stack.
#Rujind, Posted: Sep 27 2004 at 6:16 AM, Rating: Sub-Default, (Expand Post) How to win at Promyvion
RE: How to win at Promyvion
# Mar 13 2005 at 8:34 PM Rating: Good
Sage
*
143 posts
Quote:
Beastmaster: Blacklist all of these and tell them to go play offline RPGs.

Wow...little bit of hate there, maybe jealousy perhaps?

My best friend (irl) is in an all BST LS - and they destroy Promy's as a party of 6BST. 6 Courier Carries...'nuff said.
____________________________
----== 75RDM - 75PLD ==----

Morwyne wrote:
It is more MP efficient to Raise than to continually cure ^^d

RE: How to win at Promyvion
# Mar 11 2005 at 5:10 PM Rating: Decent
14 posts
LMAO!!...ok...i can never get the 10 min back from reading such utter crap. If anyone chooses to follow this post...goooooood luck.
ANY job can do these...I,ve done it w/ whm/sam/drg/thf/blm/rdm and have won every event ive been in w/ those classes. If you have anything intelligent to say...please do....otherwise can it.
Good Luck and Happy Hunting
____________________________
Cbaoth
Ifrit Server
RDM75,PLD74,WHM70,SAM62,NIN62,WAR53,THF50,SMN47, DRG46,BLM44,DRK37,MNK37,BST32,BRD30,PUP12,RNG11,
BLU11,COR7 Cooking 82 sushi!
Woodworking 31
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RE: How to win at Promyvion
# Jan 19 2005 at 3:03 PM Rating: Decent
**
272 posts
i was wondering why sam is never mentioned as a useful job for these bc's. smn and rng are obviously great because of their ability to deal massive (400+ dmg) with their 2hrs. As a lvl 30 Sam, your two hour can easily net you 5 ws including two distortion skillchains alone. witht the added damage from the mb of a good blm don't you think that this would net AT LEAST 400 dmg?.... just a thought.
____________________________
WoW
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alt Char: Kazzam
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-------------------------------------
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Char: Ricardo (Retired)
75Blm/59Brd/57Sam (8/8 HQ staves 12/05)
cloth:60.0+1, smithing:60.0+1
RE: How to win at Promyvion
# Nov 03 2004 at 2:34 AM Rating: Decent
19 posts
dude, i have done Prom Mea as MNK/THF, and kicked ass, and survived and my buddy went as DRK/RDM and kicked ass... don't ever tell me MNK or DRK is useless for something like this, because i know that is a flat out f*cking lie, and NIN is not as godly as you think, your just like the rest of the damn conformists in this game thinking that Utsusemi is the save all spell that just is better then anything else! NO! Your just being lazy, my PT was RNG/NIN, PLD/WAR, MNK/THF, THF/NIN, BLM/WHM and WHM/BLM and no one died at Mea. According to your setups, we should have failed.... WRONG! Because you are flat out wrong! I despise NIN simply because Utsusemi is the lazy melee sub. Now I do find that NIN is a good job, but not the best job, and certainly not for me. So go wark yourself and your damned Utsusemi, you lazy bastard.
RE: How to win at Promyvion
# Dec 22 2004 at 1:22 AM Rating: Good
Ok, so he's wrong. whatever. Saying that you despise NIN because Utsusemi is lazy melee sub? That's just ignorant.
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RE: How to win at Promyvion
# Oct 04 2004 at 4:10 PM Rating: Good
Scholar
**
411 posts
you're such an idiot...
as for Thief, put "Yes"... with SATA ,they can do good damage and hate control.

Any of these jobs that you snubbed can sub /nin and do more dmg as the Ninjas can. No job will have Utsusemi: Ni at this point.

As for the beastmasters, you're an even bigger fool than ever. They do great damage, well protection and an extra body-guard never hurt anyone.

I'm sure theres only 1 n00b here, and thats obviously the one who doesn't understand that every job has a purpose... even DRG, they're great.
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RE: How to win at Promyvion
# Sep 28 2004 at 11:31 PM Rating: Decent
Scholar
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90 posts
Excuse me, but does your strategy means certain jobs wasted thirty bucks on CoP? Now people trying to play the game for fun can't complete the promyvion missions. Invite the people that he doesn't want in his party, just make sure they can deal enough damage to be of any use.
RE: How to win at Promyvion
# Sep 29 2004 at 7:22 PM Rating: Decent
11 posts
I thought this for a second too, but then I realized that Promyvion is level 30 cap anyway. It's not too hard to bring another job to level 30 - if you've done all the main missions you won't have any problems with that at all.

If you've done all the ZM you've probably got multiple jobs at 30. :P
RE: How to win at Promyvion
# Sep 27 2004 at 12:38 PM Rating: Excellent
Scholar
*
99 posts
Some additions to your Holla boss strategy:

1. Have your whm cast a worthless bar-status, bar-element, and protect/shell I. That HP Drain attack you were referring to (Trinity Absorption) is actually a buff drain. He steals 3 buffs from you, and puts them on himself. If you have no buffs (or fewer than 3), he'll drain 300+ hp from you. A boss with Protect I on is better than your tank being dead, imo.

2. IMO Ranger > Summoner for this fight. Near the end of the fight, he starts spamming his AoE sleep/curse. Eagle Eye Shot does less damage than Astral Flow, but it's instant. We had 2 different pts, and in both pts, the summoners had their avatars slept in the middle of astral flow.

We had Thf, Pld, Rng, Blm, Whm, Smn, and we finished the fight in just over 5 minutes.

Edited, Mon Sep 27 13:40:10 2004
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RE: How to win at Promyvion
# Mar 11 2005 at 4:49 PM Rating: Decent
Scholar
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1,505 posts
Actually, i believe the ability is Trinary Absorbtion ^^ (can't confirm this though...) Thanks for not being like the person who posted all this (I forget his name) and being all racist to all the good jobs out there (THF, MNK, DRG, DRK, BST (my brother is a bst, his LS has 2/3 promyvions done with him). Rate Up^^
____________________________
RETIRED
<Fenrir>
PSN ID: Firebird93
Recollection of Fear
# Sep 26 2004 at 5:06 PM Rating: Decent
6 posts
Hey, my party got a Recollection of Fear (Rare/EX) from one of the spider thingies, and someone says that you can give this to a guy in Ru'Lude Gardens to make some sort of Uber-empty killing anima. If this is true, that'd be freakin' nice against the boss.

Can anyone verify this for me? Thnx. ^^
RE: Recollection of Fear
# Sep 26 2004 at 9:27 PM Rating: Decent
Scholar
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108 posts
Yes that's true, you give the person the item and 2k, and he gives you something to fight empty.
I'm not sure on details though.
____________________________
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Name: Raggedstar
Bastok Rank: 7-2
Chains of Promathia: 5-3 (Snoll)
[58 Smn] [43 Whm]
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RE: Recollection of Fear
# Mar 11 2005 at 5:02 PM Rating: Decent
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1,505 posts
If you find a Recollection of <type>, then you go to some guy in a blackish tunic in Ru'Lude Gardens (Archduke's House, NOT palace), talk to him, then trade him the recollection and 2k. Do not trade him 2 of the same type (lets say Fear gives you Psychoanima [may actually be that]; if you have a Psychoanima, don't trade in a Recollection of Fear, or you won't get it until your Anima is used, and you can't get a different one). These are both Rare/Ex. What you need to do on them is get to the Spire of <place> and touch the Web of Recollections. You get here by going through all four floors on promyvion, three having Memory Receptacles. Use the guide Missions>>>Promathia>>>The Mothercrystals to find out how to do this; anyway, once you enter the Burning Circle (web of recollections), you will see a boss. Begin fighting, then when you think the time is right, use an anima. This will cause it to have negative effects for the NM; one causes it to run around, giving blm or rng time to kill; one intimidates it (always); the other stops special attacks. Only ONE can be active at a time, and they all last about twenty seconds.

Edited, Fri Mar 11 17:08:05 2005
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PSN ID: Firebird93
fun
# Sep 26 2004 at 10:28 AM Rating: Decent
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108 posts
I went though this dungeon and killed the BC at the top ealier today.

The walk up is the same as all the other zones similar. The BC fight however was a real pain.

The NM is a pretty stright forward fight until he hits about 40% HP. Then he just starts spamming some annoying AOE that does 150-300 dmg to anyone in range.

We tried the fight 3 times in total.
The first two tries we had a few scattered 2hr, and we had the NM to within 10% when we died.

The last time, we had all 2h, got the NM to about 15%, and he AOE killed all 3 melee at once.
The remaining 3 mages kited him around in a big circle while an Avatar was hitting it. Was funny to watch.

We had:
rng, rng, pld, whm, smn, rdm

Anway, you hey a key item after the fight, a cool cutscene and a pat on the back. Off to do Holla now.
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Empty Killer
# Sep 26 2004 at 7:40 AM Rating: Decent
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60 posts
There's a headpiece at like level 25 or 28 which adds an effect called "Empty Killer"

I would think that would make this alot easier. I havent isntalled COP yet, how long does the installation on PS2 take approximately?
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RE: Empty Killer
# Mar 11 2005 at 5:07 PM Rating: Decent
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1,505 posts
Well, I can't exactly tell you how long it took CoP to install for me (PS2), but I can tell you that shade really doesn't trigger the effect much; even with full! But it couldn't hurt as a tank, I'm thinking of selling the pieces i have left (harness, legs, tiara), being a monk.
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RETIRED
<Fenrir>
PSN ID: Firebird93
RE: Empty Killer
# Sep 26 2004 at 8:09 PM Rating: Decent
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166 posts
took over an hour to download and update cop then when i logged on had to download and update the fix lol about (roughly) 1hr 45min total with fast broadband
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EQOA: Homunculus -51 Delf/Nec hodstock [closed]
EQ1 [Retired] - Gnome: Magician
RE: Empty Killer
# Sep 26 2004 at 12:44 PM Rating: Default
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60 posts
took me like 25 minutes total
Ho boy.....
# Sep 26 2004 at 6:32 AM Rating: Decent
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157 posts
First of all, lemme straighten this up. The Promyvion areas aren't inside the crag as many people believe them to be - you need to pay attention to the story. >< The Promyvion places are actually some sort of Alternate Reality that you get sucked into and need to have your memory erased once you decide to get the hell out of there.

The Empty are some sort of mob that, in my theory, are that world's equivalent of mobs, people, Et cetera. Either that or they are stray memories that have taken an actual form.

Now, what exactly IS Promyvion? Well, like many say, it's like a mini-dynamis....only in this case you're stuck at level 30. I fought various mobs here as my level 30 WAR solo, but not for long. It was just my luck that a party came along to help me out. As a 30WAR/15MNK, I can survive against an [easy prey] Wanderer with low ev/def with 1/2 HP at the end. That, my dear dear friends, is NOT easy prey. Don't go in here unless you intend to bring along a party/alliance.

To get here, first install [Chains of Promathia], register it to your content IDs, then head to Lower Delfkutt's Tower.(Now, what would happen if a Quifm N00b with the expansion walked in there with his EXP party and got THIS cutscene? I can see it now....) You'll get a kickass cutscene. Wow. Then, head to upper jeuno. 'nother cutscene. After that, talk to the Elvaan guy in the infirmary. Yet another cutscene; this one lands you with an amulet. After that, go to the Guard Post in the Archduke's house and talk to the guard(s) there. Now, all you have to do is go to the respective crag, examine the hunk of what used to be the telepoint, then go to the large apparatus, and viola. There you have it; you now have access to Vana'diel's version of hell.

Speaking of Hell, I think that's what the place is supposed to be in the game. No, seriously, all plot-related and stuff. But I'm not that far into the game, so I still don't know much.

Hope this helps. ^^
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RE: Ho boy.....
# Sep 26 2004 at 9:34 PM Rating: Decent
Scholar
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108 posts
Promyvion places are 'darkness'
They are nothing, but they are here.
I would say an alternative reality but it isn't quite that.
The Darkness (Promyvions) are growing inside of the crags and crag-like places (Delkfutt (spelling?) Tower)
I haven't done much plot wise but it seems that leaders of Jeuno knew about this all along, and had people working to keep it contained. You can tell this by the first cutscene in Lower Delkfutt Tower.
So it's a not really an alternative reality but more of a darkness that is eating away at the land, spreading farther and farther. (go into one of the crags and you can see a cutscene of this when you enter one)

EDIT:
I guess I should add on this a little, I read it again and need to clear some things up...
The darkness in the crag-like buildings/crags are turning everything into the Promyvions... By engulfing it, and everything goes to the Promyvions... Like a black hole that expands instead of sucking everything in.

Edited, Mon Sep 27 22:48:27 2004
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RE: Ho boy.....
# Nov 12 2004 at 9:03 AM Rating: Default
"it seems that leaders of Jeuno knew about this all along, and had people working to keep it contained. You can tell this by the first cutscene in Lower Delkfutt Tower."

I disagree... my interpretation of the plot line is that the leaders CAUSED this somehow, accidentally, but through purposed meddling with something they should not have been doing. It was not their intent, IMO to create the Empty
Some info...
# Sep 25 2004 at 10:35 PM Rating: Decent
Scholar
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50 posts
In order to get in, you must first;
1) have the CoP exp pack installed, and;
2) have recieved Inside the Arks or Beneath the Arks or something quest that you receive in Rulude Gardens
You may then enter and you are all restricted to lvl 30 as it says (i thought they were going to implement something like this when they brought in the german, noct, and seer gear) and you ARE in the emptiness. During a frap I watched a friend of mine fight a few wanderers and weepers. I'll have to get him to send the frap again or I'll make one myself. But I've never been to the top...gotta get there.

Edited, Sat Sep 25 23:54:16 2004
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how do i enter
# Sep 25 2004 at 7:39 PM Rating: Decent
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79 posts
how do u get in i went to the mea crag and it was just me i dont know if that does anything but i want to go really bad
mea
# Sep 25 2004 at 12:34 PM Rating: Decent
2 posts
Last night I went in with a 3 party alliance.. Was that ever so hell..By the time we got to the 3rd floor some of the team members were gone. We sorta teamed up with another JP alliance up to the spire..We when got there we were left with my alliance (5 people on each team) And we went into the Burning circle..With only 5 people we got owned..But this can prolly be done with only 6 people..(WAR/NIN, RNG, RNG, RNG, WHM, WAR/NIN) You don't really need an alliance in this zone just making your way to the top is sorta hard with only 6 people..it TAKES time
/huh
# Sep 25 2004 at 8:28 AM Rating: Decent
7 posts
i just want to know how to get into all these things ;_; i'm 44 i should be able to....
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Thank you master for choosing me.
Thank you for allowing me to serve.
I am yours my lord.
eternally.
Please lord allow me to hear you clearly.
I want to fully carry out all of your commands.
I live to serve you Master.
My sword serves only you.
Please give my sword strength.
Please do not leave me a Ronin for i long only to be yours.
Your samurai.
eternally.
-Samurai's prayer
Spire Trip anyone?
# Sep 24 2004 at 11:50 PM Rating: Decent
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197 posts
Ok, me and a party got there by following a JP/NA party and helping out where we could. We got to the Spire, went into the fight. All I have to say is... have LOTS of ethers, potions, all sorts of things cause you are going to have to nuke this thing all the way to Kazham. RNG's might do nice in this fight too, just have to vokers, and some ranged attack people, and a whm. I logged out in the Spire, so if anyone wants to go down there, i'll be there. Once you complete the fight, you are automatically transported to Lufaise Meadows, in the Tavnazian Archepelageo(sp?)
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Layout...
# Sep 24 2004 at 11:45 PM Rating: Decent
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122 posts
Does this zone look like a dark version of Taronghi, like Dyanmis looks like the dark version of the zone you went in?
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Phoenix
75BLM/75BRD/75NIN/75WAR/75MNK/75RDM
RE: Layout...
# Sep 25 2004 at 3:56 AM Rating: Good
Sage
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726 posts
No. Just wait til you get there...~ :)
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Level 30 Cap Area
# Sep 23 2004 at 4:56 AM Rating: Default
Scholar
48 posts
I just went through the one in Mea me and a friend were following a Japanese party around. Hopefully once everyone gets the expansion in NA a party will be alot easier to get here. Once we got through the area we came to an area called Spire of Mea which led to a BCNM 30 fight with a mob called Delver. It's a 6 person fight. I would say get an alliance going to get to this area but once you get to the end just break up into groups of 6 or you can just have one party and tag along with another group/alliance and get to this area. You kill the Memory Recepticle's and where they were turns into a warp type portal. The last Memory recepticle was us having to go back and forth to two different portals to get the last portal to come up. Even though we did not get to finish it up cause there was only two of us, it was fun to be in an area where everyone was restricted to level 30.


Edited, Thu Sep 23 05:58:00 2004
#MasterMonkOvid, Posted: Sep 20 2004 at 9:26 PM, Rating: Sub-Default, (Expand Post) If promyvion is the watered down dynamis then wth is the spire of the respected crag?
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