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Caedarva Mire  

Type: Outdoor
Region: Arrapago Islands
Min Level: 1
Max Level: 75
This Area requires Aht Urhgan
Connected Areas:Alzadaal Undersea Ruins
Arrapago Reef
Azouph Isle Staging Point
Dvucca Isle Staging Point
Nashmau
Quests for Caedarva Mire
Mobs found in Caedarva Mire
Items found in Caedarva Mire

Overview
Zone TypeOutdoor
RegionArrapago Islands
ExpansionOriginal
Level Range1 to 75
Entry RequirementThe Road to Aht Urhgan
Escapeno escape
ActivitiesLogging, Fishing
Weather
Fellowship NPCNo
ChocoboNo
Final Fantasy XI
Wikibase™
Areas

Description

Battles rage nonstop upon the dreary wetlands known as Caedarva Mire. The Lamiae, the Qiqirn of Nashmau and the fomors of the Near East are locked in an ongoing battle for control of the land. Meanwhile, the ongoing conflict is often interrupted by bands of adventurers looking to hone their skills. Years ago, the Mire was also the site of an epic battle between the Empire of Aht Urhgan and the Kingdom of Ephramad.

The Caedarva Mire encompasses four islands: Azouph Isle, Dvucca Isle, Sharug Isle and Hediva Isle.

Points of Interest

The Map of Caedarva Mire can be obtained by completing the quest The Prankster.

Logging

Fishing

Fish

Items

Monsters

Screenshots from Caedarva Mire:

This page last modified 2009-10-16 22:28:18.

Updated: Fri Jul 3 15:22:57 2009

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Map pic?
# Sep 29 2008 at 7:45 PM Rating: Default
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140 posts
Is there ever gonna be a map pic of this place? a person can get very easily if there's no map(& I should know). & the quest to get is a sob to do...
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I choose to be what I want to be & do. Job, religion, games...These are my choices & no one elses. Try to change that & you'll have a fight on your hands. Freedom of Choice!
Sharug Isle
# Apr 05 2007 at 11:44 AM Rating: Default
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69 posts
Ok there's that island sitting to the left of Caedarva Mire, Sharug Isle.

I'll ask nicely...
How the **** do you get there?
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Currently COR60/NIN30
Leveling in Caedarva Mire
# Mar 27 2007 at 12:35 PM Rating: Decent
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732 posts
The XP in Caedarva Mire is excellent! I was there as a 68-70 WAR the other night killing Imps and Jnun and we were pulling in 300xp a kill +/- on EXP Chain #1. Way better than those stupid Dhamel and Gobbies in Bibiki Bay.

Caedarva mire is like a Stock, higher risk = potentially higher return. The chances of dying out there is high but the XP is good. Specially with IMP AoE Silence and Amnesia.

Haraldic Imp = level 80-81 (Eh, they suck)
Jnun = level 72-77 (Axes and GAxe slice through these fools nicely)

Bibiki Bay Dhamels and Gobbies are like Bonds, more than likely you wont die so the XP is okay, not the best though. The worst thing out there is a Dhamels Healing Breeze which helps it recover about 1000hp.

HobGoblin Alaster = Level 76-79 DRK
HobGoblin Blagger = Level 77-79 THF (THF job high EVA btw sux)
Cetoblephas = 76-80 (High Defense)

With the new expansion, you could get away with never leveling in Bibiki Bay. You can go from Mount Zhalom straight to Caedarva Mire. TY SE for the expansion areas!
??? Found IT!!!
# Feb 20 2007 at 4:43 PM Rating: Good
While going to the ??? to spawn the lamia for the Finding Faults quest I ran into another ??? in the same area. I wish I remembered what it said but after I checked it, it went away. I think it said something along the lines of “soil looked uprooted” or “looks like something was here”

It wasn’t the ??? for Finding Faults and it wasn’t the ??? for the fang key.

Any idea what it was?
Map
# Oct 09 2006 at 4:46 PM Rating: Decent
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300 posts
A great place to find maps: www.ffxi-atlas.com!

Even better, maps that show you chest/coffer locations plus can be found here: wiki.ffxiclopedia.org.
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(@.@ The bunny knows all.
(> <) You WANT to serve the bunny!
You NEED to serve the bunny!
Notorius Monster found
# Jul 27 2006 at 5:28 PM Rating: Decent
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132 posts
Notorious Monster found!

Name : Peallaidh

Type : Wild Karakul

Area : Caederva Mire

POS : J-9

Aggro : Not aggro Not linking

Notes : Every ability the NM uses calls 2 Chigoe

Abilities uses : 2 main abilites. Bleat - AoE Paralyze Sheep Song - AoE Sleep

Drops : 1 item dropped

Nightmare Gloves

Lvl72 Gloves Jobs : MNK WHM RDM THF PLD BST BRD DRG SMN BLU COR PUP

Stats : Def13 Latent Effect : Avatar Perpetuation Cost -1

On kill gave 40 limit points. Killed by EXP pty of 75's. BRD + WHM + RDM + DRK + MNK + NIN


Submitted by

Themutznutz

75RDM

Server : Siren
____________________________
RDM75/WHM57/BLM37/NIN37/DRK37
PLD30/WAR30
DNC70 <- Currently levelling
MNK46 <- Trying to level * ON HOLD *
SMN44 <- LVL in between others
Rank 10 San Doria COP-Complete ZM-14 ToAU-15 WoTG-4
Char : Themutznutz Mule : Mutzsmule Mule : Equipo
Server : Siren
AF - RDM AF COMPLETED!!
AF +1 None yet
AF2 Feet 0 Legs 0
AF2 +1 None yet
.....MNK <Wpn> O <Head> X <Body> X <Hands> X <Legs> X <Feet> X
.....WHM &
Do not tackle this yourself
# Jul 07 2006 at 7:57 AM Rating: Decent
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193 posts
Do not try and solo this thing even if you are 75 with full merits. I know there are a lot of people that post here that are helpful as cancer is fun. Everybody in this post except stokjock qualify as not helpful.

This guy hits very fast, and steals mp every single hit. I took away about 400 hp and not 1 dent in this guy. He hit me for at an average of 40hp per strike. This guy does seem to be on par with the monks 2 hour of 100 fists. I did not come close to bringing him to half life, so I'm unaware of any 2 hour he might possess. I am also unware if he will do anything with the mp once he has enough of it. (Thf)

I'd suggest a PLD tank that can hold hate without his cures, a whm healer to keep the pld alive, and a good DD. 3 75's should be able to kill him.
Do not tackle this yourself
# Dec 27 2006 at 6:18 PM Rating: Decent
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1,238 posts
from my expirance of the few times iv fought this, it doesnt hit all that fast(although thats taking into account that the mob is always paralyzed and slowed when im fighting it), but its certainly nowhere near hundred fists and its accuracy when enfebbled is not very high. untill the chigoes spawn, i can solo tank this as 75 nin without ever taking a hit, just like a normal karkul. the first time i fought it i tried to solo it and got it to 85-90% before i died from the second round of chigoes, solo with subtle blow+s it doesnt ws very often.

i definitly wouldnt recomend trying to solo it, but it is tankable by a nin as long as someone iv very fas to kill the chigoes. considering the next to nothing the gloves are worth on my server though, its hardly worth the time it takes to kill it.

____________________________
Atrox -Cerberus server
75 rng, 75nin @ 55 merrits spent
http://ffxi.allakhazam.com/profile.xml?44050
Caedarva Mire Map???
# Apr 20 2006 at 5:01 PM Rating: Good
14 posts
Where or how do you get a map of Caedrva Mire. Looking to get too the reef for Corsair job. Blueelephantbrigade has a paper version available.
RE: Caedarva Mire Map???
# Apr 25 2006 at 10:32 AM Rating: Good
I saw this posted over at FFXI-Atlas.com

Speak with Ahaadah at the Philosopher's Alley in Aht Urhgan Whitegate to recieve a cutscene.
After this go to I-11 on the docks under the half shack roof, and get another cutscene.
A third cutscene is right on the path above the shack, at I-12 at the end of that path.
After this, you are sent to find Alcander in Bhaflau Thickets. He is found at I-8 by clicking on the ???. After another cutscene, a NM Plague Chigoe pops. It's a MNK type mob, hits hard and fast. Kill the NM and check the ??? again.
You will receive your reward of the map after the cutscene.
Walkthrough courtesy of Bonkerskitty.
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Buy low Sell high
#tonysimitony, Posted: Apr 20 2006 at 2:14 PM, Rating: Sub-Default, (Expand Post) man i waz just here, yea the monsters inside da cities ****** rock im stoned ***** 2day=420<4/20)
The new pack will be great for all of us...
# Apr 15 2006 at 9:13 AM Rating: Decent
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72 posts
I have read on various websites and SPECIFICALLY on playonline.com that the new expansion pack is for all levels....sort of like all of the other cities in the game, the farther you venture out, the more treachorous it can be....except in the new pack, the mobs will be able to enter the city at certain times . I think the new expansion will allow for more adventuring, than gil...one can only hope. The graphics look great and it seems the new characters will close the gap on some mob fights too. Thanks SE for always thinking of new ideas to allow us high levels to play the game and have fun doing it.

Good Luck everyone and see you all in Aht Urhgan.
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BAUDE, IFRIT server. Please take the time to rate up my posts if you find them useful or just fun to read. If you see me on IFRIT server and need help, just send a tell and if I am not busy, I will help.

Jobs: 75SMN, 40BLM || 37WHM || 10BRD || 7THF || 14PUP || 6RNG || 24NIN || 19WAR
RE: The new pack will be great for all of us...
# Apr 21 2006 at 5:18 PM Rating: Decent
Scholar
*
94 posts
Well, I went out to the Thickets, and they were all IP++ to me at 41.
____________________________
Fairy Server
Rank 5 Bastok
50rdm/41whm/25blm
http://ffxi.allakhazam.com/profile.xml?56119
MagesOfTheRed
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SECOND POST BABY
# Apr 14 2006 at 4:56 PM Rating: Default
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154 posts
And it's quite a useless first post, too. :3
#ryeseisi, Posted: Apr 17 2006 at 9:28 PM, Rating: Sub-Default, (Expand Post) Of course. Yours is pretty useless too. This could also go on for about ever, lawl.
RE: SECOND POST BABY
# Apr 14 2006 at 5:29 PM Rating: Default
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630 posts
lol no more useless than yours
#CaptainCrosser, Posted: Apr 14 2006 at 3:20 PM, Rating: Sub-Default, (Expand Post) Woot! I'm the first to post!
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