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Mhaura  

Type: City
Region: Kolshushu
Min Level: 1
Max Level: 75
Connected Areas:Buburimu Peninsula
Newton Movalpolos
Open sea route to Mhaura
Ship from Mhaura to Selbina
Ship from Selbina to Mhaura
Quests for Mhaura
Mobs found in Mhaura
Items found in Mhaura

Overview
Zone TypeCity
RegionKolshushu
ExpansionOriginal
Level Range1 to 75
Entry RequirementNone
Escapeno escape
ActivitiesFishing
Weather
Fellowship NPCNo
ChocoboNo
Final Fantasy XI
Wikibase™
Areas

Description

Not many people visit this small port town on the southern cliffs of Buburimu Peninsula. However, fledgling adventurers who haven't earned their airship passes can ride the ferry between Mhaura and Selbina. This is also the site of the ferry bound for Al Zahbi. The governor is well-liked in this peaceful town, which includes blacksmithing and goldsmithing guilds.

Points of Interest

  • A Nomad Moogle can be found at I-9.
  • Fyi Chalmwoh at G-8 starts the quests to obtain Mannequins.
  • Vera at G-10 grants the quest The Old Lady, which allows players to choose a subjob when completed.
  • A home point is at G-8.
  • A surprise key character is living in this town.

Map

The Map of the Windurst area, which includes Mhaura, can be bought from several NPCs for 200 gil.

Screenshots from Mhaura:

This page last modified 2009-12-02 23:04:03.

Updated: Wed Dec 2 22:59:52 2009

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captain's abin
# May 02 2007 at 11:17 PM Rating: Decent
11 posts
Where is the captain's cabin exactly on the ship?
Mule to Valcurm
# Jun 15 2006 at 1:13 PM Rating: Decent
16 posts
Can anybody tell me why my lvl 9 WHM mule would not be able to enter Mhuara from Buburimu Pen.? Trying to get my mule to Valcurm to lvl up. I had aggro gob and could not enter. Got killed...so much fun! >.<
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Finding Crafting to be Profitable!
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Two addendums.
# Nov 05 2005 at 11:34 PM Rating: Good
Scholar
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178 posts
A more descriptive way of how to get from San d'Oria to Mhaura...

San d'Oria -> West Ronfaure -> La Thiene Plateau -> Valkurm Dunes -> Selbina -> Ferry from Selbina to Mhaura -> Mhaura.

And. The Map Vendor is NOT up the big stairs you first see, instead just keep walking forward as you enter town, under the overpass on top of you and he will be on the left corner of the building, name is Ludwig.

EDIT: It used to say East Ronfaure o_O

Edited, Fri Dec 16 07:46:07 2005
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How to get to Mhaura
# Oct 22 2005 at 6:23 AM Rating: Default
*
147 posts
Sandy>Plateau>Dunes>Selbina>Ship<>Maurha!
San D'Oria ->
# Aug 17 2005 at 8:15 AM Rating: Decent
3 posts
Heya, can anybody tell me the best way to get here (i.e which places to pass through) from San D'Oria? Thanks :D
fame
# Mar 24 2005 at 10:42 PM Rating: Decent
19 posts
Does anyone know where to check fame.
Also, what each fame level is.
Thank you.
RE: fame
# Oct 02 2005 at 2:13 PM Rating: Good
Scholar
34 posts
you can check your fame for each city here --> http://www.teamavengers.org/ffxiclopedia/index.php/Fame hope this helps. ^^
____________________________
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GAH!
# Dec 01 2004 at 5:37 PM Rating: Good
Scholar
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83 posts
I ALWAYS lag here. My Recieve jumps from 114 to 98 and back again before it finally just disconnects. >< It's painful 'cause I fish here for my Alchemy skill-ups.
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----------
Anyone that does the quest here?
# Oct 26 2004 at 5:05 PM Rating: Excellent
***
1,100 posts
Is it better to do the sub job quest here? Because Valkurm Dunes it's so hard to find ghouls and i hate looking for people to help with Gusgen Mines... it creeps me out when i go in there LOL
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Lags in Mhauri
# Sep 08 2004 at 6:03 AM Rating: Decent
6 posts
Does anybody besides me lags really bad in Mhauri? cause its really ticking me of cause when i talk to ppl i need to wait for like 1-2 min just to get a reply and my send is 37-70 and receive is like 0! - 30 man i need help and my speed is 100.0 mbp/s Help! >.<
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RE: Lags in Mhauri
# Oct 22 2004 at 4:47 PM Rating: Decent
35 posts
Never experienced lag in Mhauri. My internet connection speed is 3000k (3MB). Consider increasing the speed of your connection. Its worth the money.
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Alexander Server
RE: Lags in Mhauri
# Sep 19 2004 at 1:53 PM Rating: Decent
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1,534 posts
100? lol tats just wat it "Says" lol tats prolly not ur real connection speed
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Found Him
# Jul 25 2004 at 3:30 PM Rating: Excellent
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305 posts
I found the Map Vendor. When u enter the town and go up the big steps. He will be on the left.
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Map Vendor
# Jul 25 2004 at 2:57 PM Rating: Decent
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305 posts
Does anyone know where to find the Map Vendor in this town?
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Bah! Bad luck for ship travelling with me...
# Jul 15 2004 at 10:21 PM Rating: Decent
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1,015 posts
Twice I have taken the ship with my Thf. The first time I spotted the Sea Horrer (fortunatly there was a full compliment of high levels to fight him all the way to murha while we gazed on in amazment.

The second time, a few levels later back to Valkun I was killed by pirates ***** undead, got me just as I finished a close pugil fight...)

the only luck I have had with the ship is a random Raise given when I got back to selba, some people are too nice...
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Mobs
# Jul 08 2004 at 4:14 AM Rating: Decent
26 posts
The Sea Horror seems to be more common than pirates, either that or I've just been having horrible luck. I'm one of those people who just ride back and forth fishing...lately Pirates are just really rare...not sure why.

The Phantoms, like any undead in most of Vana'diel only spawn between 20:00-4:00, if that helps anyone.
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Pirates
# Jul 05 2004 at 7:43 PM Rating: Decent
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89 posts
The boat trip being attacked by pirates is random, ive road from Selbina~Mhara and back with no pirates attacking. I also havnt seen the see horror but i want to but i dont.
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RE: Pirates
# Oct 12 2004 at 1:15 AM Rating: Decent
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292 posts
he sea horror looks like a stingray with an octopus growing out of its ******... stingray part being gray and octopus part being orangy... they could have done a little more with the name "horror" because other than its fricken huge damage, its nothing scary to see, it detects by sound, so dont try to run away if it strolls close to you.. and dont try to go into any door, it knows how to open them ><
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The boat...
# Apr 01 2004 at 12:23 PM Rating: Decent
11 posts
you can travel it easily at lvl 1 if you stay below deck, or go to the upper deck and be careful of aggros on the lower deck...also you can fish from the stairs, and you wont catch any mobs...

if youre worried about not getting aggro...get to level 70+...the sea horror aggros and 2 hit kills up till then...and even a 73 pld cannot solo the sea horror...
RE: The boat...
# Jun 04 2004 at 2:24 PM Rating: Decent
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Quote:
and even a 73 pld cannot solo the sea horror...


Supposedly a high level red mage can solo it. I've seen a white mage sub ninja take it on before solo. Dual clubs is so cool with a little taru. ^^ I assume a high ninja can solo it as well. But you are right, it is very tough.
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the REAL EASY sub
# Dec 24 2003 at 11:16 AM Rating: Good
The EASY sub quest (bogys are really really hard compared to ghouls) comes from a dude in sel at this point see the line inbetween 9 and 10 and the line between F and G , hes RIGHT where they cross u need the following easy to get items

Crab Apron - Snippers
Damelsfly worm - Damelsflys
Majiked Skull - Ghouls (spawn around the same time at night, or u can go to the gusen tunnels in the highlands, they got no spawntime)
Requirements?
# Dec 02 2003 at 3:07 PM Rating: Default
Is there a minimum level or a quest requirement for taking the boat?

I need to get out of windurst before I go insane and with 5 levels to go for chocobos, and absolutely no idea about how to take the friggin' airship, this seems like the best option.
RE: Requirements?
# Sep 03 2004 at 12:00 PM Rating: Decent
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634 posts
The requirements for riding the ship between Mhaura and Selbina are:

1. having 100 gil for passage (each way)
2. being able to get to either Mhaura or Selbina from your home town

If you see another ship pulling up alongside, you are being attacked by pirates. Hide below deck (or on the ship's bridge), as the pirates will be on their ship summoning undead on your ship (multiple skeleton type mobs) - they will aggro low level players that they see.
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Dangerous Passage?
# Nov 11 2003 at 11:49 AM Rating: Default
What do you mean by the passage being dangerous? Does that mean that riding on the boat is dangerous, or that just getting to this area is dangerous?
RE: Dangerous Passage?
# Dec 22 2003 at 1:50 AM Rating: Decent
*
147 posts
I had no idea, so I decided to take the boat to Selbina at level 11 to go to Bastok....we had no attack but there were IT phantoms that spawned on the deck at night but luckily we had a level 70 summoner on board. You can just go up into the bridge with the captain and hide.

It takes forever to walk from Selbina to Bastok and it's very sketchy along the way but I made it there at 11. Now I'm 13 and am on the boat going back. Sea crabs have been spawning but they don't seem to be aggro. They are IT to me.
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RE: Dangerous Passage?
# Nov 16 2003 at 5:17 PM Rating: Decent
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369 posts
When you ride from Mhaura to Selbina, there will be a pirate attack. However even if you are lower than L20, you can just go into the captain's cabin and remain safe.
Sub Quest (easy)
# Nov 11 2003 at 4:52 AM Rating: Default
Here is where you can get the "easy" sub quest. On the right side of the dock, facing the water, there's an old woman there. If you are lvl 18, she'll tell you about a quest. You have to bring her a wild rabbit's tail, then a cup of dhalem saliva, and then a bloody robe. All fairly easy to get at 18. The only hard one is the bloody robe, which drops off of a Bogy between the hours of 2000 and 0400 at night. They spawn near the beach area on the south west. About lvl 23+ monsters from wut i can tell.
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