Can anybody tell me why my lvl 9 WHM mule would not be able to enter Mhuara from Buburimu Pen.? Trying to get my mule to Valcurm to lvl up. I had aggro gob and could not enter. Got killed...so much fun! >.<
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Strontius Finding Crafting to be Profitable! RDM37/BLM19/WAR15/WHM11/THF7/PLD20
A more descriptive way of how to get from San d'Oria to Mhaura...
San d'Oria -> West Ronfaure -> La Thiene Plateau -> Valkurm Dunes -> Selbina -> Ferry from Selbina to Mhaura -> Mhaura.
And. The Map Vendor is NOT up the big stairs you first see, instead just keep walking forward as you enter town, under the overpass on top of you and he will be on the left corner of the building, name is Ludwig.
I ALWAYS lag here. My Recieve jumps from 114 to 98 and back again before it finally just disconnects. >< It's painful 'cause I fish here for my Alchemy skill-ups.
Is it better to do the sub job quest here? Because Valkurm Dunes it's so hard to find ghouls and i hate looking for people to help with Gusgen Mines... it creeps me out when i go in there LOL
Does anybody besides me lags really bad in Mhauri? cause its really ticking me of cause when i talk to ppl i need to wait for like 1-2 min just to get a reply and my send is 37-70 and receive is like 0! - 30 man i need help and my speed is 100.0 mbp/s Help! >.<
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Blm lvl 14 Server Odin Help in anyway Character Taru Name Psion
Twice I have taken the ship with my Thf. The first time I spotted the Sea Horrer (fortunatly there was a full compliment of high levels to fight him all the way to murha while we gazed on in amazment.
The second time, a few levels later back to Valkun I was killed by pirates (damn undead, got me just as I finished a close pugil fight...)
the only luck I have had with the ship is a random Raise given when I got back to selba, some people are too nice...
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Starting over is tough. Starting over with no money, no friends, and in a different world than when you first started, is much harder.
The Sea Horror seems to be more common than pirates, either that or I've just been having horrible luck. I'm one of those people who just ride back and forth fishing...lately Pirates are just really rare...not sure why.
The Phantoms, like any undead in most of Vana'diel only spawn between 20:00-4:00, if that helps anyone.
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.Serve with the wind -- DarkGales. (Murrpau Olpyn - Cat Thief) Hiru: Thief 66 Windy: Rank 8 (Diabolos) .Live to pass on your tale.
The boat trip being attacked by pirates is random, ive road from Selbina~Mhara and back with no pirates attacking. I also havnt seen the see horror but i want to but i dont.
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What makes a good charater you say? .....Well....no one can really tell you, it all depends on how YOU look at it.
he sea horror looks like a stingray with an octopus growing out of its rectum... stingray part being gray and octopus part being orangy... they could have done a little more with the name "horror" because other than its fricken huge damage, its nothing scary to see, it detects by sound, so dont try to run away if it strolls close to you.. and dont try to go into any door, it knows how to open them ><
you can travel it easily at lvl 1 if you stay below deck, or go to the upper deck and be careful of aggros on the lower deck...also you can fish from the stairs, and you wont catch any mobs...
if youre worried about not getting aggro...get to level 70+...the sea horror aggros and 2 hit kills up till then...and even a 73 pld cannot solo the sea horror...
Supposedly a high level red mage can solo it. I've seen a white mage sub ninja take it on before solo. Dual clubs is so cool with a little taru. ^^ I assume a high ninja can solo it as well. But you are right, it is very tough.
The EASY sub quest (bogys are really really hard compared to ghouls) comes from a dude in sel at this point see the line inbetween 9 and 10 and the line between F and G , hes RIGHT where they cross u need the following easy to get items
Crab Apron - Snippers Damelsfly worm - Damelsflys Majiked Skull - Ghouls (spawn around the same time at night, or u can go to the gusen tunnels in the highlands, they got no spawntime)
Is there a minimum level or a quest requirement for taking the boat?
I need to get out of windurst before I go insane and with 5 levels to go for chocobos, and absolutely no idea about how to take the friggin' airship, this seems like the best option.
The requirements for riding the ship between Mhaura and Selbina are:
1. having 100 gil for passage (each way) 2. being able to get to either Mhaura or Selbina from your home town
If you see another ship pulling up alongside, you are being attacked by pirates. Hide below deck (or on the ship's bridge), as the pirates will be on their ship summoning undead on your ship (multiple skeleton type mobs) - they will aggro low level players that they see.
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Mindwalker / Mindscanner, Mindslave, Mindtrix, etc. (mules) BST75/RDM66/PUP59/BLM58/NIN41/WHM40/WAR37/RNG35/ BRD33/THF30/BLU30/DRK25/PLD24/SAM24/COR23/SMN21 Cook71/Alch60/Smith57/Cloth53/Wood48/Gold48/Leath37 LS-FremenWarriors|Windurst Rank 8 Garuda server | AF sets:RDM,BST,PUP(4/5)
I had no idea, so I decided to take the boat to Selbina at level 11 to go to Bastok....we had no attack but there were IT phantoms that spawned on the deck at night but luckily we had a level 70 summoner on board. You can just go up into the bridge with the captain and hide.
It takes forever to walk from Selbina to Bastok and it's very sketchy along the way but I made it there at 11. Now I'm 13 and am on the boat going back. Sea crabs have been spawning but they don't seem to be aggro. They are IT to me.
When you ride from Mhaura to Selbina, there will be a pirate attack. However even if you are lower than L20, you can just go into the captain's cabin and remain safe.
Here is where you can get the "easy" sub quest. On the right side of the dock, facing the water, there's an old woman there. If you are lvl 18, she'll tell you about a quest. You have to bring her a wild rabbit's tail, then a cup of dhalem saliva, and then a bloody robe. All fairly easy to get at 18. The only hard one is the bloody robe, which drops off of a Bogy between the hours of 2000 and 0400 at night. They spawn near the beach area on the south west. About lvl 23+ monsters from wut i can tell.
Finding Crafting to be Profitable!
RDM37/BLM19/WAR15/WHM11/THF7/PLD20
San d'Oria -> West Ronfaure -> La Thiene Plateau -> Valkurm Dunes -> Selbina -> Ferry from Selbina to Mhaura -> Mhaura.
And. The Map Vendor is NOT up the big stairs you first see, instead just keep walking forward as you enter town, under the overpass on top of you and he will be on the left corner of the building, name is Ludwig.
EDIT: It used to say East Ronfaure o_O
Edited, Fri Dec 16 07:46:07 2005
Also, what each fame level is.
Thank you.
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The second time, a few levels later back to Valkun I was killed by pirates (damn undead, got me just as I finished a close pugil fight...)
the only luck I have had with the ship is a random Raise given when I got back to selba, some people are too nice...
Starting over with no money, no friends, and in a different world than when you first started, is much harder.
Jamini - 18RDM/18WHM/9BLM Hume F- Valefor
Jamini - 73BRD/40WHM/40RDM Mithra F - Seraph (Deleted)
The Phantoms, like any undead in most of Vana'diel only spawn between 20:00-4:00, if that helps anyone.
(Murrpau Olpyn - Cat Thief)
Hiru: Thief 66
Windy: Rank 8
(Diabolos)
.Live to pass on your tale.
.....Well....no one can really tell you,
it all depends on how YOU look at it.
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if youre worried about not getting aggro...get to level 70+...the sea horror aggros and 2 hit kills up till then...and even a 73 pld cannot solo the sea horror...
Supposedly a high level red mage can solo it. I've seen a white mage sub ninja take it on before solo. Dual clubs is so cool with a little taru. ^^ I assume a high ninja can solo it as well. But you are right, it is very tough.
Katran - Moon Guard - Warlock [A]
Taurun - Moon Guard - Shaman [H]
Stygius - Moon Guard - Death Knight [A]
Katekat - Moon Guard - Paladin [A]
Karthal(FFXI) - Seraph Server - Warrior 75, BeastMaster 70
Crab Apron - Snippers
Damelsfly worm - Damelsflys
Majiked Skull - Ghouls (spawn around the same time at night, or u can go to the gusen tunnels in the highlands, they got no spawntime)
I need to get out of windurst before I go insane and with 5 levels to go for chocobos, and absolutely no idea about how to take the friggin' airship, this seems like the best option.
1. having 100 gil for passage (each way)
2. being able to get to either Mhaura or Selbina from your home town
If you see another ship pulling up alongside, you are being attacked by pirates. Hide below deck (or on the ship's bridge), as the pirates will be on their ship summoning undead on your ship (multiple skeleton type mobs) - they will aggro low level players that they see.
BST75/RDM66/PUP59/BLM58/NIN41/WHM40/WAR37/RNG35/
BRD33/THF30/BLU30/DRK25/PLD24/SAM24/COR23/SMN21
Cook71/Alch60/Smith57/Cloth53/Wood48/Gold48/Leath37
LS-FremenWarriors|Windurst Rank 8
Garuda server | AF sets:RDM,BST,PUP(4/5)
It takes forever to walk from Selbina to Bastok and it's very sketchy along the way but I made it there at 11. Now I'm 13 and am on the boat going back. Sea crabs have been spawning but they don't seem to be aggro. They are IT to me.
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