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Gusgen Mines  

Type: Dungeon
Region: Zulkheim
Min Level: 20
Max Level: 45
Connected Areas:Konschtat Highlands
Oldton Movalpolos
Quests for Gusgen Mines
Mobs found in Gusgen Mines
Items found in Gusgen Mines

Overview
Zone TypeDungeon
RegionZulkheim
ExpansionOriginal
Level Range20 to 45
Entry RequirementNone
EscapeKonschtat Highlands
ActivitiesFishing, Mining
Weather
Fellowship NPCYes
ChocoboNo
Final Fantasy XI
Wikibase™
Areas

Description

Large amounts of mythril were extracted from these twisting caverns long before the discovery of the Palborough Mines. Complete with a railway system for mine carts, Gusgen was heavily mined for many years. However, as the veins of ore were depleted, the miners packed up and moved away. Now the mines remain abandoned.

Persistent miners can still find darksteel, gold and other valuable ores in the tunnels of Gusgen. However, they must often compete against a troupe of strangely named miners who rarely stop or sleep.

Ghosts often roam the dark tunnels of Gusgen. Some are peaceful, and quickly fade from sight. Others are deadly, and they'll take any chance to drag adventurers into the afterlife.

Points of Interest

Maps

The Map of Gusgen Mines can be obtained by completing the quest A Foreman's Best Friend

Map 1 Map 2 Map 3 Map 4

Screenshots from Gusgen Mines:

This page last modified 2009-09-11 07:07:14.

Updated: Sun Aug 23 15:02:24 2009

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Ghosts
# Sep 25 2010 at 4:14 PM Rating: Decent
When i was trying to get the magic skull a few years back, i saw a ghost of a girl go up a stair case and disappear at the top and reappear at the bottom, repeating over and over. Also today i was playing helping a friend and saw a ghost of a boy without a face do the same thing except it was in a room going into a mine shaft and made a weird noise... This place scares the **** out of me!!!
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Stay away from tunnel of dead
# Feb 21 2007 at 2:39 PM Rating: Decent
13 posts
This place scares me to death! My friend took me to get the magical skull needed for the sub-job quest. He left me at the entrance and the sirens were going off at diffrent times. What do the sirens mean?
Mining in Gusgen Mines
# Nov 22 2006 at 5:02 PM Rating: Decent
2 posts
For those of you who wish to mine here, I've got some general information.

Level (to avoid aggro from regular mobs): 50 (beware of the sound detection of Foul Meats 'til the upper 50s, so Sneak isn't a bad idea)
First possible level: 20 (keep Sneak up with WHM or else; even then, Feu Follets and Spunkies can still detect by magic and sight)
Number of Mining Points: 15
Detection: 90% sound; 10% sight/magic (Bomb-types)
Goldsmithing-supported finds: Copper Ore, Zinc Ore, Gold Ore, Silver Ore.
Smithing-supported finds: Copper Ore, Tin Ore, Iron Ore, Darksteel Ore.
Findings compared to other mines
Zeruhn: Obviously, you're bound to find better ores in Gusgen compared to this place. There are more RMTs roaming in Gusgen, which can lead to frustration. However, it's shameful to see level 75s running around going on killing sprees to get Zeruhn Soot. Best strategy to use here in order to make money early on: take a low-level character, make sure Signet is up, and level it to level 10, using Field gear to mine. The Conquest Points are a bit of a help, as well as the prices of Zeruhn Soot (which practically every mob in Zeruhn drops) in stacks. If your Goldsmithing and Smithing are to a decent level, this can be a nice place to obtain Brass, Copper, Tin, and Iron Ingots. Silver drops too occasionally to be worth much. Darksteel is a rare, rare find, unlike it is in Gusgen.
Palborough: Don't even try to mine in Palborough. There may be some RMTs roaming in Gusgen, but this place is never an alternative. Too much commute to different mining points. Besides, you might mistake a Mythril Seam for a mining point. And that just grinds your pickaxes.
Oldton Movalpolos: From my experiences, this place is better if you pass the aggro avoidance level of 60 and have a level of Goldsmithing over 50. Otherwise, stick to Gusgen. Rares in here are less common than in Gusgen. I rarely got Darksteel in Oldton, but I've walked out with nine Darksteel in one run with Gusgen.

Summary: Gusgen has a tendency to have an RMT or two, but that's why we have GMs on-call. I've only called one once and he eliminated the threat. I can safely say that it has the highest tendencies to let some Darksteel be found, but, like I said, get rid of RMTs whenever possible! I've found that certain hacks can make your mining findings horrible! I didn't think it was possible, but breaking five pickaxes in a row with complete Worker equipment... not so much fun.

I didn't bother to show my comparison to Yughott Grotto, because I didn't spend enough time at Yughott. I didn't find anything of value at Yughott, so to speak. Basic finds, without any rares in a good, long period of time.

With full mining equipment and maxed-out inventory space and the ability to successfully synth all ores here (other than Tin and Pebbles, your throw-away-ers), you can take in eight stacks of pickaxes and three stacks of Fire Crystals and walk out three or four hours later with 250k+ worth of ores. Seeing as though I've come so far in the mining world by myself, I'm proud of such a profit.
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gusgen mines
# Jul 26 2006 at 7:59 AM Rating: Decent
**
407 posts
if ya go to hume forums theres a massive forum with people debating on what happened down there my favourite theory is that rather they hid people down the mines in bastok V sandy war or the mine had a collapse thats why the mobs have names like crushed or injured just a guess but might be true who knows
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map
# Feb 05 2006 at 10:49 AM Rating: Decent
11 posts
Where is the map seller of this place?
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RE: map
# Feb 12 2006 at 8:37 AM Rating: Decent
1 post
You have to do the quest "A forman's best friend" to get the map.
mining
# Jan 18 2006 at 5:59 AM Rating: Decent
17 posts
just a quick question can any1 give me pos's on mining points cause gold ingots sell for 2.2m a stack on Lakshmi and i need 2 make them for goldsmithing i ran around for ages and couldn't find anything ; ; except 2 people standing in the 1 place for hours any info will b great ^^ thank you


Edited, Wed Jan 18 05:01:25 2006
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RE: mining
# Apr 17 2006 at 7:37 AM Rating: Decent
10 posts
Map
# Nov 29 2005 at 12:28 AM Rating: Decent
*
97 posts
found it :)

Edited, Tue Nov 29 01:27:34 2005
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Map
# May 22 2008 at 8:16 PM Rating: Default
Avatar
37 posts
No DRG for party, camp spot site with 30 dmg, but is it for 20 like 30 dmg when you no hit be it for dd, for 30 dmg instead? or half is 10 for 20 dmg?

Can anybody please translate this sentence? I think this guy was drunk or something. :)
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Ooze
# Nov 02 2005 at 1:19 PM Rating: Decent
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377 posts
Does Rancid Ooze really have a decent slime oil drop?
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Bastok Mission 2-3
# Oct 05 2005 at 6:39 PM Rating: Decent
*
221 posts
Just pwnt blind moby today, pretty easy with my lvl 32 mnk self, went to the yellow hp though, that scared me, the dog didnt agro though ^^.

ANYWAY BACK TO THE POINT:
this place has always creeped me out/interested me ever since eco-warrior quest, when i saw the ghost kid float around, kinda freaked me out, lol

NOW, info on this place was lacking, so thats why i didnt skip 2-3:
SLIGHT BACKSTORY SPOILERS:









ALIGHTYTHEN,
1) Sandorian Priests have been performing exorcism rituals (tele-hola quest?) on the mines.
2) Acording to everyones favorite presidental aide, Lucius (and cid, he was there to...), gusgen has some sort of magical importance
3) Glucolite can only be obtained from Gusgen, glucolite is a rare meatle with unknown props., and you obtain it from a pool of water, which happens to be where ghost NMs spawn...

MY THEORY BASED ON THIS: glocolite is formed by the crystal line, (those offshoots of the tele crags) which just so happens to be running underground a couple meters from gusgen, the glocolite can re-animate dead tissue... which is why the dead in gusgen didnt stay dead,

ANYWAY that is just my theory...

Theres always the "Moria Theory" to, they dug up the balrog ^^ lol


Edited, Wed Oct 5 19:57:28 2005
____________________________
....
#Cuellandar, Posted: Oct 13 2005 at 6:16 PM, Rating: Sub-Default, (Expand Post) I swear, if someone uses the word "theory" in the wrong context again, I am gonna /slap them all the way to scientific purgatory and back again! What you just did is create a hypothesis.
RE: Bastok Mission 2-3
# Oct 06 2005 at 10:20 AM Rating: Decent
48 posts
Ok where did you find this knowledge to get a theory? All I knew was I nearly had a heart attack while doing the Holla quest.

I'm in Gusgen. Friend just died and hp. If I die I delevel. I'm WHM so I can Sneak and Invis around til I get out.

I see Juggler Hecatomb. (Someone told my the he was a HMN >.>) I think.. Oh nice... and carry on.

I turn the coner into a dead end. And I see a ghost at the end standing on the buffers (Hume one not a mob).

At that instant the sirens go off.

I wasn't told this would happen. It's about 1am in the morning, (Real life time) and I was scared out of my mind.

Also another ghost appeared (Hume one not a mob) but he was on the ceiling...

First thing I did was smack my speaked in hope of hiting the off button. Instead I knocked the power cable out. >.>

Anyways I escaped and never went back... til I had to finish off my mules Deathbringer quest. >.>

By the looks of it something horrible happened in Gusgen by the number of ghosts there. But does anyone know what happened in Gusgen?

Quote:
Theres always the "Moria Theory" to, they dug up the balrog ^^ lol


Two things.

1) "Moria Theory"? Whats that?
2) Balrog? Who or what is that?
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RE: Bastok Mission 2-3
# Feb 17 2006 at 11:14 AM Rating: Decent
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132 posts
Moria Theory/Balrog = Lord of the Rings (The Fellowship).

Get out from under your rock.

=P
Just kidding. XD
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Gusgen history
# Sep 27 2005 at 2:01 PM Rating: Decent
48 posts
There are a alot of places in this game that intrest me alot. I want to find out as much as I can from quests but most I can't do. Like the MNK AF and the Eco-Warrior. I was wondering could someone tell me the whole history and information about this place.

Like why are there ghosts here?(NOT the mob ghosts) Why do Sirens go off during the night?

Also if anyone has information about and other Dungeons (Maze of Shakhrami, Attohwa Chasm etc.) Could they give me more history lessons or tell me quests to do to find out more? ^^;
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sucks
# Aug 31 2005 at 1:17 AM Rating: Decent
29 posts
This place sucks to die in as a BST with reraise
-.- Im lying there dead now waiting for someone to whipe 2 nearby skeletons, IMO you should be revived with 100%HP of course in a weakened state.
Im ******* unable to raise myself w/o dying Ill get aggro at once >.<
Oldton Movalpolos
# Mar 16 2005 at 3:21 AM Rating: Decent
6 posts
can anyone tell me where the zone to Oldton Movalpolos is, i'm having trouble finding it.
Thanks :)
RE: Oldton Movalpolos
# Apr 26 2005 at 12:46 PM Rating: Decent
*
117 posts
when you get into gusgen, just take every right you can, right right right right, an you'll zone to Oldton
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RE: Oldton Movalpolos
# Mar 16 2005 at 3:32 AM Rating: Decent
6 posts
found it in another thread, but just in case you want to know

If you have CoP you can enter from N. Gustaberg at K6 or J6

:)
Oldton Movapolos
# Mar 16 2005 at 3:20 AM Rating: Decent
6 posts
double post sorry :)

Edited, Wed Mar 16 03:31:25 2005
#chilliwacked, Posted: Mar 13 2005 at 5:09 AM, Rating: Sub-Default, (Expand Post)
Small opening
# Mar 02 2005 at 2:01 PM Rating: Decent
46 posts
I was recently exploring the mines and happened across a ??? at location G-7 on the bottom most map near the north-west corner. When clicked it says "There is a small opening here". I've tried to mine it with a pickaxe but it says that I can not even mine it open or something along those lines.

I thought it was the ??? for the teleport holla quest but this is farther north than the holla one.

Any ideas?
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RE: Small opening
# Mar 04 2005 at 6:39 PM Rating: Decent
2 posts
This ??? Small opening is for Monk AF1.
RE: Small opening
# Mar 07 2005 at 9:17 AM Rating: Decent
46 posts
Ok cool, thanks for the info!
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RE: Small opening
# Mar 04 2005 at 6:39 PM Rating: Decent
2 posts
>.< Double post

Edited, Fri Mar 4 18:39:09 2005
storyline
# Jan 08 2005 at 7:13 PM Rating: Default
*
157 posts
The only thing I ever heard that was storyline for this place was the following from a role-play with a fellow elvaan:

*namecensored*: Those greedy humes dug too deep...they uncovered something.
Eiyoko: What did they uncover?
*namecensored*: Let me know when you find an answer to that.


Can anyone tell me the storyline behind these mines? Anyone?
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RE: storyline
# May 19 2005 at 10:03 AM Rating: Decent
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221 posts
The tele-hola, mnk AF1, and Bastok mission 3-2 probably say some things about it... if i get mnk or rng to lvl 35 im going to do mission 3-2 and mabye find out why there is some ghost of a 5 year old kid in the room for the eco-warrior quest...
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....
RE: storyline
# Jan 30 2005 at 2:48 PM Rating: Decent
First of all there is an Elvaan child ghost there, not a Hume. My guess is do the demand of metal ores in San d'Oria and real lacking or a mine, they made Gusgen, but something went wrong. But that's just my theory.
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Oldtown Movapolis - Gusgen
# Jan 01 2005 at 9:42 PM Rating: Decent
22 posts
Lol I was looking for Magicked skulls for one of my friends when out of the blue I zoned. I was kinda like what the crap cause I thought I was just going to run into a wall. So I ran around on my 44 samurai
listening to the kewl music^^ ,but then I saw a goblin that was EP to me and my friend wanted me to keep looking for the skull so I left. I had a good time in there while it lasted ^.^.
Mining Maps
# Nov 26 2004 at 12:22 AM Rating: Decent
1 post
Does ANYONE have a valid link to a site for Mining Points? Please Post =) thanx
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RE: Mining Maps
# Dec 24 2004 at 8:38 AM Rating: Excellent
5 posts
here's a site that may be useful for your point search needs:

Points.

Edited, Fri Dec 24 08:55:29 2004
Key?
# Nov 20 2004 at 4:28 PM Rating: Decent
10 posts
Anyone know what mobs in here drop the key? Or do all of them have a chance of dropping it. I'm probably going to do RSE here.
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RE: Key?
# Apr 06 2005 at 7:48 AM Rating: Decent
I dont know if this is correct for sure but i heard the Fue Fei <-( not correct spelling)things drop the key. They are one of the bomb familes down there other then spunkies.
i tried getting key off them myself havent killed to many but no li\uck so it will probally take you a little if it is true that they are the ones who drop the keys.
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location in highlands
# Oct 11 2004 at 2:50 PM Rating: Decent
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155 posts
Does anyone know the location in the highlands where the entrance to the mines is by chance???
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RE: location in highlands
# Oct 19 2004 at 9:52 AM Rating: Good
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Entrance is at (L-7).
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Siren
# Oct 03 2004 at 6:30 PM Rating: Excellent
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148 posts
I found the sirens to be a regular thing that seemed to happen once a night at exactly 2:00.
I heard a rumour that it's the mine doors closing for the night.
The ghosts are really cool, I heard a woman scream, thinking it was someone fighting and dodging a hit (like it sounded) I turned round to look and there was nothing there, the children seriously freak me out though ><
Word of advice for early miners pre-level 40
DON'T MINE HERE!!!
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RE: Siren
# Dec 19 2004 at 10:03 PM Rating: Decent
1 post
The siren of which you speak activates 2 NM's, One spawns where blind moby is, and the other is directly across the map, Both are ghost type. I had trouble soloing these at 50, but the can be done.
RE: Siren
# Feb 13 2005 at 12:41 PM Rating: Decent
Scholar
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84 posts
It actually spawns more then just those 2.
There is also a few on a diff part of the map...
If your smart enough you don't need me to
tell you where that is. So don't ask!
Go wondering around... You'll find 'em!
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HUH?
# Sep 21 2004 at 4:12 AM Rating: Default
3 posts
Yes, it is a CoP area. It says "Unable to enter area. Expansion not registered"
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RE: HUH?
# Sep 21 2004 at 3:47 PM Rating: Decent
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This is a Rise of the Zilart area, not CoP, I have been going to Gusgen Mines for near a year now.
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RE: HUH?
# Sep 27 2004 at 12:37 PM Rating: Excellent
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414 posts
I believe quezac meant to reply to paoa's question about the CoP zone inside of Gusgen Mines. That zone is not accessible unless you have the CoP expansion, yet it will look like you can zone into it.

There are several areas around the world now that have these "new" entrances.

-t
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RE: HUH?
# Jul 09 2005 at 4:04 PM Rating: Decent
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Yep, I'm pretty sure he meant Oldton Movalpolos.
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HUH?
# Sep 12 2004 at 10:27 PM Rating: Decent
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553 posts
Well i was mining here, (first time) and i ran into a zone, that i couldnt zone into... it said i couldnt enter the next area or something.. anyone know waht this means? does it have somethign to do with CoP?
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RE: HUH?
# Sep 20 2004 at 8:31 PM Rating: Decent
1 post
Yes this is the entrance to Movalpolos a new zone in CoP. With the update you can now see this on your region map.
LVL
# Sep 03 2004 at 11:40 AM Rating: Decent
1 post
When Can i mine here im lvl 42 drk can i do it?
RE: LVL
# Apr 06 2005 at 7:52 AM Rating: Decent
i am going to agree with jaruu. I was a lvl 44 whm when i first tried to mine there. It was safe enough if u feel like casting sneak thousands of times. but then i lvl'd pld to 51 and nothing there aggros me other then the evil NM's of course. ( I dropped down the one whole and the one juggler NM killed me like i wasnt there so be careful event at 50+ )
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RE: LVL
# May 22 2005 at 9:22 AM Rating: Decent
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I can move around gusgen and shakhrami without getting any aggro at level 45, only NMs are high enough to aggro me.

I still haven't found a way to walk out from the back area of gusgen though, so may yet be something i haven't seen.^^

Edited, Sun May 22 10:28:58 2005
RE: LVL
# Sep 14 2004 at 6:26 PM Rating: Default
6 posts
I think the best time is lvl 50. You shouldn't get much if any aggro. Or if you sub a Whm and use sneak, that should help alittle.
ghosts!
# Aug 29 2004 at 12:52 AM Rating: Default
I hear that there are ghosts and such in these mines. Anyone care to send any pics? Or a map of Gusgen?
mining point map
# Aug 25 2004 at 6:27 PM Rating: Decent
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142 posts
can someone please post a map of mining points. the one given in this thread is broken.
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Concerned Individual
# Aug 22 2004 at 2:52 PM Rating: Decent
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1,603 posts
Gusgen freaks the living crap out of me. I do not like these mines at all. Not once have i gone there and made it out alive. When i was doing my sub job quest a high level was helping me get the skull, and then he logged on me before i even got that stupid skull. So he left me alone to die, which happened like 30 seconds later. Lucky for me a group of level 40's farming for keys just happened to have a skull, so they invited me, i casted a lot and got the skull =) and just to think. i have to go back there for my RSE and mission 3-2 for Bastok. Oh and did i mention eco-warrior? hahahahahaha....can someone plz explain to me how in the **** to complete that quest when the jellies (not nm's) can wipe out your entire alliance with it's aoe attack?
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RE: Concerned Individual
# Aug 22 2004 at 4:27 PM Rating: Decent
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you dont have do DO 3-2 ... just trade crystals to go strait from 3-1 to 3-3 and trust me ... 3-3 is alot harder than gusgen ...
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RE: Concerned Individual
# Aug 22 2004 at 6:06 PM Rating: Decent
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1,603 posts
hmm. interesting. but I think i'll do 3-2 anyway in gusgen. I always like a good challenge, and never turn down an opportunity to put another NM notch on my belt. Blind Moby...here I come!!
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Cermet door
# Jul 28 2004 at 3:48 AM Rating: Default
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294 posts
Whats the deal with the cermet door? is that part of the eco quest? May be a noob question, I know, but I've never done the Bastok eco.

Art.
RE: Cermet door
# Aug 13 2004 at 10:09 AM Rating: Excellent
Scholar
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157 posts
ArtsFalcon wrote:
What's the deal with the cermet door?
There's a strange apparatus behind it. (To find the apparatus, go through the first door on the right, then head to (J-6) and walk through the wall)

Trade this apparatus an infinity core and a yellow chip to get a surprise. This will cost 21000 gil at the very least and you may end up with a single earth cluster so use at your own risk.

Related Threads:

Arcane Flowerpot!

Are you familiar with the strange apparatus?

Edit: For clarity


Edited, Fri Aug 13 11:11:58 2004
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RE: Cermet door
# Sep 08 2004 at 8:08 PM Rating: Decent
*
158 posts
Can some1 post the Mining location's for the Gus. Mine's, plz.
Hello I hunt the Strange Apperatus's. I know of 11 total. I can not get to 2 of them. One being in the Eldieme Necropolus.
Do you have any insite??
Oh & yes i do now how to operate these machine's. ;->
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RE: Cermet door
# Aug 07 2004 at 2:32 AM Rating: Default
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heh aye, that "Cermet" would be the npc to talk to for the echo warrior quest lvl cap
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RE: Cermet door
# Aug 22 2004 at 7:54 AM Rating: Decent
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mm nope, its for the Strange Apperatus, some people say it is a higher level synthesis machine, some say that a notorious monster comes out from it, but it has nothing to do with eco warrior im sure of it
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weird
# Jul 18 2004 at 4:40 PM Rating: Decent
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I heard a rumor from a friend that theres an NPC in here that tells you of your "mining skill" can anyone confirm this?
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RE: weird
# Jul 26 2004 at 3:05 PM Rating: Decent
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It's a rumor. While there are certain items that can increase your "mining skill", it is never at any more than the set amount. It's not a hidden talent like chocobo digging supposedly is.

Edited, Mon Jul 26 16:06:47 2004
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Spooky spawning
# Jul 10 2004 at 6:13 AM Rating: Decent
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I absolutely love the little ghosts in Gusgen. I was there helping a friend with a Magicked Skull when I had ventured further into the first floor for the first time. Saw the ghost towards the back, heard the giggle... Ran in that room on the left-left of the map on the first floor (NM spawn room) and heard a noise. I loved that spooky stuff, kept looking for more, but at that time I didn't know about going straight and into the middle room of the first floor down them steps.

Later I found that middle room, but luckily I leared not to go past the doors cause everyone says there's mobs around level 50 in there.

Anyway, onto the point of this! There's a lot of ghost NMs in Gusgen, and does anyone know how they spawn? Random? Timer? Etc. I'm looking to risk my life against one of them =D

Oh and I must add that I LOVE the sirens that are heard occasionally in the mines, why? Because I'm a Silent Hill fan, and sirens are awesome after having played that game/series ^_^

Edited, Sat Jul 10 07:14:01 2004
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RE: Spooky spawning
# Aug 10 2004 at 3:13 PM Rating: Decent
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from what I have been told, if you hear a siren, a NM has just spawned, or is about to spawn. Haven't gone very far into this mine yet cause my level is not high enough yet, so don't know for sure if this is true.
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RE: Spooky spawning
# Jul 13 2004 at 7:44 AM Rating: Decent
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Oh god, I hated all that spooky stuff the first time I went in there looking for RSE. It was bad enough that I didn't have a map, any idea where I was going, nor was a high enough level to avoid all the mobs in there. Then I see these ghosts appearing and disappearing and giggles and sirens and all kinds of freaky stuff. Ended up dying after a Wight aggroed me while I was healing.

Went again today to mine, siren went off while I was exploring one of the off passages, Crushed Krause appears... I'm like... "Oooh NM, how strong can it be?" without remembering how useless a dagger is against a ghost, especially when you can't position yourself for a well placed Sneak Attack to start the battle. Died again...

In conclusion... I hate this place.
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RSE Chest LOC
# May 17 2004 at 10:21 PM Rating: Decent
37 posts
can some one email me with the link to where the hest loc are i need them for my RSE

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RE: RSE Chest LOC
# May 21 2004 at 9:54 AM Rating: Good
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This site is a directory that has several maps that you can use for chests AND coffers, including gusgen mines.
http://www1.neweb.ne.jp/wb/ales/map/
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Mining
# May 17 2004 at 1:13 PM Rating: Decent
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Could some one make a map with all the points marked on the map and then post it please? it would be very helpful ^-^
RE: Mining
# May 21 2004 at 9:49 AM Rating: Default
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For mining check out this site: http://gulif.abz.jp/ziq_saikutsuk.html
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Lvl not to aggro
# Apr 23 2004 at 10:14 PM Rating: Default
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At lvl 50 i only aggro the bomb at the very lowest lvl..easy prey...and sometimes they check Too weak :)
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Navigating the mines
# Apr 16 2004 at 1:42 AM Rating: Excellent
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This is a post I wrote in the main forum, but I noticed there weren't any similar directions here, so I hope this is of some help to people.

The lever doors work on the system where when one is opened, the others are closed. There can only be one lever door open at a time.

If you're at the first set of doors. The western door and eastern doors are linked through a passageway. An easy way to get to this passageway (it goes through the 'main cavern', but you're above it and you can't get down or go up) is to head to one of the doors and then try to stick east/se or west/sw, depending on which you're coming from. You can't get to the center door from the west and east doors - unless you drop down a hole, which I'll talk about later. If you're at the center door and the center door is closed, then you have to go down into the 'main cavern' and to the second set of doors.

If you're at the second set of doors. These are a little easier as they're all linked. That means you can go back up to the center door of the first set of doors to check if it's open (if so then you're home free). If it's not, then you have to head to a western/sw room. Easiest way is to go through the west door, then stick westerly - you'll curve around and come sw eventually into a room. This room has a big hole in the middle. Drop down and you'll end up in the 'AF/Juggler' room, which is actually a part of the first set west/east accessible place. That means that you can head back up and around and try the first set of west/east doors again. If these are closed again (this is when you swear mightily), then you can drop down that hole I was talking about. This hole is located on the north side of the ne room and it's difficult to see, so run around and keep your eyes open. This will drop you to a spot behind the second set of doors again. So you can repeat the wonderfully fun process all over again. ;)
RE: Navigating the mines
# Aug 12 2004 at 2:01 PM Rating: Decent
Ugh... I was stuck behind these doors on my way out of Gusgen after touching the ??? for the Teleport-Holla quest. I kept sneak up and eventually heard people fighting on the other side of the door. I called out to them and they were kind enough to pull the lever and let me out!
Mining
# Mar 30 2004 at 7:42 AM Rating: Decent
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I started mining and have the Worker's Tunica and Gloves, but the Field Boots still. Can anyone post a link or a pic of there map where they found mining points? i cant seem to find any in 1 hour or running arround with sneak/invis. ^^
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aggro
# Mar 22 2004 at 10:51 AM Rating: Decent
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at 44, some wights and banshees were still easy prey, so i'm guess the mobs deeper will still aggro a 44+
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aggro
# Mar 08 2004 at 7:34 PM Rating: Decent
25 posts
Anyone know what the min level is to not get aggro'd on the second and third levels of the mines?
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RE: aggro
# Mar 24 2004 at 5:07 AM Rating: Decent
44 posts
Level 49 or 50.

At 47 the only thing I get aggro by are Feu Follets. Even though some Ghasts and Gallinippers are Easy Prey.
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Gettin out
# Feb 25 2004 at 12:20 PM Rating: Default
Mobs who have dropped keys for me

Shrooms behind the lever doors
Wendigo
Wight
Banshee
Thunder Elemental


Anyone how you get out of the Lever door area without having someone from outside open them again?
mine
# Feb 23 2004 at 11:27 AM Rating: Default
i'm struggling with finding a mining point guys.... any tips?
Chests
# Feb 16 2004 at 12:03 AM Rating: Decent
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So what's in the treasure chest?
RSE
# Feb 02 2004 at 7:33 PM Rating: Default
does the cheast spawn in the second map?
RE: RSE
# Feb 16 2004 at 12:07 AM Rating: Decent
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map
# Feb 02 2004 at 4:19 PM Rating: Good
You can get the map from "A Foreman's Best Friend" quest:

http://ffxi.allakhazam.com/db/quests.html?realm=&fquest=11
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