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Outer Horutoto Ruins  

Type: Dungeon
Region: Sarutabaruta
Min Level: 5
Max Level: 90
Connected Areas:East Sarutabaruta
West Sarutabaruta
Quests for Outer Horutoto Ruins
Mobs found in Outer Horutoto Ruins
Items found in Outer Horutoto Ruins

Overview
Zone TypeDungeon
RegionSarutabaruta
ExpansionOriginal
Level Range5 to 90
Entry RequirementNone
EscapeEast Sarutabaruta
Activities
Weather
Fellowship NPCYes
ChocoboYes
Final Fantasy XI
Wikibase™
Areas

Description

Beneath the grasslands of Sarutabaruta sprawls the catacombs of the Horutoto Ruins. Above ground, the entrances to these ancient tunnels are found within the giant, tree-like towers scattered across the savanna. The tunnels, rooms and caverns within are home to goblins, bats, beetles, skeletons and numerous other monsters.

Nobody really knows the purpose of the Horutoto Ruins, though a magical energy continues to emanate from their depths.

Points of Interest

  • Two notorious monster cardians for the mission The Jester Who'd Be King can be found at G-8 on the second map.
  • A trio of lower level notorious monsters can be found in the Lilac Tower.
  • Several lower level cardians can be found in the Lilac Tower.
  • Higher-level cardians can be found in the Amaryllis Tower.

Maps

The Horutoto Ruins Map is obtained from the quest Glyph Hanger.

Map 1 Map 2 Map 3 Map 4 Map 5

Treasure Chests

Treasure Items

Screenshots from Windurst Woods:

This page last modified 2009-09-16 20:00:10.

Updated: Thu Jul 21 22:01:04 2011

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Map
# Mar 10 2008 at 6:23 AM Rating: Decent
*
140 posts
A picture of the Tower locations would probably be nice for a lot of players who r being tightwades(me being 1 of them) because of RMTs raising prices on varies items...
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Moth Axe
# Sep 10 2006 at 12:11 PM Rating: Decent
3 posts
Found one in a chest.....
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Intimidated
# Aug 31 2005 at 2:26 PM Rating: Decent
*
110 posts
I also noticed that some of these Cardians were intimidated by a Dark Knight's presence. Holy-type mobs?
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Intimidated
# Jul 16 2006 at 3:22 PM Rating: Decent
**
332 posts
Quote:
I also noticed that some of these Cardians were intimidated by a Dark Knight's presence. Holy-type mobs?

as ReeceBismarck said(sry to repeat), there arcana, so ur Arcana killer takes affect, like a pld vs undead
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god idk
RE: Intimidated
# Dec 23 2005 at 3:51 PM Rating: Decent
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61 posts
They are Arcana.
spawn point?
# Jun 12 2005 at 5:18 PM Rating: Default
7 posts
Does anyone know where the black slime spawn in here? Or even if it is in the one with the cardians or what? I am really lost and need help.
Ruins
# Feb 19 2005 at 10:29 PM Rating: Excellent
Scholar
16 posts
Being from Windie of done alot of spelunking around the towers just as a curiosity. Since there are six towers Ill list them as Upper, Middle and Lower, since well thats the order :3

In the East Saru area Upper Tower, there are three NM spawns, Doppelganger Dio, Gog, and the Bomb King. There is also a Magical Gismo door located behind a false wall.

The Middle Tower is used in Windurst Mission 1-1. Behind a cracked wall you can go lower into tunnels and find the Mahagony door. Further down it leads to three mage gate, which is connected to Rank Three Missions and above. If you keep going straight you'll end up exiting the Middle Tower in the West Saru area. Also treasure chest spawn in the tunnels below the tower. I got a key from killing the weaker slimes once.

The Lower Tower is a square and is used for Windurst Mission 1-2.


In the West Saru area, the Northern tower opens up to a large room with lots of low level gobs and bats. To the left of the tower entrance, along the wall there is a cracked wall that leads further down. This tower area is pretty straight forward and youll end up running into a large cavern room with lots of Ghouls and Black Jellies. If you walk against the back wall youll find that part of it is fake and is actually another tunnel. Down this tunnel there is a cerment door and large machine which asks for a Password, an Infinity core, and an Elemental chip. Upon asking some higher level associates (whether true or not) I was told it was used to make random items.

The Middle tower is the exit from the other system.

The Lower tower is full of varying level cardians. They range from Two of, all the way to Ten of, as well as some higher level Weapon class monsters further in the back behind a few cracked walls. Further back is a Magical Gismo door used in another of the higher rank missions.

Hope this helps anyone running around these areas.
>.>
# Feb 08 2005 at 9:13 PM Rating: Decent
**
452 posts
yeah i took my lvl 40 smn i here to get my revenge for these **** cards but i want to go deeper where do i go



kill the cardians
kill the bats

n00b power
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bad luck
# Jan 27 2005 at 5:19 PM Rating: Decent
Scholar
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232 posts
went into the north most tower in the east, thought oh cool free xp (lvl 13 rdm) kill all the cards, last room I check I see this guy standing their. Realize it's not friendly but by this time 120hp gone, door shuts instantly I open it take 2 steps out and fall on the ground. Just my luck it was dio standing their. was considering taking my lvl18 monk back their and get some revenge but after seeing these posts and his lvl I don't think I will waste the xp.
Strange Apparatus
# Sep 10 2004 at 2:16 PM Rating: Decent
4 posts
I found a "strange Apparatus" deep inside the NW tower of West Sarutabaruta, anyone know what it does?
RE: Strange Apparatus
# Feb 04 2005 at 4:24 PM Rating: Decent
Scholar
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842 posts
arcane flowerpot
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RE: Strange Apparatus
# Feb 03 2005 at 11:38 PM Rating: Decent
**
313 posts
Quote:
I found a "strange Apparatus" deep inside the NW tower of West Sarutabaruta, anyone know what it does?


You trade a Purple Chip and an Infinity core to it, and you have the chance to get a variety of things. I don't have a link offhand, but do a Google search.
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ruins
# Sep 09 2004 at 10:37 AM Rating: Decent
Scholar
49 posts
Where is the NM tower...??? anyone know?
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lilac tower
# Sep 06 2004 at 7:28 PM Rating: Decent
25 posts
in the lilac tower, you know how there's that cracked wall, once you go in it theres like 2 cardians, and then a door? (i think it's called "magical gizmo" or somethin like that) how do you get past it? is it for a quest/mission? if so, what one?
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Cards
# Aug 08 2004 at 4:44 AM Rating: Good
Whats the use of cards?
RE: Cards
# Feb 01 2005 at 8:15 PM Rating: Decent
5 posts
When you hold a card in your Items, for example, a Seven of Coins, the Seven of Coins Cardian will not attack you.
RE: Cards
# Feb 03 2005 at 11:44 PM Rating: Decent
**
313 posts
This is true, but it will attack you if it sees you resting whether you have the card or not. I tested this, ^^
Also, if you attack a cardian to which you hold the card, other cardians will still link. If you hold the card of the other cardians, as well, if they are WHM cardians, or have a healing spell, they will heal the cardian you're attacking, but they will not attack you, and when you kill the cardian you attacked, they will ignore you.

Edited, Thu Feb 3 23:47:33 2005
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Cardians?
# Jul 15 2004 at 2:10 PM Rating: Decent
Scholar
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456 posts
Anyone know how to get to the stronger Cardians? I only see 2's and 3's in the northeast tower, but I heard you can go deeper in that tower... any idea how? Or are the stronger cardians only in the southwest tower's ruins?
RE: Cardians?
# Aug 17 2004 at 4:38 AM Rating: Decent
15 posts
The higher Cards are in West Sarutabaruta's Southwest tower. The deeper you go, the tougher they get. practically each room is a level up.
3 stone doors
# Jul 07 2004 at 6:24 PM Rating: Decent
*
176 posts
To the person who wanted to know the Lilac tower thing.

The baloon you saw was in a room where 1 of 3 NM's COULD possibly spawn. Note that you should probably be around lvl 35 before trying to hunt here, as the Doppelgangers will rip you to shreads. Bomb King is the other NM, he is a little bit easier, but not too much. The rooms with the 3 of coins (etc.) are crap rooms in my opinion. 3 rooms spawn NMs, if no Nm, a baloon spawns instead :D. (Please note that i only have EVER seen Doppelganger Gog, but other poeple i know have seen and beaten the other 2, and died to them also :P)
Best place to farm
# Jun 30 2004 at 4:17 PM Rating: Decent
Scholar
22 posts
This so far has been my best place to farm. ive tried Ghelsba,Palborough,and many other places. This so far has been my best. U should definitly farm here if your low on gil.

Server:Caitsith
Job:Dragoon 13/White Mage 5
------
Me-dude WAR/WHM sux.
n00b-watch i can solo a Orcish Grunt.
n00b was defeated by the Orcish Grunt.
Me-why did you heal it?
n00b-i was hurting it (sorry if this pt was different then my other posts,bad memory ^^)
Best place to farm
# Jun 30 2004 at 4:15 PM Rating: Default
Scholar
22 posts
This so far has been my best place to farm. ive tried Ghelsba,Palborough,and many other places. This so far has been my best. U should definitly farm here if your low on gil.

Server:Caitsith
Job:Dragoon 13/White Mage 5
------
Me-dude WAR/WHM sux.
n00b-watch i can solo a Orcish Grunt.
n00b was defeated by the Orcish Grunt.
Me-why did you heal it?
n00b-i was hurting it (sorry if this pt was different then my other posts,bad memory ^^)
the Cave
# Jun 20 2004 at 4:44 AM Rating: Decent
16 posts
The cave that can be seen in West Sarutabaruta near the far western tower... I've heard rumors that it's an exit from Horotoro somewhere. Is this true? Where does it lead from? My exploratory curiousity is currently obsessed with the goal of standing in that cave opening for a triumphant photo.

I've gone deep into that western tower (lvl 41) and end up getting jumped by the Tens (cardians) every time before I can go invisible, so I dunno what that last magic door leads to.

Edited, Sun Jun 20 05:48:04 2004
RE: the Cave
# Jan 28 2005 at 9:46 AM Rating: Decent
Scholar
*
187 posts
The cave exit is a shortcut from deep down inside. So instead of having to go all the way back through the ruins, this tunnel takes you right outside. It has nothing to do with a BCNM (that i know of) I used this tunnel once i finished a quest here.
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RE: the Cave
# Oct 27 2004 at 7:58 AM Rating: Decent
5 posts
I think that is the exit to the BCNM in Giddeus
RE: the Cave
# Jan 24 2006 at 4:38 AM Rating: Decent
7 posts
read below it's an exit from deeper in i was mistaken about the BCNM i used it about the same time we did the quest, u prolly will too, but it is by coincidence

Edited, Tue Jan 24 03:45:09 2006
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Many stone doors..
# Jun 11 2004 at 12:59 AM Rating: Decent
23 posts
I have a question for all you Windurstians. I recently ran through East Saruta and noticed that no one goes to the little tower way in the north, so I went there myself. Only level 2 and 3 cardians as far as I saw, and one balloon. This one is the Lilac Tower, it is just a hallway, with four sets of two parallel stone doors on the east side and 3 sets on the left side with a cracked wall, which went to a magical gizmo gate that I can probably only open if I'm from Windy :/

I asked a rank 6 Windurstian and he said it was involved in no missions, but that an NM spawns inside one of the rooms randomly. There were two other people there at the time, but they didn't speak english. They did however keep running back and forth, opening the doors and looking inside, fighting a mob if there was one. I began to think maybe only one mob spawns in any one of the rooms at a time? But they were also only lvl 3 cardians and the one balloon. The two others were only lvl 30 WAR and lvl 24 WAR, both rank 3, so I still don't know what's there :( What is it that lies beyond the Gizmo gates and in those stone rooms?
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3 mage door
# May 17 2004 at 3:10 AM Rating: Decent
Scholar
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2,306 posts
if you are not level 40 and want to open 3 mage door you must have silent oils and prism powders on hand onceyou get past cracked door in room guarded by tier 3 gobs - boggarts and will-o-the-wisps pop there and they are sensitive to magic
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Ancient Magical Gizmo
# May 15 2004 at 1:03 AM Rating: Decent
22 posts
I assume that these are somehow used to open the "Magical Door"...but, can someone tell me exactly how this works? I tried hitting them all and trading different stuff to them...but no luck? BTW WHY IS WINDY SO FREAKING COMPLICATED?
Hehe...go Sandy
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RE: Ancient Magical Gizmo
# May 15 2004 at 1:37 AM Rating: Decent
22 posts
Also, do you have to be from Windy to use this and get thru the gates? If not, whats the secret?
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RE: Ancient Magical Gizmo
# Jun 20 2004 at 9:31 PM Rating: Decent
Scholar
16 posts
if that is the 3 mages gate.
there is a white, black and red circles infront of it.
Get a WHM, a BLM and a RDM to stand in the circles.
RE: Ancient Magical Gizmo
# Dec 26 2004 at 1:06 PM Rating: Decent
34 posts
the 3 mages gate can be opened by a blm,rdm,and whm or find someone from Whindy that is rank 4 or higher. They should have a key item called a portal charm that is used to open the mages door. I am a warrior and I have it. no mages needed to open the door. I think I got it when I finished rank 2 missions going into rank 3 or rank 3 missions going into rank 4. anyways I had to trade 1 rollanberry to the npc at the desk in heavans tower. she said she will remember me. when I got my next rank I went back to her and she gave me the portal charm. I can get behind the mages door to fight the wendigos or even get to the toraimarai canal without help. Only people from Whindy can get this.
RE: Ancient Magical Gizmo
# Jan 11 2005 at 2:58 PM Rating: Good
Scholar
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634 posts
Not quite true but close...

You can only obtain the portal charm when you are a Windurst citizen, but that does not limit it to only people who started out as Windurstians.

Any player who has not accepted a mission (as in they don't currently have one in progress) may change alliance for a fee. I've met several people who are Rank 6+ for all 3 countries.

This allows them to switch allegiance for special quests, etc.
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farming
# Mar 10 2004 at 2:43 PM Rating: Decent
8 posts
where do the bomb kings reside? I'm in the outer ruins from the north of sarutabaruta east, but all i can find is balloons. do i have to go deeper, or do i kill these off and then bomb kings spawn in their place?

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-various
Where are the Cardians?
# Feb 19 2004 at 1:35 PM Rating: Decent
***
1,571 posts
Can anyone supply directions to the higher level Cardians, i.e. Sevens and up? Not sure which Horutoto tower to look in.

Thanks!
RE: Where are the Cardians?
# Feb 11 2005 at 4:48 PM Rating: Decent
**
352 posts
If you enter the southernmost outer ruin in west sarta you weill enter a room with 4 2s and a room to the east with 4 3s from here go north west you will see 5s and 6s and then find the room to the north go east from this room and you should find a cracked wall. go beyond cracked wall and you will /panic at the higher level mobs and sheer number of them in a wide open room. Last time I was here I was level 40 and mobs were still /checking easy prey to decent challenge in this room. I didn't hang out long do to the aggressive nature of the cards but i am sure you can find everything up to jack in here.
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RE: Where are the Cardians?
# Aug 28 2004 at 12:38 PM Rating: Decent
15 posts
"Outer" and "Inner" refer to a bunch of different entrances. try the west sarutabaruta southwest entrance.
RE: Where are the Cardians?
# Mar 10 2004 at 5:17 PM Rating: Decent
13 posts
I cant find em either..been running around the Sarabutankees for hours and cant find the "Nines"...3 different sites say they are in Outer...I cant find em.../nervousbreakdown
Cardians
# Feb 14 2004 at 7:47 PM Rating: Default
They're not Canadians, they're Cardians!
There are rare items that are in the game, Cardian Cards. I think you can control cardians who correspond to the card...
SO, for Horutoto, I'm gonna get me a "4 of Sword" Card and beat some goblin **** ^-^
RE: Cardians
# Oct 27 2004 at 10:09 PM Rating: Default
***
3,581 posts
they don't stop aggro, or allow you to control them, or any of that *********

and, cardians and goblins do not spawn in the same towers.
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RE: Cardians
# Nov 07 2004 at 10:52 PM Rating: Decent
**
312 posts
Ok, if they don't do that, then what DO they do? Hm? you don't know? then SHUT UP!!!!
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RE: Cardians
# Feb 02 2005 at 2:25 PM Rating: Decent
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53 posts
Whatever they do.
isn't implemented, they are completely useless, but then again its a ever growing game.
Key
# Jan 25 2004 at 10:57 AM Rating: Default
What drops the chest key in there?
Ghouls
# Jan 21 2004 at 1:55 AM Rating: Default
Are ghouls a rare spawn in these ruins too? Im around lvl 28 and lookin for a place to get my friend a Magicked Skull, but Valk is too low chance and Gusgen has a lot of monsters higher level than me. (From what I can tell this place just has the cardians I have to be careful of) But do you ever see ghouls in here?
RE: Ghouls
# Feb 10 2004 at 7:17 PM Rating: Default
i think theyre pretty common i was just in there and there were a ********
RE: Ghouls
# Mar 03 2004 at 4:28 PM Rating: Decent
Scholar
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99 posts
Edit: BAH! I'm responding to the wrong post! See the last line of the next one.

Complete Guess: Isn't there a Windurst mission that takes them through a cracked door in Horutoto?

(no clue about this, I'm a Bastoker)

Edited, Wed Mar 3 16:30:36 2004
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RE: Ghouls
# Jan 26 2004 at 9:43 PM Rating: Excellent
Scholar
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119 posts
NW Tower in West Sarutabaruta. Go through the southern cracked wall. It's a straight shot to more ghouls than you shake a stick at. Seriously, Every single party in the dunes could come to this dungeon and not have to 'wait' for their turn on the next spawn. There is 2 corridors with 1-4 ghouls in them, down the Eastern corridor is a cavernous room to the north which typically holds ~8-12 Ghouls.

And yes these do drop the skulls :)

FYI The Combats in this dungeon Do aggro. There is a large cavern with many many Stink Bats and several Combats. If you catch aggro expect 2-3 combats and twice as many Stink Bats.


Now if Only knew what was through the Firmly Shut cracked wall down there :)

The Firmly Shut cracked wall is for mission 8-2 for Windurst.

edit spelling and info

Edited, Fri Jul 23 16:49:03 2004
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RE: Ghouls
# Jan 22 2004 at 3:56 PM Rating: Default
No, if you read his post, he says he's helping his friend get his magicked skull... HAHAHAHAHAHAHA
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RE: Ghouls
# Aug 26 2004 at 6:39 PM Rating: Default
Scholar
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69 posts
...... Good job buddy... Magicked skulls drop real easy in Valkurm, as well as all the other items
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RE: Ghouls
# Jan 11 2005 at 3:17 PM Rating: Excellent
Scholar
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634 posts
Yes - go to Valkurm Dunes with a THF with Treasure Hunter if you want an easy time of it. For an even easier time, have a RNG or BST with for Wide Scan (to quickly locate the ghouls).

I have helped a lot of people get their skulls while they noticed me in the zone and asked for help. I was often at the hidden beach killing leeches as RDM/THF - normally got a skull to drop within 3 or 4 ghouls.

The downside of course is that the undead only spawn at night in outdoor zones.

If you're really anxious to get it quickly, go to Gusgen mines with a high level friend. When they ask you to wait up by the zone, listen to them! I was helping people get theirs a while back and they kept coming down to watch (and get aggro and die) because they were 'bored'.

Hint for the newer players: when you really want help getting rare objects and ask for help - listen to their advice. It normally is really good. If you want to get keys for Kazham, etc - accept the help happily and don't worry that you won't get any XP being in a pt with a much higher level player than you. And most of all - when they ask you to stay out of the way (aka safe) please listen to them - not all higher levs have Raise. ^^

Edited, Tue Jan 11 15:23:24 2005
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#Anonymous, Posted: Jan 22 2004 at 1:40 PM, Rating: Sub-Default, (Expand Post) HAHAHAHAHAHAHA, ur lvl 28 and still looking for a magicked skull?
Ghouls
# Jan 21 2004 at 1:55 AM Rating: Default
Are ghouls a rare spawn in these ruins too? Im around lvl 28 and lookin for a place to get my friend a Magicked Skull, but Valk is too low chance and Gusgen has a lot of monsters higher level than me. (From what I can tell this place just has the cardians I have to be careful of) But do you ever see ghouls in here?
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