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Vana'diel Bestiary: Ullikummi  

Family:Golem
Found in:The Shrine of Ru'Avitau
Spawned using:Diorite
Level:85 - 87
Flags:
  • Notorious Monster
  • Aggro
  • Detects by Sight
  • Detects by Magic
  • Based on Light
  • Weak against Lightning
Drops:
Updated: Fri Dec 28 10:26:12 2007

Ullikummi Picture

Contents [hide]

General Information

Ullikummi's ??? Location
Ullikummi's ??? Location

  • Respawn for the ??? is roughly 15 minutes after it is defeated or de-spawns.

Ullikummi Special Attacks

  • Banishga III: Strong AoE Light based magic damage. (Circle of effect originates from spell target).

  • Diaga III: AoE Light based DoT magic that decreases the targets' defense. (Circle of effect originates from spell target)

  • Flash: Single target massive Accuracy down effect.

  • Crystal Shield: Self target Defense boost effect. (Effect can be dispelled).

  • Heavy Strike: Single target physical damage with an additional slow and hate reset effect.

  • Crystal Rain: AoE magic damage.

  • Ice Break: AoE Ice based magic damage with an additional Bind effect.

  • Thunder Break: AoE Thunder based magic damage with an additional Stun effect.

  • Crystal Weapon: Single target magic damage. (Damage can be of different elemental base).

Historical Information

In Hurrian mythology, Ullikummi was a giant monster of volcanic rock that was sired by the god Kumarbi and the daughter of a sea god. Blind, deaf, and genderless, Ullikummi was created to usurp the weather god Teshub and, prior to maturity, was hidden in the underworld on the shoulders of the dreaming god Upelluri. Once it grew up, Ullikummi quickly reached the heavens, being totally invulnerable to Teshub's storms.

Knowing he was unable to do anything on his own, Teshub fled from his throne and pleaded his case to the god Ea, who toppled Ullikummi by slicing off its feet.

This page last modified 2009-02-17 17:55:28.

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Diorite dilemma
# Jul 30 2007 at 10:56 AM Rating: Decent
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851 posts
I havent seen one of these drop in so long, like hours upon hours of killing Enkidus. I used to get them semi-frequently.

Just bad luck?
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...
# Apr 06 2007 at 7:28 AM Rating: Decent
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1,648 posts
lol ulli is unclaimed in that ss
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Enks Do Drop 'Em :)
# Mar 24 2007 at 5:58 PM Rating: Default
45 posts
http://img132.imageshack.us/img132/4382/untitledkg1.png

Also got a drop from Enks duoing on BLM with a friend.
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Enkidus also drop the diorites
# Mar 12 2007 at 3:51 PM Rating: Decent
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629 posts
http://img385.imageshack.us/my.php?image=pol2007031217535128go5.png

Well if anyone's worried about Ullikummi's Aery, Enkidus also drop the pop item.
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Situation Worse or Better?
# Mar 11 2007 at 7:08 PM Rating: Decent
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While its intention was all well and good, I feel that the current state of Ulli is almost worse than before.

Prior to the update, a typical "camp Ulli" run would involve competing with one RMT LS who would make natural mistakes (i.e. aggro, not pay attention). While claiming Ulli was hard, it was still feasible.

In two runs so far since the update, the competition has escalated to 5 RMT LS's loaded with bots and 3 honest to goodness Sky shells. Ignoring the Aht Urghan style lag, what was once competing for one golem against 10 people is now competing for every golem against 60-70+.

Several shells have set camp at other golem spawns (Nexus entrance) but have been unsuccessful in obtaining any drops despite no competition, leading us to confirm that the Diorite drop is only at Ulli's camp. The other irony of this is several elite shells have sold their souls to RMT deliberately to get the only crack at Autumnstones (lolClaimed).

It's understandable that the hype will eventually go down, and of course there are those "leet" players who brag they can claim anything (ours was so busy bragging he aggroed a Groundskeeper and died XD). But as it stands now, it begs to question whether this really was a smart move or if it should've been taken further (i.e. all Golems).
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Any Aura Statues?
# Mar 09 2007 at 1:34 AM Rating: Decent
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52 posts
Can anyone confirm that the pop item drops from any Aura Statues in the shrine, or if it only drops from the Statues @ Ulli spawn?

ty ^^
Any Aura Statues?
# Mar 17 2007 at 9:27 PM Rating: Good
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I can confirm they do drop from statues in any of the zones we got 5 in one night :) makes RMT look stupid when selling them now for the millions they want....we were just killing all the statues from top to bottom on byakko side and genbu side of the dungeon with next to no competiton but once word gets out these will be hunted.... the drop rate is still low....but you get exp while farming anyway which is always a plus and alot less frustration
____________________________
hmmm lottery winner 100MIL 47396....I had 48396 KUPO
weeee I won an exp scroll thanx SE!!!!
GRRROWL
BLM75 MNK75 NIN75 BRD75 SMN75 PLD75 THF75 DNC75 BST75 RDM75 DRG75 WHM62 DRK60 SAM59 WAR56 RNG40 COR25 PUP7 SCH6 BLU5 1145 total 250 MERITS
NPC LV 70 Cooking100+7 Goldsmithing49.8+1
Rank10 Go BASTOK! ZM! COP! ToAU! WotG! ACP! MKD! ASA!
;p
kewl
# Mar 08 2007 at 4:14 PM Rating: Good
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got pop item after many many kills with GS and some LS camping all the statues and then we popped Ulli :) fun good luck to all on drops....hoping other statues like the ones near the celestial nexus can drop the rare ex item too may have to test this in smaller party
____________________________
hmmm lottery winner 100MIL 47396....I had 48396 KUPO
weeee I won an exp scroll thanx SE!!!!
GRRROWL
BLM75 MNK75 NIN75 BRD75 SMN75 PLD75 THF75 DNC75 BST75 RDM75 DRG75 WHM62 DRK60 SAM59 WAR56 RNG40 COR25 PUP7 SCH6 BLU5 1145 total 250 MERITS
NPC LV 70 Cooking100+7 Goldsmithing49.8+1
Rank10 Go BASTOK! ZM! COP! ToAU! WotG! ACP! MKD! ASA!
;p
Item to pop Ullikummi post patch
# Mar 08 2007 at 1:56 AM Rating: Good
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199 posts
As of the 3/7/07 patch, the following item pops Ullikummi.
Laviot wrote:
Ullikummi: Diorite (dropped from Aura Statues)
Supposedly a piece broken from the legendary beast Ullikummi. Flecks of mica embedded in the stone sparkle when held to the light.


Edited, Mar 8th 2007 3:58am by CoffeeAndApples
SE listened to us!
# Mar 07 2007 at 1:03 PM Rating: Decent
41 posts
- The Notorious Monsters listed below now require a certain item to be traded in a certain location in order to appear.

Big Bomb/Alkyoneus/Pallas/Sozu Rogberry/Ullikummi


WOOOOOT!
Ulli
# Feb 14 2007 at 7:17 AM Rating: Decent
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Ok yeah, final word on the Ulli and where he is on the widescan. If you see him on your widescan list, its too late. Gilsellers got em'. :)
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PH
# Dec 06 2006 at 1:14 PM Rating: Decent
4 posts
hey peeps i camp often this NM and there a way to know which is PH maybe
U despawn one by one statue look where they spawn back and if the statue pop back in a different area of this room this is PH?

well u can also wait RMT kill the PH and camp when they do ...

PH
# Dec 08 2006 at 1:14 PM Rating: Decent
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Depopping/repopping the statues won't tell you which one is the placeholder. All of them can pop anywhere in the entire area. It used to be that the placeholder could only pop in the middle, but now it's a free-for-all.

And yes, waiting until the RMT kills the placeholder and setting a 16 minute timer will work as long as the RMT only kills one statue every 16 minutes. On my server they kill a few to clear out some room, so this method will not work.
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Exact placeholder information
# Oct 31 2006 at 9:35 AM Rating: Decent
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If you were to widescan the zone, you would see the following:

Aura Statue
Aura Statue
X - Aura Statue
Aura Statue
Aura Statue
X - Aura Statue
Aura Statue
Aura Statue
X - Aura Statue
Aura Statue
Aura Statue
X - Aura Statue
Aura Statue
Aura Statue
X - Aura Statue
X - Ullikummi

The "X" location is Ullikummi's placeholder. Only one of the "X" positions will be occupied if his placeholder is up. Ullikummi has a 1/6 chance of popping every 16 minutes, and a 5/6 chance of popping a Aura Statue placeholder. Obviously, since there are no breaks in the uniform list of Aura Statues, it is impossible to figure out which placeholder is Ullikummi's without doing some modification to your local client (which is illegal), or spending a lot of time widescanning and tracking gilseller movement.

From current gilseller tactics, they seem to have performed this modification and will only pull and kill the placeholder every 16 minutes. (usually along with clearing a path to the north camp so they can insta-pull Ullikummi when he pops and return to camp without dying).

Even killing the placeholder every 16 minutes, you can easily go 6-8 hours without seeing a single Ullikummi pop. Hopefully this information will help.

Edit:
Actually it is a widescan list. You're right, there are only 11 up at a time, however with the widescan "track" command you can easily determine when the list goes from

Aura Statue x 10

then to

Aura Statue x 11

and track which one the Gilsellers pull. It's always been #3, #6, #9, #12, or #15 if not Ullikummi (as long as all of the other ph's are up). As far as which one will pop, hell if I can tell any difference. #15 seems to love to pop up, but maybe that's just random chance.

Widescan has always been like that for RNG and BST. Not seeing all the placeholder slots at once, but being able to see the monsters in a definite order (as long as you are within range of all of them).

And the only reason I posted this information was to put the information out in the open because everybody who doesn't know the spawn condition is at a disadvantage when competing against RMT. Simply knowing within a 15 second span of when the PH is going to pop makes camping Ulli bearable.


Edited, Nov 1st 2006 at 8:27am PST by FnDragon

Edited, Nov 1st 2006 at 1:33pm PST by FnDragon
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100+2 Alchemy, 63 Fishercat
Exact placeholder information
# Oct 31 2006 at 4:11 PM Rating: Decent
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636 posts
First off, I want to point out that the list you posted is not a true widescan list, as there are only 11 statues up at any one time. :) I know what you posted, and it is accurate, but I'll leave that for others to figure out rather than spelling it out for everyone.

I've debated posting about about this for a few weeks. I had chosen not to, because without modifying your game files, there's almost no point. The way the placeholders rotate in and out of the scan list, and the chance that the room will never be full enough to see the pattern at all, makes it almost impossible to ID the placeholder without some "help".

The only real way I see this info helping, if you don't go modifying your game, is to reduce your workload when your group has the camp to itself - i.e. kill 1 statue every 16 minutes instead of killing all of them. But then, most would rather kill the statues anyway.....

Normally I'm all for sharing NM info, but this one is a dilemna for me. If you figured this out the hard way, congratulations, and even if you didn't, it still took some time and work to see what was going on. I've never had a problem sharing NM information, but because this one is really only useful with a little "help"....I just pause upon seeing it released to people who would otherwise be clueless. >< Who knows, maybe I'm a bit of an elitist.

Whatever. Good luck vs. the RMT's, people.






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Exact placeholder information
# Nov 01 2006 at 8:21 AM Rating: Decent
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[edited original post for clarity]

You're right, there is no practical purpose for posting this information other than to dispel some myths about pop mechanics. Since widescan doesn't differentiate between placeholders (and there's nothing else in the immediate zone to use as reference, unlike Megalobugard placeholders), there really isn't any way for the average unaltered client to figure out which statue is the placeholder.

That conundrum was what made me want to watch the gilsellers and see how they worked (that and having a long pop window got me curious since I love figuring out placeholder logic). It's interesting how many of the "placeholder" NM's have a single placeholder (Sozu Rogberry, Valkurm Emperor) and how many of them have multiple placeholders (Megalobugard, Mee Deggi, Ullikummi) where only one of a "set" of monsters can pop at any point in time.

I, too, debated putting this information down here. But my rationale is this: Better to be more informed of your enemy than your enemy of you. The gilsellers/farmers are running modified clients that (if I'm correct) modify the names of the placeholders to uniquely identify a placeholder from a normal statue position on widescan. I don't advocate changing your local files in order to match the gilsellers, as that would be illegal. But knowing what they're doing and calling a GM when they pick out the placeholder time and time again might be a step in the right direction (hint hint). I think that the GM's can look at client-side data to determine whether or not this modification has occurred.

Edited, Nov 1st 2006 at 1:30pm PST by FnDragon
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75: Beastmaster, Bard, Blue Mage, Black Mage, Dragoon, Monk, Red Mage, Paladin
100+2 Alchemy, 63 Fishercat
Exact placeholder information
# Nov 01 2006 at 2:19 PM Rating: Decent
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636 posts
One other use for this info I forgot-

If you have the camp to yourself, or can otherwise track the statues accurately, you'll at least be able to know that you ARE killing the placeholder, if you can't kill fast enough to clear the room (and thus be 100% sure).

It's very possible to be in that room killing statues for hours and never kill the placeholder - I've seen quite a few groups (including RMT O.o) camp at the north or south end, kill half the room for 16 minutes, and miss the placeholder, cycle after cycle.

This is how it will look, if you have just arrived at Ulli and have it to yourself:

Statue1  
Statue2 
Statue3   X 
Statue4 
Statue5	  X	 
Statue6 
Statue7	  X 
Statue8 
Statue9   X 
Statue10 
Statue11  X 
 
X = possible PH 

Ulli, as noted, always will appear at the end of the list, regardless of which placeholder appeared last.

To find the placeholder, you need to kill the one's marked X. Best to start from the bottom of the list, because if you start from the top, you might forget to adjust your list. (kill #6 when you meant to kill #5, etc...)

If you keep accurate track of the time they are killed, and your group accurately identifies them when they repop, one of the ones that you killed will reappear in a different spot on the list. I.E. Statue3 might respawn as Statue7.

This might not happen the first try - the same placeholder CAN come back again, so your list will not have changed. You'll have to repeat this until one switches.
When it does, track that one as accurately as you can, and you MUST be ready to identify it (or claim Ulli :P) when it respawns, or you'll have to find it all over again.

It's hard enough to do when you have the place to yourself, good luck if anyone else is killing statues, but that's the jist of it.
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RMT delight
# Oct 26 2006 at 1:38 AM Rating: Decent
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It seems farming triggers has turned into buying triggers off of flawless RMT pulls. ^^
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secret?
# Oct 17 2006 at 11:37 AM Rating: Decent
41 posts
"If they repop in the exact spot you killed them in (repop time is approx 16 min) then they are just NQ mobs."

-- what if they are killed in the tunnel? obviously they don't repop there..do you mean to say they should repop in the exact same spot they were pulled from?
Blind -- but detects by sight...
# Oct 05 2006 at 5:04 AM Rating: Decent
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From a site that tells the mythology of this creature:
... Then Kumarbi has sexual intercourse with a rock cliff. The result of that union was a genderless, deaf, blind, yet sentient pillar of volcanic rock named Ullikummi.

Just found it kinda humorous.
The secret to Ulli (For those who are truly frustrated)
# Oct 02 2006 at 1:00 AM Rating: Decent
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3,379 posts
Quote:
Hmmm... if people keep loosing claims to RMT, perhaps players should think more like a RMT... That's probably the only way your gonna beat them.


Wait, so you're saying I should download and implement every hack and bot known to mankind, throw away all skill I have and 50x box a legion of crappily-adorned characters all while spamming /nod motions and "ni hao ma" in /say and just throw bodies at things until it dies?...... that's just crazy enough to work.

Seriously though, if you want information on this monter here's a little bit on how it pops that I hope you find helpful. SE has changed Ulli's pop pattern so now it pops like Amemet does.

It has one placeholder that CAN pop any time after 3 hours from Ulli's last death. Its one of the aura statues in the room. Ulli can pop anywhere in the room, as can his placeholder. The way to tell which one is the placeholder is to kill the Aura statues and watch carefully where they repop. If they repop in the exact spot you killed them in (repop time is approx 16 min) then they are just NQ mobs. However, if you see one that pops in a DIFFERENT place than where you killed it (*Note* It will be a very different place. We're talking like you killed it in the NE corner, it pops in the S doorway kind of long-distance change) then that is the placeholder, and Ulli will pop next after it is killed.

Its a LOT of work to figure this out but you can outsmart gilsellers this way if you really would like to claim this monster.

I hope I have been helpful. Carry on~
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The secret to Ulli (For those who are truly frustrated)
# Oct 02 2006 at 4:39 AM Rating: Decent
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268 posts
Quote:
However, if you see one that pops in a DIFFERENT place than where you killed it (*Note* It will be a very different place. We're talking like you killed it in the NE corner, it pops in the S doorway kind of long-distance change) then that is the placeholder, and Ulli will pop next after it is killed.


It is very easy to know which is the placeholder, and what you posted about it popping after the placeholder is killed is not really true. I have been at camps and seen the placeholder pop many times and no sign of Ulli.

The secret to Ulli (For those who are truly frustrated)
# Oct 14 2006 at 5:59 AM Rating: Decent
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636 posts
Agreed, there's a few statues who will switch N->S, or E->W in that room.

What I'd REALLY like to know is, where is the "missing" statue?

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GM's suck
# Sep 20 2006 at 1:46 PM Rating: Decent
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We finally got him and had our PLD kite him. . .while a bunch of Sabero and his Xjapan rmt LS tried to steal it. After seeing they can't do that they called a @#%^ing GM who instantly jailed our pld (only tank) so they can steal Ulli. . .we're still waiting for those useless craps to come back to us. . .has only been 30mins since the call
SE is braindead
# Sep 18 2006 at 8:19 AM Rating: Decent
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170 posts
We used to get claim on this guy about 1 out of every 3 times we went to camp him. We have yet to get a claim or even see a pop since SE decided to "help" us with the update.

I would suggest you un-fuxor this with the next update SE.

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Think like an RMT!
# Sep 05 2006 at 10:57 AM Rating: Decent
Hmmm... if people keep loosing claims to RMT, perhaps players should think more like a RMT... That's probably the only way your gonna beat them.
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Think like an RMT!
# Oct 02 2006 at 12:57 AM Rating: Decent
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*Edit* sorry double post

Edited, Oct 2nd 2006 at 2:14am PDT by Hapernack
____________________________
Versatility is good, but being badass is better.
Mindel wrote:
Before =28, I never would have considered putting Old Bay Seasoning on crotch lice. Thanks for that. Really.

Whaleporn wrote:
I'd love to go into fanfest with a baseball bat with 'Absolute virtue' written on it. I wouldn't hurt anyone, just walk around smashing tables, displays, merchandise. When begged to stop, I would simply say "YOU HAVE TO STOP IT'S REGEN." then continue smashing.
Reality !
# Sep 01 2006 at 1:08 PM Rating: Decent
48 posts
The reality is this: no amount of complaining about RMTs or gil selling will
stop until players stop buying the gil !!!
It is the buying of gil that keeps them in a business that is worthless if
not for the real life money they get for the gil !
Real life money is what so many people strive to obtain in real life, no
amount of complaining about gil sellers will stop that as long as the obvious large amount of gil buyers exist! So a pop item for Ulli makes it better for honest players to get it? Yes ! and RMTs supplying gil to gil buyers will continue as well. In my play time I am so tired of the constant agression against the gil sellers while most all gil buyers continue to look uber, have so much and lol at us non gil buyers !
that is probably what SE really has to include in all the fixes they try to use. My opinion is SE spend much more time going after gil buyers and less on the RMTs: this will take the game back to a fun, entertaining, honorable event
to enjoy. Oh wait---> gil buyers = alot of players paying to play the game,
thier paycheck? catch 22 ~ignore the probelm and it never goes away~

Thank ya's :) Gazaq using Seds account :)
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Monopoly is a boring game anyways.
# Sep 01 2006 at 11:51 AM Rating: Decent
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I have an idea. MAKE THIS GUY HARDER. A rdm/nin can solo him ezprz, even more so with the god-like introduction of Bio III.

The group that monopolizes ths guy is a joke, I've seen them almost wipe to him.
If there is one truth about these people, it's that they make up in numbers what they don't have in skill.

I SAY MAKE ULLIKUMMI LEVEL 110!

That's right, boys and girls. Make this damn thing so freaking hard that it takes 17 people and a cowboy to kill him. I know my LS could do it, I know yours could too (If you really wanted it.) I know why the groups are here killing this thing 24/7 anyways - They can't kill Tiamat/Aspid/Faf because, tbh, they just fail at this game.

Well, that and the fact that people KEEP BUYING GIL TO BUY THE DAMN STONES OFF OF THEM.
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Monopoly is a boring game anyways.
# Dec 11 2006 at 12:34 AM Rating: Decent
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157 posts
Or just make him Forced-pop from a Rare/Ex trigger who would drop off Aura Status............
(Yes, quite like Ollas, but with a non-sallable item)
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Monopoly is a boring game anyways.
# Mar 08 2007 at 12:09 PM Rating: Decent
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157 posts
Rofl... I should quote myself...
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Character erased - June 07
Outrageous
# Aug 19 2006 at 12:03 AM Rating: Decent
7 posts
What u said was so to be strongly considered. As a PAYING customer, Obviously SE has totally or chose to ignore our needs. WE pay to play and in the game we still have to pay more than just simply playing. Maybe we can unite under thousands of people to refer to a higher management over these " worthless employees" Until our requests gets heard. My guys spent tons of hours to see it being botted.

This is extremely gay.
THE BANE OF SKY
# Aug 14 2006 at 11:45 AM Rating: Decent
41 posts
I hear you, Blu. I've seen your LS at Ulli before, and more often than not, camping Ulli results in a disgusting experience that makes people want to give up. The only consolation we get (Imperium LS) is being happy if someone other than RMT gets claim. Of course triggers have caused a lot of tension and drama in the Leviathan community, often bringing out the worst in people, but we all seem to be united now against the RMT. We've only done Kirin once (1/1 w/Osode/Pole/W.Abjx2 ftw), but are quickly becomming sickened by this NM. I think it's a shame for the gaming experience to degenerate into such frustration and animosity, and I don't know what recourse we have. Obviously what the RMT's are doing is unethical and moreover should be illegal. If I knew our protests could be heard and considered by SE, I would certainly flood that forum, but from my limited experience, GM's and the powers that be seem to side with the RMT's more often than not. It's enough to make one wonder if IGE is a subsidiary of SE. If I knew it would help, I'd almost be willing to team up with other LS's and split the drops on a regular basis to ensure that we all keep fighting Kirin. I hate seeing Kamieninja shouting in Jeuno for Bykakko's Haidate lotting opportunities. So not only are they selling the stones, they are taking people to lot on drops, for a fee of course.
SquEnix please fix Ullikimi
# Aug 13 2006 at 4:09 PM Rating: Good
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SquEnix please fix Ullikimi!!

The freaking update making all the Aura Statues in the room placeholders isn't working... as far as game experience goes. This "adjustment" is not helping at all because RMTs still camp Ullikimi 24/7... nowadays, they don't have Linkshell equipped.

As it stands now, I don't devote all of my FFXI game-time to "sky"... wasting it camping Ullikimi 4-8+ hours and repeatedly losing claim to RMTs is ruining my "sky" experience and is going to turn me away from that place quickly if SquEnix doesn't address it soon.

My HNMLS is great at fighting Kirin. We'd do that fight twice or more a month. However, since the "Ullikimi update" we haven't fought Kirin because we are lacking Autumnstones to trigger Byakko and obtain Seals of Byakko. We have the other seals... just need Byakko ><

Here's the best possible SquEnix fix ... make Ullikimi a trigger item spawn. Make it so we just need to farm Aura Statues for an item. (Just like farming Aura Pots to get Ro'Maeve Water to trigger spawn Olla Pequena/Olla Media/Olla Grande.)
____________________________
Bluplanet @ Leviathan - www.bluplanetfriends.com
Genkai 5: RDM70 versus Maat = 1/1 ... d_(~.^)_b
MISSIONS:
- Bastok: Rank 10 // Windurst: Rank 10 // San d'Oria: Rank 10
- Rise of Zilart: ZM14
- Chains of Promathia: PM2.5
- Treasures of Aht Urghan: TM15
Bringer of the Dawn HNMLS http://botdls.com
Moirai Dynamis Linkshell http://moirails.com
RMT skill up .5!
# Aug 06 2006 at 4:23 PM Rating: Decent
12 posts
Pops whole room now
3-12hr pop time instead of 2-8

my LS is 1/5 on getting Claim vs RMT since this update

we used to claim everytime if ppl weren't AFK now its impossible!

another Great idea by SE to help with the RMT problem? yep great idea Helping them out!
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Server: Garuda
Charcter: Twiz
Jobs: Blue Mage 75, Samurai 75, Ninja 75, Black Mage 60, Warrior 64
Linkshell: ChaosLegend
Zilart: Done - Suppamimi
COP: Done - Raja Ring
Apoc Nigh: Done - Ethereal Earring

Rank10 Windurst, Rank5 San d'oria, Rank6 Bastok

http://ffxi.allakhazam.com/profile.xml?104250
...
# Jul 31 2006 at 6:58 AM Rating: Decent
Scholar
*
71 posts
ffs just give us a ??? and get over yourselves SE.
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RDM75 BLM73 NIN63 WHM38 DRK37 RNG41

New UlliK pop conditions
# Jul 27 2006 at 3:51 PM Rating: Decent
49 posts
I have yet to SEE him pop, so I dont know where he can pop, but RMT still camp middle, so for what thats worth... 2nd, I know the PHs (middle) of old are now irregular, so even if he does pop off those, its NO specific time, thats a fact; making Ulli totally random to pop.
AS far as window is concerned.. again, always hard to say the longest possible, but I do know of 5/9 times when I have been around for window.. its gone 8+ everytime.. thanks a lot SE. It used to pop around 1 hour after window for us everytime.. great.
there is also ONE more NQ stat (11ttl) one of them being the PH.. dont know which yet and they all roam around more than they used to .. had 10/11 of them in ranged attack distance the other night.. so watch for aggro as usual.
GL.
"Thirsting still for Haidate"
/cry
____________________________
Without the opposite of that which one is, that which one is cannot be. That's why there's Tanks and DD's, and there Warriors and there's... Paladin. ROFL And so I am Warrior!
Like I always say, just hit em.
i got specifics ><
# Jul 26 2006 at 2:05 AM Rating: Decent
*
51 posts
NEVER!!!! 8 hours Me and my LS camping this bastard we cleared whole room and nothing ><
pop info?
# Jul 25 2006 at 1:59 PM Rating: Decent
41 posts
Any specifics on the "conditions for appearing"?
Pop times changed?
# Jul 24 2006 at 2:23 PM Rating: Decent
NEW UPDATE: "The monster Ullikummi found in the Shrine of Ru'Avitau will now have different conditions for appearing."

Hope this helps make it harder for GS to claim over and over!
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Charmed
Gilsellers
# Jul 18 2006 at 6:09 PM Rating: Decent
43 posts
The @#%^ing piece of sh*t gilsellers on my server camp him 24/7 and then sell the stone. They have completely monopolized this NM and there is nothing the GM's or SE will do to help us. How the hell are people supposed to fight Kirin when gilsellers bot Ulli 24/7/365?
Gilsellers
# Jul 24 2006 at 1:21 PM Rating: Decent
Scholar
41 posts
The fact that GMs and SE claim that they can do nothing about known Gilsellers can only mean one thing...

You ready for this?

IGE is secretly owned by the GMs!
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75DRK 45BLU 37WAR 37THF 37NIN 36SAM 10RNG 5DRG 3RDM
Fairy Server
San d'Oria Rank 9-2
No matter how bad things may seem, they can always get worse.
Gilsellers
# Jul 18 2006 at 10:49 PM Rating: Default
*
177 posts
Thats easy enough...Get your Gods LS up there and start camping. Gil sellers will have just as hard a time keeping extras from agroing as everybody else. I think its harder to have farming competition from other God linkshells than any gil seller.

Get some initiative and get your claim. Its easier than you think.

Med
____________________________
Medicinebow : Elvaan Male
MNK75/NIN75/BRD75/SAM75
LS ~ AcesWild ~ LegacyofOld
Lakshmi Server / Rank 10 San 'd Oria
Depop PH?
# Jul 02 2006 at 12:42 AM Rating: Decent
49 posts
Can you pop Ulli by depopping the PH's?
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Argh
# Jun 30 2006 at 4:59 PM Rating: Decent
7 posts
Our LS has lost claim on this guy 4 times in a row now to the Gil Sellers. I assume that they bot claim it, but who knows.. Maybe we're just unlucky.
Ulli you suck k.
# Feb 24 2006 at 2:14 AM Rating: Decent
Scholar
*
60 posts
I hate this guy. 10 hours of camping and we lost the claim to the gillsellers. ><
____________________________
Mayonaka
Elvaan F, San D'Oria
75 Red Mage, 75 Black Mage, 48 Summoner
Rank 10
LS: PrimeDomain
Dinged 75: January 23, 2006; January 19, 2007 149 merits
5/5 Zenith, 3/5 Crimson, 5/5 Duelist, 2/5 Sorcerer's, 4/5 Nashira
Joyeuse, Genbu's Shield, Rostrum Pumps, Altrustic Cape, Justice Sword: O
RE: Ulli you suck k.
# Jun 20 2006 at 2:54 AM Rating: Decent
Scholar
31 posts
I'm on Midgar and right now our ls is 0/3 on this guy bc of Gill Sellers, all they have been doing is going in between pops on Ulli>Zip>MG>Faust>Ulli and thats it, they have been selling them for as high as 15-20mil in jeuno. We've been spaming the heck out of the GMs but they haven't done anything at all. So is sky gone to the GS? looks to me like it has....
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May your sheilds stay strong, May your sword stay sharp!
RE: Ulli you suck k.
# Jun 20 2006 at 2:54 AM Rating: Decent
Scholar
31 posts


Edited, Tue Jun 20 03:56:35 2006
____________________________
May your sheilds stay strong, May your sword stay sharp!
RE: Ulli you suck k.
# Jun 20 2006 at 2:53 AM Rating: Decent
Scholar
31 posts




Edited, Tue Jun 20 02:45:14 2006
____________________________
May your sheilds stay strong, May your sword stay sharp!
Spawn time
# Nov 26 2005 at 1:52 AM Rating: Decent
37 posts
This guy's a 4 - 12(ish) hour spawn. God, what a horrible mob. Our LS is in the final 10 minute stretch of the 12th hour of camping him at the moment.
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My other account got messed up.
Conquistador
Pandemonium
75SAM, 75MNK, 37COR, bitches.
KillingIfrit > your face
Ullikummi Video
# Oct 29 2005 at 1:42 PM Rating: Decent
***
1,603 posts
Video removed due to Admin duchebag.

Edited, Dec 16th 2006 6:54pm by LyleVertigo
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Solo
# Aug 16 2005 at 5:13 AM Rating: Decent
**
279 posts
I have seen a Blm/Rdm taru JP soloing this.
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WAR75,NIN75
ha
# Aug 06 2005 at 2:12 PM Rating: Decent
13 posts
we exping and puller calls his name so we buff and give it a shot we have 5 people fighting right now nin is kiting him around a teleport we have him to about 1/3hp...blm is nuking thunder4 he keeps using heavy strike which he stops to do so it slows him down hes at 1/4hp now sam is dead atm so close haha got like 1/15hp woo we did it ha 196limit points 3 light crystals and a autumnstone.
Ullikummi Vid
# Jul 19 2005 at 12:14 AM Rating: Default
***
1,603 posts
*

Edited, Sat Oct 29 14:49:45 2005
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taken out...
# Jul 17 2005 at 9:38 PM Rating: Decent
*
56 posts
...in 12 min with 3rng 1nin brd(taru) rdm(taru)
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My resume: \
/
75 Ninja/ \
71 Paladin/ /
70 Bard/ \
/Blm 59 /
/Smn 41 \
/Thf 38 /
/War 37 \
/Rng 37 /
/Whm 37 \
...focus... /
How does it spawn now?
# Jun 16 2005 at 2:02 AM Rating: Decent
Scholar
*
128 posts
My LS is currently on its 7th hour camping this thing while killing Golems (it was killed last 9 hours ago)... it would be nice to know exactly what the conditions are to spawn it... because the traditional 3-6hr after last death as long as golems are being killed doesn't seem to work.
Heavy Strike
# Jun 01 2005 at 5:56 PM Rating: Decent
8 posts
By the way...I didn't see this in anyone's post. But I might have just missed it. Ullikummi's Heavy Strike attack resets hate...so if your kiter gets hit with it...don't do anything that will get you alot of hate.
____________________________
Yufang
Paladin of Manneroth
Guild: Flames of Azeroth
Profession: Mining and Blacksmithing
"I'm not a Chinese gold-farmer damn it...although I am Chinese..."
Hes Not That Bad!
# May 29 2005 at 4:12 PM Rating: Decent
11 posts
Firstly, the description under his picture is incorrect.
"Description:
Summons Bogy, Clipper and Mimic."
He does not summon anything; i have only see him use . . .
Magic: Diaga(2 i think), Banishga III
JA:Heavy Strike (i think thats what its called)- which is a very powerful melee strike that resets hate. (Im not sure, but he probably can do other golem JAs but ive never seen them)

Note:When using heavy strike, if you move out of range fast enough it will null his attack.(see: kite)

The easiest place to defeat this NM is to camp in the "Teleporter Room" on the opposite side from where you enter the top floor[i think its north side-but not sure]

IMO a Red Mage Is ESSENTIAL for this fight, as Gravity is extremely useful during kiting (reduces movement speed); However, a powerful BLM/RDM with a wind staff can stick Gravity realatively consistently(ive done it on more than one occasion- but RDM prefered).

As for killing methods, the safest way is to have your PLD or NIN provoke and run circles around the teleporter- have your Melee DDS draw weapons and run INFRONT of the tank slightly (if they chase behind they will be "too far") it is possible to hit the mob while running. While your Melees kite, have your BLM use 2 Elemental Debuffs, Bio2, Poison2; and spam aspir(gain some mp and avoid resting) the DoTs will make his hp trickle slowly while melees peck at his hp. Avoid using any large DD attacks/nuke as the hate will sway very easily (due to his hate resetting attack). Stun is also extremely useful at the point when Gravity wears off.

In response to: Radell
"Spent about 3 hours or so killing statues and trying this guy, only to have some JPs come up to the floor about 5 minutes before he spawns and take the claim away from us.

I find this totally lame.

Learn some common courtesy JPs >.>"

[rant]Its a NM regularly killed for Byakku(god) pop item so they likely had the Pop time and they were doing a "pop item run" if you didnt have it claimed, and they didnt mpk you/steal it then its fair game. I find it "totally lame" that people associate JPs with stealing mobs just because they are more prepared and track ToD to be more efficient.[/rant]

Hope this helps everyone, if u have more questions regarding this or similar sky HNMs feel free to contact me in Gilgamesh.


EDIT ADD: Have your BLM and RDM keep Stoneskin/Blink/Phalanx(if possible) at all times as the heavy strike will likely kill them if they get aggro without it. Ive had it bypass my blink and do 918 damage for a 1 shot kill(Taru). FYI It will also knock you back if you only have stoneskin, preventing a blink recast.


Edited, Sun May 29 17:29:16 2005
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Gilgamesh "Ravenlokk" Tarutaru
Linkshells: Bastok Guardians
Playtime: 395Days(March 2006) since February 2004.
Job Levels:
BLM75, RDM75, RNG75, DRK75, THF75, PLD75, MNK75, SAM75, WHM68, BST75, BRD75, NIN75, WAR75, SMN75, DRG75, BLU75, COR52
Craft Levels:
Cooking96, Alchemy59, Woodworking60, Goldsmithing6, Clothcraft4, Leathercraft1, Smithing1
2nd Character:
Gilgamesh "Mofocow" Galka
MNK37, WAR32, THF16
ehh
# Apr 28 2005 at 3:53 PM Rating: Decent
41 posts
chain3 ulli with 3 rangers smn blm and war/nin. very easy fight
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FFXI
75RNG/75NIN/74THF/66DRK
Boxerz of Asura

WoW
52Warrior of Detheroc
Rude JPs
# Mar 19 2005 at 2:03 AM Rating: Default
Scholar
*
117 posts
Spent about 3 hours or so killing statues and trying this guy, only to have some JPs come up to the floor about 5 minutes before he spawns and take the claim away from us.

I find this totally lame.

Learn some common courtesy JPs >.>

Does anyone know if he has a specific time interval when he spawns?
not too difficult
# Feb 16 2005 at 4:52 AM Rating: Good
Scholar
*
247 posts
Just fought this thing in an XP party with six level 75 people:

NIN
WAR
DRK
WHM
RDM
BLM

We fought it basically the same way we were fighting the normal golems. Fought it straight up, no kiting or anything like that. Went down fairly easily, although it was one heck of a fight that lasted close to 10 minutes I'd estimate. I converted mid-battle and the WAR and BLM used their 2 hours. No deaths.
____________________________
Ananke @ Alexander server
Hume Female
75RDM/75WHM/75BRD/75NIN/75BLM/63BST

RDM: http://ffxi.allakhazam.com/profile.xml?56658

WHM: http://ffxi.allakhazam.com/profile.xml?122917
O_O!!
# Dec 16 2004 at 1:30 AM Rating: Decent
32 posts
Wanna know some tricks to this big lug? Well he doesnt hit...at all! if you keep him gravitied, you can hace the PLD kite him around in a circle the entire fight and not get hit once! Only trick here is that "Heavy strike" will reset the hate, and PLD will need to go in close in order to get within voke range (if youre @ Teleporter room and u get the infamous "Cannot see <t>") He takes a while to kill and rarely drops the axe.
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Zetsumei
Cerberus, BloodCascade Linkshell
75 DRK / 37 WAR
other jobs:
15 MNK / 20 BLM / 1 everything else

Total stats given from equipment:
HP +35, MP +20
STR +19, DEX +22, VIT -3, AGI +0, INT +13, MND -10, CHR +0,
Attack +67, Accuracy +61, Defense +152, Evasion -6
RE: O_O!!
# Aug 13 2005 at 2:13 PM Rating: Decent
**
570 posts
Indeed he doesn't exist. He has posted on a few of the demi-gods pages saying how to kill them. All he has done is just take info that is posted on them and just put them into his own post. This guy also claimed to have Apocyplse (sp?) a while back on KI and it was a huge thread. All the 75s on the server he claimed to be on just pretty much pwned him by proving him wrong.
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75 BLM | 75 THF 100+3 Leather
LiveJournal
RE: O_O!!
# Feb 14 2005 at 6:15 PM Rating: Decent
18 posts
this Zetsumei character doesnt even exist >.> o_o-p
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Yeah, so.. Tarutaru > * Fear the l33t smallfries.
http://ffxi.allakhazam.com/profile.xml?32087 Tarutaru own, face it

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