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Vana'diel Bestiary: Promathia  

Family:Gods
Found in:Empyreal Paradox
Level:0
Flags:
  • Quest Notorious Monster
  • Aggro
  • Truesight
Involved in Quests:
Updated: Mon Mar 2 01:22:13 2009

Promathia Picture

Contents [hide]

General Information

  • Final notorious monster for the Dawn 8-4 Chains of Promathia mission.

  • Appears in two forms, with an increase in hp and an almost entirely new repetoire of attacks in its second form.

  • During the fight with both forms, Prishe and Selh'teus will both aid you in battle.

Promathia First Form Special Attacks

  • Comet: Strong single target non-elemental damage.

  • Infernal Deliverance: AoE magic damage with an additional Stun effect. (Circle of effect originates from attack target).

  • Malevolent Blessing: Frontal cone AoE magic damage with an additional Curse effect.

  • Pestilent Penance: Frontal cone AoE magic damage with an additional Plague effect.

  • Empty Salvation: AoE magic damage with an additional Dispel effect. (Additional effect can remove up to three beneficial status effects, excluding food and Signet/Sanction/Sigil).

  • Chains of Arrogance: Attack that targets Elvaan that is nullified by the Light of Dem key item.

Promathia Second Form Special Attacks

  • Meteor: Strong AoE non-elemental magic damage. (Circle of effect originates from spell target).

  • Infernal Deliverance: AoE magic damage with an additional Stun effect. (Circle of effect originates from attack target).

  • Malevolent Blessing: Frontal cone AoE magic damage with an additional Curse effect.

  • Pestilent Penance: Frontal cone AoE magic damage with an additional Plague effect.

  • Empty Salvation: AoE magic damage with an additional Dispel effect (Circle of effect originates from mob).

    • Additional effect can remove up to three beneficial status effects, excluding food and Signet/Sanction/Sigil.

  • Winds of Oblivion: AoE Amnesia effect (Circle of effect originates from mob)

  • Seal of Quiescence: AoE Silence effect (Circle of effect originates from mob).

  • Bastion of Twilight: Self target Magic Shield effect. (This effect cannot be dispelled).

    • Effect will be denoted by the color of the ring at Promathia's feet turning green.

  • Wheel of Impregnability: Self target Physical Shield effect. (This effect cannot be dispelled).

    • Effect will be denoted by the color of the ring at Promathia's feet turning red.

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This page last modified 2009-07-04 09:09:25.

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Chain attacks
# Apr 05 2007 at 7:20 AM Rating: Decent
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1,846 posts
As I understand it, the chain attacks are by Race (similiar to the lvl 5 death and such, but effect race rather then level). If you are the target of the chain of your race and have not killed the ark angels they effect you, if it is not of your race or you have completed the appropriate arch angel (hence have the key item) it will not affect you.

Not sure how accurate this is, since I was unable to test this (had DM completed by the time I did this fight). However, the way it was explained to me made sense, and the effect to me was moot. Whether you can get effected by all chains, or the one of your race is an unknown to me, but I am willing to bet everyone who has gotten hit by them hasn't completely the ark angel fight.

Edited, Apr 5th 2007 10:25am by rfolkker
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Dissapointed
# Apr 04 2007 at 11:52 PM Rating: Decent
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I didn't expect him to look like that. I was hoping he would have a Unique model since he's a god...not an aern...
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Dissapointed
# Apr 05 2007 at 10:36 AM Rating: Decent
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He is unique.
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cant beat this
# Mar 25 2007 at 1:09 PM Rating: Decent
im 0/10, explain that please.
cant beat this
# Apr 04 2007 at 1:48 PM Rating: Decent
Living on a Prayer
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You suck
Sorry you had to find out this way.
What song?
# Aug 18 2006 at 5:19 PM Rating: Decent
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Whoever posted that video that read "Here!" as the link.

What is the first song played? It is awesome.

Thanks.

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AF1: Complete
mission
# Jun 15 2006 at 12:36 AM Rating: Default
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sorry for this n00bish question i got the game 3 weeks ago (for 360 so this exspansion came along with the others) and i do not see the mission in which u fight this guy,another thingif there are any LS's that are going to do these missions please invite me! ever since i saw a picture of shadow lord i looked up all the final bosses for this game and would like to kill them! im on cerberus(srry if it spelt wrong) and my name is Eyeofra.


P.S. for those who are veterans and killed this guy i salute u but please dont slam me on this post, im saying this cause alot of people that are high lvl on my server are dickwads.thnk you for your time
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mission
# Sep 16 2006 at 7:07 PM Rating: Decent
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It's going to take a lot of work before you're able to fight this. You need to do many difficult missions and be a skilled player before eligable for this mission. Best of luck at starting ^^.
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Battle Music
# May 19 2006 at 5:14 PM Rating: Decent
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Is there a way to get the battle music for this guy other than entering the battle itself? I'm a sucker for VG music XD
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Get Er' Done
# Apr 27 2006 at 5:02 PM Rating: Decent
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Well, it's over. Finally put an end to one of the most difficult and frustrating game programs of all time. Chains of Promathia is the HARDCORE difficulty experience, the road of the intense player. Along the way you will have to face horrible monsters, grueling dungeons and the all terrible unrealistic network disconnect error monster. Don't forget the lag beast and the migraine enducing task of making people try to work together on something that doesn't pay money for longer than their attention span gives out.

Strangely enough, the very end boss is not quite as hard as I expected. Mission 6.4 is without a doubt THE hard mission - the one that will decide if you continue or not to {Sea}. We won easily going there on one trip, though there were some problems (major problem was a certain overzealous Black Mage who had a habit of ruining people's Two Hour Abilities by intentionally gaining aggro all the time to try to prove how "leet" he was...) from certain leechy team members and some of Promathia's random doom attacks. Even though our run could've been smoother (thanks a lot Black Mage fool) we bashed him down eventually and saved the world in one night. Quite an accomplishment overall, considering these missions were designed to be intentionally unfair in difficulty.

BTW --- AWESOME final fighting area, one of the coolest I've seen in any game, ever. I'm glad it's over. Now that it's done, once again my focus turns to the wonders and treasures of the real world after exploring this crazy section of cyberspace. Thanks Square+Enix for a very challenging and, in the end, rewarding experience. I will now have my Rajas Ring, proof of my determination and pure Willpower to conquer whatever is thrown my way - either from my team, from a network error or from the monster itself.
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lol
# Apr 27 2006 at 12:53 AM Rating: Decent
1 post
this fight was really easy, we basically manaburned it, i was on nin wore all my enmity gear and 4 blms just nuked while i kited.....way too easy imo

Edited, Thu Apr 27 00:47:45 2006
chains of rage/arrogance.ect.
# Apr 11 2006 at 12:08 AM Rating: Default
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143 posts
people say his chains attacks are just there for show but they can hit you. when i was doing it it kept hitting our pld and cursing him. got really annoying after a while
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nice
# Mar 06 2006 at 12:44 AM Rating: Good
37 posts
Congratulations, and very nice vid
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Video
# Mar 05 2006 at 8:45 AM Rating: Decent
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Hey whats up?
I made a video-compilation of my CoP set. It shows the battle against Promathia and some screenshots of our journey. It may contain spoilers for you, but I didnt record any cut scene.
I encourage everyone to finish Cop missions, storyline it's just awesome.
Best regards.

Here!
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>_>
# Jan 28 2006 at 6:41 PM Rating: Decent
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3,946 posts
The reason the chains attack doesnt work is because you got the light of the corresponding crystals back, that was the ENTIRE purpose of the quest before that, just to get those lights. Each race has to get the light of the crystal to fill in the darkness that is their weakness. Its more for show than anything else like "Here this move is why you did that" it wont do anything to palyers.
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Time...
# Jan 28 2006 at 12:16 AM Rating: Excellent
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The next expansion is coming out sooner than expected. How much do you want to bet there will be a mad rush of people wanting to finish CoP before then?
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RE: Time...
# Feb 11 2006 at 9:01 PM Rating: Decent
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Um....yeah, im one of them. Seriously though im still on 2-5 and i just now formed a static so i know there is no way in hell im getting sea acess before Treasures comes out. Just means ill have more to catch up on.
RE: Time...
# May 06 2006 at 9:37 AM Rating: Good
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My static did not form until the 1st week of March and we beat Promathia last night (May 5th). I am logging in after this post to get my Ring.

All in all, the missions werent as hard as people made them out to be. From 2-5 to Promathia the only BC's we repeated were 2-5 (1 repeat), Snoll (1 repeat) and 6-4 (we wont on our 6th run). Every other BC we won on our 1st attempt. The only other BC that pushed us at all was the Mithra Sinhunters and we did that 50 cap with me as a 47 SMN and our MNK going as his 42 WHM.

Our static was made up of:

75 WHM or 75 BRD or 63 BLM (me)
75 MNK or 75 BRD
75 MNK
75 BLM
75 PLD
67 BLM

Most BC's we did as WHM, MNK, BRD, BLM, BLM, PLD but we changed around some on the 40 and 50 cap BC's.

Anyway, Promathia was one of the better battles and the arena is freaking awesome. Now I cant wait to kill Bahamut and do 8-5.
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Chains of #####
# Jan 26 2006 at 11:39 PM Rating: Decent
4 posts
Just did this fight, and got an answer to what this move does :P

I forgot which one of the "Chains" it was, but the 2nd or 3rd time he did it, everyone else got the usual "No effect" except Garuda, who got... *dun dun dun* Terrorized :O

Don't know how long the effect lasts, because I released her after like 10 seconds, and it still hadn't worn off.
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Battle Music
# Dec 12 2005 at 9:24 PM Rating: Decent
11 posts
Can anyone find which BGM in the sounds directory this Boss corresponds to?
Chains
# Nov 19 2005 at 12:07 PM Rating: Decent
32 posts
One thing that confused me quite a bit about this Promathia was his "Chains" attacks. If you don't know what I mean, im talking about "Chains of Apathy," "Chains of Cowardice," etc.

My first thought was that if it hit you and it was your own race's negative aspect it would have some kind of effect, but apathy did nothing to me (hume) and cowardice did nothing to the tarus. Then I assumed maybe it had to hit two or more people of the right race yet apathy did nothing to me and our other hume when it hit us at the same time. Finally I thought maybe it has a random effect like it can possibly kill you but I never saw cowardice do anything to the tarus, apathy do anything to the humes, or rage do anything to our big ol' galka.

I guess I can't complain because it made winning this a lot easier and it doesnt really matter now cause we beat it anyway. I'm just kind of curious if anyone knows anything about what these attacks can do.

RE: Chains
# Nov 23 2005 at 11:59 AM Rating: Good
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I heard somewhere on some forums that there is a VERY low chance for Promathia to land it's "Chains of ______" on you, it gives you an unremovable Curse effect and if I remember right from that post, the curse affect will also keep lowering your max HP/MP.

I can't confirm it, since I've always resisted the attack, but I can imagine how bad the tank would be SOL if it landed on them and then Promathia hits them with comet.

Edited, Wed Nov 23 12:14:01 2005
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promathia fight and after
# Nov 10 2005 at 5:56 PM Rating: Default
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i really loved this battle, it was so dramatic! i loved how at the very end all the main characters got a finishing blow on promathia>_> also even better was the ending after you wait a day after you beat him, with the very first vocal singing on FFXI! and then prishe cries and it was so sad>_> i thought it was just cool how they did the epilogue, and what was tenzen doing in tavnazia to hear ulmia sing when in the epilogue he went on the airship>_>?
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Love this fight
# Nov 09 2005 at 11:59 AM Rating: Good
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I'm going to love how the next expansion tops this battle, 2nd form of Promathia has the best music ever, although he was pretty easy to beat.
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Promathia
# Oct 10 2005 at 8:18 PM Rating: Decent
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man this guy would be hard if it wasn't for Prishe and Selt'heus o_O they are just...uber! Selt'heus uses stun skills and a skill named Redemption to heal the entire pts HP MP and TP (same effect as those phoenix feathers in this game, forget what the one that does total heal is called) and prishe benes and hundred fists. good thing is u dont have to worry about them dieing, pld got to low HP and whm dc'd, and then it started smacking around Selt'heus, and he redemptioned ^^ so im not sure if its about his HP or what, he got kinda low really fast and then redemptioned. still, great fight, great cutscene, awesome music, and u get to fight a true god and get to be in a group with two godlike characters =D love it

BTW: Prishe is badass, she so cool >.>
Fun
# Aug 25 2005 at 11:57 AM Rating: Decent
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Very fun fight :). Kinda wish my PS2 picture section of the hard drive wasn't full when I fought him *mutter*.

Prishe used Benediction and Selh'teus used Rejeuvination(sp? his form of benediction which went off seconds after I died to meteor) during the fight. On the second form, Promathia is not stunnable by any means(Weapon bash has no effect when used. Doesn't even do damage.) except by Selh'teus which uses an attack which stuns Promathia for a good 5 seconds.
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Colorful?
# Aug 23 2005 at 9:00 AM Rating: Decent
27 posts
Is it just me or deos he seem a little colorful to be the God of the Twilight
<->
# Aug 19 2005 at 4:48 PM Rating: Decent
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Why not just classify him under "Special"? o _ o
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Smart people these days.
o_O
# Aug 19 2005 at 12:37 AM Rating: Decent
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The second i saw him, sephiroth's theme song came to mind

Edited, Fri Aug 19 01:51:31 2005
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oh oh it looks like the final boss in FF7
# Aug 11 2005 at 2:39 PM Rating: Default
Is it just me or those Promathia remsemble clouds nemieis you know i'm talking about ^_^

My favorite video game bad guy.
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RE: oh oh it looks like the final boss in FF7
# Sep 07 2005 at 2:50 AM Rating: Decent
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It's just you.
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TOS
# Aug 11 2005 at 11:01 AM Rating: Decent
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Wow he reminds me of Yggdrasill. Anyone ever play Tales of symphonia. Well i tink Promathia looks like Yggdrasill. I cant wait to fight him. Unfortunatly thats a llong ways off :(

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RE: TOS
# Aug 15 2005 at 10:27 AM Rating: Decent
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...yeah, only I doubt those are wings generated by a crystal, but real ones.
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RE: TOS
# Aug 15 2005 at 3:35 AM Rating: Decent
Quote:
. Anyone ever play Tales of symphonia.



I LOVE TALES OF SYMPHONIA!!! Me and my friend 2-player'd it lol. Im lvl ninja so i can dual wield wands as smn/nin when farming (like sheena). Anyway yea it looks like 50% Yggdrasil. But the way hes floating that Yggdrasil ^^b

Besides ToS i was wondering why were the avatars protocrystals near Mini-Yggdrasil? Is he threatning to harm my avatars?! ; ; Im not that far in CoP only on the Phomuina on chapter 2.
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RE: TOS
# Oct 06 2005 at 2:30 PM Rating: Decent
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XD I play ToS wth my brother and was reading this, he says," Oooo I can't wait to fight Yggdrasil." I'm like ,"We did right before we got into Tethealla." and he's like,"Hmmmm, OH! THE SHIM!"

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That's so cool.
Not very hard at all
# Aug 08 2005 at 8:14 PM Rating: Decent
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Prishe and Selt'heus make this fight almost too easy. Our setup was 74PLD/WAR, 73BLM/WHM, 75WHM/BLM, 75SAM/THF, 75DRG/WAR, 75DRK/THF as well as Prishe MNK+WHM and Selt'heus. Prishe used Hundred Fists during the second form, but never used Benediction. Selt'heus did not 2hr at all but everyone says he uses an ability called Redemption which gives you full HP, MP and TP.

First form we just went in and roughed Promathia up until he went into his second form. The second form I kited around the big circle which for all intensive purposes made the melees useless unless he stopped to cast a spell or use an ability (often enough for them to be very useful during the fight). BLM did the BLM thing and nuked, WHM did the WHM thing and cured. Selt'heus's stun ability seemed as more of a hinderence in this fight as it would cause me to run out of aggro range if I wasn't careful....and this aided in the death of our DRK and BLM with about 20% remaining.

Even after losing that much in the way of DD, we were still able to win with Sel'heus stunning him and our SAM getting off a couple WS to finisn the fight.
damnit
# Aug 08 2005 at 10:48 AM Rating: Decent
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I was hoping he would look at least a little like his statue. But he's a lumorian kinda thing. WAIT! What does that make all the other lumorians? Are you killing angels for their organs!?
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RE: damnit
# Aug 08 2005 at 11:49 AM Rating: Decent
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Altana is the Dawn Goddess, Promathia is the Twilight God.. therefore not killing "Angels" for their organs, killing Devilspawn..
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RE: damnit
# Sep 01 2005 at 1:07 PM Rating: Good
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only demons/devils can create demon/devil-spawn

as you've already pointed out, Promathia is a god. so yes, the other aerans and luminians are angels, just of a different type than any that would be born from Altana
Promathia = Xenogears
# Aug 08 2005 at 10:36 AM Rating: Decent
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Is it just me or does Promathia have an uncanny resemblance to "Xenogears"; Fei's Last Gear in "Xenogears"?

You can't disagree that the 6 wings, the body shape, and the holo like circle on his back doesn't match that of the Xenogear Mech. <.<;;
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RE: Promathia = Xenogears
# Sep 19 2005 at 12:28 AM Rating: Good
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First thing I thought when I saw that pic: whoa, right outta Xenogears. Looks similar to both Xenogears (Fei's omnigear) and the Seraphs that defended Merkavah.
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RE: Promathia = Xenogears
# Aug 09 2005 at 4:11 AM Rating: Decent
17 posts
you are absolutely right now only if he used some of its atk's or maby evan weltal's that would b awesome
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Prishe
# Aug 08 2005 at 8:13 AM Rating: Decent
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Prishe fights with you on this one, just like the 9-2 fights for the nations :D
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RE: Prishe
# Aug 08 2005 at 3:21 PM Rating: Decent
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Except that Prishe isn't useless. =P

No, seriously, Prishe is such an awesome NPC. Like an uber MNK/WHM. She uses WSes that can't be used currently, items that can't be used currently, pretty damn good physical damage, and spells like Banish/ga III and Cure V. Not to mention 2hrs. I know that she can use Hundred Fists, but I heard Benediction as well.

Also, Selt'heus fights alongside you as well. His main attacks include an ability to stun Promathia for a decent amount of time and an ability which gives everyone 300% TP and something else I believe.

Edited, Mon Aug 8 16:32:36 2005
moo
# Aug 08 2005 at 4:23 AM Rating: Decent
25 posts
This guy is so easy We was doing other missions as RDM RDM WHM BRD WAR NIN - i had the intention to change to rng before we did this. but...

Well we thought "while we are here for the CS why not try it?" so we did and we won!

A little bad that such a bad set up can win but it can, its easy!

oh and yea <3 the cs - anyone know where i can rewatch it? -
RE: moo
# Jun 06 2006 at 4:12 AM Rating: Decent
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the Goblin Footprint in the Empyreal Paradox, right next to the elevator, will let you watch it again. Trade a crystal to it. "Dawn" has multiple parts to watch.
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RE: moo
# Aug 08 2005 at 11:37 AM Rating: Decent
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Most CoP Cutscenes can be relived by the bard in sealions den before u enter the gate to altieu (i cant spell that)
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RE: moo
# Aug 08 2005 at 8:08 AM Rating: Decent
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190 posts
I would assume the nearest goblin footprint would be the place to rewatch it, wherever that is.
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Mithra; 75war,thf,bst,rdm(retired), 70drg, 66rng,nin, 62mnk, 51pld, 42drk, 40cor, 37smn,sam,blm,whm,dnc,brd,sch,blu,pup
Taru; 32dnc, 30war, 26nin, 19mnk, 16thf, 16drk, 10whm, 10rng, 8bst, 8blm

If it's tourist season, why can't we shoot them?
No spoilers!
# Aug 08 2005 at 2:30 AM Rating: Decent
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Well I'm going to try to spoil as little as possible, but this is indeed Promathia, the final boss of the CoP storyline. :P Fought in a BC with 6 members, uncapped, in a zone called Empyreal Paradox, which is inside the Garden of Ru'Hmet. It was a very very fun fight. :) But we took it on our first try. Lots of great cutscenes involved, and possibly THE best battle music in the entire game.

Go get working on your CoP missions!
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hmmm
# Aug 08 2005 at 1:47 AM Rating: Decent
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147 posts
well, he has aern wings, but he is obviously the golem model, you can tell from the way he moves in the CSs
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OMFG
# Aug 08 2005 at 1:33 AM Rating: Good
10 posts
F???? that looks tham sacry id hate to fight that
Russta's dilly with CoP final Boss
# Aug 07 2005 at 11:19 PM Rating: Decent
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103 posts
He sounds easy to me. read and find out.

Here
http://www.livejournal.com/users/russta/70246.html


And a kick @ss pic of him 2
http://homepage.ntlworld.com/bigrussta/potcop02promathia.jpg

And he is apart of the Aern Family. . . Why not put him down as apart of a god family. Or am I missing something? Y not celestial type. Or how about "God of Twilight." He is one, and there are no promathianas out their to make a family i would say.

I vote God of Twilight ^_^

Edited, Mon Aug 8 00:35:03 2005
Pun!
# Aug 07 2005 at 11:04 PM Rating: Good
Dear god, it's god!
Pun!
# Aug 07 2005 at 11:04 PM Rating: Decent
Dear god, it's god!
...
# Aug 07 2005 at 10:35 PM Rating: Decent
23 posts
My god Im not still at him yet onlyu lvl 36 war and i think i will die easily with 75 warrior and a powerful team
...
# Aug 07 2005 at 10:33 PM Rating: Decent
23 posts
My god Im not still at him yet onlyu lvl 36 war and i think i will die easily with 75 warrior and a powerful team
kill him?
# Aug 07 2005 at 9:40 PM Rating: Decent
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535 posts
so u r suppose to kill him? the god himself? what abt altana? o.o do we get to meet her?
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damn
# Aug 07 2005 at 12:17 AM Rating: Decent
24 posts
He looks badass but also he looks tough to beat. Is there a quest to fight him or can you fight him and not do a quest. I'm sure the cutscene would be the coolest one.
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