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Vana'diel Bestiary: Ignis Djinn  

Family:Djinn
Found in:Vunkerl Inlet (S)
Level:71 - 76
Flags:
  • Aggro
  • Detects by Sight
  • Detects by Magic
Drops:
Updated: Fri May 23 05:57:43 2008

Ignis Djinn Picture

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they blow up real good...
# Aug 07 2008 at 3:41 PM Rating: Default
to those that dont know, these have a move called nocturnal combustion, all djinns have it. However there is a trick to get them to use it, which could help or hurt you.. they will only use it if you hit them with elemental damage that is the same as the current day, and yes this includes spikes. This will also give the mob a large amount of tp (up to 100% instantly) So if you are a red mage with ice spikes up on iceday.... you might not have alot of fun with these if you know what im saying lol. But as a Smn or Bst /blm or /rdm or /sch and you hit them with the right spell on the right day....Boom! instant EXP!
Djinn
# May 22 2008 at 2:09 PM Rating: Decent
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132 posts
Also detects by sight - Had Sneak up, ran past one and it aggro.

So far, drops have only been Fire Crystal and Djinn Ash
Moves used
1/ Dark Wave - Gives Bio effect (may be AoE)
2/ Beserk - Usual
3/ Penumbral Impact - Just seems to be massive damage, no "effects" seen or felt.


75RDM check DC to me, but easy kill. Gives ~90exp a kill solo.



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