Showed as Decent Challenge to me on 75 DRG. Saw him walking around right outside the Campaign Battle area. I wonder what made him so Impossible to Gauge after the war, seems like any other mob in the past.
Also, Sneak/Invis seems to work around Ruby in the past as he did not see me standing in front of him. Must have gotten some better senses as time goes on since he is true sight in Qulun :P
Just fought this guy for my rdm testimony. Easily pulled him out and got him slept and dispelled. Tried thunder II and stone III only did between 250 and 290 respectively. Figured I'd try aero III. hit for around 350 with wind staff and elemental reasonably close to capping. kept him slept and silenced, and kept myself refreshed and stoneskined. It had a little over half HP left so decided to chainspell aero III. was dead on the 6th cast. it got lucky and slept me once and at the end it hit me for a critical of about 256. but otherwise very easily soloable. got my rdm test and a ruby off it. was hoping for water IV as well but oh well
I recently was really bored and decided to go down there where this NM spawns and just play around with some of the mobs as 75blm/rdm. I buffed and decided to try to kill this for the fun of it, besides, the zone is really close.
The first two times I tried to pull the monster, it automatically linked others, and I was forced to zone. The second time I didn't heal outside and just zoned right back in-to realize NMs(even in the new patch), do not respawn, they just walk back like they used to. So I zoned and this next time I pulled, and linked them all, and just zoned. I came right back in and fought it.
The fight was really easy. I just kept it silenced, which is important because it will chainspell you, and bound/gravity. It has a TON of HP even nuking with 75 Blm I had to heal up while I slept it to get some MP back. Remember that this NM can be slept, and it will last a minute or two if your enfeebling skill is decently high or capped. Dropped Rubies each time-90k on my server. GL killing!!!
Just to claify, This mob does have True Sight, and yes Sneak has nothing to do with it, but thats because the Mob AGGROS to Sight, so yeah sneak wouldnt stop it seeing through invis, there are some True Sound Mobs, which are impossible to get by almost, because even running behind them doesnt help ;) happy huntin everyone :D
Solo'd this guy earlier today as a 68BLM. A guy in my LS was telling me there was no way this could be done without subbing RDM for Dispel...well, he was wrong.
Zoned into Qulun Dome and saw him standing at the Mute, along with 2 Darksteel Quadavs. Used Sleepga II ( to kill the Ruby's Blink ) and woke the other two Quadavs using Stone and Water. When they were both on me I simply zoned out, leaving them to disappear. Walked back in, and there's my Ruby, all by his lonesome, still snoozing.
I proceeded to sleep/nuke him, alternating Sleep II and Thunder III and making sure I kept Stoneskin and Blink up at all times. He definitely had Shell IV up, as about half of my nukes were resisted. He also resisted my Sleep twice, which was a little scary. Whenever he would resist I would simply throw Sleepga II and he would resume napping. I made doubly sure to sleep him during Chainspell, and I ended up only taking 146 damage the whole fight, and that was from a lucky hit from his degen.
When he fell, I received 160exp, 95g and nothing else. All in all, the fight took probably about 20 minutes total, and I was never in any danger. Dispel would have been nice, for sure, but it is in no way necessary to win the fight. In fact, I think Erase came in much more handy, as I was able to remove Bio III and Dia II.
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Smurl -- Sylph -- Bastok 8-1 -- ZM14 -- CoP 6-4 Retribution: O Savage Blade: O Evisceration: O 75BLM/75RDM/64PLD/47WHM/41BLU/37BRD
me BLM61/WHM30, and a friend RDM70/BLM35, were fightin this guy a bunch today, trying to get RDM test so friend could fight Maat again(like the 20'th test he has gone through -.-;) fairly easy fight, like said previously, Blink and Stoneskin are a must, RDM just kept it asleep, and i used Burst everytime it was ready and i had mp. Fights were about 5 minutes long apiece, all we got was exp, and a beastman's seal i think, no test ;-;. but the fight was easy and fun.
After getting pounded into the floor by maat I decided I need practice... so I went and solo this guy as a RDM69/BLM34... it's really not very hard to do... Here's what I did...
1. Blink and Stoneskin (Absolute must) 2. watch for an opportunity to pull him out of the room somehow... aspir is fun because you gets ome mp back 3. move into the tunnel and sleep him 4. refresh 5. dispel like crazy 6. make aure your buffs are back up 7. Nuke (Aero III for me) and sleep 8. repeat as necessary
takes about 15 minutes to kill.. ugh... but most of the time I do not have to convert... it's just time consuming. I imaging if I was fighting maat, once I got hit down to about 1/2 hp. sleep, convert, pop some potions, rebuff, then chainspell nuke the hell out of him... it is definitely good practice... I even tried it on the Darksteel Quads.. ^_^
soloed as a lvl 66rdm/blm. he really isn't that hard...Was actually pretty good pratice for me. Now i kinda know how maat will act. Hopefully i will have flawless sleeping on maat like i did this guy. Dropped Shell IV (don't have to buy it now :D) My stone III dmg was doing about 292 solid hits, 174 resisted (only twice) and two criticals for 329. gotta love being an elvaan. Wish me luck on maat guys...if the maat fight goes the same way this fight went, it will be a race against time.
i swear this bastard double attacked me. i was like "WTF o.O, RDMs dont have that." but he only did it to me once >.>; maybe i was seeing things.
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Server:Diabolos Rank:5 Jobs:RDM75/NIN53/WAR51/BLM45/WHM45/PLD35/THF44/SMN39 current job:WAR51/NIN25 My Character:Solosteran <a href="http://ffxi.allakhazam.com/profile.xml?84912" />
I don't think this guy drops Water IV. Alla is the only site I know that says he does. I've personally only seen shell IV drop. Same for several freinds that have farmed him for rubies.
I'm not thinking he does. I have killed him about 15 times over the weekend farming for ruby and drops were 7 -rubys 2 -shell IV (hehe saved me from having to buy it) 4 -RDM test 1 -KS I go to ffxi.cannotlinkto for my drop info and its not listed. Plan to continue till i have a stack of ruby to sell, first ever on ah XD, so i'm probably going to end up killing him about 15 more times.
Just killed one 10 min ago. Well, I went on a skillup/coffer party to level up my GS. So when we got there( 9 persons 54-66, I was the highest Drk 66) it was full the 4-door room. So a friend of mine (]Sirgustav, lvl 62 Drk) decided to camp at the Qulun Dome. So I zone first and this guy comes by me. I check him and go "Holy Moly a High level Quad NM!" So, we decided to engage it. Oh....my...god...this guy is serious trouble if you dont silence him, and since he´s a mage type AND a NM it resists it a lot. So there i was casting silence after silence (rdm sub). My friend Gustav died when it was 3/4 of hp but all else were doing ok. At 1/4 of health it spams Cure 4 so be careful, finished it with a Crosss Reaper hitting for 550 =)
Water 4 seems a real rare drop by the way.
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---------////>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Perseus from Cerberus Server Drk 72 War 36/Thf 36/ Sam 30/Blu 14 Experience full darkness, only then you will achieve true Power.....
It's an NM, they dont really obey the typical rules of mobs. =P Its like a lvl 9 rabbit owning a lvl 12 monk. Or a lvl 55 beetle owning a party of 65's. Its just not fair T.T
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If i'm gonna play a game for 8+ hours at a time, i've got to like what i'm looking at. - The Manthra Oath My PLD
these are easy beat them easily at lvl 67 rdm they are even 30X more easy at 70. use stone III untill 70 when u can use aero on it because water III will do bad damage considered hes based on water. if stone III starts getting resisted a lot just switch to thunder II tho it will take a lot longer to kill him with thunder II. after every nuke you should aspir if your subbing blm it speeds the kill VERY quickly and u pretty much dont have to rest. people who say this is good practice for maat are actually kind of wrong maat is totally different from ruby u have to be quick with maat with ruby u have all the time in the world.
Ok, to all you rdm's who want to beat this guy senseless... this is what you do. Recommended buffs: Stoneskin, Phalanx, Blink, Pro, Shell, and ofcourse Refresh. Your macros should include equipment switches... Enhancing Torque+Dark Staff for Sleep II, Elemental Torque+Wind Staff for Aero III. You might also want to start camping Profblix for your Moldavite Earring for that extra bit of help. Don't forget your INT gear either.
First off, be wary of how you pull. When you pull, make sure he's far away from his buddies. If he links (as others have posted) sleep him right near the zone line (with Blink/Stoneskin up, you shouldn't take too many hits). You want to pull with Silence by the way.
Once he's at the zoneline, alone and next to you, sleep him (if he's not already asleep). Debuff as follows: Dispel until Shell drops off, Silence, Paralyze. No mas! No more. :P Any DOT effects would make this battle hell for you, and you don't want that. Now slap him with a Aero III. Immediately afterwards, Sleep II. With AF hat equiped at level 70, you can chain these two together at around 80% casting (i.e., when the casting timer for Aero III hits 80%, hit your Sleep II macro). With Paralyze up, your quadav friend won't have much of a chance to hit you on waking up. With silence, he won't be able to cast anything. If Sleep II doesn't go through, go for Sleep I. Make absolutely sure that on each subsequent casting of Aero III/Sleep that his Paralyze or Silence (Silence, btw, takes priority) is still up... so watch the log.
After two or three Aero III casts, you may want to start healing for mp. Make sure your stoneskin is still decent enough to take a few hits if he wakes up. If you really want to nuke him hard and you believe you're fast enough do the following: Hit him with Thunder II, Sleep I, Aero III, Sleep II. It's harder on your MP but will be harder on his HP. Just remember... Silence~>Nuke~>Sleep. Sooner or later he'll use Chainspell. If you've followed what I've said, he'll most probably be silenced... and then a second later be asleep (Aero III~>Quadav's Chainspell~>Sleep II). The first few times you may need to Convert atleast once per fight... but as you progress, you'll notice that you Convert less and less.
One final note... Do not draw your sword to him. If with a friend, advise them not to draw their weapon... The only time I duo'd these was with another RDM who requested my help for his testimony. We just did the same thing pretty much... Both Thunder II'd, Sleep, Aero III'd, Sleep II. If with a non-mage (for instance PLD), don't let them get hate... I've seen PLD's take massive amounts of damage from EP's... an nm which is approximately VT to them would turn them to mush. Only exception maybe would be NIN's and anyone who subs NIN. If with a RNG, see if you can have them use Sleep Bolts. It'll save you the trouble of casting Sleep II... plus it'll be a mini nuke (although it doesn't always sleep... >_<)
After you've gotten a hang of these, you might try your hands at Sapphire Quadavs... the level 60+ BLM's of the Quadav family. Happy hunting.
If you're able, take a 67-70 THF with you to tank...they can get a testimony from the Platinum while u wait on Ruby to repop, all the THF will need is an occasional silence put on the Ruby and you'll have no trouble at all.
Did Genkai 3 as a LV56 THF with a LV60 BLM friend of mine today. When we first zoned into Qulun, he was on the far side of the room, but we didn't take the chance offered - neither of us had Echo Drops, so we just got cursed by the afflictor, and the curse dropped right after zoned. Red HP and MP = BAD. So we healed, and he moved around. And we waited.
And waited.
And waited.
If you haven't figured it out now, waiting for Ruby to go the hell away is the biggest challenge of the Beadeaux section of Genkai 3. After a while, Ruby went up against the wall to the left of the north tunnel (the one you need to reach to get to the ??? room) facing the wall and nestled into a little corner, and I got ballsy. Remember, sound detection range is a lot shorter than sight. Anyway, I snuck past him without any problems at all, as did my BLM partner, and we both got our crests. My BLM started casting Escape rather than Warp 2, however, so my sneak dropped in the middle of the room and I ended up bloodporting back. ;p
I find it ironic that I dashed past a LV70 True Sight NM and didn't get detected, only to die at the hands of a mundane mob.....
Edited, Sat Mar 5 22:47:44 2005
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Jayrih Rneoh - In Nomine Arca THF75 & BLU50 of Pandemonium Dynamis-Xarcabard Interloper - Apollyon Ravager - Temenos Liberator
all these messages on how easy this ruby quadav is and i couldnt even take half of his hp down and i was giving it all my best and i was told to be the best rdm on the ramuh server. what am i doing wrong do I need my sword to be capped or what. I am a lvl 70rdm/35blm please tell me what i am doing wrong ohh when i did beat him with help of someone he didnt drop nothing, zero, crap, nada.
I know this a pretty old post... but I can't help but chuckle at this post. Using your sword to fight a high lvl NM? ::s@#%^:: I sure hope you hadn't planned on fighting Maat that way at the time...
This guys really easy all you need to do is sleep, defbuffnuke nuke sleep heal. I killed him about 3 time (no drop yet /twitches) it took about 9-10 min. best thing to do is to take out one of the other quadavs first then go for ruby to prevent links. Oh ya. When you need to get rid of his shadows cast sleepga.
This guys really easy all you need to do is sleep, defbuffnuke nuke sleep heal. I killed him about 3 time (no drop yet /twitches) it took about 9-10 min. best thing to do is to take out one of the other quadavs first then go for ruby to prevent links. Oh ya. When you need to get rid of his shadows cast sleepga.
I just easily soloed this as 65RDM twice. I don't see any respawn time listed here, so I would like to add for those of you camping it for the testimony that it took approximately 15 minutes for it to respawn.
I just finished soloing this thing as 66RDM/33BLM sometime last night, and figured I'd give a few quick points of advice about the fight for any RDM that wants to do this (along with a few details about my experience).
Basically, the whole fight took me about 30 minutes, but that's including the fact that I had a bunch of mishaps as I learned what to and not to do along the way. Do keep in mind, though, that if you're intending to win, this fight will take a decent amount of time.
Anyway, down to the meat: When I killed Ruby, it was by a pretty significant margin (though i had a few close calls) as a 66RDM/33BLM Taru. All of my skills, with the exception of healing, were capped. When nuking, i had 72+23 INT, and +25 elemental skill. When silencing, i had a Wind Staff, along with +23 Enf. Skill, and when sleeping, i had the same with a Dark Staff.
My strategy: Start with Blink, Phalanx, Stoneskin, Prot. 4 on. Keeping Refresh up at all times is a given. Go to the edge of the first hallway, and pull with Stonega (to get rid of the shadows). If you see Ruby beginning to cast, just run straight to the zone- its not worth trying to silence him so he chases you. Zone, come back in, and with any luck, all the mobs should be back in place, and Ruby wont have his Blink up anymore. Pull him with Silence this time, and all of the Quadavs in the room (him included) will chase you to the zone. Before you actually scamper back out to Beadeaux, Sleep Ruby. After sleeping him, zone, and wait about 30 seconds or so. When you zone back in, all the others should be back in the room with The Mute, and Ruby should be waiting for you at the zone, sound asleep. Cast Sleep II on him to extend his period of slumber, and proceed to cast Blink and Stoneskin on yourself... don't worry about Phalanx this battle, it's a waste of time and MP, seeing as if you're doing it right, Blink should be taking care of everything. Cast Dispel on him until he has no buffs left. Silence him, and start casting Stone III (if you have it, use either Water or Aero III, Stone III was just the best I had). When your bar is about 80% full, start spamming your sleep macro. With any luck, he should be sound asleep before his Silence wears, and before he can break through more than 2 of your shadows. Once sleeping, use Aspir, renew your Blink, if he hit your stoneskin, renew that, re-silence, lather, rinse, repeat. When you run out of MP the first time around, layer on an extra Sleep II to make sure he doesn't wake up at an inconvenient time, and Convert. From that point forward, if you run out of MP, you can actually heal about 300-400 MP while resting after Sleep II'ing him... he'll stay out cold for quite a while. Just always remember to keep renewing Blink and Stoneskin when they get damaged, keep Refresh up, keep him Silenced when waking him with a nuke, and don't get careless.
A few warnings: Ruby, at around 1/2 HP, will use Chainspell. This, as you already well know, is extremely dangerous if left unchecked. Fortunately, unlike Maat, this guy will actually sleep while his Chainspell is up. So, if you're following the pattern, you should be sleeping him when he Chainspells without even paying attention to it. Another warning is in regard to the whole silencing dealy... because he'll often wake up and decide to start casting a Tier 3 spell, ppl begin to feel comfortable with not using silence, because Sleep hits him before he can cast anyway. Don't fall into that trap. He also has Bio III and Cure IV, which are major pains in the rear (especially Cure IV), and are too fast to be stopped by sleeping him.
All in all, despite the lengthy nature of this post, it was a pretty smooth battle, and shouldn't be too tough for any RDM 65 and above if they play it right. I got a nice 240 exp from the battle, which was a pretty satisfying reward for all of my time spent there.
Well if anyone wants to practice for rdm maat, then this is your guy. He also drop the testimony, however you will only be able to pull the one in small room (solo). The ruby in the larger room is to the north of the room and if you pull it, you get the whole room on top of you. If you have a large group then you can clear the room and take him out. The ruby is the small room is soloable and highly sleepable. Just use the old sleep/nuke routine and you should be ok. Will take a few mins tho, but he is the only ruby there, so no rush. It also good parctice for maat. In addition you might get some drops. I got a ruby and shell IV on the first kill. Well that was 30k gil right there.
After you have killed the ruby, you can farm the other quads in the room (usually 2) for some nice drops.
If you are really looking for a testi...I would go to the temple of ugg or sky if you can. I heard the drop rate in sky was very high, I am not sure if they are soloable tho. I went to temp of ugg too, drop rate sucked but the pots are sleepable. They are alittle harder than the ruby's coz they attack so fast. I went there with a few friends. I was lucky.
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FFXIV Name: Druwillo Server: Palamecia
FFXI Name: Druwillo Server: Alexander LS: Serendipity RETIRED - Red Mage 75/Bard 75/Ninja 75/Thief 75/ WHM 80 / SAM 80
I soloed him tonight to get my RDM Testimony. Dropped on second kill. I killed at level 67. He isn't that tough, you just have to be VERY patient. Even though he is based on Water, I was still using Water 3 (my biggest spell) for the damage... 90% of the time it hit full.
Second time was much easier as I got him right on the pop before he could buff. If you walk in and see them all standing there, and you need to solo him the pull is pretty simple: Run in, cast Stonega on all of them (to strip his blink), then sprint for the zone with your target still on him. When he nears the zone, stick Sleep 2 on him and zone out. When you come back in, the others will retreat and he'll be there asleep. You may have to do Stonega > Silence > Sleep II to get him to run at you. With Blink and Skin up you should be ok, but hey this is dangerous work ;)
He doesn't aggro on sight, rather he has what is known as "True Sight", that is, Sneak and Invisible will not work. You need to wait for him to be on the other side of the room in order to safely get by. The same goes for the adamanking and a couple others in the area. There are a number of monsters in the game that you simply cannot sneak and invis past. ; ;
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Ahoy!
Teego - 75DRG/WHM, 75BRD. Alexander - CrownRoyalKnights
I got my testimony yesterday from this NM, i got it on my 6th kill(i shell4 and rubies from previous fight). I Soloed him with the silence > nuke > sleep > aspir strategy, just keep blink and stoneskin up all the time. Just pull him next to the zone, to avoid link to other quadavs and just in case you get into trouble you can ran away easily and zone back in.
I (RDM 70) was able to kill him with a LV 70 PLD last night after a few tries. Straight up meleeing him to death was slow and silence kept wearing and he'd cast Bio3/Fire3/Blizzard 3. He also hits pretty hard (he hit me for 100-150 a hit).
What we ended up doing is basically having me do all the damage via Aero 3 nuking and have the PLD just try to keep hate off me. The basic pattern was Sleep > Nuke > Sleep, stoneskin/blink and rest a few ticks. The PLD would Flash/provoke whenever it was up. Using this pattern we were able to take him down relatively easily. Only had time to kill him once last night, dropped 45 gil and that was it :(
I'm going to try soloing him using that same method. Should be relatively easy, just need to make sure silence and sleep stick.
Just killed it with ease using this tactic. Pulled with paralyze and cast quick spells so strip blink, then sleep, dispel his shell, silence him and nuke then sleep again. Med a few ticks, aspir then nuke > sleep. It's important to keep blink and stoneskin up so you can get your casts off. Took a while but it wasn't even close. Scroll of Shell IV this time :(
Edit: after about three hours, and 5-7 kills (he has a 20-25 minute pop window) I finally got the testimony. Oddly enough I killed a Sapphire after this (second one of the night) and got a BLM testimony. I guess testimonies are like coffers in that they drop in pairs.
I killed this yest afternoon to get my RDM Testimony. Lemme say that hes a pushover. We had three people, me [70 RDM], my fiance, 65 RDM, and a 65 WHM friend.
He was still hard to hit, as I was missing quite a bit, and he buffs ALOT, so Dispel is key here. Debuff him, keep him silenced and you should not have a problem with the lvls described above or a balanced 60+ pt. He is water based, so go Thunder nuke happy for exta damage.
me and a few buddies of mine were doing the 60cap and the blm had sneak up and got argo from this bad boy, my ls told me that they argo through sneak/invis so dont try to get by them unless they are far away :P. and in the room where the ??? was, there was another ruby quadav and a adaman quadav! lucky they didnt argo :)
Party lvl 57-58n (Paladin, Dark Knight, White Mage, Red Mage, Ranger, Ranger), and we took him on yesterday, and let me tell you this, we had a harder time with the Platinum Quadav we pulled first.
The only thing that got me (the Tank) a little bit worried was that he constantly kept casting spells left and right.
Only dropped a couple of crystals too, the cheap-skate.
lmao he has to be the easiest lvl 70 NM. i soloed him at least 30 times at lvl 70 rdm for my testimony. Its easy battle plan: pull him sleep II, dispel, aero III, and maybe thunder II, then repeat. He never resist sleep lol. Also worth notting he doesnt drop anything worth diiing for hes for rdm testimony only which is a very common drop.
as XacoTaru pointed out water IV is quite valuable. i have a few blm friends that would love this spell and they wish it was as cheap as Xaco posted. as of 5 minutes ago it sells for 1 mil on carbuncle.
i was trying to finish G3 solo as 57rdm/28blm when i came up to the ruby quad. a 70+ thf came up behind me, followed by a 65+ rdm (checked gear both were anon) they invited me then they decided to attack this thing. the thf didnt need any help from the rdm at all. even the tier 3 spells only did 100 dmg or so to her. the rdm warped about halfway into the fight leaving me and the thf. she toasted it and lost a total of 300 hp the whole fight. as soon as the ruby quad died.. she warped leaving me with a ruby, shell IV, and my rdm testament. the two said nothing at all.. not even when i sent them tells. they disband right away so i assume they just wanted to help me. thank you angelp and darkappel.
Edited, Mon Jan 16 14:57:18 2006
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If at 100 MPH water feels like concrete, whats concrete feel like???
He does drop WaterIV, which is a fairly expensive spell. Its about 230k on Ramuh, and thats about the same for the other servers from what I'm told. WaterIV is a fairly uncommon drop, but not necessarily a rare one. I'd say probably a 10-12% drop rate on WaterIV, maybe a little less.
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Women are like Voltron. The more you hook up, the better it gets.
Killed Ruby in a Testimony pty last night, 67 PLD/WAR, 64RDM/BLM, 63WHM/BLM, 63PLD/WAR. Slept it about 4 times to rest, its buffs and cures suck >< fun fight but only 3 water crystals dropped, and hardly any gil ><
PT Of LV60 and we Raped it. WHM/BLM/BRD/DRK/WAR/MNK(me) Only Dropped Water Crystal. We Seriously killed it in 1-2 minutes or less. For being a lv69-70 NM we were fairly dissapointed. Clearing the room was a bigger Challenge :P
We brought a Ninja along to help during Genkai III. He subbed WHM for Reraise and cast it on himself before the four of us attempted the run past Ruby when he was far enough away from the tunnel to just barely squeak by.
Unfortunately, Ruby moved and attacked us, bringing 2 links along with him. 3 of us made a break for it, grabbed the crest, and Escaped while the Ninja distracted the quads that attacked us long enough for us to get the spell off. He Ran them to the zoneline and blew himself up with Mijin Gakure. When the quads wandered away from his corpse, he reraised and zoned out.
We killed him last night with 12 members, all 59-61 with one at 65. We completely destroyed him. The hardest part is pulling, as he's surrounded by other quadav. Forunately we had a summoner, and with carbuncle pull it wasn't an issue at all. Dropped a Ruby and a Kindred Seal. He's a red mage type, with tons of buffs, and loves to dispel, but a balanced team should rip right through him.