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Razor Axe
(Axe) All Races
DMG:31 DLY:276
STR+2 DEX+2
Lv.40 WAR
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this is funny
# Jun 26 2007 at 9:46 AM Rating: Decent
Scholar
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83 posts
somethings i read in this thread

-nin's cant tank
-nin's cant DD
-pld > nin tanking
-war > nin tanking
-war/nin holding hate in QS through blm chain nuke, mnk ws spam
-war > nin evasion (WTF?)

/laugh

Its quite scary there are still people with this mentality playing this game. No wonder I dropped LFG all together and only static.
this is funny
# Aug 16 2007 at 7:21 PM Rating: Decent
1 post
lmao Sejiro i agree with u totally
this is funny
# Aug 11 2007 at 3:18 PM Rating: Decent
5 posts
well i will say pld is a better tank than nin
Nin tank? pfft
# May 21 2007 at 7:09 AM Rating: Decent
9 posts
i think ninja tanks suck, but thats just me,
PLD ftw
Nin tank? pfft
# Aug 12 2007 at 7:17 AM Rating: Decent
22 posts
well nin wasn't created to be a tank which is why they hold sh*t hate.
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no way
# Apr 10 2007 at 1:14 PM Rating: Decent
12 posts
Ninja is not the best tanker ever. Who said such blasphemy?
LOL
# Feb 10 2007 at 9:30 AM Rating: Decent
4 posts
Nin not a tank <.< >.> ROFLMAO ok................ i guess alla has become newbie vill
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response to posts here
# Jan 24 2007 at 11:09 AM Rating: Decent
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1,648 posts
yeaaa... WAR tank sucks after yuhtunga.
also, this axe sucks. Combat caster's axe is much better, and you get it at the same level. the only reason to get this is so you can get the AF boots later.
ripping hate off the NIN 5 seconds into the fight doesnt mean youre a good tank, it means youre a bad DD. know the hate line and ride on it. too much hate = dead DD = noexp4u
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WAR Tanks
# Nov 17 2006 at 4:17 PM Rating: Decent
2 posts
I've been reading alot about warrior's as tanks and all I got to say about the whole thing is WAR,WHM,BLM,RDM,MNK and THF, these were the only jobs for quite some time which means that war has been tanking for years and then they brought out Zilart which introduce PLD but still it was rare to see these guys in the early times so it maybe true that PLDs are built for tanks and that NIN's make strange but effective tanks it can also be said that WAR's were tanks first and still capable of getting the job done.
WAR Tanks
# Jan 24 2007 at 9:44 AM Rating: Good
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636 posts
Quote:
war has been tanking for years and then they brought out Zilart which introduce PLD


You mean, back when the level cap was 50, and there were no Rangers, Dark Knights,
Samurai or pre-nerf Dragoons? Back before BLM had things like Ancient Magic and elemental IV's and -ga III's?

Not saying warriors can't tank but, bad argument.
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WAR Tanks
# Mar 30 2007 at 2:05 PM Rating: Decent
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297 posts
Turnerbrown wrote:
Quote:
war has been tanking for years and then they brought out Zilart which introduce PLD


You mean, back when the level cap was 50, and there were no Rangers, Dark Knights,
Samurai or pre-nerf Dragoons? Back before BLM had things like Ancient Magic and elemental IV's and -ga III's?

Not saying warriors can't tank but, bad argument.


i'm sorry but zilart brought ONLY (NIN SAM DRG) all the other jobs were already in the game.
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Archfiend MDenham wrote:
Keitaroux wrote:
this should be in Off-Topic fourm. You posted this in wrong fourm. It has nothing to do with FFXIgeneral discussion.
The OOT's official standpoint is that it doesn't belong in the OOT either.
Warrior can't tank?! LMAO!!!
# Oct 22 2006 at 6:38 AM Rating: Decent
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627 posts
I love it when ppl come into these forums and start in on their "War can't tank as well as a Ninja...." line, or "War/Mnk can't tank like a War/Nin..." line. LMAO!!!! Seriously, I'm LMAO!!!

First off, even with War subbed on a Ninja, you can't take nearly the amount of hate I can off of a mob that I can with my War as a main. Secondly, when you have Nin subbed on a War, you can't take nearly the amount of damage I can, especially with my Sheild equiped. Thirdly, I have more tools at my dispossal to grab hate. Provoke, Boost, WS, Warcry, Aggressor etc., when I have my Mnk subbed. And with the correct equipment i.e. High Breath Mantle the only way to pull hate off of me with no Pld in the party even for just a few seconds IS to voke off of me.

A War/Nin is a DD with limited tanking abilities, a War/Mnk, is a DD with far greater tanking abilities than anyone else in the game excluding a Pld. Ninja is NOT a tank, and if you let your shadows down for more than a few seconds when you're trying to tank then guess what?! Having only 1-2 healers in the party is not even close to enough to keep you alive, even with them ONLY curing you!!!

I've only had (as ridiculious as the job may sound) only 1 job that can keep the hate off of me and keep it off even when I would voke, and that was a Blue Mage. But when I would use Warcry, guess what poncho?! That hate was mine again, and it would take alot to take it away. And suprisingly Boost grabs alot of hate. I would have a Thief trying to do SATA behind me while the War/Nin started the fight off with the hate, and if I (War/Mnk) used Boost even with the War/Nin already using voke I'd steal that hate. Though I didn't mean too, and ***** up the Thief's SATA.

As a War/Mnk, I have the same base defense and attack as a War/Nin, and with a Shield equipped my damage taking is cut at least in half to those who don't have one equipped, and have Dual Wield instead, cuz let's face it as a War/Nin it's hard to keep those shadows up the whole match, and when you lose those shadows even for a second you're in deep crap!!

And to those who say it's difficult for a Ninja to get interrupted during your casting of your spells?! I laugh at your idiotic ramblings, I've sat and watched Ninja's who don't stay on top of their shadows and let all of them wear off while trying to tank......and it's not pretty the amount of damage they take and how often they get interrupted while trying to re-cast.

Lastly, anyone who says that Ninja can tank and War can't?? Has NEVER solo'd any job past level 10, plain and simple. These are ppl who will stand around for hours waiting for a pt rather than go out and solo up their jobs while waiting for a pt. So in otherwords, these ppl have absolutely NO IDEA what any of these jobs full potential are/can be!!!!

Ninja's are NOT tanks!!!! Plain and simple!!!
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Former Mega Boss of ValiantKnights(VK) of Bismarck. It makes me so proud even to this day, that anyone involved with VK, still calls me Mega Boss. Dirant, Sirbob and Neoyurikraz, I love you guys. It makes a grown man humble, to think that his ideas made you all back him til the end and even til this day. I miss those memories we made, and I truly miss you guys. I hope everyone involved with that shell, is insanely happy in their lives(even those I hate n BL'ed(Ladysorrow).
Warrior can't tank?! LMAO!!!
# Mar 30 2007 at 2:10 PM Rating: Decent
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297 posts
nin is not a good tank until 37. nin can kick your *** at pulling hate at 40. good day to you sir.
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Archfiend MDenham wrote:
Keitaroux wrote:
this should be in Off-Topic fourm. You posted this in wrong fourm. It has nothing to do with FFXIgeneral discussion.
The OOT's official standpoint is that it doesn't belong in the OOT either.
Warrior can't tank?! LMAO!!!
# Mar 30 2007 at 2:09 PM Rating: Decent
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297 posts
.

Edited, Mar 30th 2007 6:17pm by Quadraxis
____________________________
Archfiend MDenham wrote:
Keitaroux wrote:
this should be in Off-Topic fourm. You posted this in wrong fourm. It has nothing to do with FFXIgeneral discussion.
The OOT's official standpoint is that it doesn't belong in the OOT either.
Warrior can't tank?! LMAO!!!
# Feb 15 2007 at 7:08 PM Rating: Decent
6 posts
It makes me sad that this guys highest chara is 55 and he thinks he can talk, all the BS typing and in the end he is still wrong.
Warrior can't tank?! LMAO!!!
# Jan 24 2007 at 8:02 AM Rating: Decent
16 posts
My 2 pennies.

If Utsusemi is used properly, WAR/NIN's tanking ability is far beyond the ones with /mnk can offer. War/Nin x 2 tanking PT can make a party flow as smooth as silk, although from 37 ~ 73, It won't be as effective since Nin gets Ni at 37, but War/Nin Nin/War set up will make the PT go even more smoother and faster.

I think a majority of players would agree that War/Mnk isn't any better than War/Nin when it comes to tanking.

But yea. War can tank. Provoke comes from War... what else can i say lol.
By the way
# Oct 22 2006 at 6:50 AM Rating: Decent
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627 posts
I can't wait to get this Axe, I already got the CC Axe, and besides that Axe the Razor Axe is the best Axe out there for a very long time. And I really want my Viking Shield too........dammit! Ppl want to much at the AH for it. Booooo!
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Former Mega Boss of ValiantKnights(VK) of Bismarck. It makes me so proud even to this day, that anyone involved with VK, still calls me Mega Boss. Dirant, Sirbob and Neoyurikraz, I love you guys. It makes a grown man humble, to think that his ideas made you all back him til the end and even til this day. I miss those memories we made, and I truly miss you guys. I hope everyone involved with that shell, is insanely happy in their lives(even those I hate n BL'ed(Ladysorrow).
Oh..whew.
# May 09 2006 at 8:00 PM Rating: Default
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50 posts
I almost wasted another 100k (Sylph server) to dual wield CC axes before seeing this, I'm glad I looked it up (didn't know it was a level 40 axe, thought it was higher).

Thanks for all the info guys, I appreciate it.

Oh, and don't listen to people who say NIN is the best tanking job. It all depends on your skill, and a bit of your luck as well. I can tank just as well as any Ninja or Paladin if I try hard enough and don't focus on DDing.

Good luck all!
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# Jan 29 2006 at 5:04 AM Rating: Decent
7 posts
OK I dont know how old some of these posts are but this is how i see it. the warrior class started off as a tank when the game first came out. I lvled war to 30 then switched to pld immedtiatly. After getting to the mid 50s is lvl I didnt see any wars in any of my xp parties at all..then i quit playing for about a year..when i came back i found to my surprise in the first xp party a war/nin...and i was like ..ok this should be interesting...i was lvl 58 at the time and i quickly realized that this war was about the only thing that could take hate off me using rampage...but anyways 50+ u just dont see war/mnk or anything else subbed save for nin because simply put they became DDs...and at 60+ they just get better...most of them equippy haubys for added acc...but taking huge eva hits. Im now a lvl 66 pld..and i can tell u this u dont see wars tanking at that lvl and most dont even wear their AF gear if they even bothered to get it...maybe youll see an occasional war wearing 1 or 2 pieces but most are wearing DD gear like haubys and anything that gives them +atk +acc. Also I can say that wars are very good as a DD...they are right there with DRKS doing massive amounts of dmg...plus they get rampage at 175 skill where drk gets guillotine at 200...anyways lower lvls yes youll see a variety of subs but at higher lvls it pretty much all war/nin and if u have ever been in a party with a good one youd know they are good DDs and not so great sub par tanks...as for greataxes...i havent seen them used 60+ at all...but i know some wars that skillup on it to get steel cyclone 70+
Need to update my Jobs
# Jan 16 2006 at 7:36 PM Rating: Default
5 posts
75 Samurai, 75 Ninja, 53 Thief, 44 Red Mage
42 Ranger, 41 Warrior, 325 days ingame so take the last post as the word u cant go wrong.
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75 Samurai 57 Thief 47 Red Mage 42 Ranger 49 Warrior 75 Ninja 9 Black Mage 8 Monk Diabalos Number1 NA Samurai HNMLS DarkStatic
War a tank...Yeah right only if no Nin are seeking
# Jan 16 2006 at 7:32 PM Rating: Default
5 posts
Whoever the noob is saying a war/nin can tank as well as a ninja is plancrazy. Your ninjitsu is half a ninjas aka u get interuppted way more. Your def is nowhere near a pld so u cant even take a hit the way they do. And not to mention a ninjas evasion is so crazy high he wont even get hit with 284 capped evasion thats me. While a war is gona be suckin trying to get his ni back up simply because your ninjistu skill is GIMPED. Stick with the DD trust me .I have multiple 75 jobs. A nin is simply the best tanks hands down..NO DOUBT ABOUT IT..
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75 Samurai 57 Thief 47 Red Mage 42 Ranger 49 Warrior 75 Ninja 9 Black Mage 8 Monk Diabalos Number1 NA Samurai HNMLS DarkStatic
the axe
# Nov 29 2005 at 10:49 PM Rating: Decent
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471 posts
While I did in fact find the massive tanking debate here extremely informative, I came here to find out about the axe. I just got lvl 40 war/20 nin and got this axe. I was using dual warrior axes till this point and was trying to find out best axe combo to use. Should I go with Razor axe + ???? or with 2 new axes? My perticular situation is 90% of prtys so far I have been main tank with the rest I have simply been 1st voke for a SATA setup. What would you guys recomend for a weapon set for me?
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yay
# Nov 09 2005 at 10:43 PM Rating: Decent
25 posts
WooooHoooo i finally got this freakin thinkg!
#Flossy, Posted: Oct 22 2005 at 9:04 PM, Rating: Sub-Default, (Expand Post) The only problem you run into as WAR/NIN is that you don't really want to tank at higher levels. The mobs are using too many special attacks which can slow, blind, strength down, etc... Which will make tanks weaker and warrior is best to stick with damage dealing.
Warriors ARE the best
# Sep 05 2005 at 5:21 PM Rating: Decent
23 posts
im only 35 warrior, :( but from what ive read on allakhazam, it seems that warriors are really good at alot of melee jobs, or if not the best.
As a level 74 war/nin Why wouldnt u be a better tank then Nin or Pld? you have good def, not as good as pld. but u have shadows, and ur a war, great DD and should have more then enough JA and ninja tools and emity gear to keep the hate. are the any weaknesses?

Nins,
V.Not easy to keep hate.(and keep ur shadows up.)
V.Casting could get interupted.
V.A multi atk weaponskill from a mob can leave Them defenceless.
V.low def, and HP.
V.cant deal much damage.
*. has the abilty to not take damage.
*. Nin tools help enfeeb.
*. can kill itself?

Pld
V.Takes damage.
V.cant deal much damage.
V.has to rest, wastes TP
V.Depend on MP to keep hate.
*.takes the least damage, out of any job in the game.
*.can heal itself.
*.Invincable
*.Reliable
*.Alot of hp
*.Def boosting JA
War.
V.cant cure itself.
*.Shadows.(Not gonna git hit that much.)
V.not as much defence as a pld
*.still has alot of defence, and has the best def boosting JA, defender.
*.can do alot of DD aswell while tanking.
V. not as many shadows.

anyway war has anough def and hp to take damage, and will only get hit about 3/10 of the times, if they use shadow, compared lets say eah hit does 120 damage, a nin will get hit 4/5 times and get hit for 200+ damage.
a pld while get hit 10/10 times, for about 50 damge each hit. if u add it all up warr takes least damge.
and has more chance of keeping hate.


tell me if this theory is rite and would work like this, seein as im a lvl 35 war :'(
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RE: Warriors ARE the best
# Oct 10 2005 at 3:46 PM Rating: Decent
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1,238 posts
74+ war/nin can only tank in specific situations, due to their low evasion skill and how their job abilitys and equipment affect their evasion and defense. their parrying is also a good bit lower then ninja.
we use war tank in xp at 75 in lufisise meadows where mobs die in 30-45 seconds or less with our pt set up(this is with me and another rng/nin putting up huge dmg, and tanking instead of the war after we use a WS because 1500-2000+
WS hold ALOT of hate, and the war tank still occasionally dies), but against something like weapons or aura statues in sky war usually dont do as well as a ninja would. combining a wars already low evasion skill, with the -evasion from a haubergon, and -evasion from aggressor ability, and its just an accident waiting to happen against any mob that doesnt die very fast.
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RE: Warriors ARE the best
# Oct 05 2005 at 8:02 AM Rating: Decent
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190 posts
Warriors can tank, and tank well at 74 (/nin), but they are a different kind of tank that still need support. Utsusemi is pretty gimped on a subjob, ni only gives 3 shadows and you dont have the ninjutsu to help with spell interuption. Plus, the reason a Ninja can keep going on a enemy without ever getting hit is because they already have high evasion. A warrior isnt dodging anything (without comprimising valuable dd/def equips), so our shadows go down quick.

Thats where our defense comes in, which is just as good as a paladin, especially if we eat defensive foods. But, we cant heal ourselves like a paladin, so we need a good healer to back us up. If you're tanking an aura statue, not much is gonna help you on those times when it double attacks/critials for 300 and 300, then does a tp move that stuns you for a good 10 seconds.

So yeah, we can be the ultimate endgame XP tank (and even if we're not tanking, we usually end up doing it half the fight anyway), but we have to deal with healers who havent dealt with a warrior tank since the jungles and have gotten used to just throwing cure 2's and 3's every once and a while and forgot about things like Regen.
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RE: Warriors ARE the best
# Oct 03 2005 at 12:09 AM Rating: Decent
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221 posts
WARs can tank, it's well known (atleast on my server) it's just that some choose not to, I am a lvl 41 WAR and I take hate away from the tank a lot of the time, so I know I am capable of keeping hate, the flaw lies in the fact that WARs are not able to take many hits (this is countered by defender and utsusemi), but should the WAR not be able to bring shadows back up the WHM will waste a lot of MP.. in these cases a second voker does good to voke when you need to put shadows up, or a BLM can stun.

However, taking that aside, BEFORE the NIN and PLD were even introduced into FFXI (this is in the JP release) WAR was the only tank, with a MNK subjob they could defender and dodge and be able to tank quite sufficantly... but since there are NIN and PLD now, they see no use for the strategy.
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|(¯`·._.·[Quoth the Raven]·._.·´¯)
|----- (¯`·._.·†Nevermore†·._.·´¯)
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|--------------- Hunter[63]
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RE: Warriors ARE the best
# Sep 13 2005 at 3:05 PM Rating: Decent
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307 posts
Just a minor correction, if I may. Well, not so much a correction as a re-analysis.

The PLD weakness you mentioned ('Has to rest: wastes TP') doesn't really matter; the job of a PLD isn't to use Weapon Skills offensively, so really their TP isn't a major concern.

Otherwise, I have to agree. Warriors are pretty awesome, and a PLD/WAR combo makes a pretty sturdy character. It helps make up for weaknesses in both jobs (PLD no longer relies on MP to keep hate up and can do a little more damage, WAR gets more defense and can heal).
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axe/sword
# Mar 16 2005 at 11:17 AM Rating: Decent
4 posts
thakyou for yoyur advice, I have both and axe and sword capped so equiped CC axe and CC scimitar (because it had + 3 acc) and when in 40 cap ballista i just mauled people with my attacks, but i bought another CC axe and tried again and noticed a very marked improvement on attacks, So for anyone that was in the same predicament as myself, a level 40 war, with nin sub and both sword and axe capped, i would highly recommend 2 CC axe,
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Character: Sasquatch
Server: Remora
Job: WAR/NIN
axe
# Mar 15 2005 at 6:01 AM Rating: Decent
4 posts
i am currently WAR41/NIN20 and have a sword/axe combo of Combat casters scimitar, and combat casters Axe, I was wondering if the +2 str and +2 Dex is beeter o worse for me than the +5 Att that comes with CMB CST axe?
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Job: WAR/NIN
RE: axe
# Mar 15 2005 at 9:20 AM Rating: Decent
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993 posts
I'd say drop the scimitar first and foremost. One could argue dual combat casters axe or CC axe with AF offhand, personally I'd say dual CC, but either would be a big improvement.

There's a few swords that are acceptable for warrior(Like TM espadon at 50), but that scimitar isn't one of them. It's damage is way to low. It's ok to use it to keep your sword capped as you level, but once you've hit the sword cap switch over to dual axes.
Solo ninja stealth
# Feb 18 2005 at 7:11 AM Rating: Decent
Scholar
16 posts

[edit] Oops, made a post on how to solo the AF quest to get this axe at level 40, but realised I should have posted it under the quest section:

http://ffxi.allakhazam.com/db/quests.html?fquest=222



Edited, Fri Feb 18 07:22:16 2005
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thf
# Feb 13 2005 at 10:58 PM Rating: Decent
11 posts
one thing you all seem to be neglecting is the thf job. if you have trouble holding hate but do good dmg and take dmg decently enough just grab a thf post30 and a sub voke. if you cant hold hate after that then you should probably be shot.
hi
# Jan 24 2005 at 10:06 PM Rating: Decent
19 posts
excellent post /clap good job
what happened to intelligence?
# Dec 18 2004 at 6:38 AM Rating: Excellent
29 posts
ok... fisrt off, this is a forum about the RAZOR AXE. You know, the WAR AF weapon... why is everyone here discussing what job is a better tank?

But... since you all seemingly want to talk about that, why don't I give my 2 cents.

I'd first like to address... that anyone that hasn't played as PLD, WAR, and NIN to at least 30 and been a tank for most of those levels... shouldn't open thier mouths and spew out idiocy.

Paladin- Yes, the best tank in the game. But before you all start flaming me, let me explain (also, I have many great things to say about your job below)... PLD are made to be the best tanks in the game, that's not saying that every other tanking class sucks, just that PLD has more working in their favor. PLD/WAR (which every PLD should be) has the following hate getters:

Provoke
Shield Bash
Cures
Banishes
Flash
Warcry
Holy

as you can see... 4 of those are MP based, while 3 aren't. As long as the PLD uses Provoke every 30 seconds, Flashes every 45 seconds, and times Cures in between the monsters attacks... there is no way anything short of Benediction could pull that monstar away even with low damage. I've missed 90% of my attacks (being Elvaan... horrible DEX:P) and still never had the monster turn to the DD's doing 50-80 damage every hit. Damage is not the best way to keep hate, but it does help.

Ninja- The Blink Tank. While arguing about whether getting hit or not getting hit is what keeps hate is a fun thing for people to do... I have noticed that a lot of NIN/WAR do have problems keeping hate. NIN's have a few things that help them keep hate though:

Provoke
Ninjitsu (every spell in the game gets a little bit of hate at least
Shurikens
Warcry

as you can see, NIN's have a very expensive time keeping hate. Shurikens cost quite a bit, as do Ninja tools for ninjitsu... so unless you are/have a NIN/WAR tank that is willing to/has a lot of money to spend... they won't be as good as PLD or WAR because of sheer lack of tools at your disposal. I will say this for NIN/WAR tanks... I leveled in the dunes on IT's with a 4 man team with a NIN/WAR tank. Nothing beats the fact that Utsusemi staves off several hundred HP of damage that doesn't need to be cured (but WHM get very bored in most NIN tank parties :P)

Warrior- Finally the source of this page. The most common tank. Whether you like it or not, WAR is the most common tank you will have. Being one if the "original six"... it is going to be the most prevalent JOB 1-37. On top of that... WAR have a large variety of subjobs that they can choose to go with, that will ultimalty determine their place in the party.

Tanks:
*WAR/NIN (Blink tanking + Dual weild)
*WAR/PLD (Higher VIT and defense, Sentinel, Shield Bash, Banish and Cure spells)
*WAR/MNK (Higher HP, Dodge, Boost, Focus, Counter, and Chakra)

DD:
*WAR/DRK (Higher STR, Last Reosrt, Souleater, and Black magic)
*WAR/THF (SATA, nuff said)
*WAR/MNK (Higher STR, Boost, and Focus)
*WAR/SAM (I heard this mentioned in other posts... but I believe a WAR/SAM belongs in the DD category over tanks)

and I'm sure you all are going to be saying things like, "Dud, my WAR/RDM will so rox0r j0 and yer... anything !!11!!1!one". Yeah, that greats and all... but how many hours have you wasted lfp because no one wants a WAR with a subjob that makes no sense.

Wow... this is a long one ^^. Anyways, that's my piece, and now that I've said it (and will most likely see several posts after this talking about how wrong I am) I'm going to get this back on the proper track.

The Razor Axe is probably the best AF weapon choice for a WAR... simply for the fact that WAR had so many subjob options.
For non-WAR/NIN tanks, this allows a shield to be used.
For WAR/NIN this allows for a second axe to be dual wielded.
For DD WAR's this might not be the best choice for weapons... but still is the second best option as far a skill level goes, and third/fourth best as far as highest damage goes.

I do have to agree, that DD WAR would be MUCH better off with a Great Axe... better off with a Great Sword... and probably better off with Scythe/Polearm. But hey, at least they didn't give you a one-handed sword as an AF :P
#HadrielXIII, Posted: Aug 08 2005 at 5:33 AM, Rating: Sub-Default, (Expand Post) First off no one was talking about the jobs numb nuts and second off this axe is crap you could dual wield warriors axe if you wanted this the only need for this is to do the rest of the AF quest for war and you dont even need to keep this ***** axe and yes CC axe is best for a war at lvl40 because of attack and the fact that all other weapons at that lvl for war suck ****.
RE: what happened to intelligence?
# Feb 21 2005 at 10:59 AM Rating: Decent
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672 posts
Anyone who knows me from Lakshmi server knows, that I'm pretty much a professional tank. I'm 60pld, 37war, and 30nin, in fact the only +30 job i have that isn't a tank is 37thf. anyway, here's my thoughts on that:

Paladin, like you said, is the best tank. that's what we were designed for, we don't get hit hard by mobs, we keep hate very well, and we can cure ourselves, so we basically have the best survivability. while blink tanks can be very efficient for exp pt's and are sometimes preferred for certain bcnm fights, the fact is that they just can't keep hate AS WELL as a paladin, not saying that they can't keep it, just not as well.

Ninjas are in my opinion the second best tank, especially past level 37 with utsusemi: ni at their disposal. a good ninja can find ways to keep the hate, like by throwing shurikens or casting ninjutsu. true, this can be very expensive, but that's what a ninja has to do to be effective. keep in mind, SE never intended ninja to even be a tank at all, but the fact is that they are very effective at that role, but only if they can keep the hate.

A Warrior's job is a very interesting topic. now, some of you may disagree with me on this, but in my opinion, warriors shouldn't be tanking at all. that's not to say that they can't tank well, but they don't take hits as well as a paladin, and they can't evade attacks like a ninja. in fact, if u were to ask most high level warriors if they would rather tank or DD, i'm positive most would say they would rather DD. once again, not saying they can't tank, but i think warriors are more effective in a pt if they are concentrating on dealing damage. sadly, many warriors get overlooked for pt's because of this misconception that they are just a 3rd choice tank, so if any of u guys need a DD in ur party and u see a warrior with some decent armor, pick him up and watch him do what i think warriors were really meant to do. you might be pleasantly surprised.
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RE: what happened to intelligence?
# Feb 05 2005 at 11:01 PM Rating: Decent
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WAR/PLD is pretty worthless as a Tank. Not enough MP to do anything magic-related, MNK has the same VIT AND higher HP, shields are generally inefficient when it comes to being offensive (Great Axe/Dual Axes all the way.) I guess that leaves Sentinel...still, other subs offer so much more.

I'm not even sure if people use WAR/SAM nowadays. WAR/NIN is all the rage in high-levels, both for the high DoTs and high-damage Rampage, and the ability to blink tank efficiently with the right party setup.

WAR/DRK is equally pointless...the first attack bonus doesn't stack with WAR's because they're both Attack Bonus I, the black magic is worthless (the nukes are fairly useless for a DRK, why would it be any different when subbed?) and one or two extra points in STR aren't worth sacrificing THF, NIN, or MNK subs over.
everyone needs to calm down
# Sep 23 2004 at 9:46 PM Rating: Decent
8 posts
it may be an odd combo but war/sam is a crazy combo... beserk/thirdeye/rampaging/meditate/rampaging rush again... can ws with two others if possible. and a one handed axe is my favorite weapon.
RE: everyone needs to calm down
# Dec 05 2004 at 7:20 PM Rating: Decent
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30 posts
Well I'm not sure but if I remember correctly (someone can correct me if I'm wrong) but after some patch, /sam will only give you 60 with meditate, and
ramapage will only give you 14tp after first hit thats 74 and 1 tp after each other hit so it will be 78 tp in total, not enough to make rampage again.
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My Experience
# Aug 09 2004 at 9:08 AM Rating: Decent
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73 posts
I just got my Razor Axe last night. It was pretty simple. The party was 2 level 53 DRKs, 43 WAR (Me), 44 RDM. Head to K9-K10 as indicated and just clear the area of orcs. Spawn the NMs and concentrate on one. It doesn't even really matter which one you kill first or even if you can't sleep them. They both hit like sissies. But of course, I was not tank, the 2 level 53 DRKs were and they had no problem at all. They both had Berserk/Last Resort/ Soul Eater/ Bloodweapon. We beat the crap out of both NMs and had a **** of a time doing it.
Razor Axe
# Jul 16 2004 at 3:32 PM Rating: Decent
9 posts
The Great Axe caps higher than the axe but not by much
Hard Quest?
# Jun 27 2004 at 6:30 PM Rating: Default
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Hey, I'm a level 40 warrior right now. And I'm using two Warriors Axes. I'd really like to have this in my inventory to use, but I can only get 1 =(

Is the quest hard for this weapon?
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Capping
# Jun 22 2004 at 2:07 PM Rating: Decent
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Does the 1h axe or the 2h axe cap at a higher skill level?
Edit: Er, let me rephrase that. Which has a higher skill cap at level 75, Great Axe or Axe?

Edited, Tue Jun 22 15:09:06 2004
RE: Capping
# Apr 13 2005 at 2:24 PM Rating: Decent
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For levels 1-60, both will cap at the same level. At level 60, both cap at 203. After level 60, Greataxe will go up 4.85 skill per level, and Axe will go up 4.1 skill per level. At 75, it will be 269 for Axe and 276 for Greataxe. Note, however, that this doesn't mean Greataxe is the only weapon you should use. First off, Axe is only one hand, so you can use a shield or (if you sub NIN) another axe in the off hand. Plus, it gets a different set of weaponskills that are very useful in making level 3 skillchains. You should try to keep both types of axe at the cap if you plan on taking WAR up to 75.
#KrissyFromGuruda, Posted: Jun 18 2004 at 3:07 PM, Rating: Sub-Default, (Expand Post) Axes suck, stick to regular swords, the delay is much less, Yea they dont deal as much damage, but I can get off 2-3 hits by the time a Great Axe or Sword get off one, and thats to say that their not missing, so heres the break down for every one swing of an axe that deals 60-100 dmg total, i get 3 hits of a sword that deals 80-110 damage total. Plus, it comes in handy when the partys voke is on hold, and the monster gos for the mages, i can get a hit off nice and quick to intise him to come to me. And Im not sitting there looking at a watch to see when my next swing is gonna be.
RE: Great anything sucks
# Jan 07 2005 at 3:09 PM Rating: Decent
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203 posts
this is probably gonna be slightly long post, so forgive me.

lol, when it comes to war, i wish i had leveled axe or Great axe. when im partying as thf and a war/nin is dual weilding axes or using GA they do extreme dmg. btw, you really need to pay attention to what your typing, you made an oxymoron(click on this in case you have no idea what that word means )
i quote
Quote:
Axes suck, stick to regular swords, the delay is much less, Yea they dont deal as much damage, but I can get off 2-3 hits by the time a Great Axe or Sword get off one
. so oyur saying that you can get 3 hits off with a sword by the time a sword hits?? real smart
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RE: Great anything sucks
# Aug 23 2005 at 7:46 PM Rating: Decent
12 posts
The funny part is if you read his small error correctly he's refering to a Great Sword hence the title of his post "Great Anything Sucks".

Sorry to kick a dead horse but I loved your extremely relevant and most informant post.

RE: Great anything sucks
# Jun 01 2005 at 8:49 AM Rating: Decent
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Actually, they made a contradiction. As long as you have that definition up, you should probably read it. An oxymoron would be something like "stupid genius" or "simple complexity."
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RE: Great anything sucks
# Jun 21 2004 at 11:47 AM Rating: Default
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821 posts
Idiot. If you use a 1 handed sword as a warrior you're more than likely made fun of because of your idiocy. Great Axe is the Warrior's strongest weapon, followed by the Axe. It has a higher 'grade' than the 1handed sword, which in turns you will not only hit more *OFTEN* (since it will cap at a higher skill level), but you'll also hit harder overall as the natural damage of the axe is greater, not to mention your pure attack is higher because of the higher skill leve.

I suppose you like a White Mage subjob too, don't you?
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RE: Great anything sucks
# Sep 07 2004 at 4:04 PM Rating: Decent
1 post
This is prone to be a rather long post; I appologize in advance.

First off, according to the signature of the person who made the initial post, they probably took war to 30 and started playing pld full time. In the case of a 25 paladin, a sword is definately one of if not the best weapon availible. However, I'd like to make the correction that great swords are far from useless. I do concur, they are wasted on a warrior or paladin, but a 67+ drk will basically depend on their great sword to get them xp parties. One of the best xp areas 70+ involves fighting skeletons, which are weak to light damage. Spinning Slash (225 gsword weaponskill) can be used to complete a light skillchain. I've personally witnessed the damage (in the form of weaponskill + skillchain effect) from this hit to consistantly land for roughly 900 + 900, and once as high as 1400 + 1900 (yes, it is possible to do more damage with a skillchain than an actual weaponskill).

At any rate, regarding warrior weapons... in the end game, most warriors use axes more often than great axes, simply because they are capable of starting the light chain (which is finished by spinning slash, or a few other weaponskills). Great axes can only be used to perform a darkness skillchain, which is not as useful on most 70+ xp mobs.

As for the midgame (which is more relavant to the weapon anyway...) either axe or greataxe are an equally good option. Ideally, a warrior should have both of them at full skill, as it enables him to switch weapons to coincide with the weapons of his groupmembers better. From a sheer statistic standpoint, the damage/delay ratio for most two-handed weapons is better than a similar-level one-handed weapon (The noted exception to this rule is staves, which are almost always a low-damage weapon). However, with a one-handed weapon, you're able to equip a shield (or in the case of war/nin, a second axe), allowing you to get defense bonuses or stats off the extra item (due to the way dual wield works, equipping a second axe doesn't add as much damage as a warrior might hope, but any stat bonuses like the +2str/+2dex on AF1 would take full effect). So for the midgame, I'd say axe or greataxe both serve their purpose equally well. Personally, I prefer the great axe; when I'm not tanking with my war, I sub thief... and the sneak attack damage involves a multiplier for the critical hit, meaning that I'll increase my damage more using a higher base attack. Since sneak attack has a 1 minute reload regardless of what weapon I use it with, so there is no additional rate of attack lost compared to the axe.

As far as sword-using warriors go... yes, it's generally a bad idea in xp parties. However, the 175 sword weaponskill (Spirits Within) is an excelent source of damage to high-defense or high-evasion notorious monsters; where most weapon hits and weaponskills do negledgable damage, Spirits Within has a 100% hit rate and fixed damage formula which disregards an opponents defenses. While the decreased accuracy and attack rating is an impractical trade-off in xp scenarios, it is extremely valuable under the correct circumstances.

-Shesshomaru
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RE: Great anything sucks
# Jul 31 2004 at 8:37 PM Rating: Decent
27 posts
You're a fool for thinking WAR shouldn't use a one handed axe. First off, the G.Axe should be equally leveled with the Axe. A WAR's main role in most parties is as a tank since PLD's are much rarer at lower levels, thus having one handed axe and sheild is most usefull. G.Axe should only be used when not the primary tank. Also, WAR/NIN can be a much more effective damage dealer than many other classes when dual weilding one handed axes. Don't flame a weapon till you know what you're talking about.
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Great Sword
# Jun 05 2004 at 12:59 PM Rating: Default
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222 posts
Great swords are useless to every class. Past level 30, if you see a warrior NOT using an axe of any type you need to let him know he's gimping his party by using a weapon he can't get the full potential out of.

You could keep this axe in the off-hand when subbing ninja for the sweet +2 Str and +2 Dex. Those will really help if you're an Elvaan.
RE: Great Sword
# Sep 25 2005 at 10:19 AM Rating: Decent
8 posts
Great Sword sucks? yeah ok, ask any DRK who is at least level 66 what they think their most important role in a party is... they will most likely tell you it's for closing the LV 3 Skillchain of Light... using Spinning Slash, I've seen this WS do over 1200 dmg and then create SC damage well over 600 extra. Tell me again how Great Swords are useless?
RE: Great Sword
# Sep 08 2004 at 9:37 AM Rating: Decent
23 posts
I believe u need to rephrase your comment,"GS are useless to every class", this is wrong, DRKs use GS when Scythe doesn't combine in renkei and DRKs can do massive dmg w/ this. PLDs get to use GS at higher lvls, but never for tanking. I find GS usefulness all the time.
RE: Great Sword
# Jun 11 2004 at 2:33 PM Rating: Default
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268 posts
ummm i use a poler arm and i od great damage soo

i dont no what u mean -_-


asura server l

elv 31war/15pld
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RE: Great Sword
# Jun 14 2004 at 5:47 AM Rating: Decent
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222 posts
You're only level 31...

Raging Rush, and Rampage are two of the most powerful WSs in the game. Not to mention the difference between A class and B class weapons becomes more noticable at level 35.

If you want to hit more, and hit harder, then I suggest switching to an axe of sorts.
Warrior
# Jun 02 2004 at 12:37 PM Rating: Default
I have some info on the Warrior from my ls we have 10 japanese they are all 75 and 2 are 75 warriors. They told me that a War/ninja or War/thief is best bc at 50+ a warrior rarely will tank and a paladin will this makes a warrior a dmg dealer. I am a war/thief and i do 260 dmg with sneak + power slash and right now I like being able to do that dmg so i would say if you hit 50 level thief to 30. This is just info from my ls hope it helps you all out.

Warriors rule
RE: Warrior
# Jun 02 2004 at 12:39 PM Rating: Default
For got to add a war/ninja can use 2 axes and do dmg too but not as much as war/thief and i use a Great sword as war/thief.
RE: Warrior
# Sep 01 2004 at 7:15 AM Rating: Default
Sneak + Sturmwind does 500 dmg so switch wpn buttersheep
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RE: Warrior
# Oct 16 2004 at 2:53 PM Rating: Decent
21 posts
As a lvl 40 war/thf i've been doing sneak attack->raging axe for over 360+ dmg... as a mithra mind you.
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War/nin
# May 26 2004 at 8:48 AM Rating: Excellent
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I'm not sure how old the posts on this page are, but please please please don't try tanking as a war/nin before you have your full AF suit.

As a monk, I can say with all certainty a war/nin without all that +emnity simply can't hold hate off of real damage dealers.

War/monks tend to do a lot better simply because of the ability to blow a ton of job abilities to generate some hate. Spamming boost works remarkably well.

I invited a war to tank for our party in boyahda tree, when he was on /sea he was war/mnk... I asked him to tank, and he showed up as a war/nin. If I would have known I simply wouldn't have invited him, as I ended up tanking accidently 30% of the time, and then I ended up tanking 100% of the time because the blm slipped into red twice and I felt bad as PT leader.

War/nin pre-60 = no emnity, no /ja, no hate, and missing damage from trying to cast blink all the time.
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RE: War/nin
# May 04 2006 at 6:50 PM Rating: Decent
I have to agree with Rayfe on this one. As a 50WAR/25NIN I would have no problem at all keeping hate. The damage alone is almost enough to keep any mob from budging an inch. Throw in Provoke every 30 seconds and Warcry occasionally and the mob isn't going anywhere. I'm not saying that a Warrior is the best tank, or even a good tank at that level, but any Warrior that knows what they're doing should be able to keep hate with no problem. On the question of WAR/NIN as a tank.... it's usually not a good idea after around lvl 30. Most WAR are equipped to be DD not tanks, but if you've got 2 good WAR/NIN it's a different story. As long as they both know how to control their hate they can bounce the hate back and forth and tank just as well as any other job.... but that's just my 2 cents.
RE: War/nin
# Jun 24 2004 at 1:39 AM Rating: Decent
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3,640 posts
if your war/nin was not holding hate it wasn't because war/nin sucks, it was most likely because he was not using all of the abilities he could have been using, i'll bet he was only using utsusemi, correct? there are many other ninja elemental and enfeebling spells to help keep the hate very well.
RE: War/nin
# Jun 21 2004 at 12:45 PM Rating: Decent
10 posts
I beg to differ... i was lvling in Quicksand Caves a few weeks back, lvl 45-47 party, we had 2 BLM, 1 WHM, a WAR/NIN, a WAR/THF (me, since i wasnt the designated tank, i subbed THF for SA) and a MNK. The WAR/NIN was the designated tank obviously, and he was holding hate like nobody's business. The MNK and I were going ballistic on every beetle, and the BLMs were chain-nuking, and the beetles never took their eyes off the WAR/NIN. He didnt provoke very often either, at the beginning of every battle, he would Utsusemi, Defender, and then just attack it, if needed he provoked it or Warcry for some hate and exra dmg. We made a lot of EXP in a short time too, with only one death, bc we foolishly tried Spiders -.- they werent fond of the WHM when he used Benediction =/ but anyway, WAR/NIN is a good tank all in all, thats why ive started to lvl my NIN ^_^
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idiots
# May 08 2004 at 10:22 AM Rating: Default
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I would love to see a war/monk hold hate and not get raped post 50. Face it, war/mnk and war/nin are not the best tanks. They are ment to deal damage and grab a voke(if they can) when things get rough. Period.
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RE: idiots
# May 25 2004 at 9:24 PM Rating: Decent
11 posts
I'd like to see a pld do anything useful for a party in bcnm 40. No damage and no time to rest for mp = no hate.

War, nin and pld all can tank, just particular tanks are better suited given the situation.
RE: idiots
# Sep 12 2004 at 8:56 AM Rating: Decent
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153 posts
Have you ever done BCNM 40? Now maybe Franz Flayer doesn't need any tank but everybody i know that does Steamed sprouts takes a pld
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RE: idiots
# May 25 2004 at 4:00 PM Rating: Decent
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Not the best tanks, but certainly more functional than other classes. When a PLD or NIN isn't around, a WAR/NIN is the next best thing - and at my level, they aren't always around. War's get more +eminity on their AF than even PLD's. So it doesn't get hard holding hate after AF gear.
RE: idiots
# May 20 2004 at 4:02 PM Rating: Default
Ah, I see. So you've polled every warrior on your server and all the others to confirm your statement then, eh XanthusX? See, the problem with blanket statements is there's always the exception to the "rule."
Enmity in warriors
# May 05 2004 at 7:42 PM Rating: Decent
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277 posts
Quote:
You also have to consider that a PLDs CHR growth rate is much faster then a WARs. That means that a Provoke will give more hate with a PLD.


Sorry to burst your bubble, but Squenix has said that CHR has nothing to do with enmity and vice-versa. So it won't matter. Provoke builds a set amount of hate that decreases after it is used, CHR has nothing to do with it. Besides, for holding hate and tanking WAR/MNK is far better than WAR/NIN.

Boost.
Dodge.
Focus.
Chakra.
Counter.
+VIT and STR.

Subbing MNK makes holding hate a breeze, even compared to a PLD.
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RE: Enmity in warriors
# May 25 2004 at 3:55 PM Rating: Decent
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SquEnix has stated CHA doesn't have anything to do with eminity -- But nothing about it not having to do with 'voke.

I'd perfer WAR/NIN, but I can see WAR/MNK working.
RE: Enmity in warriors
# May 07 2004 at 1:14 AM Rating: Decent
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93 posts
yes a WAR/MNK can tank well .. but as i said before ... Blink tanking with a WAR/NIN is better... nothing ****** a mob off more then missing ^^ and with two axes you do DMG as well. ^^
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RE: Enmity in warriors
# Jun 07 2004 at 9:24 PM Rating: Decent
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War/nins do ok damage but I find blink tanking to not be what everyone says it is. I much prefer tanking as a war/mnk. At lvl 43 I am just as good if not better than most plds I've partied with. I also have no trouble holding hate which I've seen plds having trouble with.
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Just Wondering...
# Apr 15 2004 at 3:07 PM Rating: Default
Basically, I'm wondering which would hold hate better: A Hume War/Nin or a Galka/Elvaan Pld (artifacts and all)

I was just wondering if Having a War/Nin as a Hume could compare to Galka or Elvaan Plds. I assume that they would get some good hate if they had double axes, and the Charisma of a Hume makes their voke gather it up well. Although a warriors charisma isn't quite as high as a Pld, being a Hume would boost it little bit. The Utsusemi could keep damage on him low, which would make for nice downtime between battles.
RE: Just Wondering...
# May 04 2004 at 2:38 PM Rating: Decent
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93 posts
Elvaans have just as much Charisma as a Hume and more VIT... so a Elvaan PLD can hold hate better ^^. Though a WAR/NIN can be a good tank with a back up provoker.
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Dual axe
# Feb 17 2004 at 5:46 AM Rating: Decent
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24 posts
Sub Ninja and use this weapon to dual weild axes.
Your skill in axe is good, tied with bst as the best axe user, rated A-. You will hit for good damage, get more TP, and double attack more.

Since you will get this axe, why not use it?
axes
# Feb 02 2004 at 11:41 AM Rating: Default
Although I do agree that warriors should keep all weapon skill up (though that is very hard), axes and greataxes have the highest skill caps for warriors. Greataxe skill caps start to outclass axes in the high levels.
o...k
# Feb 02 2004 at 11:38 AM Rating: Decent
Just because paladins are tanks doesn't mean warriors aren't.
Tanks
# Feb 01 2004 at 2:26 AM Rating: Default
Paladins are the best tanks in the game because of there high defense and their ability to hold aggro. A paladin doesn't get most of his/her aggro from damage, they get it from provoke, healing, flash, and thir abilities such as shield bash and sentinel. A war/sam isn't anywhere close to the tank a pally is because paladins have higher def and vitality, and can heal themselves. And a ninja/war isn't as good of a tank because they can't hold aggro. All they have is voke, and any damage dealer or healer will build up to much hate too fast, so although ninja/wars are able to take less damage than a paladin because of blink, since they cannot hold the hate, pallys are better tanks.

Oh yeah, not a bad weapon either. A great axe would be cooler though.
RE: Tanks
# Jun 23 2004 at 6:41 PM Rating: Decent
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Quote:
All they have is voke, and any damage dealer or healer will build up to much hate too fast, so although ninja/wars are able to take less damage than a paladin because of blink, since they cannot hold the hate, pallys are better tanks.


Nins can't hold hate? We hold hate with Voke, Debuffs, Shurikens, Melee DMG, and our elemental spells. We outdamage Paladins, and can MB on skillchains.

If a mob hits you, you LOSE hate(that means PLDs and WARs). The only time a Ninja ever gets hit is if they mess up when trying to put up Utsusemi: Ichi after Utsusemi: Ni, or if the mob used a -ga spell. It all depends on if the player playing the Ninja is good at it or not.

Quote:
Paladins are the best tanks in the game because of there high defense and their ability to hold aggro.


Paladins are great tanks in many situations, but they are not the "best." The mobs you're fighting, the makeup of your party, and your levels determine if a War, Pld, or Nin tank will work best for you.
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RE: Tanks
# May 05 2004 at 8:40 AM Rating: Default
I agrre With the Anon. post above.. been in too many partites that wanted Nin Tanks for low downtime... Been in too many partys where warrior were decimated as tanks... Paladins have alot of ways to keep hate and the defense to back it up. That's thier main purpose. If you are a War and are going to be tanking, I seriously reccoment that you dont use protect b/c it weakens your attacks and therefore harder to keep hate, also use fishkabobs to dramatically boost your defense if you are the tank. Otherwise leave the tough tanking to the pallys... Just my 2 gil... good luck all.
RE: Tanks
# May 05 2004 at 8:43 AM Rating: Default
Sorry I didn't mean dont use protect--always use that when possible... I meant dont use defender. (unless you're about to die and some dummy wont heal you or provoke.)
RE: Tanks
# Apr 07 2004 at 10:36 AM Rating: Decent
Quote:
A war/sam isn't anywhere close to the tank a pally is because paladins have higher def and vitality, and can heal themselves.


You might want to rephrase that some, in terms of "isn't anywhere close"...

Don't even down War/Sam .. its one of the best job combo's in the game, while not the #1 best tanks, they are still excellent and do very high amounts of damage while still being able to tank wonderfully and hold agro. Not being anywhere close?.... maybe that opinion is, but War/Sam is just pure kick @%% (as is practicly any melee with Sam sub'd).. Just because a Pal has higher def/vit doesn't make War/Sam a paper plate. Far from infact.

Let's not forget warriors AF armor (hey, thats kinda what this threads about anyway), which easily puts warriors in the higher agro department at 60+. Toss in the Sam sub and i wish any pally luck in trying to pull agro off that warrior, atleast without draining his entire mp bar.

I do agree with you about the Nin/War .. yeah they take virtually no damage, but their lack of hate is going to make the blms and drks a bit uncomfortable. A 60+ War/Nin in AF armor duel weilding axes however is a different story... great hate, great damage, and very low damage taken... to high maintance for my tastes, but for someone that has more gil than they know what to do with, have at it ^^

Lets not argue which is the best tank tho, theres so few tanks at higher levels anyway that any tank is going to be very welcomed in a PT, so it makes that argument rather trivial and pointless. If you even have a choice between tanks, look at your party build, and pick the class thats going to make the PT more efficent over all ... need damage, go for the warrior, need support, go with the pal.


Anyway, this axe is nice, but being an AF weapon it could be nicer .. this might last till what, lv 45? All the AF weapons in the game need to be upgraded i think, or atleast upgradable to something that can be used along with the rest of the AF armor at the 60+ levels =/

Can it be sold?
# Jan 21 2004 at 4:44 PM Rating: Default
Can this axe be sold? Or is it listed as Rare/Ex?
RE: Can it be sold?
# Mar 18 2004 at 3:04 PM Rating: Decent
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240 posts
No. This is the warrior's AF weapon, so it's RARE/EX and must be quested for.
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Hmm
# Jan 19 2004 at 3:19 AM Rating: Decent
If you actually do DMG / Delay. This axe is the best weapon at lv 41. There's no real "best weapon" a war should really keep most of their skills up and switch between types when a better weapon is made available.
#Anonymous, Posted: Jan 12 2004 at 7:30 PM, Rating: Sub-Default, (Expand Post) The warrior's best weapons are the axe and great axe. And since warriors are mainly tanks, there should probably be a shield in the AF set.
#Anonymous, Posted: Jan 27 2004 at 9:01 PM, Rating: Sub-Default, (Expand Post) Warrior tanks after level 30 arnt as great as the adv job tanks.
#Anonymous, Posted: Jan 29 2004 at 8:29 AM, Rating: Sub-Default, (Expand Post) Paladin tanks pale in comparrison to Ninja/Warrior tanks...or even Warrior/Samurai tanks. At high levels Warriors are better tanks because they do greater dmg (thus holding more agro). A paladin does maybe 30 - 100 dmg while a warrior at the same level does 150 - 250 (level 60+ mind you). Paladins have trouble holding agro with that kind of damage being dealt.
#Anonymous, Posted: Feb 03 2004 at 4:16 PM, Rating: Sub-Default, (Expand Post) I believe both are overall good tanks but the Paladin can't hold a stick to holding agro compared to a warrior in AF thier enmity is +15 ok that's crazy hate. plus thier dmg is definately a lot higher than a PLD. defense is an issue but sub NIN to keep some dmg off you as well as increasing your dmg
RE: Axe or Great Axe
# Mar 06 2004 at 11:22 PM Rating: Default
You also have to consider that a PLDs CHR growth rate is much faster then a WARs. That means that a Provoke will give more hate with a PLD.

PLD AF gives +8 (or +10) which isnt much worse then +15. Just an FYI.
RE: Axe or Great Axe
# Mar 06 2004 at 11:22 PM Rating: Good
You also have to consider that a PLDs CHR growth rate is much faster then a WARs. That means that a Provoke will give more hate with a PLD.

PLD AF gives +8 (or +10) which isnt much worse then +15. Just an FYI.
RE: Axe or Great Axe
# Mar 16 2004 at 9:00 AM Rating: Decent
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91 posts
Quote:
That means that a Provoke will give more hate with a PLD.


Yes they do have more charisma, BUT from warrior AF gear, you get way more +enmity, wich makes both paladin AND warrior good tanks, no doubt about that.

Now how about you guys go and check the warrior forum? There's a thread about this.
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Razor Axe
# Dec 27 2003 at 4:57 PM Rating: Decent
46 posts
Why is the warriors AF a crappy 1h axe when it should be a big great sword or great axe?
RE: Razor Axe
# Aug 24 2004 at 10:34 PM Rating: Decent
36 posts
all i can say is that you should be a war/nin...get 2 ONE handed axes of course... and have some fun that way lol
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RE: Razor Axe
# Jan 28 2004 at 10:44 AM Rating: Decent
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185 posts
Up till lvl50, 1h and 2h axe both have the highest caps out of all the weapon skills available to a Warrior.
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