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icon Healer's Mitts  

Auction House: Armor - Hands
Type: Artifact Set

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Healer's Mitts
[Hands] All Races
DEF:14 MP+10 STR+5
Healing Magic Skill+15
Enmity-4
Lv.60 WHM

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Used in Quests:Gained from Quests:
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help
# Sep 16 2006 at 8:51 AM Rating: Decent
2 posts
Can anyone one fenrir server help me out on this quest?
me and few friends killed 100+ quadavs and no drop on the coffer.
If u can help please /tell demontaru^^
strength??
# Aug 22 2006 at 6:09 PM Rating: Decent
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123 posts
+5 strength, wow I'm strong now....
what where they smoking when they came up with that stat?
how bout some mnd, some eva, something useful.
Don't get me wrong, still great gloves, but I could do w/o the str bonus.
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strength??
# Oct 05 2006 at 1:50 AM Rating: Default
20 posts
Yeah, Healing Magic+15 is so crap for WHM >.> **** you SE... I think these are cool STR+5 is fun for whm/nin when your messing about or soloing
Not that hard? Lies!
# Jul 23 2006 at 4:38 PM Rating: Decent
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74 posts
The key has a terrible drop rate. Must have taken us about 3hrs. Dark Spark was easily mauled by Myllenia as NIN75, was fun watching that. ^^
#tarusimon, Posted: Apr 02 2006 at 2:19 AM, Rating: Sub-Default, (Expand Post) i like da Mitts lawl u need as much Emnity as u can becuz like if ur Cure III is a useful move... for instance if ur a Hume or mith or w/e u dont have as much MP as a taru. so since u can do Cure III which brings hate the Emnity Helps u not grab hate which helps i recommend useing these gloves cause it helps reduce hate idk wat yall rambling about ur Cure Bonus lol but i gotta say these gloves really help me with my Cure III and reduces hate so i can keep doing it im curently Emnity-16 which is pretty good for a Mage with 900+ MP at 60 lol ^^ i also use food but lets not get to dat ^^
Finshed my AF
# Mar 03 2006 at 2:25 PM Rating: Decent
3 posts
i just finshed this quest. Its not that hard i got my key in about 40mins with 75thf help and the dark spark fight 70+ tank can easly solo it.

rank 5 bastok
tarutaru
63whm
43thf
32blm
Why
# Jan 14 2006 at 3:40 PM Rating: Decent
Scholar
23 posts
First off this quest is hard. low key drop rates, an annoying coffer, its hard to g et a party for, and then instead of just getting the af you have to go fight the dark spark instead. So that being said I was wondering if I would bve considered gimped if i just skipped this quest and used ivory mitts for example istead I would be considered gimped?
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RE: Why
# May 07 2006 at 12:35 AM Rating: Decent
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28 posts
I might not consider a WHM sans mitts to be gimped, per se, but as far as WHM AF goes, they are, in my opinion, the best piece. The extra healing magic always helps, and -4 to enmity is better even than the negative enmity on the BLM AF.
Plus, it's not like it's all that difficult. Frankly, the briault seems harder to me. And if you're up for a real challenge, go for the DRK burgeonet. >.<' All things considered, there are other AF pieces that are more of a headache.
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picking locks to get AF
# Jul 27 2005 at 7:15 PM Rating: Decent
24 posts
If you've unlocked the AF quest for hands, feet, etc., can you change jobs (e.g. to Thief)and pick the chest or coffer locks and obtain the items for your whm job?
RE: picking locks to get AF
# Aug 30 2005 at 12:25 PM Rating: Good
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329 posts
If the AF is a quest and opening the chest/coffer produces a key item (which in the case of AF hands is correct, you get the old gauntlets key item so you can proceed to the Dark Spark half of the quest), then yes you can change to THF and pick the coffer. In the case of AF that comes directly from the coffer and is not quest related, you MUST be on the correct job with all the prerequisites met to get the AF.
RE: picking locks to get AF
# Jan 03 2006 at 11:38 PM Rating: Decent
umm when it comes to af you have to be that job to open the item or key item from the coffer
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RE: picking locks to get AF
# Jan 10 2006 at 3:22 AM Rating: Good
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1,622 posts
Sorry, but no; the previous poster was correct. Unless you get the piece of AF directly from the coffer (e.g. the Healer's Cap from Garlaige), you can open it with any job. For coffers where you get the AF directly, you must be the correct job.

The only conflict would be if you still had an open AF quest from that job in the same area. For example, the key item for BST AF hands comes from a Crawler's Nest coffer. I can open that coffer as BRD, but if I have started the BRD AF quests and not yet gotten it, I will get the BRD AF hat instead. I don't know what would happen in that situation if I opened it with a 3rd job (e.g. picked it as THF).
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BRD | BST | COR | WHM | NIN | THF | DNC | WAR | BLM 75
Fishing 72.0 [Cooking 95.0] [Alchemy 98.0] [Woodworking 72.0]
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hELP me ; ;
# Apr 25 2005 at 9:43 PM Rating: Excellent
Scholar
39 posts
Is there any way to pay an npc to erase ur mind about AF quests so that you can do another one? i herd rumors but has anyone found it? I'm stuck on DRK gloves[Eld.Coffer ahhh!!@_@] and wanna know if i can erase that so i can start on my whm coffers and gloves. Please...help me...i've been stuck on this for months.[Eld. is a b**** with coffers]
RE: hELP me ; ;
# May 05 2005 at 6:34 AM Rating: Decent
11 posts
NPC in the magic shop in Lower Jeuno will erase your memory of AF quests for 10k
RE: hELP me ; ;
# May 24 2005 at 8:48 PM Rating: Decent
Scholar
39 posts
All he says is "Memories are often forgotten" or something...tried trading him 10k but nothing happened...=[
RE: hELP me ; ;
# Dec 05 2006 at 11:45 AM Rating: Decent
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64 posts
this mini quest makes it so you can re-obtain af that you discarded. to activate it, you must have completed the entire AF quest series: AF1, AF2, AF3, gloves and coffers, AND having one of the pieces tossed away.
RE: hELP me ; ;
# Dec 23 2005 at 7:57 AM Rating: Decent
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2,247 posts
you have to finesh the entire AF set fore you can reset it i belave, at the very least you'd need to finesh af quests 1-3 & the af glove quest
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Healing Magic?
# Mar 23 2005 at 7:41 AM Rating: Decent
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441 posts
Ok...enmity -4 is pretty good, but is this Healing Magic Skill thing really going to do anything? If it's not going to actually increase my healing potency, then I don't see the point. For instance, my Cure 1 capped at 30 before lvl 25, and it's still at 30 (well, 35 technically with my Light Staff). Is it going to go up, or is it still going to be 30(31,35, whatever)? Because, if it's not going up, I am thinking that something that boosts MND might be better.... >_>
And please don't tell me that I should just get it because it's my AF....
RE: Healing Magic?
# Jun 08 2005 at 10:51 AM Rating: Decent
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441 posts
Ok, I answered my own question. lol
Lvl 64 Cure V with my equip and setup:
Devotee's Mitts = 598 HP
Healer's Mitts = 595 HP

This is consistent with a Light Staff, but not tried on lightsday. Since MND supposedly also affects buffs and such also, that would make Devotee's mitts squarely better for normal xping, if you want that little extra kick. Kinda sad that the best MND gloves in the game are lvl 27. :/
The enmity thing still works out really well, though. I don't normally use my AF body and hands, but I throw those bad boys right on when I get a substandard NIN tank or something crazy happens where I only use Cure 4 because Cure 5 isn't up again yet. lol I assume this -enmity thing will be even more key in HNM/God/etc fights.

Edited, Sun Oct 16 09:49:00 2005
RE: Healing Magic?
# Sep 12 2005 at 7:44 AM Rating: Decent
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50 posts
If you're using Cure V instead of Cure IV... um, maybe that's why you're getting emnity/hate. By this level I'm sure you must know that and I'm just reading what you're saying wrong. Maybe.
~~~
Esy
RE: Healing Magic?
# Oct 17 2005 at 12:46 AM Rating: Good
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328 posts
You DO know that Cure V is almost hate-free, and uncapped, right? Whereas Cure IV has "normal" hate and a soft cap?
RE: Healing Magic?
# Apr 09 2005 at 11:10 AM Rating: Decent
9 posts
Add on the fact that my Cure 1 is capped at 32 without my light staff [Healing 185] and thats without the healing mits... there is cap and break cap. Cure II capped at 90, but a high healing skill pushes it past that.

After cure II its gets a little harder to messure the 'cap', me and my friends say that Cure III has a 'soft cap' of 180 but that with high healing skill, you can push Cure III's well past that soft cap. I already have broken 360 with Cure IV so i dont doubt its got potenchal to go far [i think my best Cure IV with light staff was 408...]

I already have my Cure V and as you all should know thats for us only, added to that, it apperently draws LESS hate then Cure IV [ apperently about the same hate as Cure III ] If all goes well, i will have my Sixty one in a few days, and after that I plan to get these gloves and my af body [lost the fight last night, my god does he eat ninjas alive, now i need a new bell] Once i do have them I plan to cap my healing skill for 61 and see just how far i can push the caps n.n
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RE: Healing Magic?
# Mar 24 2005 at 3:13 AM Rating: Good
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2,027 posts
Cure V is an uncapped cure with a cap to how much hate it generates... Those mitts would be good for that alone..


but the -4 enmity IS that good... However, you're partly correct... Having +mnd gears to swap with this might be a better way to go, but you'll still want to keep them on most of the time
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(...)and don't forget that PLD can wear the Crow Set. With its combination of +evasion and -enmity, you'll never get hit.
Weird
# Jul 27 2004 at 3:19 AM Rating: Default
2 posts
I Got this quest first instead of the Healers MItt Quest..im lvl 52..why would they give me this quest for lvl 60 item and not the lvl 54 one???
RE: Weird
# Aug 16 2004 at 9:59 AM Rating: Excellent
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394 posts
That quest merely starts the quests for it and the other two in the series. If you noticed, he said to search dungeons for types of lost armors, which is how the WHM AF cap and pantaloons are obtained (in Garlaige Citadel and Crawler's Nest, respectively).
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Why
# Jun 13 2004 at 8:57 AM Rating: Default
10 posts
Why do they have the quest set at level 40 to get then have the mitts at level 60?
RE: Why
# Jan 25 2005 at 4:43 PM Rating: Decent
Scholar
38 posts
from what i've seen, the quest for the af hands is the same for all jobs, with only one variation. and the hands for each job are different lvls, so the hands are the second af item, all jobs can get, it just happens to be the last af item we can wear, it may be the second item another job can wear though.
RE: Why
# Jul 13 2004 at 1:41 AM Rating: Decent
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320 posts
I've read other places that you have to have started this quest to get the pantaloons... whether it's true or not, I'm not sure... but it would make sense to have it at 40 if that were the case.
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#Anonymous, Posted: Dec 31 2003 at 3:11 AM, Rating: Sub-Default, (Expand Post) how do i get this other than at AH
RE: Quest Item?? AF Item?
# Jan 29 2004 at 1:28 AM Rating: Decent
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601 posts
in fact the Af quest is the ONLY way to get this...its af...which are exclusive items...which means they arent sold at AH
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RE: Quest Item?? AF Item?
# Jan 27 2004 at 11:53 AM Rating: Decent
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Do the White Mage AF quests :)
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