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icon Flagellant's Rope  

Auction House: Armor - Waist

Flagellant's Rope
[Waist] All Races
DEF:4 AGI+1
+3
While Paralyzed: Haste+8%
Lv.53 WAR/MNK/WHM/BLM/RDM/THF/PLD/DRK/
BST/BRD/RNG/SAM/NIN/DRG/SMN/BLU/
COR/PUP/DNC/SCH
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Gained from Quests:
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How to obtain this item.
# Nov 09 2006 at 12:52 PM Rating: Good
There doesnt seem to be any clear guide as to how to obtain this so far, so I'll include info I used in obtaining this item



In Cape Terrigan, Go to F-7 to a cave, then head to H-5 from there. This doesn't show on the map so just hug right all the way from F-7.Be aware that there are mobs in this area that aggro both sight and sound, right up to level 75, so you may want to either go as whm or /whm for sneak invis, or take along some oils and powders for safetys sake. Find the headstone at this location, and trade a rain lily, for a short cutscene and the reward of a flagellants rope.Please note :In order to obtain this item, you must have previously completed the cape terrigan NM fight portion of ZM5 (which also involves this headstone.

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it does have a use ;)
# Jul 11 2005 at 9:28 AM Rating: Decent
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i actually use this all the time. it's great for solo use when i get paralyzed trying to kill an EP or DC enemy. I just equip that belt and it's instant haste. for a thf with a crossbow, triple attack and dual wield, the extra hits between paralysis are invaluable. someone gave me this item for free and it has come in VERY handy!

NoSaabs
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it does have a use ;)
# Jul 11 2005 at 9:28 AM Rating: Default
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i actually use this all the time. it's great for solo use when i get paralyzed trying to kill an EP or DC enemy. I just equip that belt and it's instant haste. for a thf with a crossbow, triple attack and dual wield, the extra hits between paralysis are invaluable. someone gave me this item for free and it has come in VERY handy!

NoSaabs
____________________________
75Thf 56Nin 37War 35Sam 30Drg 24Rng 18Mnk 16Whm
10Blm 7Bst
>Caitsith<
HNMLS: Escape
Alchemy: 63 (Craftsman)
Goldsmithing: 19 (Initiate)
Smithing: 14 (Recruit)




potions
# Dec 13 2004 at 4:01 AM Rating: Decent
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436 posts
Is there a paralyze potion?
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RE: potions
# May 26 2006 at 8:44 PM Rating: Decent
yup its a stong one also and it would work in this case.
wtf
# Nov 18 2004 at 3:17 AM Rating: Decent
I don't get this, this item has been sold for many different prices in Windy :

1000g
1574g
1000g
11g
500g
100g
1000g
100g
2911g
100g

I bought it for 200g and sold it to an NPC for...CRAP I CAN'T SELL IT TO AN NPC!!

I thought I'd make profit but no..
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Quest
# Apr 18 2004 at 2:20 PM Rating: Decent
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There is no North American documentation of the quest to obtain this item that I know of so here's what I found on the net with the help of a rough translator.

Start conditions: A prayer of the wind of a TERIGAN cape is taken with the missions "an ancient monument pilgrimage" of a frontier district.

Reward: Flagellant's Rope

Title Obtained: The J person beyond the time

Instructions: The soul of the knight who wanders about a TERIGAN cape. Does it carry out and is there any ߂ method? It will end, if a Rain Lily (item) is traded with Cermet Headstone of a TERIGAN cape.

Hope this helps...

Note: There is no activation NPC apparently. You just need to reach a certain place and trade an item or start an action.

Edited, Sun Apr 18 15:22:48 2004
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Quest
# Jul 18 2010 at 4:09 AM Rating: Decent
18 posts
There actually is a "north American document that has this quest. it's called "ffxi official strategy guide"...
RE: Quest
# Jun 27 2004 at 5:31 PM Rating: Decent
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you trade a rain lilly to the cerment headstone in Cape Teriggan used in zilart mission 5
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RE: Quest
# Jul 18 2004 at 2:55 AM Rating: Decent
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.. After you have completed ZM5 (Headstone Pilgrimage)
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a
# Apr 13 2004 at 10:40 PM Rating: Decent
12 posts
kind of useless ability they tagged on there =\
RE: a
# Dec 01 2004 at 2:11 PM Rating: Decent
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I think it's that if you're paralyzed, well, that sucks, sometimes your actions get stopped. But with this, while your paralyzed, your actions can still be stopped, but you'll do better with haste. I'm not sure if it's worth not getting a paralyna for 8%, but still, if a paralyna isn't readily available and for whatever reason haste is, it's nice. In general, I'd tend to agree with the original statement, that this is mostly useless.
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RE: a
# Aug 31 2004 at 1:52 PM Rating: Decent
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I think you'll find that it is not useless. Paralyzed isn't the same as petrefied. You can still act, but sometimes your actions are interrupted due to paralysis. Since I'm a ranger and use a slow war bow, I often lose my shot because paralysis kicks in. If haste makes me shoot faster, then there is a better chance I'll get my shot off before paralysis stops me. I >think< this information is accurate anyway.
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RE: a
# Nov 20 2004 at 12:39 PM Rating: Decent
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I think the way Paralysis works is that it goes off right before an action occurs, which is why mages will get to like 60-70 percent of a spell cast before paralyzed, and why you will be paraylyzed right before you attack/fire your bow... so I don't think haste will save you from that, it will just make it so paralyze activates earlier ^^; so it'd only be good if you were very lightly paralyzed so it only kicked in every now and then
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RE: a
# Sep 20 2005 at 12:45 PM Rating: Decent
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Correct, the point of this is for either farming (when EP< mobs paralyze you) or if you are a nin (per say) and you are paralyzed in combat, you equipt this, and use it until the mage unparalyzes you (I have gone 3 battles before [color="green"]{[/color]Paralyna[color="red"]}[/color] [color="green"]{[/color]Please[color="red"]}[/color] actually illicited a response...) I am currently looking into investing into one of these... sounds cheap enough (only on ZM4)

Anyways, I am going to have to try this with a paralyze potion (funny thing is, the potion is used to make stun weapons... not paralyze weapons... go fig...)
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