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icon Cleric's Duckbills  

Auction House: Armor - Feet
Type: Relic

RareEx
Cleric's Duckbills
[Feet] All Races
DEF:15 MP+18 MND+5
Enhancing Magic Skill+10
Lv.71 WHM
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What?
# Sep 24 2006 at 4:16 PM Rating: Good
Scholar
**
432 posts
How can you say these are the least useful? If anything, Cleric mitts are. Tomb parties are dead now and WHM never enfeebles. These at least give you some mnd and enhancing skill. Sure, cure clogs blow these away but these are still good.
____________________________
Character name: Lott [Un-Retired for the time being]
Server: Remora via Seraph
Rank: Bastok: 10, Windurst: 10, San d'Oria: SUCKS
Jobs: WHM75, BST75, BLM75, SMN75, NIN37
Linkshell: [Not Applicable]
BST Relic armor attained: Helm, Body
Fight gear: http://ffxi.allakhazam.com/profile.xml?96879
Charm gear:http://ffxi.allakhazam.com/profile.xml?96883
A 12 hour Spider-Man movie is the worst idea in the history of bad ideas. It's not even healthy to take in that much Spider-Man. ~Some dud
What?
# Oct 05 2006 at 5:07 AM Rating: Good
Sage
**
610 posts
I agree. Good MND boost and Enhancing Magic bonus adds up to a good boost in Stoneskin and Bar-spells. They're not my #1 priority for going to Dynamis but once I get the Briault I definitely want to get my hands on this.
____________________________
"At any given time, the best FFXI player is the one who is having,
and helping others have, the most fun" - Kiyokatsu
...
# May 13 2006 at 11:33 PM Rating: Default
23 posts
I have 4/5 Cleric's. I have Cleric's Briault, Cleric's Duckbills, Cleric's Cap and Cleric's Pantaloons
weak
# Dec 22 2005 at 7:57 PM Rating: Decent
Scholar
*
247 posts
The Cleric Duckbills are a very weak piece of AF2 for WHMs. Even the Errant/Mahatma Pigaches are better than these. Unfortunately, these AF2 boots are in perma-storage for me in favor of Rostrum Pumps and Blessed Pumps... or ****, even Cure Clogs.
____________________________
Ananke @ Alexander server
Hume Female
75RDM/75WHM/75BRD/75NIN/75BLM/63BST

RDM: http://ffxi.allakhazam.com/profile.xml?56658

WHM: http://ffxi.allakhazam.com/profile.xml?122917
RE: weak
# Apr 12 2006 at 6:58 PM Rating: Decent
Scholar
16 posts
Agreed. This piece of WHM Af2 is probably the least useful.
Save Gil
# Mar 05 2005 at 9:53 AM Rating: Decent
Scholar
***
1,346 posts
A very solid peice of AF2.

The stats by themselves aren't spectacular, but it is the combination of stats that make it such a wonderful item to use.

It has a nice MP bonus, +5 MND (swap in other MND gear or your AF hat to enfeeble and strengthen stoneskin)

The +10 enhancing magic skill is largely lost to most players, but it also strengthens your stoneskin and adds roughly 2 points to your Bar-elementra spells making them slightly stronger. It's not great on its own, but again, given the relative parity of buyable end game feet gear (there is actually no armor out there you can buy that adds +10 enfeebling), is it a unique stat.

Enmity -1 and 15 defense are just bonuses.


Edited, Sat Mar 5 09:54:48 2005
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dynamis runs
# Feb 10 2005 at 10:31 AM Rating: Decent
Scholar
*
135 posts
Quote:
To get to Dynamis, u must be lvl 65+ and completed Mission 5-1 for ur home nation


For anyone reading this doesn't know how to get into dynamus you do need to be 65+ but you need to be rank 6. 5-1 isn't enough. You do need to go to trail marking after going to xarcabard. Doing both will cause a cs. Then someone has to buy a hourglass to enter dynamis. Also you have to finish dynamis windy, basty, sandy, and jueno before you can enter beaucedine. After you beat beaucedine you can then enter xarcabard. You can go in with 64 people. All 64 people can attack the mob and everyone can lot on the items droped. The mobs are really hard though. You need as many people as you can get. if you go to dynamis prepare to die cause it will happen. Different dynamis LS's have different rules about lotting on items.

More information on items and dynamis here.
http://mysterytour.web.infoseek.co.jp/ffxi/us/dynamis/0dynamis.htm#Dynamis
____________________________
Whm 75 Blm 75 Thf 75 Nin 63 Smn 45 War 40 Rng 40
Hume-Male
Server-Valefor
Char-Heie
Why do people have to make life harder then it already is? This is one question I don't know the answer to.
Whm's are cool. Don't let anyone tell you something different.
dynamis
# Aug 06 2004 at 8:33 AM Rating: Decent
15 posts
how do u get into the dynamis?
RE: dynamis
# Oct 26 2004 at 4:20 PM Rating: Default
Scholar
**
305 posts
To get to Dynamis, u must be lvl 65+ and completed Mission 5-1 for ur home nation. After u done that, get a Tele-Vahzel and u'll get a cutscene. After watching the cutscene, goto any Trail Markings in Sandy, Bastok, Windy or Jeuno. You'll get a cutscene and a key item. Now, travel to either Davoi, Castle Ozzy, Beadeax(sp?) and pay the gobs there 1mil for a hour glass. Next, trade ur hour glass to any trail markings to set a date and time. More can be explained at mysterytour.
____________________________
My FFXI Character Can Be Seen At This Link:

ffxi.allakhazam.com/profile.xml?39209

Bluesteel Forum:

bluesteelffxi.proboards37.com/index.cgi?action=login2
,kjhb
# May 20 2004 at 12:55 AM Rating: Good
*
70 posts
it's called Relic armor and is obtained in Dynamis. ^^
interesting.........
# Feb 27 2004 at 3:16 PM Rating: Default
hmmm.......I would much like to see the new AF sets. Determining by these stats for a whm, think what a blm could do once he got his second AF.
a
# Feb 27 2004 at 2:58 PM Rating: Default
Apparently you find these in the "Other World"
OMG YAY
# Feb 27 2004 at 11:09 AM Rating: Decent
I might be mistaken, but this is the second AF set, because the only other duckbills in the game are Healer's Duckbills.


Aakula
23 whm/blm
Seraph
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