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icon Seiryu's Kote  

Auction House: Armor - Hands

RareEx
Seiryu's Kote
[Hands] All Races
DEF:26 HP+50 AGI+15
Ranged Accuracy+10
Lv.75 WAR/MNK/BST/BRD/RNG/SAM/NIN

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Dropped off Mobs:

Made from Synergy Recipes

Synthesis of this item requires the use of a furnace or portafurnace. Read about Synergy.

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Amazing for Sam/Rng
# Dec 03 2007 at 10:57 PM Rating: Good
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163 posts
Definitely the best ranged hands you can get for SAM/RNG. Funny I have a Byakko's Haidate and Kirin's Osode but I am still lacking a Seiryu's Kote. xD
my 2nd job as 75
# Oct 25 2005 at 11:11 AM Rating: Default
Now my war is 75 (my 2nd job as 75), I'm looking for a good linkshell to do those "gods" fights and get gears to my poor war. ^^

Can you believe? Still nobody can help me to get Decimation! (NM fight)

Tectintas
hidden effect
# Jun 25 2005 at 7:16 AM Rating: Default
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75 posts


Edited, Sat Jun 25 09:30:48 2005
meeee
# Jul 04 2005 at 5:09 PM Rating: Decent
yay its me
RE: meeee
# Jul 05 2005 at 5:18 PM Rating: Decent
Nice screenie =)
#REDACTED, Posted: Jul 16 2005 at 11:50 PM, Rating: Sub-Default, (Expand Post) Wow.....what an ugly galka.....
RE: hidden effect
# Jul 03 2005 at 4:20 AM Rating: Default
what hidden effect ? Boy I outta slap you for spreading rumors .

BTW , hows the hawkers +1 I made you working out :)
RE: hidden effect
# Jul 17 2005 at 11:29 AM Rating: Default
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75 posts
i edited my post, look at the write and edit date =P

was a misunderstanding with me and a LS member about the effect
please
# May 31 2005 at 8:37 AM Rating: Default
I want......
finally got it
# Mar 27 2005 at 12:36 PM Rating: Default
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79 posts
my ls fought genbu, byakko, suzaku, and seiryu last night i was so anxious to fight seiryu for the kote and they saved seiryu for last lol, at first i thought i could only lot the abj. for the crimson hands but i was allowed to lot the kote, as soon as it droped i looked and there it was the seiryu kote droped. i was so excited now i need to get 4 more levels to wear these bad boys ><
:D
# Mar 16 2005 at 4:56 AM Rating: Decent
My linkshell fought Seiryu tonight. I was the only person lotting for Seiryu's kote. My static buddy was lotting for Crimson hands. Everything was going smoothly, once he got down to 1/4HP, he went berserk; I was sure we were going to wipe, but thank Jeebus for some quick Shadowbinds, we were able to raise the dead, let them rest and continue. He got down to a sliver of life and one of our Rangers hit him with a Slug Shot to finish him off. I was at the edge of my seat to see what drops we were getting. The first thing it listed was Seiryu's kote; I was in total shock because I have the worst luck at getting lottery drops. Now i'm going to rush myself my remaining 3 lvls so I can wear these bad-boys :D

Edited, Wed Mar 16 05:01:56 2005
RE: :D
# Mar 16 2005 at 4:58 AM Rating: Decent
And no.. him going berserk was not his 2 hour, Hundred fists, we kept him well shadowbinded till that was over.
.
# Feb 14 2005 at 4:40 PM Rating: Default
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1,983 posts
I would like to see a /thf use this and the byakko's legs
RE: .
# Mar 03 2005 at 11:07 AM Rating: Decent
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133 posts
Actually Trick Attack from a sub has no damage multiplier at all in it, so AGI does nothing for it. Sneak Attack from a sub is only a garaunteed crit, and also has no damage multiplier, so DEX does nothing for it. DEX and AGI are helpful for THF main only.
RE: .
# Jun 02 2005 at 2:56 PM Rating: Default
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120 posts
you're right, and wrong.

while dex doesn't effect SA on /thf, dex WILL affect how much your crit hits for.. so the modifier isn't as large as on thf/??? but will still help out... hell I can't wait to try some sam/thf with byakko's haidate >.>
but i want the kote for sam/rng lol.
RE: .
# Oct 05 2010 at 7:45 AM Rating: Decent
He's right, he's not wrong.

He was deliberately talking about the abilities themselves. Learn to comprehend context of a conversation before you make yourself look like an idiot rambling on about stuff that is only related by association.
AGI and ranged acc
# Feb 05 2005 at 9:44 AM Rating: Decent
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105 posts
also ive heard the more agi you have it raises the ranged acc cap. each lvl has a cap on how high ranged acc and attack can go. agi allows you to raise the cap on ranged acc a little higher. where as str raise the cap on ranged attack.
RE: AGI and ranged acc
# Feb 17 2005 at 6:44 PM Rating: Decent
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104 posts
Thats correct. Every status (STR, VIT, MND, etc..) all have soft caps. By adding armor that increases those starts, you raise the soft cap and boost that ability more. This is why when WHM equip lots of +MND items, regular cures get boosted.
be carefull!
# Jan 31 2005 at 5:13 AM Rating: Default
Just for information : you can desynth this amazing piece of armor.... friend make mistake and desynth it but desynth fails and he loose the gloves... Just be carefull ;)
drool
# Jan 26 2005 at 10:40 PM Rating: Default
/drool
drool
# Jan 26 2005 at 10:40 PM Rating: Default
/drool
#REDACTED, Posted: Dec 06 2004 at 5:02 AM, Rating: Sub-Default, (Expand Post) seiryu={Death} yay i just went on a sky raid with ls to get are rngs the gloves :D we got the kote and i lotted 967 :P i''m so stoked i just got the best gloves ever. Seiryu i pwn j00
Stat knowledge
# Nov 18 2004 at 6:39 PM Rating: Default
Here's a little of what I know about stats.
When you attack:
Attack goes against Defense
Accuracy goes against Evasion
Stregnth goes against Vitality
Dex goes against Agility

2 dex also = 1 accuracy
2 str also = 1 attack

Str AND attack both go into damage equasions as well as dex AND accuracy going into hit rate.

Since dex itself helps your hitting rate, increases your critical hit rate, and also increased your base accuracy which also helps your hit rate, it would seem to me that dex is a good thing to enhance.
(I've also herd multiple times that dex decreases your delay, very little)

It would also make perfect sense that maybe agi counters dex in the aspect of critical hit rates, It might explain why crits are more common on lower level mobs.

Also, for ranged weapons:
Rng: = Melee:
AGI = DEX
DEX = STR

None of what I said is based on cold hard facts, but nothing of what anyone says is based on cold hard facts. Some of this is common knowledge (thought to be true) but its all hear-say.
RE: Stat knowledge
# Nov 19 2004 at 11:04 AM Rating: Decent
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97 posts
DEX is not "RNG STR", DEX does nothing to RNG except increase the critical rate and improve accuracy for melee weapons. Ranged attack is STR based, just as with melee attack.
RE: Stat knowledge
# Jan 16 2005 at 2:29 PM Rating: Default
you're getting close. rang.atk. for bows is based on a precentage of strength and a percentage of agility. rang.atk. for guns/crossbows is a percentage of agility only. i don't know how throwing works, but i'd guess it's similar to bows, possibly with adjusted percentages.
#REDACTED, Posted: Oct 18 2004 at 9:15 AM, Rating: Sub-Default, (Expand Post) the things you said about dex and agi are not true. 2agi dont = 1evasion or one ranged acc. nor does 2dex = 1acc.
RE: not true
# Oct 26 2004 at 3:38 PM Rating: Default
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263 posts
2Dex does give 1 acc and 2Agi does give 1 ranged accraucy and evasion. It's officialy claimed by SE.
RE: not true
# Nov 18 2004 at 6:44 PM Rating: Default
Could you maybe find somehere that they said this, a site or something? If they confermed that in black and white maybe they said other stuff too, might be interesting to see what else they've said. I've yet to see anywhere GM's have said anything.

edit: Also, for the guy's post below also, you know anywhere they've claimed things like this?

Edited, Thu Nov 18 18:46:27 2004
RE: not true
# Oct 25 2004 at 11:59 AM Rating: Decent
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81 posts
actually yeah, square has themself said 2dex = 1acc, however it's better to raise accuracy directly they also said :x

but it doesn't work the opposite way, 10 acc != 20 dex, because dex is also related to the crit % chance, acc is not.
Too Cool
# Sep 23 2004 at 7:39 AM Rating: Decent
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72 posts
These are teh pimp gloves
a
# Sep 01 2004 at 5:29 PM Rating: Decent
well 2agi = 1rng+1eva acc so yes 10rng acc is 20agi ... to all who doesnt know its also 2str = 1attck and 2vit = 1def ect
RE: a
# Sep 14 2004 at 5:39 PM Rating: Decent
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159 posts
2str=/1 atk, 2dex=/1 acc...

The base stats have do more than just add a puny amount of acc/atk/racc/def..
Dex also affects your critical hit rate. (your a thief, you should know that)
Str affects the dmg curve
Vit affects the dmg curve on dmg recieved
Agi lowers the chance of criticals on you
etc..

Sheesh.. how many times do people need to clear this up?... >_>
these are wonderful
# Aug 14 2004 at 6:33 PM Rating: Decent
The ranged accuracy alone make these gloves a wonderful piece. I want one for my samurai.

Zyme,
Alexander
wonderful kote
# Aug 14 2004 at 6:30 PM Rating: Decent
The ranged acc alone makes this a wonderful piece of armor. I am envyous of anyone who has it!


Zyme
Alexander :)
#Anonymous, Posted: Jul 29 2004 at 6:13 PM, Rating: Sub-Default, (Expand Post)
OMFG
# Jul 07 2004 at 5:47 AM Rating: Decent
OMFG! i cant wait till lv75 to get these for my Ranger. I saw these on a SMN once in jueno. *drool*

Currently-
40Rng/20Nin
onli 35 more levels to go! /cry
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RE: OMFG
# Jul 13 2004 at 3:15 PM Rating: Decent
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93 posts
SMN can't wear this.....
RE: OMFG
# Jul 24 2004 at 1:07 AM Rating: Decent
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176 posts
Probably meant SAM.
droll
# May 27 2004 at 5:32 PM Rating: Default
/em drolls
makes me wish i wasnt a rdm, still im planing to go ninja after i level rdm so maybe in about 2 years ill get theese if im still playing
(0)(0)<<<<<<<eyes wide open
# Apr 13 2004 at 2:58 PM Rating: Default
WOW...when i get my samuria to lvl 75 this will be the coolest thing...everyone would ask where i got it and i would just laugh at them .............. HAHAHAHAHA these are so awsome :)
RE: (0)(0)<<<<<<<eyes wide open
# Dec 20 2004 at 11:38 AM Rating: Decent
.... HAHAHA! /point /laugh
best rng gear i've seen yet
# Mar 10 2004 at 3:48 AM Rating: Good
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298 posts
Wow! These are complete motivation to get my Ranger up to level 75. 15 agility is greater than all the gear i have at lvl 30 put together. 10 r.acc is nothing to laugh at either.
RE: best rng gear i've seen yet
# May 27 2004 at 8:39 PM Rating: Decent
I think 10 ranged accuracy = 20 AGI (without evasion).
RE: best rng gear i've seen yet
# Jun 09 2004 at 10:04 PM Rating: Default
Ranged accuracy= agi? Isn't ranged accuracy just for accuracy with your ranged weapon. Why would it have to do with agi since agi is related to evasion which is dodging attacks.
RE: best rng gear i've seen yet
# Jun 12 2004 at 5:53 PM Rating: Decent
1 point of ranged accuracy is the same as 2 points of the equivalent stat.

Meaning you'd have to have +20 to agility to have +10 ranged accuracy.
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