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RareEx
Indra Katars
(Hand-to-Hand) All RacesLv.73 WAR/MNK/RDM/DRK/PUP

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/war or /thf or /nin
# Oct 26 2007 at 12:21 AM Rating: Decent
10 posts
75 mnk from Fenrir<Jenchin>:
I always see posts like this talking about which sub is better for what.
What i dont understand is why ppl dont learn to just tell ppl if they have a problem with their sub that they will be more then happy to walk away and let em replace em. Unless i am tanking or going into god fights i prefer /war, but that is my personal preferance.. for all of the ppl told to play as /nin or /thf or whatever sub ppl try to tell you to do... remind em that you pay for your own account and if they dont like it they dont have to pt with ya and leave it at that.
____________________________
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44 blu
i spend way too much time on this game XD
pup
# May 07 2007 at 8:37 AM Rating: Decent
Scholar
25 posts
ok first, 1% means 1 out of 100 (trip attack)
second, pup's that want max dmg should get these.
finally, the drop isnt that unbelievable^^
Update
# Apr 24 2007 at 11:40 AM Rating: Excellent
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Added icon, PUP, fashion shot, and flagged as dropped.
bleh
# Feb 22 2007 at 1:42 PM Rating: Decent
3 posts
these are teh ghey. the triple attack doesn't go off enough to be usable all the time,made me mad also because i wanted these and when i tried them out i went and solo'd colibri, after 5 fights it triple attacked, get this, 3 times, and lightning went off once. NO THANKS, destroyers yes, please.
/thf
# Jan 02 2007 at 9:22 AM Rating: Decent
1 post
i dont get anyone doing /thf for mnk for dragon kick i am 75 mnk and asuran fists is mnks bread and butter so to speak i got to 75 only subbed thf to farm in pt /war is the way to go in all my 3 years yea dragon for 1300-1600 is sweet but when you pull asuran fists for 900-1200 and close to 100% by fight end is alot better than one 1300-1600 every 1-2 fights i mena cmon sometimes i can pull 2 asuran fists a fight specially with walahra turban so to all u mnk/thf users ur a good farmer but do some dmg berserk double attack all i need to say
Pup can use these now
# Aug 10 2006 at 11:50 AM Rating: Decent
44 posts
Pretty sure Puppetmaster can use these now. lol they are gonna be hell to get though as they are rare as pcharm in BC 40 :D
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Pup can use these now
# Aug 11 2006 at 8:11 AM Rating: Decent
*
145 posts
Not sure if pup can wield it or not. I've fought Steam Cleaner maybe 12 times in the pass 3weeks for the gem to pop whichever god. I'm not the leader of the ls so I just do what I'm told and don't know which gem/stone pops with god for the most part.

Not one time has it seem to drop I'm guessing the drop rate like 1% at best. But I have my doubts that people get this mob for the katars and not for the gem.
For the record..
# Jan 01 2006 at 7:35 AM Rating: Decent
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5,334 posts
The other day I was fighting something, it was not facing me, and as WAR/MNK with Indras I threw 5 punches in a round. So yes, I did Triple Attack.
____________________________
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clerification
# Nov 09 2005 at 4:07 PM Rating: Decent
*
139 posts
Ok heres some clerification for all you about a +1 and a +1%.

+1 gives you the "Actual" ability as if u were a thief and able to use it at the lowest proficiancy.

a.k.a you get 2 TH abilities on thf if u get a +1 it would technically be TH3 and if you got +1% if would just add on 1% to your base of TH ability.

the +% give that much of a percentile of the ability going off.
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RE: clerification
# Dec 28 2005 at 11:44 AM Rating: Decent
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67 posts
Only one problem. Triple attack is a lvl 55thf ability. Thf cannot use these and you would need to be lvl 110 to get it from a subjob. The 1% gives you the ability at a 1% chance of going off. While this doesn't seem like much, think about how many times you attack in your average pt, suddenly you realize that you are triple attacking a good bit.
____________________________
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RE: clerification
# Jan 08 2006 at 11:03 PM Rating: Decent
Scholar
17 posts
it was an example
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Topics
# Aug 29 2005 at 3:00 PM Rating: Decent
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74 posts
I like how a page for a weapon with an added effect turned into a page about subjob choices. Better yet is how level 50 something jobs, non-monk mind you, are saying that monks above 70 only use thf or that this sub is better than that. Another thing since i am at the top of the page. NO YOU DO NOT NEED TO SUB THF TO GET THIS EFFECT. Thank you.

Edited, Mon Aug 29 16:18:46 2005
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plight of a monk
# Jul 18 2005 at 7:25 PM Rating: Default
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97 posts
sadly i use to sub sam or thf to my mnk but people are to jaded to what the guide books say and think cus the guide says it their can be no other option but war sub and in turn dont invite mnks if they dont have war subed. i lost track of how many times i got invited then get oh u not war sub nvm (grrr) so i finally had to sub war cus i was falling behind all my friends with war sub who were same level or lower than me..

i've done mnk/sam mnk/thf and evan mnk/whm it really all just comes down to knowing how to really play they job andnknowing what to do with it. but again alass if the guides dont say so then it must not be good , sigh... what ever happen to thinking for oneself

btw how many mnks u seen runing around who can raise and solo tough mobs :)
____________________________
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75mnk,37sam,48war,52thf,21rng,27drk,44whm,41bst40nin,41bst
RE: plight of a monk
# Sep 09 2005 at 9:32 PM Rating: Default
*
172 posts
i dont my server has the pposite effect. if your a 60+ mnk w/o thf sub ou dont get invites. yes you get to help with hate comtrol but here is the biggest problm. DOT is dropped dramaticaly not to mention loss in tp gain. with that said. i am a 75 nin on odin and i am getting these for my mnk (lv 22 cough) because the trple attack effect is latent. any other nins out there ever counter an attack while wearng the lv 72 gloves with counter+1 effect. both my ls nin buddy and i were able to counter attack ungur just the other night using those gloves. but you have to have no shadows otherswise it wont work. save me a few times. so its a laten effect of the equiptment, job has nothing to do with it. so play your job like you want and dont listen to what books say. this character is an extension of you not some book. be you and let me be me. until we post again later

Bruttus 75 NIN (22 mnk) of Odin
RE: plight of a monk
# Jan 29 2007 at 8:43 PM Rating: Decent
2 posts
On the unicorn server all monks sub ninja. if you dont you get too much hate and die/almost die. about 80% of all monks on unicorn use that setup for shadows and a little less damage.
RE: plight of a monk
# Nov 13 2006 at 3:47 PM Rating: Decent
24 posts
Bruttus wrote:
any other nins out there ever counter an attack while wearng the lv 72 gloves with counter+1 effect. both my ls nin buddy and i were able to counter attack ungur just the other night using those gloves. but you have to have no shadows otherswise it wont work.


u can counter with shadows up
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RE: plight of a monk
# Dec 09 2006 at 11:16 AM Rating: Decent
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83 posts
NO,you can't counter with shadows up. Please don't put out false information.
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RE: plight of a monk
# Dec 09 2006 at 11:13 AM Rating: Decent
*
83 posts
No,you can't counter with shadows up. Please don't put out false information.
____________________________
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13X attack
# Jun 04 2005 at 3:58 AM Rating: Decent
Scholar
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495 posts
So...

with tripe attack +1%, could you theoretically have triple attack kick in for each fist making 6 hits, and THEN have each of those 6 hits double attack for 12 attacks in one round + a kick? O.O

Just imagine 13 hits within 1 second, it would be like kraken club hundred fists only with massive damage each hit!
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RE: 13X attack
# Jul 06 2005 at 3:33 AM Rating: Decent
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1,780 posts
The Double Attack and Triple Attack traits are actually misnomers. A successful Double Attack will merely add 1 extra attack, and a successful Triple Attack will add 2 extra attacks. No multiplication of attacks ever takes place, as the names of the traits suggest.

So, if both Double and Triple Attack happen to occur on the same hit, 4 attacks will result (the original attack, the +1 from Double, and the +2 from Triple).

Regarding what Zektar said about the largest amount of hits a Monk can do in one round -- he's the level 75 MNK, not me, so I won't sit here and say he's necessarily wrong. However, I think he forgot about Double Attack from a MNK's WAR sub, which would allow a MNK to attack a total of 9 times in one round. Again, though, I haven't played MNK very high so I may be wrong -- maybe the effect on the Indra Katars doesn't stack with Double Attack or something.
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Tarutaru 75BRD 75THF 71NIN 67RDM
RE: 13X attack
# Aug 19 2006 at 10:40 AM Rating: Decent
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71 posts
when dual wielding, a THF can hit up to 6 times. I usually hit 4 times - triple attack with one dagger, and my off hand strike. It's rare, but I have hit 6 times before, and 5 times every now and then too. If you went THF/WAR past THF50, you would get Double and Triple Attack, which makes 5 and 6 hit streaks come faster

So I'm not disaggreeing, just adding my 2 cents.
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RE: 13X attack
# Jun 08 2005 at 1:35 AM Rating: Good
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177 posts
highest possible amount of hits from a MNK with indras in one round is 7. 2 triple attacks + 1 kick.
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ha
# Jun 01 2005 at 9:19 AM Rating: Default
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1,377 posts
Quote:
Here's one thing you mnk/war Zealot's just don't see.

Yes, it's undisputed that in a fight that take's time, mnk/war will do more dmg in the long run.

However... MNK/THF is about quick fights. One thing you'll never ever see from a mnk/war, is a Dragon Kick for 1300 and a Light burst for 1600, something i hit quite often on SATA Dragon Kick.

MNK/THF isn't about DoT, it's about quick fights, you start a fight with a light chain, and it's over after about 15 seconds.


And here is something you wont see:A mnk/thf in a bone pt getting chain 56+
http://img206.echo.cx/img206/1921/revty15sg.jpg

I am sorry but i am 100% sure i will do more dmg on bones,weapons,golems and w/e against a mnk/thf...oh and i will also gain tp much faster.
RE: ha
# Sep 09 2005 at 9:38 PM Rating: Decent
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172 posts
soske... thats how you put the nail in the coffin. amnk/way can start every fight with tp a mnk/thf takes a lot longer to build up tp before they can use it. whats one quick fight when the next 2-3 are going to be slow because the mn/thf cannot get tp fast enough
skyylya
# Mar 18 2005 at 9:36 AM Rating: Excellent
Scholar
*
77 posts
Um, Skyylya...

I was in a party a few nights ago, where one of the monks was regularly hitting 1400+ with dragon kick, and that was with /war. He was also hitting asuran fists for 1100-1200 damage.

Mind you, I think the only piece of gear that he didn't have was the fully upgraded relic knuckles. So, this is a bit of a rarity.
____________________________
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whoaaa
# Dec 10 2004 at 5:07 AM Rating: Decent
Scholar
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94 posts
Whoaaa someone said high level monks dont level with War sub anymore! that guy is clueless! thf sub for monk is good but only because it is the only other worth sub using for monk in the game!

No matter how much damage you do with a SATA dragon kick, the damage over time the war sub gives you will tower over the damage over time the thf sub gives you and that is all what the monk is about. Jesus dont make statements like that or people will believe them!! my god....
RE: whoaaa
# Mar 14 2005 at 11:48 PM Rating: Default
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494 posts
Here's one thing you mnk/war Zealot's just don't see.

Yes, it's undisputed that in a fight that take's time, mnk/war will do more dmg in the long run.

However... MNK/THF is about quick fights. One thing you'll never ever see from a mnk/war, is a Dragon Kick for 1300 and a Light burst for 1600, something i hit quite often on SATA Dragon Kick.

MNK/THF isn't about DoT, it's about quick fights, you start a fight with a light chain, and it's over after about 15 seconds.

____________________________
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Tiamat Trouncer: O
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Vrtra Vanquisher: O

Rank 10 Bastok Rank 10 Windurst
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RE: whoaaa
# May 27 2005 at 7:50 PM Rating: Good
27 posts
RE: whoaaa
# Apr 10 2005 at 3:20 AM Rating: Excellent
*
67 posts
One problem there Skyylya, how in the world do you plan to WS at the start of EVERY fight if every fight only lasts 15 seconds? WS require TP, as you know, and you won't get much TP in a 15 second fight. You're thinking of DMG per fight when you are prime and ready to go and the mnk/war isn't, this is not DoT. DoT is how much you can do in an extended amount of time, across many fights, not one single long fight. So, unless you only party for 15 seconds at a time and only join once you have 100+TP, your statement goes out the window.
____________________________
Name: Proteus
Server: Ifrit
Race: Hume
Job: 74mnk/59thf/52war/41nin
RE: whoaaa
# Mar 27 2005 at 10:05 AM Rating: Decent
**
596 posts
/WAR > /THF @ 75.

TP gains, dmg, total dmg, everything is better.
RE: whoaaa
# Mar 14 2005 at 11:47 PM Rating: Decent
Scholar
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494 posts
Double >.o

Edited, Tue Mar 15 00:03:25 2005
____________________________
~Skyylya

Tiamat Trouncer: O
World Serpent Slayer: O
Vrtra Vanquisher: O

Rank 10 Bastok Rank 10 Windurst
75MNK/75RDM/71THF/65BLM/52WAR/40RNG/40NIN/39WHM/37BRD/20BST

Black Belt: O
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Duelist gear: 3/5
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RE: whoaaa
# Jan 18 2005 at 2:50 PM Rating: Decent
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2,604 posts
Look who is making unbeleivable statements now o_O. Will the DoT of war outweigh thf... yes. Is it a huge difference, not nearly as large as you make it seem sorry to say.

And dont pass up SAM like most NA do, there are enough MNK/SAM, MNK/THF, MNK/WAR partys at 70+ that obviously SAM sub is much too important to ignore.

While there was some truth to your statement, your overblowing your stance by much more than it is worth.
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RE: whoaaa
# Jan 20 2005 at 2:23 PM Rating: Decent
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93 posts
Even with Meditate only giving 60% back to your TP, and Store TP, do you really think SAM is that worth to sub for MNK? WAR gives STR, and even though SA/TA has a recast time, THF is the second best sub (IMO) for a MNK.

I would rather see a MNK (which is always worried about having STR than anything else (besides MND and VIT) ) sub WAR or THF in my party instead of a SAM and start spamming their WS. I can't even imagine seeing a MNK spam the living crap out of his WS and then take aggro away from the main tank. Have fun with that. And also, this is just an opinion, not an attack to Yuri , cause I would hate to see someone flame me and say "STFU N00B, You're not even 70+".

Ikari
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RE: whoaaa
# Mar 15 2005 at 3:56 PM Rating: Decent
28 posts
sam sub for mnk gives the same STR as war sub while war gives 1 more VIT i believe sam sub gives 1 more AGI
RE: whoaaa
# Feb 05 2005 at 1:22 AM Rating: Excellent
*
81 posts
You guys ever think of Mnk/Whm. I see that alot now. End game stuff has Mnk's doing nothing but Chi Blast. See Mnk's in Full MND gear with Whm sub doing Chi Blast for 1200 dmg on Kirin. Mnk's are flexable who cares what they sub as long as it works.
RE: whoaaa
# Feb 08 2005 at 11:42 AM Rating: Decent
26 posts
Different subs for different situations. I have both War and Thf leveled to 37 and I usualy sub War. My Sam is still low so I haven't tried it yet but will. I feel that War is usually the stronger sub. For fights where things have insane evasion I think Chi-Blast is the way to go.
____________________________
Deslok -- 75MNK| 37THF| 38WAR| 45NIN| 38SAM| 42WHM| 58BLM| 15RDM|15 BLU| 39 SMN| 37 DRK
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RE: whoaaa
# Mar 06 2005 at 3:00 PM Rating: Decent
*
72 posts
what about DRK? once the monk hits lvl 60 they can get 2 Attack Bonuses
RE: whoaaa
# Apr 18 2005 at 11:33 AM Rating: Decent
11 posts
Lol...when we went for my AF3 i got a mnk to help me out, but he came as mnk/drk to mess around...anyway i saw him do an Asuran Fists for 4000+ damage against the warrior type NM...

he did focus, last resort, souleater, boost (natch o.-)

i'll upload it and give a link...it was insane.
RE: whoaaa
# Apr 27 2005 at 8:33 PM Rating: Decent
*
177 posts
this post is a huge lie. I have done souleater asuran fists. it does not add anywhere near that amount of dmg.

with drk sub, each hit on souleater reduces your hp by 10% and addes 5% to your dmg. asuran is an 8 hit weapon skill. it adds a small amount of dmg to it.

http://liveupsidedown.com/jeem/SE_1337.zip


busted, kid =/

Edited, Wed Jun 8 02:39:36 2005
____________________________
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Level 75MNK/37WAR/37NIN
http://ffxi.allakhazam.com/profile.xml?31174
RE: whoaaa
# May 02 2005 at 5:58 PM Rating: Excellent
9 posts
Actually its not neccessarily a lie, the NM has massive HP and takes massive amounts of damage from physical attacks...
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RE: whoaaa
# May 13 2005 at 12:37 PM Rating: Good
Scholar
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131 posts
I think you mean Stun, DRK don't learn Flash. ~.^
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RE: whoaaa
# Mar 07 2005 at 7:09 PM Rating: Decent
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377 posts
/Drk can never be as good as /war. While you do gain 2 attack bonuses, you still get 1 attack bonus from war. Add in Double attack (probably /war's best benefit) and Berserk (which is way better than last resort), and /drk is beat. That's not even including the defence bonus, provoke, and warcry. Souleater is kinda neat, but as a sub you lose just as much hp for only half the return. The magic isn't even worth bothering for.

/Drk isn't the worst sub in the world, it is far from being better than /war.
____________________________
Kyte
Hume
Monk and Blue Mage
Siren

RE: whoaaa
# May 10 2005 at 7:29 PM Rating: Default
yeah You're forgetting /dark as a sub for rdm Spamming flash has saved my ass more than once in HNM.
uber h2h
# Oct 20 2004 at 1:24 AM Rating: Default
21 posts
The triple attack effect works without thf sub for monk. I can confirm it does occur very rarely. Just like if any job equips Counter+1 earrings they will have a very slim chance to counter (not nearly as high of a chance as with monk sub or main) These are one of the best h2h weapons in the game, right under Kaiser Knuckles and Spharhai.
ll
# Oct 18 2004 at 5:49 PM Rating: Decent
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164 posts
i dont think they were thinking ahead at all. i mean using a level 73 item at level 110
"+1" is not the same as "enhances"
# Oct 12 2004 at 2:17 AM Rating: Excellent
**
752 posts
Triple attack +1 or any +1 items are not the same as their "enhances" said ability flavours.

Tripple Attack +1 does exactly that for a non Thief, it gives them Triple attack. For a thief it would enhance it, this item is not for THF though.
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Triple attack +1
# Jul 21 2004 at 8:43 PM Rating: Default
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89 posts
wait, triple attack +1?? thf can't equip it and it won't work for the sub because you can't have triple attack at 37 sub

can someone explain?
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RE: Triple attack +1
# Jul 24 2004 at 3:29 AM Rating: Decent
Scholar
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144 posts
It gives non thf class tripple attack, with it equipped. Dunanaha.. right.. anywho there ya go, explained
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RE: Triple attack +1
# Sep 04 2004 at 10:55 PM Rating: Default
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271 posts
It is also possible that SE is actually thinking ahead. I wouldnt be suprised if the level cap was raised higher in a year or two. Monk/thf with triple attack still probably wouldnt hold a candle to Monk/war because of berserk...but it would be interesting none the less.
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RE: Triple attack +1
# Jul 03 2005 at 1:00 AM Rating: Excellent
**
297 posts
your an idiot this does give triple attack even if you dont sub thf. dur...dur
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Archfiend MDenham wrote:
Keitaroux wrote:
this should be in Off-Topic fourm. You posted this in wrong fourm. It has nothing to do with FFXIgeneral discussion.
The OOT's official standpoint is that it doesn't belong in the OOT either.
RE: Triple attack +1
# Oct 11 2004 at 2:51 PM Rating: Default
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93 posts
Take a look at all the lvl 75 MNKs, i don't think you will find many MNK/WARs because most sub THF for SATA dragon kick ^^
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#vikeadenz, Posted: Dec 08 2004 at 6:14 PM, Rating: Sub-Default, (Expand Post) Take a look at all the lvl 75 MNKs, i don't think you will find many MNK/WARs because most sub THF for SATA dragon kick <<<<<-----this guy has no clue---the only thing thv is used for is when we farm!!!!!! thats it are WS are plenty strong to out do your sata dragon kick idea..ex.you the-thv- hit for say 8-12 hp each attack then sa/ta for 400-600 if your lucky,ok me the monk hits for 40-100 per fist then WS asuran fist for 800-1200 with warroir sub with double att--mnk/warr=DMG mnk/thv=more drops when i farm thats it!
RE: Triple attack +1
# Jan 06 2005 at 5:54 PM Rating: Default
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104 posts
Subbing THF also guarentees a hit every minute. A lot of the HNMs have such high evasion, that it is extremely hard to hit them. Against HNMs, MNKs are really only needed for Chi-Blast because that will do the most DMG.
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RE: Triple attack +1
# Sep 25 2004 at 7:02 PM Rating: Default
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411 posts
but that means that your main would have to be lvl 110 and your sub lvl 55...

lol, "Only 1,000,000exp tnl!"
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Good stuff
# May 14 2004 at 6:54 PM Rating: Decent
10 posts
I have these, thanks to the help of 6 friends from my NA linkshell. We took out the steam cleaner with a 75 WHM/BLM, two 75 BLM/RDMs, a 75 DRK/NIN, 70 THF/WAR, 71 PLD/WAR, and a 75 MNK/WAR (me). It was a tough battle, and we had to use our 2hrs to win, but in the end it paid off.

Anyway, the weapon is a pretty rare drop, and the +1 triple attack is really only a 1% chance to having a triple attack go off (although when it does go off it's pretty crazy, even though I've only seen it go off on one fist so far), but they're still very nice and better than Cross-counters. They seem to have a hidden effect because I've noticed that kick goes off a lot more with them than Cross-counters, and even Double Attack seems to happen more often.

The lightning effect is only around 8-20 extra damage as well, and goes off rarely.

Edited, Fri May 14 19:54:31 2004
RE: Good stuff
# Sep 09 2004 at 5:25 PM Rating: Default
8 posts
Quote:
They seem to have a hidden effect because I've noticed that kick goes off a lot more with them than Cross-counters, and even Double Attack seems to happen more often


how is double to occur more if you sub thf for triple attack?
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RE: Good stuff
# Nov 23 2004 at 7:18 PM Rating: Good
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91 posts
Again, you don't have to sub THF for the triple attack. Even if you did sub THF, triple attack is lv 55 so you'd have a really hard time. This isn't to say MNK/THF is a bad thing, though.
Nice
# May 07 2004 at 4:00 AM Rating: Decent
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3,215 posts
triple attack +1 + double attack + kick, you will never stop hitting :D

dmg and delay is ok? yup yup good weapon

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