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icon Kaiser Knuckles  

Auction House: Weapons - Hand-to-Hand

Kaiser Knuckles
(Hand-to-Hand) All Races
DMG:20 DLY:86
CHR+3
Accuracy+3
Lv.75 WAR/MNK/RDM/THF/PLD/DRK/BST/DNC
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Guild Level: Veteran

Made from Koenigs Knuckles Recipes:


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lame
# May 24 2006 at 1:15 PM Rating: Default
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74 posts
Yeah ok this is Spartans with less delay and 1 more acc. People see 20 dmg on hth and get all moist. Think of this at 75 i carry 7 sets of knuckles and i assure you these are nowhere among them. Cross-Counters-any mnk planning on tanking or soloing anything needs these aside from /nin. Destroyers- 48 delay +6% crit rate once unlocked your DoT is crazy because of the low delay and damn high dmg. Stun Jamadhars- stun(never use). Shiva's Claws- Paralyze(duh, again never use). Martial Knuckles-tp bonus(never use). Wagh Bagnahks-so when i talk sh*t i know my facts. Adargas-cuz aside from Avengers these look the coolest, anyone who says otherwise has mental issues. So what can i say about these. Good delay top notch damage. Down sides, no counter(CC's better) more delay and no crit(destroyers better) no added effects(others) and they look like punching someone with a gravy boat. Again and i am sorry for the all caps sh*t.... MONKS ARE DIFFERENT THAN OTHER PEOPLE HIGH DAMAGE DOES NOT MAKE THE WEAPON, hell look at spartans they suck hahahahaha. Anyway just things to think about because 2 more damage and nearly 30% more delay(add in natural delay) does not make for better DoT. Oh but he is right when Vishnus are cool but then the damage does make a difference and again crit hit%. Young monks think about these things before you go wasting millions of gil on crap like this and spartans. At level 75 there are better things you can use for different jobs. And remember we are not wars, drks, drgs, sams, etc. who go for damage per hit. We go for DoT so less dmg more hits per fight. Don't be swayed by, "With these my per hit goes up 5 points over destroyers" cuz the part they aren't telling you is that they hit slower and crit less so i think you can make your own choice. Plus destroyers are free if you ksnm these are a synth which means more money you could be spending on food is in the hands of a goldsmither. And btw all who will flame me for saying spartans suck, ask youself this. Do you still use your spartans? I got CC's at 50 and used them til destroyers and still use them now. Most people who ever have spartans sell them once they get the chance because they have very little advantages.

Edit: aded "dmg more hits per fight" made no sense without it. and the last sentence.

Oh and edit again, in saying this i am assuming that everyone who picks things over destroyers has them unlocked. Otherwise get off your lazy ass and do your job.

Edited, Wed May 24 13:14:17 2006
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imo
# Oct 13 2005 at 2:30 PM Rating: Decent
5 posts
Actually as someone who actually has a pair of Kaisers, I won't even consider Destroyers anymore. Aside from that, Vishnus are much more fun than Destroyers as well.
kaiser knuckles
# Oct 08 2005 at 11:57 PM Rating: Decent
1 post
yes these knuckles are nice but the best for mnk is the destroyers next to the sparhai
my 2 cents
# Jul 08 2005 at 11:11 PM Rating: Decent
18 posts
All i gotta say F%^& spartans and every other H2H weapon this are great (even though im not a MNK) delay aint so bad and damage is unholy, a MNK with Black or brown belt, fuma boots, Panzer head, byakkos hadiate, and haste can rock any MOB thats just my guess any way but it be a hassle getting all that stuff o well just putting out there.
Wow!
# Feb 14 2005 at 5:14 PM Rating: Decent
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76 posts
Wow, these have to be the best H2H weapons for any MNK that doesn't have the Spharai yet.
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Rdm H2H
# Oct 23 2004 at 12:48 PM Rating: Decent
17 posts
oh, but Red Mages do have H2H skills...when I lvled up Red Mage in the early lvls, 1-10, I used H2H as my weapon...mostly cause I had a lvl 21 Mnk at the time and my H2H skill was maxed out up to that point, so it made killing things quick and easy ^^
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RE: Rdm H2H
# Nov 07 2004 at 5:16 PM Rating: Decent
**
787 posts
That skill could have very well been from subbing MNK. Subjobs contribute their skill caps to the main job.
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Maxanlax, DRK 75 on Unicorn
Smithing: 89+1 Leathercraft: 58
Goldsmithing: 42 Clothcraft : 60
Alchemy: 25 Woodworking: 46
RE: Rdm H2H
# Aug 04 2005 at 4:45 PM Rating: Decent
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175 posts
Weapon Skill wise yes. For instance THF couldnt get Red Lotus Blade if they didn't have WAR sub, but if you have a skill leveled from a previous job it's a different story. That skill is capped to the level you last capped it at. Then only when you hit that skill level shall you gain skill ups.
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Romperstomer
Server: Qutzalcoatl
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Country: Bastok
Rank: 6
Job Levels: THF 56 WAR 46 NIN 53 SAM 57 PLD 75
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Stomperofromper
Race: Tartaru
Country: Sandoria
Rank: 1
Blm 5
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.
# Jul 11 2004 at 9:16 AM Rating: Decent
46 posts
I saw a lvl 75 MNK use this with Asura Fists,and his TP was 300%.I thought I saw 2000+ but idk, little tipsy.
RE: .
# Nov 22 2005 at 2:12 PM Rating: Decent
Scholar
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83 posts
100TP and 300TP of Asura = same damage.
Asura TP is used to motify "accuracy".
2000+ / 8 = 250, so apperantly this mnk hits 250 per hit?
possible result:
1. he sub drk
2. Stop smoking crack when you post.
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RDM?
# Jun 17 2004 at 12:55 AM Rating: Decent
30 posts
RDM can use this...? We don't even have a skill in hand-to-hand.
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