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Best of the Best: A Blast from the Past? by Thayos

iconPower Staff

RareEx
Power Staff
(Staff) All Races
DMG:31 DLY:356
HP+13 MP+13 STR+7
Additional Effect: Strength Up
Lv.66 WHM/MNK/SMN/RDM/BLM/WAR/BST/BRD


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Found in Areas:Dropped off Mobs:
16 Threads (Search Forums)
Soloed as MNK75/DNC37
Posted: May 26th 2008 4:04pm | IP: Logged | Reply to this
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61 posts
Score: Decent
Just wanted to give everyone here a heads up. This CAN be soloed by mnk75/dnc37. I ham currently 0/2 on this guy and even though he is a pain in the ass being a whm mob, the Bomb toses are not that bad. The only thing that really hurts is the BanishgaIII >.<!
Nothing really special about this fight. No extra buffs. I did go into the fight with about 100 TP saved for curing waltz II and drain samba II at start. Other than that, he was straight up tanked. Fight lasted about 15-20 min and I was able to use Chakra twice during the fight. Good luck on the staff guys!


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FFXI Sylph server
RDM75 MNK75 BST68 BLM40 NIN36 SAM36 BRD26 BLU30 SMN20 DRK47 DNC40 WAR41 WHM37
*MAAT DOWN* 11/09/06 W00T!!!!!
Crafting help Do you need it?? Give me a shout.. Most crafts at 60,and Alchemy @89

RDM Relic 3/5 MNK Relic 4/5 BST Relic 3/5
Vorpal Sword Obtained 09/12/08
Posting from Virginia Beach, VA
Additional Effect: The Facts (tested)
Posted: Jun 30th 2006 8:26pm | IP: Logged | Reply to this
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399 posts
Score: Decent
Ok, I got my staff about an hour ago and have been messing around with it :) 1/3 on NM >_<; Ok here are the facts:

*The staff itself has +7STR.. this STR remains active until you change weapon

*About every 1/10 hits will result in a special

*You will receive a +5-7 STR bonus

*This bonus diminishes by 1 STR every 5 seconds til it no longer remains, then the +STR status symbol will disapear

*The bonus STR stays on even if you change weapon (although TP is obviously lost) and is usable

*After you change weapon, the bonus continues to diminish


Possible strategy:
1) Use staff til STR Bonus kicks in (Shouldn't take more than 30seconds)
2) Switch to weapon of choice
3) Use an Icarus Wing
4) Use Weapon Skill

I can see this being very useful in Maat provided you capped your staff so you could hit. +7STR is a LOT considering people are willing to pay millions and millions of gil even for +1STR.... Not to mention, +1STR costs 50k of merit EXP once you've obtained the first few stat increases with merits.
Posting from deep beneath Sarutabaruta
hmm...
Posted: Feb 11th 2006 5:35am | IP: Logged | Reply to this
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558 posts
Score: Decent
I think i'd melee w/ Jupiter's Staff. More dmg, crit hit rate bonus, plus it adds dmg to lightning spells. idk tho
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Pazrayna 75BST/75BLM/75BLU/100Alchemy/Rank 10 San d'oria
deathes of Pazrayna: http://photos.yahoo.com/pazrayna
Posting from Ifrit
soloed with bst
Posted: Dec 19th 2005 12:05am | IP: Logged | Reply to this
26 posts
Score: Decent
this gob was a cake... i soloed with my 75 bst charater darkshell. charmed a dc lizard... and just pulled it to a spot where the mob are far away. and just killed it there... it was a easy fight... bomb toss are weak. and it only does whm 2hr. note* it does 2hr when it has 40% hp. got the staff not really useful to me but it was a fun fight. i'll post a pic of it now...

Edited, Sun Dec 18 23:18:21 2005
Nice toy oO
Posted: Oct 9th 2005 12:02pm | IP: Logged | Reply to this
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109 posts
Score: Default
A guy in Dynamis last night had this thing on him. He said the STR boost procs fairly often, and that he has had as much as an additional 6-9 STR added, though it degrades over time like a tier-2 Etude song. ie, if it procs to +6 str, it drops to +5 in a few seconds, then 4, 3, ~~~ etc. Also, the "STR Boost" is in addition to the +7 STR you already get from this thing.
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Erickei - Lakshmi - Retired
Posting from The Lost Cathedral of Chalesm
Hundred Fists?
Posted: Jul 16th 2005 12:23pm | IP: Logged | Reply to this
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97 posts
Score: Excellent
If this buff stacks with itself, then this staff must be godlike with Hundred Fists
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Erock - Odin | Bastok
50 BST | 30 RDM | 15 BLM | 9 THF | 25 NIN | 18 WAR
95 Alchemy | 60 Cooking | 55 Fishing
Posting from Odin
BST optimal job
Posted: Jul 4th 2005 8:32pm | IP: Logged | Reply to this
15 posts
Score: Default
i see this staff as being best for a BST that melee's along with his pet .. even as a skillup staff a mage should have on a staff that will help with more then just DD for when the do have to cast
RE: BST optimal job
Posted: Dec 27th 2005 11:45am | IP: Logged | Reply to this
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1632 posts
Score: Decent
I see you as an idiot, because bst has no staff skill.
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75 DRK, 75 THF, 75 RNG, 75 DRG, 75 MNK and nine other 75s I don't particularly care about.
482 Merit Points
Cooking 100 +7
All missions completed
Playing on Phoenix since December 28th, 2003.
Posting from Vana'diel
RE: BST optimal job
Posted: Jul 9th 2005 8:13pm | IP: Logged | Reply to this
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56 posts
Score: Decent
BST doesnt have staff skill.
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75BST, 75WAR, DRG75, THF75, DRK75, 75RNG, 75WHM, Sandy rank10, Windy rank10, Bastok rank10 http://www.ffxiah.com/player.php?id=475506
Posting from ----->
RE: BST optimal job
Posted: Feb 11th 2006 5:38am | IP: Logged | Reply to this
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558 posts
Score: Decent
Staff skill would pwn, but I think i'd just use apollo's for uber charming and not lose tp to charm. Spirit taker would be so awesome. Idk why bst doesnt get staff skill and then Goblin Shepards drop staves. Actually I know why BST doesnt get staff skills... it'd pwn too much. Same with ranged skills.
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Pazrayna 75BST/75BLM/75BLU/100Alchemy/Rank 10 San d'oria
deathes of Pazrayna: http://photos.yahoo.com/pazrayna
Posting from Ifrit
MaaTss, Posted: Jul 30th 2005 3:24am, Score: Sub-Default, [expand] Lol all jobs can use staffs
RE: BST optimal job
Posted: Aug 23rd 2005 4:58pm | IP: Logged | Reply to this
40 posts
Score: Decent
Lol, no they can't. You should know what you're talking about, before you start laughing at someone else, for what you think is ignorance.

Edited, Tue Aug 23 17:11:34 2005
RE: BST optimal job
Posted: Aug 29th 2005 3:56am | IP: Logged | Reply to this
24 posts
Score: Decent
well in this case he does know what he is talking about because all jobs can use a staff, so please take your own advice and know what your talking about before you laugh at someone else for what you think is ignorance.
if you dont believe chech out the link

Dark Staff =

http://ffxi.allakhazam.com/db/item.html?fitem=2985
RE: BST optimal job
Posted: Sep 7th 2005 5:27pm | IP: Logged | Reply to this
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93 posts
Score: Decent
I think you two are getting it mixed up. The first person said BST doesn't have any skills on Staff. If you check, they don't. They can USE a staff, but you can't gain any skills with it as a BST. Unless your sub has level'd their own staff skill. Go to Mysterytour, check the grade on skills for every job. BST doesn't have a staff skill. They have a club skill (cause every job has a club skill), but not staff. For the 2nd person that laughed at the first person, you read what he said wrong. I don't think he meant that BST can't "wear" it, he's saying they don't have a skill for it (i.e. they can't raise any skills with it) unless you have a subjob (like i said already) that already level'd staff.

JP

P.S. If people say "well somepage says they have a ws for it" it's because it's following your sub-job, not the main. That's like a PLD checking their AXE Skill and the only reason why they have some it's because of WAR sub.
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Ikari 75PLD/37WAR
http://ffxi.allakhazam.com/profile.xml?2899
Riyoga 65 Paladin Server:Vallon Zek Guild:Zephyros
http://www.magelo.com/eq_view_profile.html?num=253792
RE: BST optimal job
Posted: Oct 14th 2005 1:58am | IP: Logged | Reply to this
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555 posts
Score: Decent
That's just like saying all jobs can use G.Katana the hardwood katana from the armour event earlier this year. Hell you can jump off a cliff, don't mean it's a good thing to do!

Edited, Fri Oct 14 02:17:01 2005
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Jus' Tha Murzade -"Punishment Dealer"
Ramuh Server - Silent Winds
Proud San D'Orian, Rank 10
Windurst & Bastok, Rank 10
Tamas Ring + Suppa + Magnetic Earring (+Baha v2 for good measure)
[75 WHM + RDM + BRD + BST + THF], [58 SMN, 50 MNK AF 5/5]
42 blu, if it ain't listed, then it's lv 40
To live is to suffer, so let me bring end to your suffering
Posting from Ramuh
RE: BST optimal job
Posted: May 26th 2006 11:07am | IP: Logged | Reply to this
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153 posts
Score: Decent
If I jump off a cliff, does that make me a DRG? :D
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Server: Asura
Name: Carson
LS: Reloaded (Leader)
"I caught you a delicious bass" -Napoleon Dynamite
ffxi.allakhazam.com/profile.xml?18433
WHM75,DRG75,BRD41,PUP41,MNK38,BLM37,WAR37,SMN37,SAM37,
BLU35,NIN28,RNG21,COR21
RE: BST optimal job
Posted: Oct 21st 2006 12:12pm | IP: Logged | Reply to this
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213 posts
Score: Decent
it makes a flat drg w/o a wyvern... which is more gimped than me lol
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Character name: if you havent guessed already...i pity you
Linkshell: Redbranchtribe
Job:67 rdm/ 33 blm
Server: Valefor
Home Nation: Windurst
Owner and sole propreitor of FBT's Chocobo Farms
Chocobos bred for intelligence since Chocobo Raising first debuted. If you want a chocobo card from a choco of any type/color, send me a tell and i'll work with my partners to get you that card at a reasonable price.
Posting from behind you....>.>;;;
RE: BST optimal job
Posted: Mar 27th 2007 9:19pm | IP: Logged | Reply to this
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824 posts
Score: Decent
At least you would have staff skill then...
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75 War Rdm Pup Drg Sam Brd Mnk Pld Bst Thf Whm, 70 Smn, 67 Drk Blm, 66 Rng Nin, 50 Blu, 40 Dnc, 37 Sch, 34 Cor
Job Sum 1322 M:87 Seraph
Posting from Haunted Factory
tested
Posted: Apr 8th 2005 6:30am | IP: Logged | Reply to this
43 posts
Score: Decent
well i just tried it while skillupin staff :

I had 47 +18 STR as whm 66 and 47 +24 with the bonus, wich triggered once or twice per fight (rarely 3 but it was short fights).

Not sure if its better than Battle staff* for DMG, but the shorter delay is nice for skillup ^^.

(*Battle staff DMG 49 delay 407 acc+3 attack+10)

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taru WHM 72 / BLM 36
GILGAMESH
(i'm french {please forgive me} if i did mistakes)
http://ffxi.allakhazam.com/profile.xml?109339
Posting from france
dragoncane, Posted: Jan 25th 2005 8:09pm, Score: Sub-Default, [expand] can someone help me
dragoncane, Posted: Jan 25th 2005 8:09pm, Score: Sub-Default, [expand] can someone help me
Str Up
Posted: Oct 25th 2004 11:58am | IP: Logged | Reply to this
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279 posts
Score: Good
Adds 3 strength per successful hit, but the effect diminishes over time (about 1 strength per 3 sec)
Excellent farming item, but you won't really get much of a bonus in an exp party since you'll miss so much.
RE: Str Up
Posted: Dec 31st 2004 12:12pm | IP: Logged | Reply to this
43 posts
Score: Decent
What do u mean by Successful hit?
Just when u hit it or when the additional trigger?

it would be so awesome if it was just when u hit it ^^ just got it as whm 58 i cant wait till 66!
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taru WHM 72 / BLM 36
GILGAMESH
(i'm french {please forgive me} if i did mistakes)
http://ffxi.allakhazam.com/profile.xml?109339
Posting from france
How it works
Posted: Sep 8th 2004 5:09am | IP: Logged | Reply to this
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103 posts
Score: Excellent
Like most additional effects on weapons, they don't always kick in on every swing. I'm fairly sure this would raise your character's strength every few swings and provide a stronger-than-normal attack for a short duration, most likely just 1 swing.
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Terfy
Titan Server
-_-
Posted: Sep 8th 2004 4:11am | IP: Logged | Reply to this
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659 posts
Score: Decent
i seriously doubt SE would have a weapon that actually BUFFS your opponent >.> unless someone came up with the idea "hey, lets make a staff that PC can't melee with" -_- not likely IMHO....

more likely is the idea of the user getting a STR buff whenever it kicks in... possibly even just for the next strike to eliminate worrys over how long it should last...
Posting from Quetzacoatl
Champz, Posted: Dec 11th 2004 2:33pm, Score: Sub-Default, [expand] rofl
Champz, Posted: Dec 11th 2004 2:33pm, Score: Sub-Default, [expand] rofl
wtf
Posted: Jul 4th 2004 1:46pm | IP: Logged | Reply to this
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131 posts
Score: Default
How does the add effect work?
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I do not update my profile very often.
Posting from Finland, Garuda server.
RE: wtf
Posted: Jul 10th 2004 10:09pm | IP: Logged | Reply to this
37 posts
Score: Decent
I'd imagine it works like most weapon additional effects.

Occasionally, when you strike a mob, it will up your strength by one. What I wouldnt know is how long that extra strength lasts or if it stacks so you could build up +20 STR or something ridiculous
RE: wtf
Posted: Aug 27th 2004 5:41pm | IP: Logged | Reply to this
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195 posts
Score: Decent
if it were like most weapon additional effects, it would be strength up on the target. Thats not to say all additional effects are, like the one dagger for theives that has additional effect: flee. I'd hope this one were strength up for user, but it could be on the target.
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Bahamut
Xak
Mnk

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