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Enhances "Dual Wield" Effect

  • Decreases attack delay by 5%

Final Fantasy XI
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How?!
# Mar 05 2008 at 8:30 PM Rating: Default
3 posts
Now I wana know if you can get this by just doing Ark Angels and is that way easier and what PT setup should I use when doing the fight?? And if you wana do this fight on Ragnarok server send me a /tell
How?!
# Mar 06 2008 at 9:40 AM Rating: Good
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57 posts
No. DM onry.
Hmmm...
# Sep 21 2007 at 9:38 PM Rating: Decent
1 post
Just turned 70THF and already have this earring.
I currently use Genin earring (AGI+4 w/ NIN sub) and a Minuet earring (STR+1 DEX+1 and Minuet: Accuracy +3).
Which should I replace to fit in my Suppanomimi when I turn 72?
Thanks. :D

Edited, Sep 22nd 2007 1:49am by CurksalTHF

Edited, Sep 22nd 2007 2:24am by CurksalTHF
regetting Suppanomimi
# Sep 17 2007 at 3:00 AM Rating: Decent
10 posts
I am asking for help. Since my Suppanomimi was dropped. On the steps to take to reget the earring back. Anybody out there wanna provide me with some info or links on what to do. I have already traded light ore to Ro'M spring on full moon light day. What's the next step? Please don't tell me i gotta redo the whole DM fight again? ; ;
Thanks
Ariah
Diabolos
regetting Suppanomimi
# Sep 23 2007 at 5:26 PM Rating: Decent
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535 posts
ye you have to T_T me too >< i hope i can find another party for it :(

http://wiki.ffxiclopedia.org/wiki/Divine_Might

under "Walkthrough for Reacquisition"
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It's a big improvement -- there's a reason people like it
# Jun 23 2007 at 6:27 PM Rating: Decent
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Quote:
The -deley for this is only -50 when using Dual Wield...it's not too great -.-

Quote:
Suppanomimi = 2% haste (an extra 2 hits for every 100 >.>)

Suppa is a 5% reduction in your weapon delay. Because anyone using it already has at least Dual Wield II, that means the absolute least you can get out of it is a 6% swing speed improvement. Swinging 6% faster is better than any other earring for damage output with the exception of a Brutal Earring, which ideally should be on your other ear anyway.
#YourPassenger, Posted: Jan 28 2007 at 8:01 PM, Rating: Sub-Default, (Expand Post) The -deley for this is only -50 when using Dual Wield...it's not too great -.-
Happy with my choice
# Oct 17 2006 at 12:48 PM Rating: Decent
8 posts
You can't really say that this earring is flat out 2% haste because it really depends on other factors. (How many other DW items/traits you have, how much haste you have) It may not seem like the difference is much on paper, but I can really tell a big difference when using this earring + 1 other piece of enhance DW equipment.

I find this earring is more useful to me because it can be used well with any job that DW and I like to play several jobs. Of course there will be players that find better use from the other earrings (I think mostly players that focus on one job), there isn't one that is definitively better than the others, just personal preference.
Is it worth it?
# Oct 09 2006 at 5:56 AM Rating: Decent
6 posts
ok i have completed divine might and am waiting to claim my prize.

I am a War/Nin and always will be. Agi+2 means nothing to me. Sword skill also means nothing as i play Woodville/Juggy. The only thing this does is give me haste +2%, I cant understand why ppl think this is so great. I am actually thinking of getting a beastly earing instead wich will give Axe skill +5. Which would mean more attack and accuracy and complement my maxed out axe merits.

Once u strip down all the stats to what they really mean its like this -
Suppanomimi = 2% haste (an extra 2 hits for every 100 >.>)
Beastly Earing = +10 attack and accuracy. +5 Evasion aint bad even for solo.

Edited, Oct 9th 2006 at 9:38am PDT by Halver
Confused...
# Sep 05 2006 at 3:16 PM Rating: Decent
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70 posts
Okay, I really don't get this earring.

AGI+2 is nice. Nothing really special.
Sword Skill+5 isn't half bad. Again, nothing special.
Enhances "Dual Wield" effect... totally confusing.

I thought that this earring was so popular because it gave the person wearing it the "Dual Wield" effect. It made sense to me, because one of the main reasons people sub NIN is to use Dual Wield. Utsusemi spells are the other main reason.

But what is the point in having the ~Enhances "Dual Wield" effect~ if it doesn't do anything? So far, from what I can tell, you must have Ninja as your subjob for the effect to even do anything, and even then, it's only like a Delay-2% effect. If you have 250 delay dual wielding, then you will have it reduced to about 245 delay. It's absurd!

Every other item in the game that has ~Enhances "______" effect~ simply GIVES you a weakened version of the effect, even if you don't have it naturally. I have several rings that enhance "Killer" effects, and a couple items which enhance "Fast Cast" effect. I have a cloak that gives me the Samurai ability "Zanshin". Heck, even my Bibiki Seashell makes crabs tremble in terror every 4-6 attacks, so why can't I dual wield while using this earring? Is this some kind of sick joke... or glitch... or is it just some unique item that really has no use other than for NINs, RDMs, and PLDs?

If this is some kind of glitch, and has been fixed, then ignore this. But if it really does only work to give you a tiny amount of attack speed when playing or subbing NIN, then I'm horrified by this earring.
Confused...
# Jun 26 2008 at 9:54 AM Rating: Decent
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If you sub /nin and wear this earring with sword/shield, do you get the reduction on your sword?
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Confused...
# Dec 28 2006 at 8:45 AM Rating: Good
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1,286 posts
Quote:
...why can't I dual wield while using this earring?


All items that say they enhance something do exactly that. Of course, if you can't use that enhancement in a practical way, then it won't mean anything to you...

Here, let me explain:

"Enhances Dual-Wield" does enhance it, but if you aren't nin or /nin, then you don't have the ability to hold 2 weapons so the fact that you would swing faster if you had a weapon in each hand doesn't matter.

"Enhances Fast Cast" does enhance it, but if you can't use magic on your main or sub, then you don't have the ability to cast any spells so the fact that you would cast faster if you were in the process of casting doesn't matter.

"Enhances Aquan Killer" does enhance it, but if you aren't the current target of an attacking Aquan, then you don't have the ability to intimidate what you are fighting so the fact that you would intimidate an Aquan if you were being attacked by it doesn't matter.

Etc.
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Confused...
# Dec 28 2006 at 8:41 AM Rating: Decent
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1,286 posts
Double-post. :X


Sorry about that. ><

Edited, Dec 29th 2006 12:00pm by NatePrawdzik
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Confused...
# Sep 22 2006 at 12:12 PM Rating: Decent
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When you sub NIN this is a good earring if you want to attack faster. Even if you aren't subbing NIN, each point of Sword Skill adds 1 point of attack and accuracy also. So it's like having an earring that has ATK and ACC +5, or so it is rumored.
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Byakko over NIN AFv2
# Sep 02 2006 at 3:52 AM Rating: Default
38 posts
id like to point out that Dual Weild 7 is worthless. its like .2 % faster then Dual Weild 6 and 5% does exactly the same. + lowers ur recast timers.
Byakko over NIN AFv2
# Sep 24 2006 at 11:59 PM Rating: Decent
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985 posts
First of all, why the **** did you post this here? Second, you can macro in Byakko's with utsusemi to shorten recast, then macro it back out for the faster attacks from koga. So, no Byakko is not better than Koga. It's all situational.
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For my RNG
# Jun 08 2006 at 10:55 AM Rating: Good
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496 posts
Many people have told me I should have gotten the bushi for my end game RNG after we won, but I would have to disagree. You can buy an earring with 2 STR, you CAN'T buy and earring which enhances "Dual Wield". The AGI helps as well. ^^
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Beat this tonight woooooo
# Feb 18 2006 at 10:32 PM Rating: Decent
18 posts
We died first time, killed taru first then mithra, then we wiped, all got back up and almost had galka when nin somehow got to center of circle, he majin gured and wiped us all, lol, next time we kill taru then mithra, then full wipe again lol, galka badass straight out killer, so we got up, killed galka first, then smoked the elvaan and saved the nin for last, and he didnt even majin gure this time sweet, suppanomi cause agi helps pld, but im lvling nin to 75, and bonus good for both jobs, ^^ good luck
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Enhancement
# Feb 16 2006 at 6:50 AM Rating: Default
6 posts
Does this item give you the duel wield ability if nin is not main or sub? Im going to take a wild guess and say no. So why do ppl insist that Enhance fast cast can work if rdm isnt sub or main? You cant enhance something you dont have (ex. 50x0=0). Sorry to go way off track but i figured this would be a good point.
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RE: Enhancement
# Feb 19 2006 at 6:44 PM Rating: Decent
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2,976 posts
Fast cast boosts work because many jobs can naturally cast magic (also with the use of a support job). However, only Ninja can naturally Dual Wield weapons and this means the trait is not transferred. Any passive effect which doesn't alter how the job plays is granted, but this one is a definete no. Sadly.
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RE: Enhancement
# Jun 25 2006 at 9:46 PM Rating: Default
11 posts
I'm sorry but that does not make any sense. There is a good point; that being, why would "Enhances 'Fast Cast' effect" give you the Fast Cast ability if "Enhances 'Dual Wield' effect" does not. Also if "Enhances 'Fast Cast' effect" gives you Fast Cast, then why wouldn't they say "Enhances 'Refresh' effect instead of "Adds 'Refresh' effect?" It just sounds logical to me that inorder to Enhance something you must already have it. In order to gain something you do not already have you must get an item that says "Adds 'Name Of Effect' effect."
#DragonIrons, Posted: Jul 16 2006 at 11:35 AM, Rating: Sub-Default, (Expand Post) Go read the posts on Loq. Earring or R Pumps... the enhance fast cast has been tested with and w/o Rdm sub, it DOES work. I've noticed a diff myself on smn just with the R Pumps, so imagine with the Loq earring too. And btw, PLZ stop posting bs if u haven't tested yourself, all you all do is confuse people. >.>
Dual Wield delay ratio
# Oct 24 2005 at 11:57 AM Rating: Decent
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17 posts
Dual Wield level coefficient:
Lv10 = (1st weapon + 2nd weapon) * 0.90
Lv25 = (1st weapon + 2nd weapon) * 0.85
Lv45 = (1st weapon + 2nd weapon) * 0.75
Lv65 = (1st weapon + 2nd weapon) * 0.70

* Additional -0.05 for each equipment that includes "Enhances 'Dual Wield' effect."

Hm...

Fudo (for damage)
Hornetneedle
Haste
March x2
Shinobi Earring (with latent triggered)
Shinobi Ring (with latent triggered)
Koga Tekko (at night)
Ninja Chainmail
Koga Hakama
Suppanomimi
Fuma Sune-ate
And any other Haste type stuff you can get your hands on...

That's like 120 delay. @_@;;

Pop off a Red Curry for damage...complete, total utter annihilation.

{Blade: Jin} {spam}...{death} {You can have this.}

Edit: No one said it had to be practical. XD The earring is supposedly triggered by red HP and less than 100 TP, and the ring is triggered by the same, except yellow HP instead of red. So yeah, it's doable, but I doubt you'd want to use it for an extended period of time, lol. One AoE and goodbye EXP. XD

Edited, Sat Jan 21 15:11:45 2006
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RE: Dual Wield delay ratio
# Dec 25 2005 at 3:23 AM Rating: Decent
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Since it's nearly impossible to activate that 20% Haste latent, I tried a much more viable combo when I got my earring last week. Senju + Hornetneedle, AF body, Suppanomimi, Fuma Sune-Ate, and I summoned out my boy Zenji to cast Haste on me.

To count that up, that's 15% Haste and 2 Dual Wield upgrades on what's already a 387 delay combo. Take the natural trait modifier, we're down to about 270 delay. Two more mods, about 240. 15% Haste, assuming it doesn't stack from the base value (conservative), brings you down to about 200 delay.

Basically, I didn't stop swinging. Double attacks were even more fun. And that's just with this base gear. Can't wait to get 2 more levels so I can use Haidate =D

Edited, Sun Dec 25 03:27:03 2005
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whm/nin FTW
# Sep 28 2005 at 11:55 AM Rating: Default
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318 posts
Abyssal earring {no thanks}

Suppanomimi {for sure}

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Hidden Effect
# Jul 14 2005 at 3:49 AM Rating: Decent
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37 posts
This earring has a hidden effect that grants you double attack. As rng/nin with this earring equipped I took 3 Dagger swings in one round. It may be that double attack + is the actual enhancement to DW, haven't tested it out using a different subjob yet.
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RE: Hidden Effect
# Oct 08 2005 at 2:39 PM Rating: Good
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It shortens the delay holding 2 weapons
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RE: Hidden Effect
# Sep 18 2005 at 6:47 PM Rating: Decent
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Actually, judging by your job, It's not hidden - what is does to Dual Wield is grants you a form of double attack but only if you have Dual Wield.

That's my guess, anyway.
I dont think...
# Jun 25 2005 at 12:34 AM Rating: Decent
36 posts
Quote:
Although this is an item great for any job with a Nin sub, it seems as though it was intended for Rdm/Nin, otherwise I can't see any reason for the Sword +5. This is good support for my fervent belief that Rdm/Nin is a very valid job combo. :)


I don't think was intended for RDM/NIN.

But if this isnt an item that doesnt scream out RDM/NIN USE ME!!! I dont know what does lmao
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RE: I dont think...
# Jul 07 2005 at 7:46 PM Rating: Decent
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Frankly, it screams "war/nin" to me as off handing a joyeuse/ridill with say a juggernaut (or even just using ridill/joyeuse like some folks I know) would create ridiculous damage and corresponding hate in a war/nin tank.

though of course, the AGI +2 is kinda just meh.

-J
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RE: I dont think...
# Jul 22 2005 at 12:28 PM Rating: Decent
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Btw also Rdm/nin is a very valid combo..
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RE: I dont think...
# Jul 24 2005 at 7:32 PM Rating: Decent
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It screams out /nin for anything, but best for thieves. With ridill, all 3 modifiers on it are useful to us.

And rdm/nin is a useful combo, for solo of course.
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RE: I dont think...
# Oct 04 2005 at 11:59 AM Rating: Decent
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Actually, the guy above was the most correct. It's got all the War/Nin stats because of the Ark Angel HM that it comes from (who uses swords). But yeah... anything with Dual Wield at all will benefit from it, I say. Not just one job in particular.

Edited, Tue Oct 4 13:15:49 2005
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RE: I dont think...
# May 20 2006 at 9:42 PM Rating: Default
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I think it screams

LeveL 74 Exp Paladin/Ninja's use me in burn party!
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Information
# Jun 10 2005 at 11:04 PM Rating: Decent
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823 posts
I notice some people wonder about the stats on the arkangel earrings. Each one is based on the jobs/equipment of a specific arkangel. Suppanomimi for example is the ear of the Hume arkangel whos a War/Nin dual weilding 2 swords. The beast earring is from the Mithra whos a Thf/Bst... thusly why it has +5 to Axe and Evasion. They may seem strange, but these earrings are MORE than worth the effort to aquire. I love my Suppanomimi :P
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hehe
# May 01 2005 at 9:20 PM Rating: Decent
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5 ark angel earings = ears of the 5 different Ark Angels.&#10;&#10;The following earings are the ear of the follow AA:

Abyssal Earring: Taru
Beastly Earring :Mithra
Bushinomimi: Galka
Knight's Earring: Elvaan
Suppanomimi: Hume

Edited, Wed Jun 29 13:58:49 2005
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Suppa no mimi
# Mar 23 2005 at 9:44 AM Rating: Good
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This translation of this is Suppa's (Ninja's) Ear, if my japanese is right. The picture itself looks like a severed ear also, haha.

The word "Suppa" is a Japanese term deemed for a social class within the society of Ninja in ancient feudal Japan. A member of the Suppa was one who was of the lowest rank in Ninja, and because of such ranking, they were often the first to fight in the frontlines quickly becoming one of the stealthiest deadly agents of espionage and concealment.(Reference)

Edited, Wed Mar 23 09:45:11 2005
RE: Suppa no mimi
# Apr 04 2005 at 2:03 PM Rating: Decent
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Ohhh, this is great to know! I always thought it was a katakana form of "Super" (which would really be "Suppaa," two A's, I guess), or "Super Ear." But "Ninja Ear" makes a lot more sense!

/silly :B
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Very hard
# Feb 13 2005 at 9:54 PM Rating: Decent
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Wow.....Finally...so many trips here to do this, and now I am 1/14 =D

I, as my ninja, tanked the GK Galka....the tawu didnt AOE petra...and some other lucky variables...so we won :)
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RE: Very hard
# Mar 08 2005 at 3:33 PM Rating: Default
3 posts
Although this is an item great for any job with a Nin sub, it seems as though it was intended for Rdm/Nin, otherwise I can't see any reason for the Sword +5. This is good support for my fervent belief that Rdm/Nin is a very valid job combo. :)
#Kaizumi, Posted: Mar 09 2005 at 12:50 AM, Rating: Sub-Default, (Expand Post) Good luck getting your ninja subjob up to level 72.
RE: Very hard
# May 25 2006 at 5:32 PM Rating: Default
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292 posts
Kaizumi wrote:
Good luck getting your ninja subjob up to level 72.
Don't worry Shrewyak we understood you, Kaizumi made a stupid comment prooving either

A) doesn't know anything
B) doesn't have one
C) both doesn't know anything and doesn't have one.
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RE: Very hard
# Mar 09 2005 at 10:47 AM Rating: Decent
3 posts
My previous post was made under the assumption that "Enhances Dual Wield Effect" apllies to the trait, whether you have it as a result of sub-job or if it is your main.
RE: Very hard
# Mar 26 2005 at 10:27 PM Rating: Decent
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53 posts
Wich is correct.
nin fight
# Jan 07 2005 at 5:46 PM Rating: Decent
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22 posts
if ninja were to be in this fight, which AA should they tank? I think not the NIN+WAR hume one ^^`
Have fun with this...
# Nov 01 2004 at 6:49 PM Rating: Decent
25 posts
For all of you that are hoping to get this earring soon... have fun :) I just got mine last night, but we only won the battle one out of four attempts, so... you will have your work cut out for you - it's a tough fight.
RE: Have fun with this...
# Dec 07 2004 at 5:01 AM Rating: Decent
15 posts
Actually Duel wield 1 only allows you to do exactly that. It does not reduce the delay. Duel wield 2 reduces delay by 15%. As for the rest of the dual wields, i am not sure the deley reduction.
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RE: Have fun with this...
# Dec 07 2004 at 4:57 PM Rating: Good
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Dual Wield 1 reduces delay very slightly.
RE: Have fun with this...
# Aug 09 2005 at 2:33 PM Rating: Decent
40 posts
DW1 gives no delay reduction, it just lets you use 2 weapons and stacks the delay
RE: Have fun with this...
# Sep 11 2005 at 3:17 PM Rating: Decent
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61 posts
DW1 does decrease delay by 10%, it has been tested already
Did Enhances "Dual Wield" effect stack?
# Oct 26 2004 at 6:28 AM Rating: Decent
16 posts
If stack then Ninja chainmail + Koga hakama + Suppanomimi make reduce delay to what %?

If not what reduce delay the most?

^-^
RE: Did Enhances
# Nov 27 2004 at 2:42 PM Rating: Decent
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Yes they do indeed stack, i dont know the % its reduced by though
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Weapon Skill
# Oct 20 2004 at 5:03 PM Rating: Default
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67 posts
Quote:
dual wield 1 is plenty useful, gives you the ability to level up 2 weapon types at the same time


Are you saying if I had a sword and a dagger I could level up both of them. So could I use both of the weapon skills like could I use fast blade and wasp sting?
RE: Weapon Skill
# Nov 02 2004 at 1:12 PM Rating: Decent
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419 posts
No.. you cannot use both WS's, only the WS of the primary weapon (right hand).
You will however get skillups for both weapons.

I Dual Weild Axes and get 7% TP for the first hit and 6% for the other if anyone was curious.
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RE: Weapon Skill
# Feb 22 2006 at 10:44 PM Rating: Decent
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84 posts
no, you get 6.5% tp for each hit, assuming that each axe has the same delay, as you didn't specify. You'll naturally always look like you get 6 then 7, but that's just because it rounds the displayed value down to the nearest integer.
It's the same even without DW, and with like situations in almost any RPG ^^;
help!!
# Oct 14 2004 at 10:15 PM Rating: Decent
8 posts
can anyone plz tell me how to get this quest and how to complete this quest? thank you ; ;
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