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icon Combat Caster's Axe +2  

Auction House: Weapons - Axes

Combat Caster's Axe +2
(Axe) All RacesLv.43 WAR/DRK/BST/RNG
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Guild Level: Journeyman

Made from Combat Caster's Axe +1 Recipes:


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Updated??
# Jan 24 2006 at 2:20 PM Rating: Default
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72 posts
This is one of the items "updated" from Jan. 22, 2006 maintenance. What exactly has changed about it?
Simple Question
# Feb 28 2005 at 11:15 PM Rating: Decent
20 posts
A simple question: this says combat caster, but no mages can use it... What is SE smoking?
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http://ffxi.allakhazam.com/profile.xml?79844 (my profile, not frequently updated due to time constraints/laziness)

~I CAST THE SPELLS THAT MAKES THE PEOPLES FALL DOWN!
~Any problem is easily solved by cornering the problem and gangstabbing it to death.
Simple Question
# Jun 29 2006 at 7:58 PM Rating: Decent
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316 posts
DRKs are Combat Casters. Absorbs, Stun, Drain, and Aspir only, though.
RE: Simple Question
# Jan 24 2006 at 2:16 PM Rating: Default
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72 posts
Well I'm a BST and I sub mage. Does that count? I melee and I also cast in combat. ::shrugs::

... Just a thought.
RE: Simple Question
# Sep 21 2005 at 8:46 PM Rating: Decent
Scholar
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1,980 posts
And DRK can't use magic?

It's called Combat Caster because the NQ is part of the level 40 Windurst CP set, which is all called Combat Caster.
RE: Simple Question
# Oct 27 2005 at 7:40 PM Rating: Default
20 posts
Ok then, answer me this: Have you honestly ever seen a Dark Knight use an axe in an experience party, or in any situation at all? Probably not, Here's why:
1) Dark Knights have to have a two handed weapon (i.e. a scythe, greatsword, greataxe) to use Weapon Bash. I know, Weapon Bash does minimal damage, but when an enemy is casting Cure V on itself or an Ancient Magic on you, and you can't Stun it, you're gonna be glad you have Weapon Bash to fall back on.
2) Dark Knights are focused primarily on the use of melee attacks to damage their foes, not magical attacks.
3) This is negligible, but Dark Knights don't even really have much in the way of axe skills, and their artifact weapon is in fact a scythe, not an axe.

As for the whole conquest thing, I know it's the windurst Conquest item, I'm from there, and have the +2 in my safe.
____________________________
http://ffxi.allakhazam.com/profile.xml?79844 (my profile, not frequently updated due to time constraints/laziness)

~I CAST THE SPELLS THAT MAKES THE PEOPLES FALL DOWN!
~Any problem is easily solved by cornering the problem and gangstabbing it to death.
RE: Simple Question
# Jan 22 2006 at 10:34 PM Rating: Decent
2 posts
<~ lvl 72 drk, i use axes in exp partys...and i also got invited to a couple Rampage burn ptys and they were beast...sooo...dual axes are pretty good for drks if u know how to use them.
RE: Simple Question
# Nov 28 2005 at 3:46 AM Rating: Excellent
Scholar
17 posts
You will indeed find some DRK who use axes. Usually if they are smart enough you will find them using axes in lvl cap events, such as CoP Mammet fight. At lower lvl the skill difference it minimal but the output difference is noticeable. DRK/NIN in lvl 40 cap dual wield CC Axe try it out, you will be surprised when you parse your results.
+2 or not +2
# Jan 07 2005 at 1:21 PM Rating: Decent
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2,243 posts
Old thread but just so everyone knows, this is
really just an HQ Synth obtained while upgrading
the CP Axe so it's more of a +1 then a +2 as far
as synthing difficulty goes. Much like Kingdom/
Federation/Republic gear which also shows as being +2.
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75 Bst,75 War,72 Thf,61 Pld,51 Rng,51 Blu,50 Drg,48 Cor,48 Rdm,42 Whm,42 Brd,40 Blm,38 Smn,37 Mnk,37 Nin,37 Sam,37 Drk,37 Pup,37 Dnc,37 Sch
Adventuring Fellow - 70
Dual Wielder
# Aug 09 2004 at 12:44 PM Rating: Default
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73 posts
I just bought mine last night. I am on Bahamut. There was only 2 history of sales at Jeuno for these and both sold for 70 K. There was only 1 in stock and I bought mine for 100 K. Significantly over priced, but hey, I like to spoil myself. I will dual wield this and the Razor Axe until 48, where I will replace the Razor Axe with the uber Viking Axe. Next replacement is the Darksteel Axe +1 at level 54. So they are usable for 11 levels. Not too bad.
RE: Dual Wielder
# Nov 05 2005 at 5:53 AM Rating: Default
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1,142 posts
Quote:
There was only 1 in stock and I bought mine for 100 K. Significantly over priced, but hey, I like to spoil myself.


Wow, thats spoiling yourself? They're over 300k on Fairy.

Edited, Sat Nov 5 06:12:24 2005
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just
# May 30 2004 at 6:04 PM Rating: Default
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119 posts
I just had to add this, IT PROBOBLy 2 MILLION!. +1 versions of weapons are crazy. But +2?~! cmon

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