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icon Rune Rod  

Auction House: Weapons - Clubs

Rune Rod
(Club) All RacesLv.70 WHM/BLM/SMN/SCH

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fashion

Gained from Quests:
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Nice
# Nov 21 2005 at 6:18 AM Rating: Decent
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61 posts
This rod looks so cool, i can't wait until i get my hands on 1 of these lol :)
Rune rod
# Jun 30 2005 at 4:07 PM Rating: Decent
Scholar
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134 posts
Know which apparatus this comes from?^^;
hey!! IDEA!!
# Jun 19 2005 at 9:53 PM Rating: Decent
21 posts
ummm...if u were blm/whm/smn and were say pling someone or something....it says that u lose mp when u are engaged w/ an enemy..but if u werent...would the healing skill +6 still stay in effect??? cuz there is some usefullness besides looking KICKASS!! hahah :)


oh and also powermango..i just wantd u to kno...that im in love with....ur cloak...omg its so beautiful...expecially in that shot sooooooo nice...../drool


Edited, Mon Jun 20 14:52:17 2005
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RE: hey!! IDEA!!
# May 19 2006 at 7:49 PM Rating: Decent
Scholar
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137 posts
the healing skill sucks. if anything it may help you increase Cure V and Curaga IV a bit. But, I'm a lvl 71 WHM and I don't use those much, Cure V when the tank is in Orange or Red, Curaga IV so far never. And I have had Curaga IV for a few weeks, I don't lvl fast. But, this club is not without it's merits. To a WHM/NIN this could be quite nice. it has low delay and Attack +10. If you have the Seawolf Cudgel with -5 att and +15 Acc, The Rune rod could be good for a meleeing WHM without the Sea Robber Cudgel. If you rather have just the Att +10 and don't care about delay Darksteel maul might be better for you, though.
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RE: hey!! IDEA!!
# Jun 19 2005 at 11:21 PM Rating: Decent
4 posts
No. Unfortunately the latent is activated and ONLY activated when engaged with a mob and ONLY while you have MP. Besides, while Healing magic skill +6 is great it is not better than 10% cure potency from a light staff or healing staff. By the way, in this particular pic I was subbing SMN (+1 MP tick) and wearing the Vermillion cloak (+1 MP tick) so the MP cost while engaged was actually -1 MP/tick.
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RE: hey!! IDEA!!
# Dec 29 2005 at 1:32 PM Rating: Decent
Scholar
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723 posts
Quote:
while Healing magic skill +6


Nope, +6 Healing Magic Skill is terrible, At most it will increase a cure spell 2 HP... most probable 1 HP. And that isn't past cure caps so basically at that level you are only looking at Cure V really... so basically it's just useless. sorry to say it.
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purty
# Jun 18 2005 at 8:45 AM Rating: Decent
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289 posts
your pic looks awesome^_^. ive never seen a taru so fierce. great pose
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Relic?
# Jun 16 2005 at 1:00 PM Rating: Decent
Scholar
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706 posts
So, is this the Club version of the Relic weapon? Has anyone got any info on the updated versions? I'm interested to see what they do at later levels! ^_^
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RE: Relic?
# Jun 17 2005 at 7:14 PM Rating: Decent
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435 posts
No, this is the RUNE rod...not the RELIC rod. This is an item that is gained from strange apparatuses. It has no upgrades.
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Looks cool. Not so great weapon.
# May 30 2005 at 1:15 PM Rating: Decent
4 posts
Just obtained this weapon. I've submitted a fashion shot since the weapon has a unique look. The "latent" effect is activated when engaged with a mob. That latent effect also comes at a cost of -3MP/tick when figting. So when you run out of MP the latenet effect deactivates. Personally this sucks for farming since running out of MP as a WHM could mean death. However i'm keeping this weapon since it has a unique look. I'd rather stick to my Darksteel Maul+1.

Edited, Mon May 30 14:19:31 2005
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::Powermango::
::Asura server::
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All rune items
# Dec 15 2004 at 12:10 PM Rating: Decent
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263 posts
Only found Via the strange devices that are through out vanadiel
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?
# Dec 03 2004 at 1:01 AM Rating: Decent
8 posts
Do you buy the RuneRod or do you quest for it?

Edited, Fri Dec 3 01:01:28 2004
How
# Nov 23 2004 at 11:27 PM Rating: Decent
8 posts
How is this obtained?
anyone know of a use for rune weapons?
# Aug 20 2004 at 9:22 AM Rating: Default
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138 posts
friend of mine spent 500k on this thing..only to find out it drains MP... does this weapon have a purpose other than looking spiffy?
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Hidden affect
# Aug 19 2004 at 9:54 AM Rating: Decent
5 posts
Hidden affect:
Theres a hidden affect of losing 3mp per tick (3mp/3sec) everytime you engage.
Latent Trigger:
As long as you have MP it is active

I dont see how this can be useful atm except that it looks pretty

Edited, Thu Aug 19 12:13:11 2004
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.
# Jun 30 2004 at 12:01 PM Rating: Decent
46 posts
I saw at Zi'Tah while I was doing the SAM quest,a WHM PL with some people.The rod looks amazing in game.
latent
# Jun 29 2004 at 11:56 AM Rating: Decent
29 posts
what exactly are latent effects?
RE: latent
# Jun 29 2004 at 12:05 PM Rating: Decent
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932 posts
in short:

Latent effect only takes place when certain conditions are met. Certain conditions can be: HP in yellow, TP at, above, or below a certain %, Specific Subjob, and whateve else programmers at S-E can come up with.


Try here for more information

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