ummm...if u were blm/whm/smn and were say pling someone or something....it says that u lose mp when u are engaged w/ an enemy..but if u werent...would the healing skill +6 still stay in effect??? cuz there is some usefullness besides looking KICKASS!! hahah :)
oh and also powermango..i just wantd u to kno...that im in love with....ur cloak...omg its so beautiful...expecially in that shot sooooooo nice...../drool
the healing skill sucks. if anything it may help you increase Cure V and Curaga IV a bit. But, I'm a lvl 71 WHM and I don't use those much, Cure V when the tank is in Orange or Red, Curaga IV so far never. And I have had Curaga IV for a few weeks, I don't lvl fast. But, this club is not without it's merits. To a WHM/NIN this could be quite nice. it has low delay and Attack +10. If you have the Seawolf Cudgel with -5 att and +15 Acc, The Rune rod could be good for a meleeing WHM without the Sea Robber Cudgel. If you rather have just the Att +10 and don't care about delay Darksteel maul might be better for you, though.
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"If you want to disagree with this I'm going to smack you with my giant notebook full of spirit casting data. The notebook > j00." -- DarkswordDX
No. Unfortunately the latent is activated and ONLY activated when engaged with a mob and ONLY while you have MP. Besides, while Healing magic skill +6 is great it is not better than 10% cure potency from a light staff or healing staff. By the way, in this particular pic I was subbing SMN (+1 MP tick) and wearing the Vermillion cloak (+1 MP tick) so the MP cost while engaged was actually -1 MP/tick.
Nope, +6 Healing Magic Skill is terrible, At most it will increase a cure spell 2 HP... most probable 1 HP. And that isn't past cure caps so basically at that level you are only looking at Cure V really... so basically it's just useless. sorry to say it.
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Character:Elipsis - White Mage 75/Summoner 37(53) - Remora Current Missions: Windurst Complete - Bastok 2-3 - Zilart 14 - Promathia 8-2 Unlocked sky at level 62... Elipsis 1 - Maat 0
So, is this the Club version of the Relic weapon? Has anyone got any info on the updated versions? I'm interested to see what they do at later levels! ^_^
Just obtained this weapon. I've submitted a fashion shot since the weapon has a unique look. The "latent" effect is activated when engaged with a mob. That latent effect also comes at a cost of -3MP/tick when figting. So when you run out of MP the latenet effect deactivates. Personally this sucks for farming since running out of MP as a WHM could mean death. However i'm keeping this weapon since it has a unique look. I'd rather stick to my Darksteel Maul+1.
Latent effect only takes place when certain conditions are met. Certain conditions can be: HP in yellow, TP at, above, or below a certain %, Specific Subjob, and whateve else programmers at S-E can come up with.