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RareEx
Retributor
(Axe) All RacesLv.72 WAR/DRK/BST/RNG

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fashion

Gained from Quests:Notes:
Obtaining 500 Weaponskill points will cause the latent effect to become permanent.

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ghf
# Oct 02 2006 at 6:34 AM Rating: Decent
Dissector + Retributor + 8 crit merits = +20% crit, plus whatever you get from dex. So maybe 25%?
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ghf
# May 03 2007 at 10:00 PM Rating: Decent
34 posts
IIRC, crit%+ mods on weapons only effect that weapon, so they don't stack. If this axe is in offhand, then your offhand swings gain a +6% crit rate, including the one offhand hit during WS, hence why ninja's wear Senjuinrikio (6% crit) mainhand and Fudo (3% crit) offhand even though Fudo is higher base dmg.

This could be nice mainhand for the 5 chances to crit during rampage, but I never see anyone using it.
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Rampage
# Aug 23 2006 at 7:05 PM Rating: Decent
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204 posts
Anyone know if this does good or better damage with rampage because of the crit+???
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I need to know!!!
# Jul 05 2006 at 12:56 PM Rating: Decent
1 post
[b][/b] Hey, all, Ive been on FFXI for about 3 years now, and this is my 1st post on alla lol. Anyway, my WAR on Ragnarok wants to know if after you break the latent, must you equip the Retributor in your mainhand in order for the +6% critical hit rate to take precedents? Please respond a.s.a.p., thank you /bow.
I need to know!!!
# Jul 30 2006 at 10:11 PM Rating: Decent
40 posts
Well, according to the FFXI Wikipedia, the weapon must be equiped in the MAIN hand to uncap the latent. However, once uncapped, I don't think it matters what have you have it in for you to recieve the benefit. This I read off of the Dissector post, however I wuld imagine they would be handeled much the same. with the exceptions of: 2 handed weapons and Destroyers (Which technically ARE 2 handed weapons, as they occupy both hands for the same weapon.)

Edited, Jul 31st 2006 at 1:08am EDT by Steerpikes
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tossed
# May 28 2006 at 11:57 PM Rating: Default
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I tossed mine when I got it, because I was going for destroyers. Too bad, I guess, if this weapon has any use to the other DD's.
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+Ranged attack crit too?
# Apr 22 2006 at 10:14 PM Rating: Decent
Sage
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77 posts
if i use this weapon on my RNG will the crit+6% effect my ranged weapons also?
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Combos
# Apr 02 2006 at 2:16 AM Rating: Decent
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61 posts
Maneater+Joy(or Ridill) over this, the +Crit is very nice, but I would take the maneater's latant over it, but if gil is an issue, this doesnt fall far behind.
As WAR/NIN Ridill+Joy Sword Merits+Suppy+Brut does hands down over DoT anyother WAR/NIN combo though.
Whats so nice about these KSNM weapons, most have +6% Crit, which is VERY nice.
dissector
# Nov 15 2005 at 8:53 PM Rating: Decent
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146 posts
is it possible to have crit+ unlocked in your sub weapon? heard it might not be. if they both can be unlocked then i would love to weild this axe and the dissector (it would be a really unique look on Odin where i have yet to see this axe)
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dissector
# Oct 02 2006 at 6:37 AM Rating: Decent
It works in off hand, I have dissector on my pld and i get alot of crits with it offhanded.
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A bit
# Jul 08 2005 at 10:15 AM Rating: Decent
Prettier Than You
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It's the same model as Tomahawk, but the colors on the handle differ a little bit.
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BST weapon
# Jun 14 2005 at 10:47 PM Rating: Decent
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53 posts
This also a BST weapon ^^
Damage WTH!
# May 18 2005 at 1:37 PM Rating: Decent
Scholar
45 posts
Please some high level tell me that axes still out damage katana, because;

rogetsu= 44 dmg 227
not much lower than 49, highest axe cant think which one but... whats the deal.
RE: Damage WTH!
# Jan 20 2006 at 5:53 PM Rating: Good
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57 posts
why would you find this strange...? Axe's are a lil' bigger than a katana... and not to mention Ninja wasn't meant to do much melee damage.
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RE: Damage WTH!
# Feb 19 2006 at 2:38 PM Rating: Decent
Scholar
19 posts
Both of you missed his question. He wanted assurance that axes have a higher damage rating than katanas at high levels, because the damage of Rogetsu was near the unlocked damage of Retributor.

First, Rogetsu is a relic weapon. The 40 DMG only works in Dynamis. Even the fully unlocked Kikoku is 42 DMG.

The Retributor unlocks to 46 DMG, which alone is enough to beat out katanas on listed DMG rating. The Tarbazin +1 and Woodville's Axe also have 50 DMG listed.

So yes, axes will have higher DMG than katana. This does not factor in delays, food, haste, dual wielding - only the listed DMG on the weapon.

The original post is an old one, however there's your answer.

Edited, Sun Feb 19 13:38:27 2006
RE: Damage WTH!
# May 27 2005 at 6:02 AM Rating: Default
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50 posts
dont forget the str and attqck of a war>a nins by a lot lol
No, no, no.
# May 14 2005 at 5:34 PM Rating: Excellent
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This is not a unique character model. It's the same model as the Tomahawk.
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Axe Design
# May 14 2005 at 1:39 AM Rating: Decent
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87 posts
wow that axe is mad hawt
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retrib
# Apr 08 2005 at 2:09 AM Rating: Decent
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I sent in a pic of the weapon in my inventory and a fashion shot. XD
retrib
# Apr 08 2005 at 2:08 AM Rating: Decent
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I sent in a pic of the weapon in my inventory and a fashion shot. XD
Blarg
# Apr 06 2005 at 2:32 PM Rating: Decent
I'd really like to see what it looks like. A few of the new weapons have new models (i.e. Dissector)
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Retributor
# Apr 02 2005 at 8:24 AM Rating: Excellent
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This is a one handed axe. It drops from the Copycat KS30 BCNM in Palborough. The latent effect on it is D46 (same as Juggernaut) and criticals +6%. You unlock the latent by doing weaponskills on EP+ mobs just like a weapon of trials... 1 point for solo WS, 3 points to close level 2 chain, 5 points to close a level 3 chain. It takes 500 WS points to unlock the latent, and then it's active forever. This is true of all the new rare/ex crit latent weapons that drop from KS30 BCs since last patch. I have the axe, have it activated, and pair it with Juggernaut. It's a unique model, I'll probably take some screens and send to Allakazham when I stop being lazy.

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Latent effect
# Apr 01 2005 at 2:00 PM Rating: Decent
41 posts
Think the Latent Effects are triggered by falling below 40% HP or something? I have no clue, just asking.
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#Learz, Posted: May 20 2005 at 6:06 AM, Rating: Sub-Default, (Expand Post) Latent effects are activated when your hp drops into the yellow, and then from when it is activated, the effect slowly decreases (eg. +30 attack when it is activated, slowy decreases every 5 seconds by taking away 4 from that 30), knowing this as a 62 drg wearing Caraprice Armour I realised how worthless that type of Latent effect is. Other latent effects can be activated by having TP less than 100, having a sub job or several other things.
Latent effect
# Apr 01 2005 at 2:00 PM Rating: Decent
41 posts
Bad double post, no soup for you.

Edited, Fri Apr 1 14:00:30 2005
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Hmmm...
# Apr 01 2005 at 8:08 AM Rating: Decent
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322 posts
Well judging from the delay time, it may be a pick.
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wohoo
# Apr 01 2005 at 6:05 AM Rating: Decent
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yay a WAR wep
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<Huh!?>
# Mar 31 2005 at 11:34 PM Rating: Default
13 posts
What is this..?
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