1

icon Safety Mantle  

Auction House: Armor - Back

Safety Mantle
[Back] All RacesLv.51 WAR/PLD/DRK/BST/DRG
Submit a Fashion Shot

Submit a correction

Gained from Quests:
Post Comment
Looks like it could be ok for solo drgs.
# Oct 14 2008 at 3:45 PM Rating: Decent
**
728 posts
Playing the 33% trigger pre 60 can mean that 1 crit has you face down. No this won't save you left and right, but it could help you stay up vs a nasty T.
ENM
# Jun 05 2006 at 5:07 AM Rating: Decent
***
1,481 posts
This is gotten from ENM50 (Pulling the Plug) in Promyvion Vahzl. Possible drops from this ENM are 3 "visions" which can be traded to Venessa in Ru'lude. One of these visions grants you this item.
#REDACTED, Posted: Jun 04 2006 at 3:34 PM, Rating: Sub-Default, (Expand Post) [b][/b]WHERE AND HOW IS IT OBTAINED?
%'s are weird
# Jul 23 2005 at 12:42 PM Rating: Good
***
1,146 posts
The whole Critical% thing is very strange. I was in a bones party in KRT (non-roaming) with a 75mnk. He was nicely equipped, Ohat, avengers, good stuff. While fighting I noticed he had an EXTREMELY high crit attack rate, I'd say every other combat round hat at least one, (considering monks attack at least twice, it's 25% or so). I asked him if he had merits in it, he said yep, capped merits for critical rate (which is 3%, 1% allowed each time, 3 merits). So, if dex is a factor in crit rate, I woulda had higher than him, taru monk vs. elvaan, would have had about 3-4 dex higher than him. So if just 3% is that noticeable to MAKING crits, I bet -2% on you for preventing them would be as well.
Back armor
# Jun 22 2005 at 4:41 PM Rating: Decent
*
90 posts
All things considered, there are alot of choices for back armor around 50. For average exp use this doesnt seem very usefull. Maybe against event bosses or HNM who tend to land critical hits noticably often, but otherwise it would be tough to say how usefull this is.
eh?
# Jun 22 2005 at 11:43 AM Rating: Decent
*
75 posts
-2% what? Was this another Auto-collection thing?
RE: eh?
# Jun 22 2005 at 2:56 PM Rating: Excellent
*
73 posts
nah, i submitted this. it's -2% to opponents critical hit rate. i got the 4th one sold on my server. I'm using cause no one else has them. but hey, there may be hidden effects to it who knows. if the -2% saves mine and my partys butt one time i think it will have been worth wearing.
my 2 cents
# Jun 22 2005 at 11:38 AM Rating: Decent
well seems to me that saftey would suggest protection against something... maybe physical or magic defense +2%... we'll see soon i'm sur
looks worthless but...
# Jun 22 2005 at 10:37 AM Rating: Decent
well 2% looks worthless, but when you think about it mobs dont have a 100% critical rate, or even a 50%. if the critical rate is say, 7% than this is a decent chunk removed from criticals. there has to be some use for it.
RE: looks worthless but...
# Jun 22 2005 at 4:51 PM Rating: Excellent
46 posts
unless of course it's 2% OF that 7%.
RE: looks worthless but...
# Jun 22 2005 at 7:48 PM Rating: Decent
*
245 posts
Yes i'm curious to know how the calculations are made when a mob lands a hit. If the mob has a 7% chance of landing a crit is this 2% off that 7% (I.E. 5%)? Or is it that when a crit is determined as landing is there a 2% chance that it wont?
Post Comment

Free account required to post

You must log in or create an account to post messages.