This quest is very exciting for those who wish to venture deep into the Eldieme Necropolis inhabited by monsters that are level 40 and over. Before you even consider doing this quest, you MUST be Rank 4 and attempting to start the first Jeuno Mission, Magicite Confusion. Part of Magicite Confusion has you speak with Baudin, a small elvaan boy in Upper Jeuno. He requests you to get some coeurl meat for his sister. After you give him the coeurl meat, he tells you exactly why he requested it. His sister, Audia, has become cursed by some unknown force and craves the bloody raw meat of coeurl. Baudin is very concerned with his sister's well being and wishes he could do something to help. He mentions that Audia's fiance, Albrecht, prays at the Cathedral everyday for her well being. Head over to the Cathedral in Upper Jeuno and speak with the minster Mailloquetat. A cutscene appears and you see Albrecht enter. Albrecht says that none of his prayers have been answered and that his fiancee is still cursed. Albrecht's sister, Alista appears at the Cathedral momentarily and then rushes off quickly. After the cut scene is completed, Mailloquetat says that you should pray just as Albrecht has been doing. Return to Baudin and speak to him again. He asks you if you have any news of his sister's condition. After you say "no, nothing" Albrecht appears and inquiries if there were any changes. She is still cursed and the mystery continues. At this point in time, travel to Ru'Lude Gardens in Jeuno and seek the aid of Neraf-Najiruf. He can be found in the Jeuno guard's room, location G-7. Neraf-Najiruf speaks of a similiar problem of a cursed soul who was cured by a magical torch. He says the torch must be ignited again for the cure to be effective and hands you "Ducal Guard's latern." In order to ignite the latern, you must travel to Eldieme Necropolis and activate it in the correct order. He also asks that you return the latern after you are completed. Exit to Batallia Downs from Upper Jeuno and navigate to the bunker of location I-10. White mages and red mages, be sure you have sneak and invisible spells. Any other player, purchase some sneak oil, and a few invisible oils (or seek the assistance of a white or red mage). A map is duly NEEDED so be sure to purchase one or make sure someone in the group has it. Before preceeding any further down the steps of the dungeon, put markers on the map at the following positions. First Torch: Southwest, Location F-9 Second Torch: Northeast, Location H-7 Third Torch: Northwest, Location F-7 Fourth Torch: Southeast, Location H-9 You must travel to these torches in order, first through fourth, and light them. Sneak will be the only spell you need for the majority of the travel. It is effective in hiding you from ghosts, skeletons, wolves, and any of the undead elvaan. Should you need to switch a lever and there is a bomb blocking your way, this is when invisible comes in handy. If a rock wall is blocking your way to the torch, ie, Odin's Gate, Leviathan's Gate, etc. try to go around another way, and if all else fails, open a switch in the central room. There will be four paths leading to the room, and each switch will open one of the gates blocking your path. You may not need to hit any switches, but prepare to explore and find them, which isn't difficult. You will get the feel for how the switches work with some patience. You must be EXTREMELY patient with this quest. Don't try to rush things. There are plenty of places to re-cast sneak and regain mana if you need to. After touching the first torch in F-9, you will receive a message saying, "The Ducal Guard's latern lights dimly." Find your way to the second torch in H-7 and after lighting it, the message will say, "The light of Ducal Guard's latern has intensified." Head to the third torch at F-7 and you will receive the same message as the second torch. Finally, the fourth and last torch in H-9 you will get the message, "The Ducal Guard's latern is fully lit!" You've done it! Get yourself to the exit and head back to Upper Jeuno. Speak with Baudin and he will accept the fully lit torch and try to revive his sister with it. At that moment, Albrecht and Alista walk in and say the torch will only make her worse. Alista knew how to cure her all along and confesses her hatred of Audia. They have medicine ready and luckily she snaps out of the curse. You receive 3,000 gil and a Holy Mace as your reward. You are granted the title, "Exorsist in Training." After all this, return to Neraf-Najiruf in Ru'Lude Gardens and give his latern back and inform them that it was not the cure to her sickness.
This page last modified 2007-09-21 11:06:57.
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