At the request of the Orastery, you are to go to the southwestern magic tower of the Horutoto Ruins, located in West Sarutabaruta. Deep within you will find a laboratory, where you are ordered to switch on the magical gizmo.
To start the mission, go to any gate guard and accept the "Full Moon Fountain" mission. You are asked to go to the Orastery in Port Windurst. Go there and speak with Hakkuru-Rinkuru to receive a cutscene. Ajido-Marujido comes in and tells you to go to the Southwestern Tower at (F-11) in West Sarutabaruta. You will receive a key item: Southwestern Star Charm to open the door.
Head to the tower in West Sarutabaruta (F-11). When you enter, you should be in the Dahlia Tower. Go inside and go right, left, left, straight, right, right, and you will see a cracked wall in the next room. Yes, you kinda went in a circle. Go through the cracked door, and straight ahead of you is another. Go through that door, and you will see the Door to the room you need to get to. Upon clicking the door, you will see the message "A GUARDIAN IS BLOCKING YOUR WAY!" and the Jack of Batons, Jack of Coins, Jack of Cups, and Jack of Swords will spawn (all at once). All are around level 60-62.
There are two ways to do the fight itself. You can do it the cheap way or the real way. I did it the cheap way so.. I can only give help there. Put sneak up or have someone put it on you, and activate the spawn. They won't aggro if you have sneak on. Make sure you or someone else has summoning abilities. Summon Carbuncle or whatever you wish, and have it attack one. I took the Jack of Coins (RDM) and it was very easy. Let it come back to you and you can do 1 of two things. You have to wait for the other 3 to de-spawn before killing the one you pulled. So you can either sleep/lullaby it while you wait (Takes 2-3 minutes roughly for them to de-spawn) or whack at it until it's almost dead and then wait for the others to de-spawn then proceed to kill it. In any case, once it is dead go check the door and you will get a cutscene (If you want to do the fight the real way, I'd advise having an alliance of people, or a handful of 70+ could probably take it if they are good).
After the cutscene, return to the Orastery and speak with Hakkuru-Rinkuru. He will tell you that Ajido-Marujido went to the "central tower" of the Horutoto Ruins (where Toramarai Canal is), and asks you to bring him back. Toramarai Canal can be found in the tower near Spiny Spipi's spawn (J-7 of East Sarutabaruta). Upon entering, hang a right once you get to the large room. Go into the room in the corner there, and go through the cracked wall. Follow the path until you get to the room with the door with 3 circles in front of it.
This door can be opened 1 of 2 ways. The first way is to get a white mage, black mage, and red mage to stand on each of the corresponding circles (by color). If you did mission 3-2 and didn't skip it, you are able to get a charm (key item) to open the door. Trade a Rolanberry to Kupipi in Heaven's Tower to receive the key item (only if you completed 3-2). After going through the door just follow the path to zone into Toramarai Canal.
Once you go in, follow the path until you come to a T and go left. Follow the left wall once you get into the canal, continuing until you find a bridge crossing over to the right side. Cross it and follow the right wall going in the same direction that you were, and when you come to stairs leading down into the water take them. Go south and then head west when you can, following the tunnel until you come out and go up the stairs in front of you, and head North (you'll turn around from where you were going) and follow the wall. Go south into a hall when you see it, and follow the right wall now. Don't go into the middle of this room; just follow the right wall until you get to the north hallway heading into a hall with stairs. After following this path you will come to a Large Stone Door, which will lead you to Full Moon Fountain. Enter to see the cutscene where you and Ajido-Marujido will make a narrow escape. After the cutscene you will have completed the mission; you do not need to return to Windurst to finish it.
To read the spoilers for this mission, please refer to the Full Moon Fountain Spoilers page.
This mission is part of the Windurst rank series. The complete mission series includes:
This page last modified 2009-07-02 00:53:42.
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