1

Saintly Invitation  

Realm:Windurst
Start Area: Windurst Woods
Start NPC:Any Gate Guard
Type:Mission
Related Areas:Castle Oztroja
Giddeus
Related Mobs:Buu Xolo the Bloodfaced
Chaa Paqa the Profound
Juu Zeni the Poisonmist
Kaa Toru the Just (H - 5)
Nuu Kofu the Gentle
Mission:6 - 2
Min Level:1
Max Level:75
Grants Gil:40000
Reward:Rank 7
Rating
*****
(Average from 7 ratings)
Items Required:Balga Champion Certificate
Holy One's Invitation
Holy One's Oath
Judgment Key
Title Obtained:Victor of the Balga Contest
Items Granted:Ashura Necklace
This Mission is Not Skippable
Previous Mission: Full Moon Fountain
Next Mission: The Sixth Ministry
Last Updated: Sun Nov 7 17:29:51 2010

Contents [hide]

Mission Orders

A mission issued by Heavens Tower. In reply to the Yagudo Holy One's invitation, you are to compete and triumph at the contest held at Balga's Dais deep within Giddeus.

Walkthrough

After receiving the mission go see Star Sibyl in Heavens Tower (located in Windurst Walls). She tells you about a competition between the Yagudo and Windurst and gives you an invitation to participate. Your title becomes "Hero on Behalf of Windurst".

Go to the Burning Circle located in Balga's Dais which lies in Giddeus. When ready, enter the burning circle, selecting the battle "Saintly Invitation."

This is a 1 party battle and up to 6 people may enter. You will fight 4 named Yagudo:

After winning the fight you will receive the key item: Balga Champion Certificate. You are then told to go see a Yagudo at the top of Castle Oztroja and receive an Ashura Necklace. Go to the top of Oztroja where the treasure coffer key mobs are found. Fight them until one "Judgment Key" is dropped. You only need one key for your entire alliance.

Continue on to the Brass Door at (F-4). Have one party member collect "passwords" at torches located at (G-7), (G-8), (H-7), and (H-8). The passwords reset each game day. Once you fall through the trap door, you will have to get past a Yagudo High Priest to get to another Brass Door. It may be difficult for your whole alliance to get past safely as the high priest can see through invisible.

Trade the Judgment Key to the Brass Door. The key has only ONE use then will disappear, so make sure everyone is at the door entrance and ready to head through before you open it. This door does NOT stay open long and cannot be opened from the inside. The only thing you can do is have a person die and then be tractored over to the other side.

Speak with Kaa Toru the Just, who stands just inside the door. He will give you a key item: Holy One's Oath and an Ashura Necklace. Return to Windurst and speak to the Star Sibyl to complete the mission. You will be pardoned from your crimes in the previous mission, attain Rank 7, and receive 40000 gil.


To read the spoilers for this mission, please refer to the Saintly Invitation Spoilers page.


Strategies

As with other multiple mob BC fights, bring a BRD or a BLM to sleep the mobs you are not currently fighting. It is probably best to kill in the order WHM > SMN > SAM > NIN. Be careful of SMN and NIN 2hr attacks as they can hurt everyone badly. Only 1 party up to 6 people can enter at a time. The fight is easier than BCNM60 for any PT of 6 lvl65+. Try to have as balanced a PT as possible. No provokers and lots of mages can succeed but it is difficult. Note that only players who have received the Saintly Invitation mission or completed it (not just fought the BC) can enter the BC. This means that if you fight the BC, you will have to do the second part of the mission in Castle Oztroja and see the final cut scene in Heaven's Tower before you can do the fight again. No immediate turnaround, so don't have people sit out unless they are planning on waiting a hour or more.

Mission Series

This mission is part of the Windurst rank series. The complete mission series includes:

Final Fantasy XI
Wikibase™

This page last modified 2008-11-18 17:36:22.
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Easy Fight
# Nov 10 2008 at 6:59 AM Rating: Good
**
732 posts
This mission is really easy. You need only two people to do it, the more the marrier.

Any one of the following:

Either

Any solo class DD: (NIN, THF, SAM, DRG, PUP, BST, BLU, just about anything sub NIN or possibly DNC)

~Or~

Any Solo class mage: (RDM, BLU, WHM/NIN etc)

~And~

Any job that can cast sleepga: (BLM, BRD, etc.)


Run into the BC and start with Elemental Seal Sleepga or whichever method you have available. Person killing stuff picks SMN or NIN > SAM > WHM.

Just remember to keep Barfira up for Mijin Gukire. The SMN's Astral Flow wasn't that bad. It was noteworthy for how fast it cast its Avie out and used the move rather than the damage it dealt. After NIN and SMN are killed, consider the BC won. SAM and WHM are too weak.



rdm/nin?
# Dec 20 2006 at 10:22 PM Rating: Decent
Any thoughts on attempting to solo it as rdm/nin?

I was thinking chainspell at the start and sleepII three of them and debuff whichever one is fought first. Obviously it would be significantly easier after the first two are dead so you can alternate between sleepI and sleepII. Maybe even bind the sam if necessary.

Might give it a go just to see.
____________________________
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Jobs:
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Whm37//Drk38//Brd31//Sam37//War37//Blu37//Pld28
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Crafts:
Alch87~~Fish83~~Cloth53~~Gold24~~Smith15
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Missions:
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rdm/nin?
# Oct 20 2008 at 10:24 PM Rating: Good
I realize this reaches you 2 years too late, but for anybody reading this who *Isn't* Avesta, I wouldn't recommend this, as you will probably get creamed by yags who didn't sleep as long as you hoped. Is it possible? Yeah, probably. Should you? No. Seriously, the yags don't sleep for very long at all, you really need one person dedicated to sleeping the yags, while the rest fight. They don't hit all that hard, but I wouldn't want to try handling them all myself, that's for sure. What I do recommend soloing though, is the second part of the mission, where you run past the High Priest. Less people equals less chance of being caught, always a good thing in my opinion.
____________________________
D'oh!

[ffxisig]184123[/ffxisig]
solo
# Dec 04 2006 at 5:06 PM Rating: Decent
4 posts
edit

Edited, Dec 4th 2006 8:08pm by Nikkolassss
Nice n' easy.
# Oct 07 2006 at 2:44 PM Rating: Decent
*
235 posts
I've had 6-2 flagged for nearly a year now, and after a rather impulsive lighthearted comment about how I'd never finished it to my LS, next thing I know I was actually in Balgas Dais actually finishing this BC...Setup was WHM75/BLM37 (me) and THF74/NIN37 (Mesiah).

This battle was an absolute joke, to be frank. I went in first and opened with ES + Sleepga, whilst Mesiah went in and took them out one by one.

Order of death was SMN > SAM > NIN > WHM.

Initially after the first Sleepga simply pull one mob down back to the exit, and when the others wake and follow, Sleepga them again and pull back up to the BC itself. I was resting inbetween sleeps, so MP wasn't an issue. As a 75WHM I had absolutely no trouble getting Sleep to stick with capped enfeebling, so a BLM isn't needed for this fight.

SMN's elemental can use Ancient Magic (but can be silenced), and Astral Flow has the potential to hurt. SAM poses no real threat to a blink tank, keep Barfira up at all times for the NIN (ended up doing around 300dmg when it blew up with us, with a +20 Barfira up from my Cleric's pants), and go all out on the WHM, who has Benediction and the usual fare of Dia, Paralyze and lolBanishga.

All in all, a pretty easy, but fun fight. A lot of fun to have multiple roles as a WHM rather than being Haste *****. ^^
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very soloable
# Jul 28 2006 at 9:38 PM Rating: Decent
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185 posts
this was such an easy fight. Solo'd it as RDM/BLM in 22 mins.

Trick is to have a macro set that has these macros:

Stoneskin, Phalanx, Blink, Ice Spikes, Haste, Refresh Paralyze, Slow, Blind, Silence

Get your melee gear on, this is 5x easier than nuking it out.

I used Joyeuse, Genbu's Shield, Bal;m Sachet, Wlk. Chapeau +1, Spike Necklace, Suppanomimi, Diabolos' Earring, Narashima's Vest, Custom M Gloves, Tamas Ring, Jelly Ring, Amemet Mantle+1, Warwolf Belt, Duelist's Tights, Duelist's Boots.


Trick is to ES, Sleepga, then debuff the WHM. Para, slow, blind, silence. Make sure at all times you have Stoneskin, Ice Spikes, Haste, Refresh, and Aquaveil on. Phalanx is suggested as well. Just melee it out. The WHM will Bene, hopefully before 50%. Every time Drainis up use it, everytime Aspir is up aspir the elemental.

I killed them in WHM > NIN > SAM > SMN. Use the elemetal as an aspir pool. When he runs out of MP use the SMN. Mijin Gakure did 51 dmg, Astral Flow (Tidal Wave) from the SMN did 25 dmg.

Fun BCNM, I'd had more challenge from linking yags by the Templars and High Priests though.

http://img.photobucket.com/albums/v497/stringztoo/Screenshots/tidalwave.jpg

http://img.photobucket.com/albums/v497/stringztoo/Screenshots/62success.jpg

Edited, Aug 4th 2006 at 10:30pm EDT by Gorokai
____________________________
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75RDM | 75BRD | 63BLM | 38WHM | 38DRK | 32BLU
NPC: 55 Fierce Attacker
Clothcraft: 94.1+2
Smithing: 56.4+1
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Server: Odin
Sandy Rank: 10
Windy Rank: 7
CoP: done | RoZ: done | ToAU: 8
very soloable
# Oct 17 2006 at 7:54 AM Rating: Decent
**
952 posts
Yeah I'm sure a 75 can solo this, but what kinda ****** wants to wait to get to lvl 75 before they get rank 7? Oh, that's right, you do.
____________________________
Exterminate all rational thought. This is the conclusion I have come to.
very soloable
# Nov 23 2006 at 9:38 AM Rating: Decent
1 post
Wow, aren't you a smart one.

You can change nation, and you don't really need rank 10 to do anything end-game either. You can get sky access at rank 6, and I know lots of people that only bothered doing the rank missions after out of boredom or because they wanted the flag.

I got whm 75 while I was bastok rank 10, and I'm currently doing all the windy missions so I can get the CP items for my rdm.

I guess the only ****** here is you ^-^b
very soloable
# Oct 04 2006 at 11:29 PM Rating: Decent
*
157 posts
Jelly Ring... lol?
____________________________
PLD75 ~ Siren server
San d'Oria Rank 10, Windurst Rank 10, Bastok Rank 6, CoP done, Zilart 16, Aht Urgan ~30ish
http://ffxi.allakhazam.com/profile.xml?127898
http://ffxi.allakhazam.com/profile.xml?158267
Character erased - June 07
A Mage Approach
# Jun 05 2006 at 7:30 PM Rating: Decent
5 posts
My local friends and I have our own little linkshell, and we like to try to do things all on our own and stuff, so after we finished doing 6-1, we wanted to see if the three of us could do the 6-2 BCNM on our own.

We recently dinged 68 as RDM, WHM, and BLM. (Static Party)

Moderately mimicking the strategy of the RDM who was soloing (post should be near this one), we went in to fight it.

Note that I am the Red Mage.
Taru 68RDM/BLM
Taru 68BLM/WHM
Elvaan 68WHM/WAR

I run in, Elemental Seal + Sleepga the mobs. (Note that my Enfeebling Magic is 253 with my gear, which was capped for 67, but not quite yet capped for 68, all with full AF on.)

The strategy we used was to kill the mobs one by one using the following method: The BLM Blizzard or Thunder III'd the mob and while the BLM was midcast I would start casting Sleep/Sleep II (whichever was available at that moment). Whenever the rest of them woke up I would Sleepga them. Sleepga would stick on every mob every time. The WHM the whole time would provoke random mobs and keep the BLM and RDM cured.

We killed the WHM first to get through his Benediction. He definitely took the longest. Once we had him gone, we took out the SMN's bothersome elemental. Then we took out the SMN. Astral Flow, with all 3 of us having Stoneskin on, did about 300ish damage to all 3 of us. Not bad at all in my opinion. He pulls out a random summon, I presume, but for us it was Leviathan.

Then, since we knew the NIN's 2 hour was the only other worry, we went after him next. He did Mijin Gakure at about 35% health, and did about 200 damage through stoneskin to the three of us. As a funny sidenote, he Mijin Gakure'd in the middle of one of my sleeps, and so he was asleep lying on the ground.

We got rid of him, then had only the Samurai left. We knew we were getting low on time, so this time, we made this one a little more hectic, but pretty much the same method. We defeated him and came to find that we beat the BCNM in 27 minutes and 46 seconds.

To summarize the strategy...

1) RDM Sleepga
2) BLM Blizzard III + RDM Sleep II
3) BLM Thunder III + RDM Sleep
4) Wait for the others to wake up, RDM Sleepga
5) Repeat 2-4.

RDM kept the WHM, BLM, and self refreshed. Converted when necessary. BLM rested when necessary and the RDM kept the mobs asleep. The WHM did his best to minimize the damage taken while keeping as many mobs off them as possible to limit casting interruption. Paralyna is necessary due to the Ninja using his spells. Silencing him is useless because it doesn't last long enough and just isn't worth the MP. BLM Aspir'd as often as possible.

This way seems a little hectic, but it works and is a way to do this without a tank.

Edited to fix wording.


Edited, Mon Jun 5 19:33:45 2006
Reply
# Apr 07 2006 at 12:30 AM Rating: Decent
Scholar
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84 posts
I'm going to try to solo this BC soon.

Will bring some hi-ethers sleep-nuke them to oblivion (hopefully).

____________________________
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All Jobs (main): MNK43/RDM75/WAR37/THF26/WHM41/BLM37/NIN40/DRK28

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RE: Reply
# Apr 07 2006 at 10:46 PM Rating: Decent
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Soloed successfully.

Died the first time because of problems with the ninja who paralyzed me etc.

The second time I went in with the following tactic that I thought up after the 1st defeat and won in 21mins+.

Kill order: whm, nin, sam, smn

1) Buff fully, eat Marron Glace for more mp.
2) Go in sleepga immediately
3) Aspir whenever possible on any mp mob
4) Blizzard3 the whm
5) make sure nin is silenced (if you get paralyzed by it...) followed by Blizzaga to wake everyone up
6) Sleepga them immediately, so they stay together.
* steps 5 and 6 are very important

Keep repeating
A) Aspir, Buff Up
B) Blizzard3 the the mob to be killed, Drain if needed (if need hp, dun bother curing)
C) Silence the nin if still alive, Blizzaga the mob at the center
D) Sleepga them immediately.

Following this sequence I used no medication at all. 1st time mp run out, I used convert. 2nd time mp run out (Convert still cooling down), I used Chainspell and Aspired the Smn. 3rd time mp run out, used convert.

Beat the BC in 21 mins, 32 seconds.

The whm did benediction which prolonged his life, and the nin and smn both 2hr me, but with full buffs up they are not dangerous.

This is a tough BC for a RDM to solo... So be prepared to be at the edge of your seat.

Hope this helps.
____________________________
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All Jobs (main): MNK43/RDM75/WAR37/THF26/WHM41/BLM37/NIN40/DRK28

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Soloed
# Mar 26 2006 at 6:28 AM Rating: Excellent
*
53 posts
Soloed. Make sure you have about 7-8 yagudo drinks.

Aspir the WHM as much as possible. And open up with a nuke that isn't weak to avatar. AKA don't start with Blizzaga III on fire elemental avatar. Thundaga III though will one shot it.

First attempt I only had hi-ethers and manafont.

Ran out of time with 2 left but didn't die.

Second attempt?

No manafont, 7 yag drinks, 1 hi-ether
Won with 8 minutes left

BOOM HEADSHOT :-D
____________________________
Server: Carbuncle
BLM75 AF2 6/6
Nemesiss Sea Sky

Akujin
BLM25, WHM25, RDM29
too ez
# Jan 30 2006 at 8:54 AM Rating: Good
Scholar
16 posts
Last night we did the BCNM, me (69 blm), another 75 blm, and a 58 rdm.

We do the normal thing of opening with sleepga II and pulling the whm. I think we went a little easy on it as the others woke up before it was finished and it used benediction for 2500ish points. But otherwise he went down pretty easy. We took the sam next as we were using the smn and the smn elemental as aspir whores. It used it's two hour right before it died, but with thunder IV and Stone IV going off, it didn't last long at all. RDM was telling me that we had it dead before she noticed we were fighting it :P Took the smn next, with my blm buddy using manafont (didn't need to, but he was getting tired of the fight by this time). Last was the nin. The combination of Thunder IV and sleepga II worked extremely nice as he never got close enough to use his 2hr.

Best time of a little over 19 minutes on Ifrit. We could have easily done it faster if we didn't play with the whm at first and I used my 2hr as well. Nobody went below yellow except for the rdm who used convert. Nuke/Sleep FTW!
____________________________
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Duo'd BLM75 WHM 65
# Jan 28 2006 at 4:11 PM Rating: Good
Sage
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544 posts
All you need is a BLM 75 who can sleepaga II

2 of us duo'd this last night (well basically the BLM did all the work, I just kept him healed and kept my MP up while he nuked slept rest repeated)

Thanks Soccersail
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duo fun
# Jan 18 2006 at 12:09 PM Rating: Decent
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Just duoed it with a friend, me 75rdm/blm, him 72bst. Took us 16min49sec.

I don't doubt you could solo it with 75 rdm without too much trouble as the poster below me says.

Be aware that it's quite possible to have all your melee stuff on and still sleepga the mobs. I had one mob wake early once but no resists.

We did whm -> sam -> nin -> smn.

Nin 2 hour hit my bst friend for 839 and me for 375 (probably took about the same but i had stoneskin up).

Searing Light did 407 to me, 106 to him and 258 to snipper-in-a-can, but I'm not sure who had stoneskin up and whether it was fresh hehe.

A lot of fun and the things the npc yag says in the cutscenes are amusing.



Edited, Wed Jan 18 11:12:32 2006
____________________________
ffxi: (retired) RDM,WHM,BLM,PLD,NIN,BLU,THF 75
WoW: PAL,SHA 80, ROG 80

soloable by RDM75/BLM37
# Dec 17 2005 at 12:13 AM Rating: Decent
2 posts
Confirmed that the entire mission is soloable by RDM75/BLM37 (including the yagudo BC). I cleared it in 16min33seconds. By all means the Yagudo BC was not cake, it was a challenge. But with competence and decent equip, I got through it with relative ease. The order I killed them in was WHM > SAM > NIN > SMN. Kept them slept with sleepga and used the elemental as a MP (Aspir) pool. Converted once and had plenty of MP left afterwards when the battle ended.
um....about the blm/rdm comment....
# Nov 08 2005 at 5:33 PM Rating: Decent
18 posts
For anyone that cares:
BLM/RDM>BLM/WHM

A. at level 75 a blm should never have to raise anyway. who wants a raise I over a raise III?....
B. by subbing rdm you get phalanx, so a little more def, you get fast cast II so you cast faster, and you also get an extra magic attack bonus from it instead of an extra magic defense bonus from whm subbed. also you get 3 more base int... sooooo...why would anyone sub whm at level 75?....
____________________________
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RE: um....about the blm/rdm comment....
# Jan 11 2006 at 5:30 PM Rating: Decent
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1,239 posts
I disagree.

Phalanx and fast cast are nice but...

You lose all the -na spells for curing status. You get more MP with WHM. You get the defenisve to magic trait. And to top it off....

The Magic Attack Bonus does not stack with what blm already gets. So you don't get that anyway.

On the rdm side I would add gravity. That is one usefull spell.
RE: um....about the blm/rdm comment....
# Aug 22 2006 at 4:29 PM Rating: Good
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3,969 posts
agreed, whm is a far better sub. and the limitation of raise is irreelevent. The benefits of whm far outwiegh the weak buffs you gain from a rdm sub. Since you still get stoneskin/blink from whm just not phalanx. and you get the status cures which are a huge difference between whm and rdm, and you get divine seal should you need it. RDM has no JAs available as a subjob. Dont get me wrong, I love rdm, but rdm only makes a good main (though I sub sometimes on nin cause its useful when running around solo, mainly for the added benefit of en- spells which add a lot of dmg against weaker mobs) its just not an incredibly combat effective sub.
____________________________
[ffxisig]1848[/ffxisig]
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Ninjitsu quest info
RE: um....about the blm/rdm comment....
# Dec 30 2006 at 7:02 PM Rating: Decent
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435 posts
The benefit of either sub is entirely situational. Declaring one better than the other makes no sense.

/WHM is better if you know you're going to be hit with negative status effects or if you need a little more MP. /RDM is better if you need Dispel and Gravity. Phalanx isn't bad either. Personally, I sub RDM when I know I'm likely going to be taking a few hits.

They do have something in common, though. Subbing WHM or RDM has no bearing on this topic whatsoever!

I'm going to point something out...I know this particular mission walkthrough says this, but some of the other ones I looked at online (specifically ffxiclopedia.com) did not mention the fact that you must be Windurstian or have completed the mission previously to enter the BC! Was depressed when I couldn't go in.
____________________________
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2man
# Sep 06 2005 at 9:02 PM Rating: Decent
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213 posts
Almost cleared this today as 75 war/nin and 70 blm/whm.

The whm and sam wern't a problem, but after they were both down I started to run low on mp. Having to recast blink and stoneskin after sleeping the mobs every time realy started to wear on me. Knew mijin gakure was comming and cured the war to full and cast bar fira when the summoners elemental woke up took out my blink and started casting quake, instinktively stunned to see it get resisted(earth elemental duh).

Quake took me so low that mijin killed me reraised manafonted and slept the mobs and cured the war, but when the smn and elemental woke up again weakness still hadnt worn and died preaty fast. War got the smn down to 15% before droping too.

Moral of the not that hard would have won with some ethers.
Giddeus
# Aug 03 2005 at 3:11 PM Rating: Decent
15 posts
Sorry... double post.
use reraise
# Jul 19 2005 at 2:32 AM Rating: Default
*
75 posts
I did this mission with 10 people 5 from my ls and the rest were tag alongs

it was

64WHM/32BLM (Me)
67WAR/33NIN (Nugz, my Warrior Hero)
75SMN/37WHM
75MNK/37WAR
69PLD/34WAR
63WHM/31BLM
61BLM/30RDM
62BLM/30WHM
59THF/29NIN

for the BCNM we split into 2 pts, 1whm1blm in each and the smn / pld went twice cuz they were rank7+. my pt went first it was me, war, blm62, smn, thf and pld. first time go wiped 2nd time was a snap. Fastforward to Castle Oztroja, pt was blm/rdm, blm/whm, whm/blm, whm/blm, war/nin, thf/nin. No problems yet, we get to top of the castle and i randomly enter pwords til we get in. Here where **** goes wrong. I tried to run past High Priest while priest was looking away. He didnt look away long enuff. I get aggroed and i get killed, in side the bronze door. 2nd whm gets killed....blm/whm gets killed...thf dies...
only survivors? NIN/WAR and BLM/RDM.

thats right, Raising power of: 0.

the other whm has a friend who comes out to raise3 us, but takes their sweet time. I get raise 3'd with 1:30 on the timer to spare. Moral of the story: Always use re-raise, and 2: BLM/RDM? give me a break
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easy
# Jul 16 2005 at 3:42 AM Rating: Decent
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693 posts
did today
73 rng
74 blm
75 rdm
75 nin
easy stuff with high levels.
smn 2 hour did like 300 damage to each of us, mijin gakure did 2 dmg to me(im the blm) with no buffs up.
My Story
# Jul 15 2005 at 2:20 AM Rating: Good
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373 posts
Alright, did this all last night succesfully.
PT Config for BC -
61 PLD/WAR (me)
69 PLD/WAR
64 BLM/WHM
62 BLM/WHM
72 RDM/WHM
65 WHM/BLM

Was a slow, controlled fight of BLM sleeping them. We took the WHM down no trouble. Once they got unsleeped though, they immediately killed the original Taru BLM. We slept them and took them out in the order above. Eventually raised the first BLM but he died later again from Mijin Gakure. Astral Flow almost wiped him as well. The PLD main tanked and I cured and helped keep a few of the Yags off the BLM when they came out of sleep. All in all pretty easy... 10 mins, 8 seconds was the time with a 6 min 20 sec clear record.
The Odds Were Against Us...
# Jul 06 2005 at 5:51 PM Rating: Decent
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655 posts
I already had this mission cleared for myself, but I just helped a LS member with it.

The odds were severely against us, as we couldn't really find anyone to help out.

We went in as 72 RDM/BLM (Me), 75 NIN/WAR, and 56 WHM/SMN... and won like that

It was horribly difficult, and we wiped while fighting the WHM (I had lots of hate from Sleepga, and fell before i could re-sleep everything)...

We waited till they all moved back to the middle, RR'd up, and tried again

WHM was no problem after that, Mijin Gakure, while painful, didn't level any of us. Astral Flow was brutal, took down the WHM and nearly took me down, and barely touched teh NIN, but we survived. Took it down and then rested to full while keeping SAM slept. I Chainspelled about 5 Fire III's on it, while making Stoneskin eat it's Meikyo Shisui. NIN did Blade: Ku for the win :p

Battle clear time was 25:27, obviously not a record, but the odds were severely stacked against us. I would not recommend this be tried by a similar party unless you work incredibly well together, and possess insane amounts of skill and a lot of luck.
____________________________
Kametatsu 75 RDM, 75 SCH, 73 DRG
Ifrit Server (On hiatus/quit, who knows)
Linkshell: SamuraiPizzaCats (Social), DeadParrotSociety (Dynamis)
3 Cities/ZM/CoP/TAU(FL)/AN Complete, WotG 7
Alchemy 83+2 - Trituration, Anima Synthesis
Easy fight
# May 24 2005 at 5:12 PM Rating: Decent
40 posts
Just to give you an idea of how EASY the fight is, my pt fought it and won with a WHMx2, BRD, SAM, RDM and WAR.
The SMN only astral flowed once and our SAM 2houred and whooped it's ***. We killed in the order of SMN>WHM>SAM>NIN.
Make sure that you silence the NIN otherwise he'll keep putting shadows up and it takes longer to kill him which may give him a chance to 2hour. And, speaking of shadows, WAIT until his are down before you Elemental Seal+Silence. if you don't, his silence just gets absorbed and it's a waste. Only had to silence him once with ES and wind staff. So, all in all, a very easy fight.
BLM+SMN for the win
# Apr 15 2005 at 9:28 AM Rating: Decent
Scholar
*
103 posts
I can vouch that a BLM and a SMN can duo this BC. Did it some time ago so I don't recall exactly how things went, but basically BLM Sleeps the whole lot of them and the SMN works on killing them one by one. They don't hit terribly hard so even with 3 on you Sleeping them isn't a problem, and of course you can Aspir the magely types. It was a little scary at first but just stick to the basics of Sleep/Aspir/Blink/Stoneskin and let anyone with you worry about the rest.

Edit: Forgot to mention that my SMN friend attempted to pull them one at a time and it did not work, so to anyone else contemplating this, don't bother.

Edited, Fri Apr 15 10:32:47 2005
____________________________
benny
{Too weak}{Black Mage}
valefor server
Ultima linkshell
what not to do...
# Apr 06 2005 at 10:13 PM Rating: Good
**
255 posts
so I totally had no idea where the door was, and I've been trying the castle O part of this for a couple weeks now. I got my judgment key from joining a coffer key party. Well I ran in and I knew about the high priest next to the G3 item, so i got past him. But then I wasn't sure where the door was. I ended up running around to the right and going up to the highest up platform. It turns out that everything up there is an NM with true sight. So I got so totally smoked. I guess the door is actaully just straight back behind the G3 item. Hardest part about this for me is that I have to join a coffer party to get behind the last door to where the password is asked. I guess if I had friends they could get me there... but I don't want to bother them with this awful horrible quest, especially since I got ahead of them and they're not on this yet.

[edit]

so omg Iseria, you're awesome. so me Iseria and Pherue were out skilling up for fun. it was pretty fun and then pherue suggested to me that i suggest to Iseria that we go out to Castle O. so i did and we went. Iseria handled opening doors and switches. By luck, a coffer had spawned directly in our way, and Pherue was BRD so he got his AF pants. Then we got to the top, and down the drop down. The high priest was not even on the center platform so we run for it. Got to the door, nobody was around at all, drop invis, open the final door. w00t! had some problems with DC's but otherwise it could not have possibly gone any smoother. I'm on the boat right now to talk so Sybil and then that's it! XD

Edited, Fri Apr 15 17:50:56 2005
____________________________
Char: Pevie
Rank: 10
lvl: blm75, whm47, smn40, rdm37, thf28, nin21, mnk20, rng16, sam15, war12, drk10, bst9, drg4
crafting: woodworking60, weaving53, boneworking33
Server: Fairy
Can I.....
# Mar 19 2005 at 5:09 PM Rating: Decent
*
122 posts
Um... Just wondering, I'm currently Bastokan Rank10. Can I help my Windurstrian friends with this mission? For the BC I mean.

Edited, Sat Mar 19 17:21:32 2005
____________________________
Server: Ifrit
Name: "Shyu"
Race: Hume
Current Job/SubJob:
Lvl 75 Samurai/Warrior & Thief
RE: Can I.....
# Apr 12 2005 at 11:54 PM Rating: Good
***
3,883 posts
That depends, how fast can you do Missions 1-1 through 6-1?
____________________________
"I've got more hot than a cow has moo"
FaffyOfDiabolos is now OfPandy.
From Unlocked to Uncapped - Faffy's Complete DRG Guide
hmmmm
# Mar 02 2005 at 7:14 AM Rating: Decent
***
3,144 posts
im a 71 blm and i can take Even Match crap if im careful. is there any way of pulling these mobs one by one and killing them like i would solo? is it pssible to do this solo as a 71 blm???
____________________________
75BLM 75PLD 75RDM 75WAR 75MNK 75NIN 75THF 75SAM 75BRD 75RNG 75DRK 75SMN, 75DRG 75DNC 75WHM 75COR 75BST 75BLU 75PUP 75SCH - # of summoner burns = 0

http://sizedd.freeforums.org/

Quote a few months before the mass salvage banning:
couerlmaster wrote:
And stfu with the banstick, this is hardly traceable and so widespread throughout the EG community there's nothing SE can do w/o banning half the EG community on every server


http://www.youtube.com/watch?v=d0O8qb58bHY
RE: hmmmm
# Mar 11 2005 at 3:38 PM Rating: Good
*
219 posts
They're all bunched together like they normally would be in a BC, so pulling them seperately is near impossible. You'd also have to deal with the problem of the NIN and SMN 2 hours. :3
____________________________
Iresire of Bismarck
BLM85/WHM80
Very Easy
# Jan 03 2005 at 9:04 PM Rating: Decent
3 posts
We do this Mission with 4 Member:

Lv 75 RDM
LV 75 PLD
LV 61 BLM
LV 61 PLD

No Problem. We did the WHM first, then the SAM, NIN and SMN. NIN do 2h and the SMN do 2h from Levithan. Not much DMG. Fight take over 16 min (we need to rest after every fight), but it was Easy ^^
Mob HP
# Dec 21 2004 at 4:55 AM Rating: Excellent
Just did the BC part and had my parser running. Here are their HP for you guys:
NIN: 4100
SAM: 3700
SMN: 5300
Elemental: 150
WHM: 5000*

*He used Benediction just into the fight so that number is close, but approximate.

The yagudo that you have to kill, they are:
Assassin: 3700
Conductor: 3500
Prelate: 3400

We didn't get the chance to kill a flagulant, but I'm assuming they're around 3500 as well.

Hope that helps.
~Lelan
____________________________
Friends don't let friends drink yellow, sissy beer.
>_<
# Dec 16 2004 at 3:32 PM Rating: Decent
**
451 posts
well last night i was helping a good friend get his bard testimony and he pulled a flagellant as a link. Killed the ******* and got the key. Now, im bastokan, can a bastokan who is holding the key help a windustrian with this mission?
____________________________
Final Fantasy 11
Chacham (hume F)Bastok Rank 10 (Windy Rank 4) siren server
LS:
Whm 75 blm 41
smn 40 bard 75
=============
Chachypoo(mithra)(on hold)
war24/mnk24
=============
Final Fantasy 14
Chacham Fromsiren (Seeker if the Sun Miqo'te) Ul'dah Rabanastre server
Weaver / Archer / Botanist /Leather
RE: >_<
# Dec 21 2004 at 4:49 AM Rating: Decent
You can be in the party and be the one to open the door for them, but unless you do the mission you can't go do the BC part.
~Lelan
____________________________
Friends don't let friends drink yellow, sissy beer.
Simple question
# Dec 15 2004 at 10:26 PM Rating: Decent
24 posts
[deleted] I found the answer

Edited, Thu Dec 16 18:07:58 2004
____________________________
75WHM 75MNK 75SAM

My equipment profile is used for setup testing.
Not as hard as you think.
# Nov 30 2004 at 2:14 AM Rating: Excellent
Scholar
*
176 posts
Well, tonight was my LS's "Rank event night", so we did 6-1 and 6-2 for Sandy, Bastok, and Windy. First off we headed to Altepa for Sandy and Bastok 6-1... fought those NMs which were a joke (the 2 NM manticores were harder than the cactuar that spamming 1000 Needles). Once those were done we headed over to Outer Horutoto Ruins for Windy 6-1... after waiting about an hour for everyone to showed up, I finally was told to pop the NMs. Our plan was that our BLM would ES+Sleepga and go in the order Coin >> Cup >> Baton >> Sword. So, I popped, the 4 NMs wailed on me for a bit until Sleepga landed. The only thing was that there was no Sleepga cast until I was... dead. ; ; Our BLM had "macro lag", so I was killed and raised... whatever. Killed those cardian NMs, and our alliance split up into 3 parties. Those 3 parties were respectively for Bastok, Sandy, and Windy 6-2. Our party consisted of: RDM62 (me), WHM61, RNG69, PLD60, PLD70, and THF67. Yes, two PLDs. Don't ask why... we just chose what was available.

So, since we all knew what was going to happen for Windy 6-2, we all headed over to Balga's Dias. When we got there, we went over the order of death for the yagudos (up there works perfect). I go in first, and the rest of the party follows until we realise our PLD70 spamming that he cannot enter for some reason or another (even though he has done this BC 3 times). So we're all in there thinking... "oh ****, our highest level member can't get in, and we're going to have to tank with our lowest level member." Whatever, we were there, why not give it a shot. So us 5 brave souls buffed, ate food, rested to full. I was the one to run in and ES+Sleepga this time since we had no BLM. They were asleep and we started to pick off the yags one by one. Every single enfeeb I casted stuck (all sleepgas/sleep/sleep II, silence/paralyze/slow), so that was definitely a bonus. Every thing went pretty **** smooth except when the SMN used his **** 2 hour. ; ; He just HAPPENED to summon Ifrit on firesday and use Inferno. Our PLD took 611 which knocked him down to 21 HP (obviously he was damaged from the other yags). The rest of us took anywhere from 150-450, so no deaths. The WHM casted a quick DS+Curaga II (PLD didn't lose hate O_O;;) and from there it was all gravy. I was on sleep control, which isn't that hard. I'm considering leveling BRD to 40 so I can be of use in BC40 runs, but that's another story. Anyways, we killed Poisonmist last, and the cutscene ensued... we won.

Victorious, and moral extremely high, we marched back to Windy and changed some subs for the invis we'd need in Castle Oztroja. Once we arrived there, the THF (who knew the floor plan very good... I wonder why?) led us right to the big Brass Door on the top floor. We stood at the door while he lit the torch and Flee'd in. I can crack the 3-password board, which took me about ~5 minutes. Once we dropped, we invis'd, and ran up to the High Priest area. There he was in all his glory. ; ; Luckily he was facing completely away from the middle of the platform so we didn't even stop and ran right on down to the door. I traded my Judgment Key (which I had received when coffer key hunting for my AF body piece), and we talked to the NPC there.

Long story short, we went back to Windy, got our Rank 7, 40k, and parted ways. So, just to reassure everyone out there who's yet to do this BCNM... do not be worried. As long as you have a RDM or BLM with Sleepga (WHM won't work I don't think... not enough INT. I had 71+25 as Taru RDM62/BLM31) you'll be just fine. The yagudos actually have surprisingly low HP. It could've been the fact that our Heavy Shot >> Shark Bite = Light SC did insanely massive damage, but I believe they actually have lower HP than normal IT exp mobs. =O

Regardless, best of luck...
Woohoo! Unconventional parties are fun!
# Nov 13 2004 at 1:08 PM Rating: Decent
I had a great time with this one. I've been Rank6 for at least 3 months now, as my LS did 6-1 and 6-2 for all countries a long time ago. However, since the BCNM part of Windurst 6-2 is only completable by Windurstians, I'd been stuck on it for a while, as there are very few Windurstians in my LS, let alone Windurstian tanks. A good friend set me up with help, and we managed to knock the BCNM over extremely well. Our group was 3 level 75 BLMs, 1 level 70 BLM (myself), and a level 75 WHM. We weren't able to find a Windurstian tank, but it really didn't matter in the end, as we beat it with just us 5. We entered the BC, and one of the BLM75's started off with Elemental Seal+Sleepga2, sleeping all 4 Yagudos in their original clustered position. We all moved in, standing in the center of all 4, nuking the WHM-type Yagudo until it used it's Benediction, then continued to nuke it after it had refilled it's HP entirely. It doesn't take long for 4 BLMs to destroy a single mob, and as soon as it was dead, we changed tactics and used -GA spells to nuke the 3 remaining Yagudo NMs simultaneously. 3/4 BLMs used Manafont towards the end, but it wasn't long before we were all standing victoriously above their corpses :) One of the 75 BLMs had subbed RDM for Phalanx/etc, to act as a pseudo-tank, which helped tremendously. Another one of our BLMs got down to 150~ HP or so (because of SMN and/or NIN 2-hour by the NMs), but that was quickly remedied by our fast-acting WHM. Overall, this experience was a great success, and I'm kicking myself for not doing a video capture of it >< The mobs did quickly recover from the Sleepga2's, but with enough others to cast Sleep, the confusion was quickly removed as soon as another one of our fast-minded casters reacted in their pre-established casting order.

The second part, in Oztroja, was a total breeze due to luck. Our same group made our way to the Yagudo High Priest NM spawn area, Invis'd up, and headed in. The door (which is directly towards the back) was relatively unguarded; the Yagudo High Priest was sticking to the West side of the platform as we all walked by, no danger of aggro. I dropped Invis and used my Judgement Key, opened the door, and we all walked in safely (surprisingly, as there were 2 Yagudos directly to the right of the door, down a short vertical drop).

I never could have gotten through this mission without the help of my friends -- BIG BIG KUDOS to Diane, Queenkatie, Yingling, Wololo, and Molo, you all rock =D TARU POWER!!!
____________________________
Meep!

http://ffxi.allakhazam.com/profile.xml?67915

AF-1: Complete Long Ago
AF-2 (70+ Dynamis): Hoping
Zenith Mitts: Aq. Abjuration Invite Me Please!
Igqira Gear (73): O
5-Piece Errant Gear: O
All Elemental Staves: Purchased, 4/7 HQ
Cooking Skill 97.7, Chef's Hat Acquired
yumyum
# Nov 05 2004 at 2:27 AM Rating: Decent
Scholar
45 posts
the smn 2 hour is an instant. we thought we would be able to help resist with a fast bar spell by seeing which summon was out. it had a fire elemental so we had barfira, however, i saw garuda for 2 seconds then i saw everyone's hp in red. when this happens a pld should invincible so that the mages can DS curaga without dying.

for the castle part, instead of looking up the statues for the names, look up here:

http://ffxi.allakhazam.com/db/quests.html?realm=&fquest=282

there are lists of names that the passwords come from and the order does not matter. so if you type in one of the three correct names then you'll be asked for the next word. i found my 3 words easy
____________________________
75 Blm/Whm
Phoenix
NOTE!!
# Nov 02 2004 at 1:05 PM Rating: Decent
*
179 posts
Quote:
Note that only players who have received the Saintly Invitation mission or completed it can enter the BC.



REMEMBER!! Completed can enter the BC!!
RE: NOTE!!
# Nov 04 2004 at 10:24 PM Rating: Decent
Scholar
*
171 posts
yeah... just a little addition to this...
ok, so i did 6-1 and was about to do this mission with 8 ppl, the plan was to swap out two of us for this mission... ~BUT~ apparenly, you can't just complete the fight and participate again. you MUST finish the entire mission before helping others. So i'm still stuck as a lowly rank6 without 40k in my pocket ;_;
Woot! Broke the Gilgamesh Record!
# Nov 01 2004 at 6:35 PM Rating: Good
Scholar
*
133 posts
Wanted to share my experiences since we just did it yesterday and broke the record:

6-2 Part A BCNM

We all had to donate about 4 stacks of crystals to get this mission V Saintly invitation. By this point we also had Chey 66 BRD and Ayamiko join us, they only needed the 6-2 part.

Travelling to Giddeus was pretty straightforward, although a few of us that have never done BCNMs here got lost a bit finding the Burning Circle.

We had about 17 people in our alliance at this point, major problem is only 1 tank after Orophin left. I asked Stamp 65 PLD if he could maybe fight all 3 BCNM, he wasnt sure because it was Halloween and he had to go out. Luckily someone else that I was in contact with, Croy was also a PLD that needed this, so I sent him a tell to come on over.

I reshuffled the groups to go in 3 waves, in retrospect, that wasnt as organized as I could have made it. The strategy was to sleepga them off the bat, and fight in order of WHM V SAM V NIN V SMN, or N V J V B V C as their first initials.

Wave 1: Benediction V 72 WHM, Yahwey V 61 RDM, Stamp V 65 PLD, Alxandria V 61 RNG, Varinthe V 65/67? MNK, Slinger V 67 BLM. The SC was Howling Fist -> Sidewinder I think. Buffed up, I popped a Rolanberry pie, went in and the battle went really smoothly. Only death was our RNG who died to the astral flow. We even broken the record with 5 min 42 seconds, the previous record for this BCNM was 6 minutes. Woot!

Wave 2: Zerokio V 62 WHM, Chey V 66 BRD, Croy V 61 PLD, Marz V 75 SAM, ??? MNK, MkayV 65(?) BLM. Unfortunately this one failed. Not sure exactly what happened, if one of you that was there could post to this thread to add your perspective, I would appreciate it as Id like to understand so we can avoid it in the future. From what I could see just based on HP and MP bars from alliance view, Mkay got killed pretty much in the beginning, so Im guessing the mobs werent slept, or maybe got slept by Zerokio. The whm mp depleted pretty quickly, in retrospect, we didnt have a RDM in this party so that was a flaw. Zero got killed 2nd, he reraised but unfortunately die again. Then the tank went down, and the last guys got killed on the 3rd and fourth mobs, supposedly the SMN mob was down to not much life at the end.

With the team wiped out and inside the stadium, we couldnt raise III them. So Alxandria suggested everyone alt-tab to DC and theyll be booted to the entrance area. They tried a couple of times, and it finallyworked. Benedication ran over and raised everyone.

Wave 3: Zerokio V 62 WHM, Chey V 66 BRD, Croy V 61 PLD, Marz V 75 SAM, Cyrus V 65(?) BLM? MNK, Rudo V ??? Bene and Stamp were supposed to help out in this wave, but we found out Bene couldnt enter because we hadnt finished 6-2 yet. And Stamp had to go. So we reshuffled and brought in parts of the 2nd team.. They succeeded in taking the mob down, with Zerokio dying to Astral Flow.

Wave 4: Some other RDM that was there, Alphavision V 70 RDM, Orophin V 75 PLD, Laraquan V 61(?) RNG, Cordana V 65/67(?) THF, ??? Not sure how this went since they dissolved from the alliance, but it was a success I hear. Orophin came back online and was able to join this one, thanks!

6-2 Part B Oztroja

Having been to Oztroja quite a few times for my RDM AF, both key and coffer, this part wasnt hard for me at all. I also had a judgement key from that coffer key hunt, Chey also had a key.

We all made our way over via Tele or straight Choco. Everyone took care of their own invis which made it pretty easy. Marz was a show off and didnt invis the whole time, lol. The advantages of being lvl 75, /sigh.

Alx and Bene got there early. Alx ran around and got passwords from Statues 1 and 3. Bene lit the torch to let Alx inside the door. Unfortunately he died to some yags while doing it, By this point, the Wave 3 team made it over and we killed the yags in the torch room so Zerokio could successfully raise II Bene. Thanks to both!

Alx tried the passwords and we got in no problem. At the bottom, invis up and we inched towards the altar area. Luckily the High Priest with true sight was way over on the left hand side and had his back towards us. So I ran up, told everyone to get to the door and opened it. The problem is its tough to figure out whos there will everyone invised, so Chey and Rudo didnt make it in. Chey died to agro, I tractored him in, and lo and behold the Yags went through the door to come after us. We buffed up and killed the 2 yags, a sentinel and a templar(?). Bene (thanks again!) graciously raised Chey, his 7 or 8th raise III of the day I think, and Chey used his key to let Rudo in.

Cut scene, key item and thanks to Slinger for D2s all around, ding Rank 7!

Yahwey
RDM 61
RE: Woot! Broke the Gilgamesh Record!
# Nov 02 2004 at 1:07 PM Rating: Decent
*
179 posts
aye,
Lv. 60s and still didn't do BCNM
BCNM fight
# Oct 31 2004 at 2:32 PM Rating: Decent
Scholar
*
81 posts
So this fight took us 2 tries. The first time we went it, there was just 2 of us.
75rdm/blm
71smn/whm

We killed the WHM first, no problem, then we made the mistake of taking on the SMN next. he decided to Astral Flow and Aeroga II me fairly quickly, so I ended up dieing, and then my SMN friend died just as fast. So we decide to regroup and try again.

After getting raised, we got a 75blm/whm to join us. This made things a cake walk. The extra damage dealer, plus another person that could cast Sleepga made this fight a breaze. Just make sure you do WHM first, and SMN last. The other 2 don't matter what order.

Edited, Sun Oct 31 14:35:17 2004
____________________________
Kyrra
-- Active Wow --
70 Tauren Warrior on Detheroc
60 Human Warlock on ShadowMoon (7/8 Tier 1, 6/8 Tier 2)
-- Retired FFXI --
Tarutaru 75 RDM/BLM on Garuda
Mage Party
# Oct 26 2004 at 1:31 PM Rating: Decent
Scholar
**
772 posts
I've had {Windurst} {Mission} 6-1 in my comment search for over a month. Only one other LS member is from Windurst and Rank6. Got a /tell in Jeuno about a party forming. Party setup:

74 Rdm/War
68 Brd/Whm
?? ??/??
61 Whm/Blm
60 Rdm/Blm (me)
?? Blm/Whm


The ?? ??/?? person dropped out. They were Rank 6, but had accepted the repeatable Written in the Stars mission.

So, our group of mages set out to conquer Rank 7. We set out for 6-2's BCNM fite in Giddeus. We got to the BC and buffed up. Tried to enter and couldn't ><. Too many groups in already. So, we waited. Rebuffed and went in. Got C/S. Engaged the Yags and our Brd D/C-ed ;.; . We ran for the BC and left the battle field. After a few mins the Brd popped outside the BC (I was worried she'd still be inside). Re-buffed and went in.

We went for SAM first, then SUM, then NIN, and finally WHM Yags. NIN was a ????-er to sleep. I didn't melee against the first three Yags. I wanted to stay back to heal, rest, individually target Yags, and kite if needed. Elemental woke up when SAM was just about dead. Sum must've woke up too. We all were on the receving end of Astral Flow + Ifrit T.T. Wiped out my Stoneskin and over half my Elvaan HP. Blm died immediately. We all began curing each other. SAM died. We went for SUM next for some revenge. He went down pretty quickly. Nin was tough. My silence wasn't lasting long and he kept using utsemis. When he was nearly dead, he did Mijin Gakure which messed us up a bit, but no one died (it was odd, cuz he disappeared and respawned). After the Nin was dead the Whm was toast. I joined in melee, we all had full HP, and I was the only one low on MP. Whm raise II-ed the Blm. We unloaded on the Whm Yag. Right when he was about to die he Benedictioned, filling his HP bar to the top. We smacked him down again and won!

The trip to Castle O was pretty straight forward. Similar to anyone who's been their for a coffer key party. Blm got aggro on the way up and died again ;.; . Brd hit the torch for the door and got aggro. 74 Rdm was able to get to her to help out, Whm joined too. I had door duty while the Blm tried out passwords. They defeated the Yags and we all got in the Throne Room. Blm got all the passwords and we dropped.

We were pretty fortunate. The High Priest was of to the left side when we got in. We all invised to the door, Brd used her key, and we all got in safely. Talked to the Yag NPC and got our necklace and key item. Went back to Windy for Rank 7!
____________________________
Xave
Elvaan of Windurst
Asura
http://ffxi.allakhazam.com/profile.xml?1771


"O brothersss of rancor, take up thy lanternsss,
The truth we shall illuminate.
O sistersss of rancor, take up thy knives,
To cleave our foesss with barren hate.
Through this we ssseek our just reward;
Our goddess's glory be ressstored."

--Tonberry verse
Windurst 6-2
# Oct 26 2004 at 1:27 PM Rating: Decent
11 posts
Giveing a shout out to anyone on Caitsith that needs this mission windurst mission 6-2 we are going to be doing soon if you get this and are on caitsith send me /tell to Soulsucker or Sever with job lvls and to see if we have done it yet.
Fight Order
# Oct 15 2004 at 1:56 PM Rating: Good
Sage
*
99 posts
"It is probably best to kill in the order WHM > SMN > SAM > NIN"

Done the BC fight twice already, and I think a far superior order is: WHM > SAM > NIN > SMN, at least assuming that you have enough people with Sleep 2 or Sleepga 2 to be able to reliably keep slept all but the mob you are fighting at the time (I find BLM/WHM and RDM/BLM is plenty though it never hurts to have a WHM/BLM or BRD to apply emergency sleep or lullaby if one mage is getting pounded and cant get the sleep 2 off). The hardest thing is going to be the 2 hours of the NIN and the SMN (and astral flow >> ninja SD), and the key thing there is that you dont want any other yagudos around at the time who might cheese-kill a mage or somebody taken to very low HP. So you want to save those two for the end. What we did is took a break before both NIN and SMN (while holding the mobs slept) to regain MP, then you just make sure that everybody is held at full HP during the fights, and expecially before the mob is goign to use the 2 hour (they usually do it at <50% hp or so). If you unleash a strong enough renkei right before the mob gets low enough to trigger the 2hour you can sometimes kill NIN NMs before they use it. (Didnt manage it in either of these fights, but I did do it versus the NIN in a BCNM60 fight). The SMN seems to use the 2hour no matter what.

Other tips:
* Barfire i think cuts down on NIN SD damage, but im not sure about it
* The range for Astral Flow (SMN 2h) seems to be infinite, so everybody will get hit with it no matter what (thats what ive noticed through about 5 SMN 2hours in various fights in BCs)
* BLM and sjBLM can aspir the elementals for pretty good MP without waking it.
* It pays to get everybody to stand in range of curaga when you go to fight the NIN and the SMN, and to designate beforehand somebody whos job its going ot be to start casting a good curaga spell (minimum ds+curaga but higher levels even better) as soon as they see the 2 hour animation start.
* When the NIN uses 2 hour he does not die, it waits about 2 seconds then he repops (i think in original spawn spot) and charges whoever he has teh aggro on from before he used it. Usually by this point (especially if you triggered teh 2 hour by using a big renkei) hes close ot dead anyways, but it can ***** up the unprepared as he may get a few hits in on somebody who is already severely weakened by the explosion.
* When chain sleeping you can sleep the mobs initially with Sleep or lullaby (both of which tend to have short durations on mobs like this) and later layer Sleep 2 on top of that to increase the sleep time when the recast timer on S2 is reset. (or so i hear from the mages, personally im a PLD so im not directly involed with that aspect)

Edited, Fri Oct 15 14:59:20 2004
Help me please
# Sep 29 2004 at 10:05 PM Rating: Decent
38 posts
Well I tried to do this part of the mission with the same people I did it with before. For some reason our BLM didn't sleepga II them when our BRD was getting overunned. Anyway, we where suppose to get together later, but we never did. Am having a hard time finding any Rank 6 people to help.

So my question is, can I get Rank 7+ people to help me with the fight, if they are from Windurst?
RE: Help me please
# Sep 30 2004 at 12:22 PM Rating: Decent
Scholar
46 posts
Quote:
Can I get Rank 7+ people to help me with the fight, if they are from Windurst?


"Note that only players who have received the Saintly Invitation mission or completed it can enter the BC."

Since acheiving Rank 7+ as a Windurstian requires you to have completed this mission, Yes.
Correction
# Aug 15 2004 at 11:46 AM Rating: Decent
*
64 posts
Nothing big. Just wanted to correct the "Title Granted." The title you get from this is, "Victor of the Balga Contest" not competition.
____________________________
Kalvatar - Titan...Rank 10 Windhurst
http://ffxi.allakhazam.com/profile.xml?16023
beat it
# Aug 11 2004 at 12:21 AM Rating: Decent
11 posts
Just did this today with 62 PLD, 60 whm (me), 66 WHM, 60 SAM, 72 RDM, and a 69 BLM. Suffice to say everything was going quite well until the SMN Mob used his 2 hour... Dropped 4 of us instantly... The other 2 (me and other whm got as far as we could before dying) died near the circle. Well me and the other whm used reraise... raised everyone else and beat the battle with 53 seconds to spare =P

Only advice I give is watch out for the Summoner's 2 hour : its deadly...
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Lvl 60 Whm/ 30 BLM Server: Seraph
not that hard
# May 14 2004 at 1:44 AM Rating: Decent
14 posts
finished this with 61DRK/THF 64WHM/BLM 62RDM/BLM 72THF/WAR and 64THF/WAR 60PLD/WAR
start with PLD provke Nuu and when all monster attack PLD, sj BLM use sleepga. However, the SNM NM called Tiatan and used 2 hour and 1 hit put everyone in 20%HP, it was scary but we manage the downhill without use WHM 2 hours. after that the rest was easy.
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DRK66/WAR43/THF37/MNK35/WHM45/BLM40
wood 64 other around 30
Joyce on Fenrir
Rank 7
huh O.o?
# Apr 25 2004 at 5:33 PM Rating: Default
Scholar
*
97 posts
Why is'nt this under missions then???
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Seanr, Midgardsormr > Quetzalcoatl.... BLM, BLU, PUP
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