1

Awakening of the Gods  

Submitted by:Atherisch
Realm:Windurst
Start Area: Windurst Woods
Start NPC:Any Gate Guard
Type:Mission
Related Areas:Kazham
Temple of Uggalepih
Related Mobs:Bonze Marberry
Mission:7 - 2
Min Level:60
Max Level:75
Grants Gil:60000
Reward:Rank 8
Rating
*****
(Average from 6 ratings)
Items Required:Cursed Key
Items Granted:Book of the Gods
This Mission is Not Skippable
Previous Mission: The Sixth Ministry
Next Mission: Vain
Last Updated: Fri Feb 26 16:17:30 2010

Contents [hide]

Mission Orders

Rhinostery minister Rukususu has traveled to Elshimo to investigate the facts concerning Iru-Kuiri, a research from thirty years past. The Rhinostery has asked you to bring Minister Rukususu back for her own safety.

Walkthrough

The gate guard will tell you to go to the Rhinostery for your next mission. At the Rhinostery, speak to Leepe-Hoppe, who is on the roof.

He tells you the minister has run off and instructs you to see Kerutoto for more information. Located downstairs in the Rhinostery, Kerutoto tells you to go to the Temple of Uggalepih and find the minister.

Head to Kazham and speak to Vanono. She's one of the three Tarutarus located to your right as you exit the air travel agency in Kazham. Next, speak to Romaa Mihgo. She will send you to the Temple of Uggalepih.

If you do not speak to both of these NPCs, you will not be able to get a cutscene and complete the mission.

Next, head to the Temple of Uggalepih. There are two ways to enter. The longer, but less dangerous way is through the main Temple entrance. The second is much shorter but much more dangerous, through the Den of Rancor entrance at (J-7) in the Yhoator Jungle (next to Bloodlet Spring). Stick to the left wall, travel down the map until you reach an area with Mandragora creatures called Pucks, then head down a tunnel to the Temple of Uggalepih entrance at (K-9). Be sure each person brings their own Sneak/Invisible.

A map is an absolute necessity. The only buff you will need is Invisible. Deeper in there are Magic Pots and Iron Maidens, who aggro to magic, so be wary.

If you've entered through Yhoator, here is how to get to the NM. Enter the Temple, buff up, head down the stairs. You'll come to a T intersection. On your left is a "Granite Door" - go through it. Follow the hallway as it zigzags around to zone back out into Yhoator Jungle. Once out in Yhoator, go down the hallway until you come to a somewhat open area, with stairs leading down. Do not take the stairs. Turn to your right and hug the wall, you will find another hallway and zone back into F-7 of the Temple of Uggalepih. Get to the Granite Door at J-9. Beyond this door is your NM.

The mob is called a Bonze Mayberry, a level 66 Tonberry NM. In the room with him are two or three Tonberry critters and a Hover Pot (magic pot) that you'll probably want to attempt to clear; this will be difficult to do without getting aggro from the NM, however, so be prepared for a crazy first fight. When you get to the Bonze Mayberry, be prepared for his special attack "Everyone's Rancor", which will more than likely one-hit kill whomever it is aimed at, doing 2000-5000 damage. Kill it quickly and you will avoid this attack.

The NM drops two Cursed Keys per fight. Every Windurstian on the mission must have one. Once everyone has their keys, find the Granite Door at (J-6) on the same map. Trade the Cursed Key to the door and get a cutscene with Rokususu. **If you did not speak to both NPCs in Kazham, you will not get the cutscene, and your key will be lost. If you don't want to have to fight the NM again, bite the bullet and make sure everyone has done this.**

After the cutscene, you will obtain the key item: Book of the Gods. Return to Leepe-Hoppe for a cutscene, Rank 8, and 60,000 gil, woowee.

Suggested party for this - 12 people of level 60 or higher.


To read the spoilers for this mission, please refer to the Awakening of the Gods Spoilers page.


Mission Series

This mission is part of the Windurst rank series. The complete mission series includes:

Final Fantasy XI
Wikibase™

This page last modified 2009-04-11 19:42:40.
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me and my trusty NPC
# Oct 20 2009 at 7:57 PM Rating: Decent
24 posts
I died twice trying on my own each time I got him down to atleast 20%, Then he does his weapon skills and down I go as a 67rdmg/blm mg.. "if I brought some hp and or mp eathiers I would have done it!! But that's another story.
Anyhow 3rd time a charm I pulled out my trusty lvl65 soothing healer npc!! all went like a hot knife in butter, he's dead. same 65rdmg/blm mg + npc.
Game plain clear the hall way 1st, even the 2 rooms on the left, then your normal buffs. rest, cast sneak, get as close to the door as you can so you can open it without being seen from the other side, and scan the room then go in and let him see you and only him then run back out the door to the hallway and kick his @#s! "one note: silence dosen't work" or never worked for me nor my npc..so be ready to try to weapon skill stun him or any other means like what I did is cast sleep when he started casting those hughe spells worked great..
Good luck to ya, hope this helps. :)
Duo
# Dec 25 2007 at 7:36 AM Rating: Decent
Scholar
*
95 posts
ME 75nin/war and a LS friend 65war/nin duoed this lastnight. I pulled NM with tons of links and zoned, he voked NM I rezoned and took back hate and we won cuz we are awesome. lol
____________________________
AssassinsForHire Linkshell Leader
75NIN, 75Whm, 75War, 51Pld, 40Blm, 30Smn, 28Dnc, 20Bst, 15Thf, 11Drk, 9Brd, 7Sam, 6Mnk, 5Rdm, 4Drg
Sandy:10, Bastok:10, Windy:10
ZM:Complete, CoP:8-2, ToA:Complete
Guild Levels: 58 Clothcraft, 18 Leathercraft, 9 Woodworking, 1 Fishing
http://ffxi.allakhazam.com/profile.xml?146630
Duo
# May 01 2008 at 3:55 AM Rating: Decent
6 posts
Nice! That's how I usually solo Ruby Quadav as a BLM75/WHM37. Thunder IV --> Ruby, run near zone line, Sleep II, zone out, wait a few seconds, zone in, then kill^^
____________________________
I am the mighty Igget, BLM of the mighty LS "WanderingSoulz". Currently on the server "Unicorn".
BLM AFv1 6/6 BLM AF+1 0/6 BLM Relic 2/5
BLM Relic +1 0/5
BLM75 WHM37, RDM30, NIN27.
ZM: Neet to do some CSs, and fight final boss^^
Runic portal 6/6 :P
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[IMG]http://i115.photobucket.com/albums/n288/Igunesto/_igget.png[/IMG]
NM tonberry
# Oct 06 2007 at 11:28 PM Rating: Default
Scholar
***
1,050 posts
this nm has about 5000 to 5500
____________________________
Armant wrote:
No DRG for party, camp spot site with 30 dmg, but is it for 20 like 30 dmg when you no hit be it for dd, for 30 dmg instead? or half is 10 for 20 dmg?

Omegag wrote:
Cor should just be using dice rolls and helping with cures anyway

Dynamis Member while prepping for Dynamis Qufim wrote:
Is this where treasure hunter feet drop?

poor little tonberry
# Aug 06 2007 at 4:47 AM Rating: Decent
Scholar
16 posts
70 blm, 69 whm/nin, 68 sam, 68 rdm

Just to repeat as it is very important, CLEAR YOUR HATE. Grudge/Rancor is not a pretty thing especially if it can 1 hit you. And btw, 1500 is NOT the max that you can pay to clear hate. I paid 4000 to clear mine and my bro (the whm/nin) had to pay 5000, so it can be pretty costly if you are farming Tonberries for fish bones, coffer keys, unlit lanters, etc.

Anyway, we cleared the hallway first. We probably could have taken him in the room, but we are crazy like that. Nailed the hover tank on the stairs and then the iron maiden in the hall. Took out the hover tank in the room and then pulled Bonze. Our issue was that we ended up getting a couple of the other tonberries to link and I think maybe a wasp in there, but these are all very easy to sleep. Bonze doesn't appear to be able to be silenced (no surprise there) but he is easily interrupted, especially with a hexa strike to the face. With a light skillchain, he went down with little effort. We actually had to wait for everything to respawn before we could go after him again, so we rinsed and repeated the entire fight.

Bonus to this is that just about everything there drops coffer keys. We had 2 drop for us while clearing the area. The bonus, the Uggalepih Offering for the Carby mitts was in one of the rooms in that hall, so overall a pretty fruitful run.
____________________________
Blessed are the cracked, for it is they who shall let in the light...LS Bloodtear
"Everyone's Rancor" is easily neutered.
# Jul 15 2007 at 11:05 PM Rating: Decent
*
109 posts
I just killed Bonze tonight with a 75 BLM/RDM (me), 75 BLM/WHM, 74 SMN/WHM, and a 75 WHM/BLM. To be honest, any one of us could have probably done it alone.

The key to taking the wind out of him is CLEARING TONBERRY HATE FIRST. I cannot stress that enough; even if you've never done the quest, it takes a grand total of 15 extra minutes (maybe two or three extra if you're repeating the quest). You're only down the cost of 3 gold beastcoins, and a maximum of 1500 gil.

"Everyone's Rancor" hit Garuda for a grand total of zero after hate was reset. When we fought him a second time, it hit for 50 ... the only Tonberry hate we had was from the last kill.


Clear Tonberry hate first, THEN kill this guy. Don't get lazy and skip that step. Without that move, he's an absolute pansy. The hardest part becomes dealing with the peripheral aggro mobs, and potential links. Train to the zone if you have to; the other mobs will disappear, he'll remain.

His only other tricks are the occasional ancient magic and "aga" spells. Any respectable mage should know how to guard against those with their various skills.
THIS is level 66?
# Mar 23 2007 at 7:32 PM Rating: Decent
5 posts
75WHM/NIN and soloed it. What a joke. It got lucky and killed me with a weak Everyone's Rancor for 1555dmg, but I got right back up and finished it no trouble at all.
Quest problem
# Mar 20 2007 at 1:27 PM Rating: Decent
4 posts
A party member has a problem obtaining the quest. She has talked to the right NPCs and everything. Once she gets to kazham, it stops.

She talks to Romaa Mihgo and gets this: "..."

She has windurst missions Tunin In active along with another one for COP (Diabolos fight). Help...
Done
# Jan 06 2007 at 1:53 AM Rating: Decent
Scholar
**
668 posts
Just did this.

Did it with 3 people:
75DRK/37THF (me)
75MNK/37NIN
72BLM/36WHM

Killed the NM using Darkness:
Asuran fists > Spiral ****.

Died a few times cause of aggro and sh*t. But we got it done.

Don't need 12 people just 3-6 smart people. :D Lolz

____________________________
Xeraph-Gilgamesh-75[NIN][SAM][DRK(Retired)]
Solo
# Nov 17 2006 at 11:52 AM Rating: Decent
*
75 posts
NIN75/WAR Solo'd, this NM is a joke.
Solo
# Mar 27 2006 at 1:56 AM Rating: Good
Scholar
28 posts
Got mission 7-2 yesterday and decided to head to Temple Ugly to check the area where the NM spawns. After I got there I decided to see if I could Lullaby the NM for fun, and ofcourse it got resisted. So I made a mad dash to the entrance and zoned with a huge train behind me. Then I zoned back in and figured that because of the mpk update the road was clear so I quickly ran in and sang Requiem VI on Marberry. Then I ran back to the zone and pulled it with me and zoned out, ran back in and sang Requiem on it, zoned, ran in and Requiem, zoned, ran in and Requiem + Dia II, etc. I kept doing this for about 30 mins and I managed to widdle down it's HP to 50%. Then one time after I zone back in I see that a NIN had claimed Marberry for some reason. K, I send her a /tell and ask if she could help me with the NM and send her a PT invite. She accepts and we proceed to own the NM even if it did Rancor the NIN once. All in all I'm quite sure I would've been able to bring it down with the Requiem. It wasn't that hard even though I had few close calls during the fight. Worst one being dropping to 50 HP after eating Stonega III. Definetly a fun experience.
____________________________
Pisu, Mithran BST75 BRD75 on Unicorn
GO THROUGH DEN OF RANCOR --- EASY ---
# Feb 02 2006 at 12:58 AM Rating: Decent
*
145 posts
The guide says to go through Temple of Uggalepih to get to Bonze cause it's safer... It really made the Den of Rancor out to be really difficult, but faster.

My Mission static decided to take the Den of Rancor path and it was a 30 second (no joke, we timed it) walk/run through DoR to get to ToU. From there we invised ran down the hall where the four Offering "???" (for Carby Mitts NM) are, turned left, opened a "___" door and there was Bonze. In all it took us less than a minute to get to the room from Den of Rancor entrance.

more fun
# Jan 19 2006 at 12:10 AM Rating: Decent
Scholar
***
3,896 posts
Duod 75 rdm/blm and 72 bst/whm.

We pulled it to the zone using a pet and fought it there. Courier carrie was wonderful, as always, putting up with her duties without a single complaint.

I felt a bit useless this fight, mainly zoning in and out, tossing out the odd cure, tanking for a short time between pets.

BST had to use a bee pet at one point because of the call timer on snipper-in-a-can. He does like to lay down the burst and flare action, does old Bonze lol.

____________________________
ffxi: (retired) RDM,WHM,BLM,PLD,NIN,BLU,THF 75
WoW: PAL,SHA 80, ROG 80

Three Taru mages vs Bonze Marberry
# Jan 12 2006 at 11:11 PM Rating: Decent
**
441 posts
Defeated the Bonze Marberry with 72 whm/smn, 69 blm/whm and a 66 rdm/nin. White mage pulled nm with carbuncle while invisible. Any aggro that the White mage brought disapears via the new update. Red Mage tanked nm. When Black Mage pulled too much hate, would zone. Camp was on the stairs in next to the zone you enter from Yhoator Jungle. As long as you make sure you have blink and stoneskin up should be fine. Black Mage did use 2hr.
Rancor entrance recommended
# Sep 30 2005 at 6:20 PM Rating: Good
Scholar
***
1,622 posts
I would have to disagree with the walkthrough and highly recommend the Den of Rancor entrance. To get through the tiny section of DoR takes less than a minute, and only Sneak is required for about the last 10 seconds. Invisible is never required (unless you go the wrong way and get eaten by monkeys...so, you know, don't go the wrong way). Just enter DoR from Yhoator and quasi-hug (without falling down holes) the right wall, sneaking up once you see the Pucks. That's all.

Once you get into the temple, only Invisible is required. Everyone, including mages, should have Tonko tools/Prism Powders for moving around the temple, as there are plenty of dolls (magic aggro) wandering the halls that you really don't want to fight.
____________________________
BRD | BST | COR | WHM | NIN | THF | DNC | WAR | BLM 75
Fishing 72.0 [Cooking 95.0] [Alchemy 98.0] [Woodworking 72.0]
Waders: 2005-05-30 | Lu Shang's: 2005-09-02 | Apron: 2008-07-20
Everyone's Rancor
# Sep 29 2005 at 8:29 PM Rating: Good
10 posts
Helped a taru friend do this a few mins. ago, nin tank buddy got one shotted by Everyone's Rancor. Didn't see the damage at first, but when I scrolled up I saw it did 10,500 damage... XD

Here's a pic if you want a good laugh. Tank was 74 btw.

http://i12.photobucket.com/albums/a203/Perehelion/Apheliondeath.png

(btw, pic is a bit small, so you might wanna save it to your comp and open and zoom.)

Edited, Thu Sep 29 21:44:35 2005
blah
# Jul 01 2005 at 9:45 PM Rating: Decent
***
1,298 posts
If the chieftainess only says
"You're on this boat for the long hual, mister. You jump off now, you'll be taking down someone's dreams with you.
But, you stay on too long, and you might sink anyway..."
and wont give you the mission, you are stuck on this quest:
http://ffxi.allakhazam.com/db/quests.html?realm=&fquest=304

You can not start the mission until you have completed this stupid quest.
____________________________
Reubin (un-re-retired :D)
Odin
Bastokan Rank *10*
San d'Orian Rank *10*
Windurstian Rank *10*
Linkshell: TheGoodSamaritins
White Mage 75 ~ G5: 1/2 :D
Red Mage 73 ~ G5: 0/3 :(
Bard 47: BCNM40 Steamed Sprouts 36/36
Blue Mage 35 and rising ^_^
Zilart: 14
Chains of Promathia: 2-5


http://www.myspace.com/reubinalexander
No Conflict.
# Aug 29 2005 at 1:18 AM Rating: Decent
Scholar
47 posts
This is incorrect, only because the actual walkthrough is incorrect. The chieftaness is not one of the people you need to talk to for this mission. I did this mission this evening with "A Question Of Taste" active, and still had no problems completing it.

Corrections to the Walkthrough:

(First off, the text in the walkthrough for Jakoh Wahcondalo and Romaa Mihgo are the texts for Zilart Mission 4. They are not texts related to this quest. Nor is the Sacrificial Chamber key a key item needed for this quest. That is also specifically for Zilart Mission 4.)

In Kazham, you should speak to:

1) Vanono — a tarutaru from the Rhinostery, who recently saw Minister Rikususu when she arrived in Kazham. She's one of the three tarutarus located to your right as you exit the air travel agency in Kazham.

2) Romaa Mihgo — She will tell you that Minister Rikususu was searching for Iru-Kuiru, and that Iru-Kuiru was banished to the Temple of Uggalepih years ago. So if you want to find the Minister, you should start looking there.

(Note that the chieftaness does not have any text relevant to this mission.)

Edited, Mon Aug 29 16:19:54 2005
____________________________
Tyrian of Ragnarok
Linkshell — Musketeers, 5 years and counting!
http://www.ffxi-musketeers.com
RE: No Conflict.
# Sep 10 2005 at 4:12 AM Rating: Good
**
379 posts
Confirmed, I have the "A Question of Taste" quest active, and was able to complete 7-2 while just talking to Vanono and Romaa Mihgo.

I killed the Golem NM for the quest while we were there, but I never finished it until after I was Rank 8.
____________________________
Malevolent (Elvaan) - Shiva
Bastok/Windurst/Sandy Rank 10
75DRK|75NIN|75BLM|75SMN|75SAM|75PLD|75MNK|75WHM|75RNG
100+3Bone|60+1W|60+1L|60C|60A|60S|60C|60G|86F
Lvl requirement
# Jun 23 2005 at 12:03 AM Rating: Decent
**
335 posts
do you have to be lvl 60? has anyone tested it? and im not sure because i havent done ZM4 and got the key.
____________________________

[ffxivsig]484462[/ffxivsig]
"Better Way"
# May 30 2005 at 2:43 PM Rating: Decent
Scholar
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1,222 posts
____________________________
Randwolf - Tarutaru
Windurst Rank 10
BLU 90/THF 90/MNK 90/SMN 90
NIN 47/RNG 43/WAR 45/WHM 56/DNC 45/BLM 45/RDM 45
26BRD,20PLD,10DRG,20BST,8DRK,8SAM,5PUP,1COR,1SCH
GS 54, BS 50, Alch 55, Bone 50, WW 60, Cloth 53, Cook 60, LC 60, Fish 50
World - Sylph
Everyone's Rancor
# May 13 2005 at 12:02 PM Rating: Decent
**
721 posts
Everyone's Rancor

'nuff said really. 70RDM and 71THF duoing it, we did kill it even after that. I think someone needs to reset Tonberry Hate ;)
____________________________
Silento

Server: Alexander
Windurst Rank 8
[/b][/sm][White]
Sky: O Moonpass: O Fenrir: O
75 RDM | 37 BLM | 38 SMN | 37 WHM | 37 RNG |
A Small Help
# Apr 29 2005 at 1:36 AM Rating: Excellent
Scholar
**
525 posts
I just completed this, and need to give some help. The walk-through over all is correct, however there is some information included that is not correct, relating specifically to the NPC conversations.

The order of NPC conversations is correct, however:

1. Jakoh Wahcondalo MIGHT/MIGHT NOT give you a key item:Sacrificial Chamber Key. The key item is obtained from the cut scenes for ZM4, so if you have already received it then, you will not receive it now. If you have already completed ZM4, they key item will dissapear from your key item list, don't worry, you will be able to complete Windy 7-2. If you have not yet triggered these cut scenes for ZM4, but have completed ZM3, you should receive the key item.

2. Romaa Mihgo DOES NOT talk about Gilgamesh being silly, this is also from ZM4. She will however, tell you that the minister went to the Temple, and instructs you to go there.

The order of NPCs are correct and you DO need to talk to all four, I completed this mission without the key item or Romaa Mihgo talking about Gilgamesh.

Hope this helps!

Buffylvr

Edit: For Clarity and ZM4 content/conflict.

Edited, Sun May 1 10:41:04 2005
____________________________
I used to care about my sig. Then I got mocked and ****-hurt. I shall commence with the self-pity now.
hehe
# Apr 12 2005 at 3:30 PM Rating: Decent
*
135 posts
Just killed it 2 white mages 70 and 70+, blackmage 69, bard 66 and me 62 beastmaster ^^. And you know what beasts are really usefull for this ^^. First charm tough beee then pull NM to entrance ^^. Nothing linked and then almost all fight my pet was TANK :D that was awsome. Pet died at NM 20% HP but got all hate and bad attacks :D
____________________________
Diabolos-Mithra, 75 Beastmaster/ 53 White/ 40 Red Mage/ 37 Ninja/ 37 Black/ 25 Bard/ 23 Warrior/ 20 Summoner/ 15 Thief/ 12 Dark Knight. Cooking = 99.1, Clothcraft = 90.6, Bonecraft = 60, Leathercraft = 60, Woodworking = 60, Alchemy = 60, Goldsmith = 50:)
Sleepga II = <3
# Mar 28 2005 at 11:36 PM Rating: Good
**
358 posts
This looked much easier on paper than it did in execution. The way through Temple of Ugly People is quite clear, when you enter at F-7 you go straight down to a T interesection with two sets of stairs to the left or right.

The NM is to the Right. The door you trade to is to the Left. Keep this in mind.

In the pathway towards the NM room, there is an Iron Maiden. I suggest killing him before going further. In the door closest to the NM room is a Tonberry NIN that can aggro, so watch out for him. Remember to Call for Help on the non NM Tonberries so your rancor doesn't go up if you fight any.

The NM room is thus: 2 tonberries, the NM and a Hover Tank. My suggestion is to pull out the pot out first, then grab the NM. You should be able to avoid aggro from the other two tonberries. Bring a BLM with you, Sleepga II is better than Horde Lullaby on everything but the pots.

The NM is a BLM type that uses Manafont, and he loves to spam -ga spells. The Hover Tanks can and WILL use Ancient Magic spells, so by all means, KILL IT FIRST. I don't recommend waiting inside the room if you've cleared it for the respawn, as everything tends to respawn all at once, no matter how much time passed between kills.

When you have your group all your keys, head back the way you came and go straight instead of turning where you came in when you reach the intersection. Make another left and you'll be at (J-6) by the door. Kill the Temple Bee guarding it and trade your key to get the cutscene.

As an extra note, you can stay in this room after the cs is done and read various little tidbits from books there. Makes the story a little bit more fleshed out :3
____________________________
Salya
Pandemonium
TheShadows | Delevel

75 WHM, 75 BLM, 75 WAR, 66 RNG
Clothcraft Veteran: 93 +3
Cooking, Leather 60


Salya's Guide to obtaining Black Halo
"Are you quoting from the Ancient Tome of OMG?"
-Mindel
Spawn time
# Mar 27 2005 at 6:56 PM Rating: Decent
3 posts
NM's spawn time is 15min.
Re: Minimum Level
# Mar 19 2005 at 11:51 AM Rating: Decent
Scholar
47 posts
The minimum level listed (60) is just a suggestion. I was able to obtain and complete the mission at 56.
____________________________
My BLM - http://ffxi.allakhazam.com/profile.xml?92833
Tonberry Grudge? No Thank You, You can have this.
# Jan 28 2005 at 2:07 PM Rating: Decent
17 posts
I just wanted to let everyone know, as I dont see it mentioned anywhere where tonberry's are mentioned where their hate is an issue: If you plan on fighting tonberries, or should you get agro and have to fight an Tonberry, simply use your "Call for Help" feature, and it will give you 0 Grudge from the Tonberry race, therefor there should be no excuse for you getting hit for 2000+ on 'Everyone Rancor'

Edited, Fri Jan 28 14:09:02 2005
____________________________
Bigtop:75=Bst,Whm,Blm,Smn./50Blu/37Nin/25Thf
Server: Cerberus Linkshell: BestienMeister
(Son) Kyuuketsuki:75=RDM,BLM,WAR,Cor./70Nin
(Son) Hayai (Former Jochi): 73NIN/37WAR,THF
Crafts; Alch 100+3,(All subs 60, all key items)fish 0.03
Mules; Wood 100.3+3,Gold 72.2+2,smith 86.4
Watch for Maidens
# Jan 28 2005 at 6:45 AM Rating: Decent
Scholar
**
903 posts
Try to do this with a small group of people. This NPC takes about 20 minutes to respawn after its killed; we sat through six spawns tonight.

Mayberry's room is not a fun room to hold down for that long. Aside from the threats listed above theres also an Iron Maiden that can aggro through one of the walls. We narrowly avoided a horrible distaster when we were fighting Mayberry, a Tonberry Maledictor, and then the Maiden aggroed through the wall and decided to use Meltdown right off the bat. Luckily someone managed to stun him so we weren't all floored.

Aside from this the camp was fairly standard stuff. It was kind of a pain, but we did all end up with Rank 8 so it was worth it. Happy hunting.

~Myrrial
RE: Watch for Maidens
# Jun 16 2005 at 3:47 AM Rating: Decent
15 posts
i just did this one and we held the room just fine. have the mages stand in the southeast corner of the room against the wall and the doll outside never comes in. :)
bsts
# Jan 27 2005 at 10:44 PM Rating: Decent
Scholar
***
3,640 posts
i would just like to note that the tonberry hate moves have 0 effect on a beastmaster's pet, regardless of how many the bst himself has killed in the past :D
EZ
# Jan 15 2005 at 5:32 PM Rating: Decent
44 posts
Duo this for my NIN73 friend :D
i pulled it brought ALL the mobs with me, she picked out marberry and tanked it like normal

very pathetic NM really, she reset tonberry hate so Everyones Rancor hit like 70~

Got her key :D so easy!
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Tarek - RDM 75/BLM 37 ^^
HNM LS: ~Reflect~
Dynamis: ~StillnoDrop~
AF2: 3/5
Alexander!~
www.reflectls.com
ZM4
# Oct 05 2004 at 6:43 AM Rating: Decent
24 posts
I had finished ZM4-13 long before I tried this mission, and when I talked to Jakoh Wahcondalo she just mentioned the Rancor Flame, which is from ZM4. At first I wasn't sure what to do but when I talked to Romaa Mihgo she told me to go to the Temple. So if anyone else ever gets in a similar situation it's ok, I think all that matters is that Romaa Mihgo tells you to go to the Temple. Assuming you've done the ZMs that is.

Oh, and I solod the tonberry NM as a 75/37 thf/nin, just takes a little luck (no links and no -aga spells). ;P
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Windy Mission 7.2
# Sep 14 2004 at 6:59 PM Rating: Decent
10 posts
Addendum to this write-up, the key item: Sacrificial Chamber key is NOT required to do this mission. The same NPC that you talk to in Kazham, Jakoh, will tell you what you need to know without giving you the key item if you have not activated the ZMs yet. So if you have some in your party that do not have the SC Key, it is not essential to completing this mission.
not too hard
# Jul 22 2004 at 1:53 PM Rating: Decent
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124 posts
You guys are overrating the difficulty of this quest. I don't see why you wouldn't go throught the den of rancor, only mob you will find their on your way are a few Pucks, which you can easily sneak past.

Inside the temple you will just need invisibility, and the way is very short. We killed the nm with 4 member (68blm/64blm/65pld/65rdm) with absolutely no problem (of course if you have a lots of tonberry hate it will be hard), be sure to have a pld tank so he can wake up a mage that can cast curaga because the nm likes to spam sleepga, stun his ancient magic, etc.
#Riyoga, Posted: Sep 09 2004 at 6:04 PM, Rating: Sub-Default, (Expand Post) So your PLD had /WHM for curaga??
RE: not too hard
# Sep 18 2004 at 12:28 AM Rating: Excellent
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Quote:
be sure to have a pld tank so he can wake up a mage that can cast curaga because the nm likes to spam sleepga, stun his ancient magic, etc.


Try to read more carefully. The PLD casts cure on the WHM, or anyone with /WHM so the mage can cast curaga on the PT to wake them up.
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Key Item
# Jul 15 2004 at 6:41 AM Rating: Excellent
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If you already done Zilart Mission 4, you will not receive the Sacrificial Chamber Key because you already recieved it from Zilart Mission 3.

Though you should still talk to both Jakoh Wahcondalo and Romaa Mihgo before heading out.

Oh and everyone should bring Prism Powders and Silence Oils, magic pots and Iron Maidens patrol this area and aggro to magic.
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# Jul 14 2004 at 6:38 PM Rating: Decent
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A little more information, the NM is a mage type, it likes to use ancient magic and -ga spells. I was unable to silence it with elemental seal at 68 with capped enfeebling so assume you are unable to. Be warned this NM aggro'd us whilst we were killing a regular tonberry outside the room.
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ooO
# Jun 01 2004 at 11:48 PM Rating: Decent
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115 posts
NM tonberry all have special skill that does 10 time more damage of wat everyone's grudge do. last time my 72 samurai was hit with a 1720 damage and instantly died while normal tonberry's grudge only died 170+
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RE: ooO
# Jun 06 2004 at 2:07 PM Rating: Default
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I think that's a completely stupid thing. :P
They shouldn't put one-shot death moves in the game when that person loses 3k+ exp for it. Especially when getting exp is incredibly slow and boring soloing past anything above level 30.
RE: ooO
# Oct 17 2004 at 7:59 PM Rating: Decent
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Most people bring along a WHM for Raise III (or at the very least, Raise II) when fighting things liable to one shot kill someone in the PT. With Raise III I only lose 400 XP or so.
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RE: ooO
# Jun 10 2004 at 1:25 AM Rating: Default
25 posts
I think you is the stupid one that didnt reset the hate of Tonberry.
Everyone's Rancor
# May 26 2004 at 2:58 AM Rating: Excellent
Everyone's Rancor is a TP attack that all tonberries have (NM tonberries just have a stranger version). Essentially, the way it works, is that every tonberry that you've ever killed is added to a running "hate" total. This total is then multiplied by a multiplier (I believe it is 5 for normal tonberries) to determine the damage that the attack does. You can observe this killing normal tonberries in the temple. The next tonberry's Everyone's Rancor will do 5 more damage than the last one. There may also be a base damage for the attack, but the important part is the hate total.

Fortunately, this "hate" total can be reset to 0. To do this, you must complete the Everyone's Grudge quest in Norg.

To do so, first, you must have killed a tonberry at some point in the game. If you have not killed one yet, go kill an easy one outside of the Temple. Also, you will need some amount of Norg (Tenshodo) fame. I had enough to get Utsusemi: Ichi, but I don't know exactly how much you need. 2 members of my party (unfortunately, one of them being the PLD) didn't have enough fame to get it.

Once you have completed those pre-requisites, go talk to Magephaud, who is standing beside the large staircase in Norg. He will ask you for 3 gold beastcoins. Trade these beastcoins to him, and he will give you a key item: tonberry key.

Once you have completed the quest (you have the key item), head to F-11 on the first level of the Temple. There will be a path around, with a room in the middle with a door that is targetable, but does not have an identifier of any sort (no ??? or anything like that). Examine that. If you have the key, you will receive a cutscene where a NPC tonberry (green name) will offer to reset your hate for a price (for me it was 1500 gil ... the gil required varies. Most likely it is based on what your "hate" total is. I believe that 1500 gil is the highest amount that you can be required to pay.) Paying the gil instantly resets your tonberry hate to 0. Take care to sneak effectively the rest of the journey so that you do not kill any more tonberries than you have to. I have heard that calling for help when fighting them prevents their deaths from being added to the hate total. I can neither confirm, nor deny this.

Once you have reset the hate, you can continue your mission without fear of death from Everyone's Rancor.

By the way, you will need to do this for the tonberry BCNM battle in Zilart Mission 4, so it is not a waste of time to go ahead and take care of it here.

Edit: Price does vary from person to person.

Edit 2: You keep the tonberry key after resetting hate, so you do not have to turn in the gold beastcoins again.

Edited, Wed May 26 15:59:15 2004
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RE: Everyone's Rancor
# Oct 18 2004 at 6:17 PM Rating: Good
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Thanks vey much for this post it cleared up a lot of issues I was looking at when i was looking at doing various tonberry missions.

However, there is one clarification that should be made for people who might be reading this over to figure out what to do about tonberries and such, which is where you make a small error in saying "Everyone's Rancor is a TP attack that all tonberries have (NM tonberries just have a stranger version)"

Actually theres two skills here - "Everyone's Grudge" and "Everyone's Rancor". Grudge is the one that normal tonberries have that does 5 times the number of tonberries killed (I have confirmed that there is no base dmaage, with 0 kills you get 0 damage, and with 1 kill 5 damage, 3 kills = 15, all tested by me). Rancor is the version that a lot of tonberry NMs have (not all however, for example the tonberries in "Jungle Boogeymen", the BCNM60 in Sacrificial Chamber use Grudge - though maybe the game is treating those like normal but uniquely named tonberries rather than NM's per se) which I think does 50 times number of tonberries killed. I think a tonberry either uses Grudge or Rancor, as Ive never seen one that used both. Also I doubt any regular (non-NM) tonberries use Rancor at all - I definitely havent seen it.

Also calling for help definitely does cause the kill not to be added to the total. I have personally confirmed this by resetting hate and then having to kill a few (with call for help) and then having a later one still do 0 Grudge damage.

Also I got the key item from Magephaud with level 1/8 fame ("I mighta heard somebody that went by that name.."), so if indeed its possible to not get this quest due to fame then it must be by having 0/8 fame ("Who the **** are you?").
RE: Everyone's Rancor
# May 26 2004 at 12:32 PM Rating: Decent
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139 posts
Question about this quest to clear the hate,
once you get the key item key, and you use it, do you still have it or is it lost once you use it and have to do the quest again to get another?
RE: Everyone's Rancor
# May 26 2004 at 2:54 PM Rating: Decent
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5,387 posts
Nope. The key item "Tonberry Key" is reusable as many times as you like, you only have to shell out three gold beastcoins once. You do have to pay gil every time, though - the exact amount depends on how much the Tonberries hate you (i.e. how many you've killed).

Was 250 for me once, 300 another time. This was when a few friends and I were killing Tonberry Cutters for Uggalepih Keys so we could each get a Paintbrush of Souls. Since there weren't many in nice safe link-free killing spots, our kill count didn't climb very fast, and it was right near the hate reset guy too.

If you check right after resetting the hate, he won't do anything for you or charge you anything, because you already have zero hate from them.
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RE: Everyone's Rancor
# May 26 2004 at 2:53 PM Rating: Excellent
You do not lose the key item, so you can reset your hate as often as necessary once you get the key item. Naturally, you will have to pay a sum of gil each time that you need to reset it.

By the way, the Everyone's Grudge quest gives you a pretty cool title: "Honorary Doctorate, Majoring in Tonberries."
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