Coming of Age  

Realm:San d'Oria
Start Area: Northern San d'Oria
Start NPC:Any Gate Guard
Related Areas:Quicksand Caves
Related Mobs:Honor
Mission:8 - 1
Min Level:65
Max Level:75
Reward:Rank 8-2
(Average from 8 ratings)
This Mission is Not Skippable
Previous Mission: The Secret Weapon
Next Mission: Lightbringer
Last Updated: Sat Jun 25 06:13:48 2005

Contents [hide]

Mission Orders

Princess Claidie will soon celebrate her coming-of-age, and the court in Chateau d'Oraguille needs help with the ceremonies. Speak to Monarlais Halver and offer your assistance.


After talking to the gate guard, he will send you to Halver. Halver directs you to Quicksand Caves (enter through Eastern Altepa Desert G-9). Upon entering, head west to D-9 and turn south. You will enter a rough-hewn cave with a quicksand pit at E-11. Standing on this for a few seconds, and you will fall through. Take the first left you come to, and you will reach an underground lake.

When you click on the Fountain of Kings, two NM Kraken models will appear. Honor (the smaller one) casts paralyzega, silencega, blindga so be very careful; it's recommended to pull him away from Valor (the larger one). Valor is a monk: he uses Hundred Fists and hits hard but inaccurately. A party of 12 adventurers, Level 64-66 is recommended although a party of 10 with a high level tank should be able to take them out. After the battle, click on the Fountain of Kings again to receive the key item. Go back to Halver to turn in the key item. This will mark the mission as complete in your mission log, although you can't start 8-2 yet.

At this point, you will have to wait until after midnight JST. Once you do that, zoning into Northern San d'Oria will grant you a long cut scene. Once this cut scene is complete, the mission is truly over. You can not start 8-2 until after you have seen the cut scene.

To read the transcripts for this quest, see the Coming of Age Spoilers page.

Mission Series

This mission is part of the San d'Oria nation mission series. The complete series includes:

This page last modified 2008-08-08 19:58:36.
Send a correction
Post Comment
# Sep 06 2007 at 1:34 PM Rating: Decent
41 posts
me and wife did this last night first we went in as 75rdm/nin and 75whm/bst we buff up and cast sneak she goes in there to pop and pull back with a pet and she pops em and she cant attack so she takes off sneak and gets both we get the mnk half dead and it 2hrs and kills me then her so we think maybe we both sub bst and we can kill em so we got back with lot of chr gear that we use for bst and charm us a cactar and i got in after buffs and cast sneak and pop them i go around the right side of the pond and you can attack them there i pull the mnk back and we run out of pets so we go back and get same set up and get me some evasion food and and hermes quicher or how ever you spell it and go back we buff she still subed bst she goes with sneak and pulls the mnk back we take it do a light sc and get it half dead and it 2hrs i use HQ and run back to where you drop off and wait for it cast buffs again then fight it till its almost dead then pull it back to pond and kill it just in case you have a time limit to get the key item so thats how we did it we hoping we can duo the 8-2 but i doubt we can.

rdm 75
drg 67
blu 63
bst 60
easy fight
# Apr 13 2008 at 7:30 PM Rating: Decent
169 posts
I just solo'd this 75 RDM/WAR. It was easy.

I geared def/vit/-physdmg ate a Tavnazian Taco and used defender. I snk pulled Valor away from Honor, and went to town on him. His hundred fists wasn't much, he did keep ss down though and beat me into the orange before I was able to bind and run away, but after i got ss and cured up, it was smooth sailing.

I didn't need to convert and the whole thing took maybe 10 minutes. Joyeuse VB spam ftw!

Going into the fight, with food on and all buffed up, I had 570+ def 35 vit and 10% -physdmg (no genbu's yet.... but soon^^)

All in all, this was slightly harder than mission 7-1 or whatever, with the Orc mnk. Valor hit a bit harder, and was much more accurate.
75 rdm 45 blm 37 whm 37 thf 37 war 37 nin 3 bst 7 smn 10 rng 20 drk
Pandy server baby! LS: TheDankDefenders, Rawrls, Chronicdreams
Soloable by SMN75
# Jun 11 2007 at 2:02 PM Rating: Decent
445 posts
For those wondering, EASILY soloable by SMN75. Sneak pull the monk (no need to worry about paralizega or silenga) and just throw a few fenrirs at it. Used a Chaotic Strike to finish it off because kiting it was boring. :) Other one de-popped during the fight, key item done!

Didn't time it, but I'd say 1/2 as long as kiting a prime avatar. Maybe 10 minutes long?
Soloable by SMN75
# Oct 29 2008 at 4:23 PM Rating: Decent
418 posts
2smn(me),1sam,1pld. 75.

Was going to solo this like you said, with a plan, just to help out some LS members. Turns out, they asked me for help because they were already fighting it!

I don't know how they did it, but when I arrived, one of the teammates, 75 PLD, was dead and raised to invite me to the pt to help them. Apparently, something went wrong. I zone in find out where I need to be, and I see the other SMN carby kiting it back and forth. Looked like they weren't prepared and they jumped right in. Who can blame them though? When I see a NM I usually do the same thing. XD

While the other SMN was fighting Valor with Carby, I summoned Garuda and did Predator Claws followed by Astral Flow followed by Aerial Armor. 1189 damage on Valor with Predator Claws. I guess they had all died except the other SMN when they asked for my help. I was more then happy to assist. They plan on getting Rank 10 tomorrow.

Take it easy guys.
no healer
# May 19 2007 at 3:46 PM Rating: Decent
We did this no healer.

74BLM/WHM (me)

I told the thief to kite the big one while we killed the little one.

But, when I popped the NMs, the thief just stood there and I got whomped to death. The melees 2-houred and destroyed the little one in like a minute.

After that, hundred fists killed the war, so PLD used invincible, and they finished beating the big one to death.

Note: You can get the key item even if you die, as long as you don't zone.
Take it seriously...
# Mar 13 2007 at 9:02 AM Rating: Decent
280 posts
Just did this last night. Party of 4. 2 RDM, NIN (me), and THF. Original plan was to pop them and the THF and I each solo one. Well, the little one popped with Silencga to start an I was the only person with echo drops... Valor gets down the about 30%, Hundred Fists, and kills me and pretty much wipes us. The 2nd RDM as able to escape to come back to raise us for attempt number 2. One RDM changed to WHM sub, I gave echo's to every person and we popped them again.

I voked Valor, RDM/WHM ran Honor off and binded it in the tunnel. When it comes back, the THF then egages it while I keep on Valor. He Hundred Fists this time and I run it off and get a gravity from a RDM while I burn it off. The THF just died to Paralyze and Silence so the other RDM keeps it busy while I finish Valor. Kill him, engage the small one, mission over.

If you do this with a small group like this, I would recommend popping them and running to the zone following the left wall. Zone out, and try to claim Valor solo and finish him while the other despawns. Gravity was nice on Hundred Fists because even with 294 evasion skill, he still had decent accuracy.

Moral of the story is bring some /WHM people and lot's of echo drops.
Ashky: Hume Male of Midgardsormr
DeadlyHold (Sky/HNM) Linkshell
Main: 75NIN/37WAR
2nd: 75RNG/37NIN
Haste/TP: http://ffxi.allakhazam.com/profile.xml?132764
Tank/Evasion: http://ffxi.allakhazam.com/profile.xml?164984
WeaponSkill: http://ffxi.allakhazam.com/profile.xml?132769

60 Woodworking
35 Leathercraft
Check out my FFXI videos: http://www.youtube.com/watch?v=38iB6vJHWlk

www.f-u-clan.com (old school SOCOM clan site)

# Dec 30 2006 at 5:23 PM Rating: Decent
60 posts
Well just did this fight for myself, got five of the LS to help.

BLM69/WHM34 (me)

First time we couldn't figure out how to pull them. Ranged attacks and spells and job abilities couldn't target them. So we drop sneak and pull them both: and got crushed. Paralyga was a ***** and screwed us over.

So we raise up, dust off our clothes and round two. This time I edge my way towards one side slowly and pull the little one. We own him in a matter of moments with a nice darkness SC. By the time that's done and I've Blinked and Stoneskined for the second, he's depopped: no key item. So we're all "wtf?" and I zone out and in again to see if I can respawn them, which I can't. But when we're clearing the room five minutes later, I respawn them.

Bring the little one over, we kill him, I go to kite the big one with Blink and Stoneskin, but he despawns just as I get there. Examine the fountain and got key item.

What the ****'s all that about?
San d'Oria Rank 10
So Very Easy
# Dec 17 2006 at 7:59 AM Rating: Decent
166 posts
After dusting the Orcs for 7-2, we decided to make a quick run at this mission. Our setup was this:

Pld69/War34 (Tyreewere - Me)
Whm69/Blm34 (Meowphttphtt)
Blm70/Whm35 (Shigaru)
Sam73/Thf36 (Azimov)
Bst75/Whm37 (Fireman)

Walked into the area of the lake, cleared the room to build TP, then I snuck up and spawned the NMs. I flashed Valor, but for some reason I kept getting an "Unable to See Target" message. >.> Fireman came up with his Carrie and it still took us a good minute before we finally got Valor to attack. (Some sort of game glitch maybe?)

Anyway, this fight was over before I got my 2nd Provoke off. Azimov and I SC'd Darkness, which Shigaru followed for a MB. Valor started to use Hundred Fists on me, so I popped my 2hr. He got in all of 3 hits before he was dead. Kind of a waste, but what the heck. lol Easiest fight Meowphttphtt ever had to heal for. :)

Now to wait for Jp Midnight to make our way to the Tonberries. {Too weak}

Another successful Mission for IfritsEmbers

Galka Pld69/War34
Ifrit Server
Never let anyone tell you how to live your life.
# Nov 14 2006 at 7:42 PM Rating: Decent
5 posts
I just solo'd this as a 74NIN/WHM. Easy enough, I used silent oil, and had AF boots on (obviously this places the time frame at night). I then popped the Krakens, and went to the far right corner of the pool. I cast Jubaku: Ichi on Honor, but for some reason Valor was the one that went red to me. No biggy, I turned and hauled **** out of there. Got a few turns around the block and lost Honor, but here comes Valor. Easy enough fight with /whm. Bring Yags up though. Anyway, he takes a little while, but when he two-hour'd I just turned and ran back towards the pool. Can we say buh bye two hour? Made sure Honor was depopped and then went in for the kill. 'Nough said.
74 NIN Ninja Mantra Master!!! 60 BLM - 51 WHM - 37 WAR - 36 RDM - 31 SMN - 26 THF - 10 BST
Rank 8 ~ 59 Woodworking ~ Zilart: 14 ~ CoP: 4-2 ~ ToAU: 22
AF Sets Completed: NIN: O, BLM: O, WHM: O, SMN: X, RDM: X
"Live for Honor, Die for Loyalty...."
# Nov 14 2006 at 7:41 PM Rating: Decent
5 posts
I just solo'd this as a 74NIN/WHM. Easy enough, I used silent oil, and had AF boots on (obviously this places the time frame at night). I then popped the Krakens, and went to the far right corner of the pool. I cast Jubaku: Ichi on Honor, but for some reason Valor was the one that went red to me. No biggy, I turned and hauled **** out of there. Got a few turns around the block and lost Honor, but here comes Valor. Easy enough fight with /whm. Bring Yags up though. Anyway, he takes a little while, but when he two-hour'd I just turned and ran back towards the pool. Can we say buh bye two hour? Made sure Honor was depopped and then went in for the kill. 'Nough said.
74 NIN Ninja Mantra Master!!! 60 BLM - 51 WHM - 37 WAR - 36 RDM - 31 SMN - 26 THF - 10 BST
Rank 8 ~ 59 Woodworking ~ Zilart: 14 ~ CoP: 4-2 ~ ToAU: 22
AF Sets Completed: NIN: O, BLM: O, WHM: O, SMN: X, RDM: X
"Live for Honor, Die for Loyalty...."
too easy
# Sep 22 2006 at 6:01 AM Rating: Decent
5 posts
Just did this,
75WAR x4
75BLM x2
75THF x1

Battle lasted like 1 minute. lol.
Full buffed and 300% MightyStrikes Warrior's charge Raging Rush
Honor for 1945 dmg, cleared his hp bar..
other one went down 2 sec later, only echo droped once at very start of fight.
Hundred Fists didnt even get off a hit before death.

Trio Valor
# Sep 19 2006 at 7:06 PM Rating: Decent
16 posts
I trioed Valor as a 75 RDM/BLM, 75 WHM/BLM, and 70PLD/WAR. Here is how it went down. We got there and killed some mobs to build TP. I was the only one who needed this mission (I am the RDM) so I had to pop it. I put on my buffs and popped them. They popped at the same time and Valor aggro me. The PLD voked him off of me and then the little one aggro me and hit my party with silencega and paralyzega. We wiped and came up with a new strategy: Bring echodrops, also I sneak pop them and run. We HP, regroup and tried again. This time I had sneak on and I popped them. They just sat there in the water and wouldn't aggro me. I had trouble targeting them too for some reason, so I couldn't get Bio off on Valor like I had planned on. Then sneak wore and the fun began. We ran like bats out of **** to the nearest zone with both NM's in tow. We zoned safely and full healed our MP and went back in. Valor was waiting for us but Honor had left and gone back to the pool. Lucky us!!!! We killed Valor without any difficulty and Honor despawned. The Hundred Fist was no trouble for a WHM and a RDM to heal and the PLD took the hits rather well. Valor also missed a lot of his hundred fist hits. Once the hundred fists ran out I chainspell Thunder 3 him to death. The moral of this story is you don't need a full party of 6 to beat this fight, you can duo it or trio it, just be careful how you pull them and memorize where the zone is in case it goes bad.
No matter how black the gates, or how writ the scroll, I am Captain of my fate, I am master of my soul.
No nap time
# Aug 05 2006 at 2:04 PM Rating: Decent
253 posts
Setup was whm, pld, drk, blm, rdm, war
We tried to sleep them at the start, but no sticking. put up stoneskin, gavitied valor, and ran around till honer was dead. pld 2rded when valor hundred fisted. me and blm nuked till it was dead.
Rainewaters Siren Elvaan
75WHM/75RDM/75BLM/75BRD/69SMN(does anyone care?)
Goal: Graduate
not so hard to kill with just 4 ppl
# Jul 30 2006 at 11:08 AM Rating: Decent
75 posts
Helped a friend killing it.

No problem with

SAM/thf (me)

all 75
'•,¸(¯'•,¸(¯'•,¸( One Ring to rule them all )¸,•'¯)¸,•'¯)¸,•'
# Jul 04 2006 at 6:24 PM Rating: Good
411 posts
This is ridiculously easy.

We totally owned them with NIN/NIN/DRG/WAR/WAR/WHM, all 70-75

One of them used Hundred Fists at 50% but it was dead the next second... lol
# Aug 17 2006 at 8:24 PM Rating: Decent
Just did this as a 75SMN/37WHM... solo =) Took about 15 mins but it was EASY... Honor only hit me 1 once.

Basically sneak, go to the pool.. pop the NMs... they're under the water so u have to stand right at the edge. Have Carbuncle "Assault" Honor since he doesn't use Hundred Fists... and run. Run all the way up the tunnel to the "T" intersection and wait for Carby's name to vanish off ur screen. When it does, immediately resummon.... wash'n'rinse, then repeat.

When it was at 19% health, I summoned Fenrir... all it took at this point was one Eclipse Bite and my mp never dropped below 975 the entire fight ;p

Easy peasy... oh... Valor despawns "DURING" the fight w/ Honor... so if u use this method and u DON"T want to fight the other NM... make sure the other NM despawns DURING the fight w/ the 1st NM. If you kill the 1st NM too quickly and then wait for the other to despawn, you WILL NOT get the key item.

Good luck! ;p
Puppetmaster 90, Dark Knight 90, White Mage 90, Blue Mage 90, Paladin 90

Abyssea or bust... where's Campaign, Besieged... Salvage... Sea... Sky... I want... I want... I want...
Possible Changes
# Jun 04 2006 at 4:37 PM Rating: Decent
It seems as if S-E has patched this quest. We sneak pulled one of them, and killed it, waited for the other to despawn, and got no item. It seems odd to me.
Caitsith Server
Woodworking 96 planning on all subs to 60+1
ALchemy 60
Bonecraft 53
Smithing 59
Goldsmithing 24
RE: Possible Changes
# Jun 19 2006 at 11:56 PM Rating: Good
163 posts
The second mob must depop WHILE you are battling the first mob. If the first mob is killed first, then you wait for a depop, it counts as no completion.
Mercy, Midgardsormr
Win Rank 10/Bas Rank 10/San Rank 10

Seléne 70 Human Female Warlock - Proudmoore Server
Solo Method for 75BLM/37RDM
# Apr 11 2006 at 4:18 AM Rating: Decent
26 posts
I figured I would try this fight as a solo fight on my 75BLM/37RDM. The method is quite simple. One disclaimer... before getting into soloing on BLM I recommend that you invest in some +Enfeebling Skill gear and using your staves in your bind(ice) and gravity(wind) macros.

1. Buff > Protect/Shell II, Stoneskin, Blink, Ice Spikes (I use for paralyze effect). I also recommend a RR2 Hairpin, you can always experience bad luck when soloing (double attack crits for instance) or the "paralyze that never ends".
2. Sneak and trigger the Event. Move Back quite a bit and remove your Sneak. Then edge along the right wall til you aggro Valor.
3. Immediately cast Gravity and run to max spell range. If you did this right Honor will not aggro. These NMs do not link.
4. Cast 3 nukes using the long hallway up to kite. I used Fire, Thunder, and Blizzard IV. This should bring him down to about 50%. He will 2hr and you must cast bind. If you did this right he will still be Gravitied and it will be easy. Run away. When the first bind wears, cast bind again on it. The period between Binds is a good time to rebuff.
5. By now the 2hr should have worn out so cast gravity on him again and nuke him about 3 more times, you might need an extra Drain or so to finish him off. If you need to use Manafont to do so.
6. Sneak and head back to the Fountain. By now the other NM should have despawned and you can collect your key item.

I mainly provide this for any blm that hasn't done alot of soloing and is thinking of giving it a shot. This method works on most unsleepable NMs in the game. Sleepable NMs are trivial for any BLM.

Edited, Tue Apr 11 04:37:15 2006
- Keleios -
Bismark, Tarutaru 75rdm/75blm/51nin/37whm/31smn/15thf
Magic Capacitors are ONLINE!
very do-able
# Apr 09 2006 at 10:10 PM Rating: Good
1 post
This mission is very do-able! After reading the posts here, I too decided to try soloing this mission. I went BST75/WHM37 with CourrierCarrie pets and Zeta biscuits. I brought pamama au lait and 3 yag drinks.
I arrived at the fountain of kings and didn't even bother clearing the room - if you plan to rest in the room, I suggest clearing it first. However, at 75 you will get no aggro from any mobs in the area unless you rest or hit something and get links, lol. I sneaked and popped the nms. Now I had some difficulty pulling Valor - they pop sort of underneath the water, and no matter how hard I tried to pull valor from the front of the pool, I had no success, with pebbles or my pet. I moved to the right side of the pool along the edge and managed to get Valor with my pet. I pulled Valor into the hallway just outside the fountain room to avoid links when i used {Sic}, and went to town. Carrie tanked well and i fought along - I used the yag drinks as needed in order to keep myself buffed with blink and stoneskin. Valor hits hard but Carrie easily kept up with his damage and I did not lag far behind. I pulled hate once when I Rampaged Valor at about 75% health - I simply turned around and let blink and stoneskin absorb a few hits until Carrie got hate back. Soon after Valor 2hr'd, I disengaged and started kiting Valor around until 100 fists wore off. So, regarding the question about how similar Valor is to the sea horror - i found them extremely similar, kiting out the 2hr is how I solo the sea horror. Valor 2hr'd at pretty much exactly 50% hp, Carrie matched that at the start (though I had fed her one biscuit by then). After the two hour Carrie was less than 20% hp - when she died I used local pets until my call timer was ready. My second Carrie easily finished off Valor with my help - all in all a fun fight!
Yag drinks really help and so does my added damage. I can easily see a SMN75 soloing this mission with avatars, no need to wait for call timers. A RDM75 no doubt would have a really fun time soloing this and I would like to watch! Honestly I think anyone with good evasion can handle this nm. I went with Valor because with my limited MP pool it is difficult to deal with a number of status ailments over and over again lol. I've watched one of my best friends solo the sea horror as WHM75/NIN37 and I have no doubt he would be able to handle Valor. Mages can Bind/Gravity for the 2hr and kite. A NIN75 with good evasion gear could also kite the 2hr - with the movement speed+ from nin AF they would easily outrun Valor in the space provided. If you're scared, run to the zone during the 2hr as a previous poster suggested. Go prepared and you can do it! It was a fun fight and I'm proud that I was successful - a number of my 75 friends told me it wasn't going to happen =P. Good luck and I hope this helps. ^^

--edited for spelling errors ^^;

Edited, Mon Apr 10 11:37:01 2006
very do-able
# Jul 12 2006 at 11:00 PM Rating: Decent
265 posts
I solo'd this today as bst75/whm, I used 3 CC with cactuars and worms(lol) to stall it between my last call beast.

There was tons of room to kite it for it's 2 hour, I think he only got in 4 or 5 hits.
3 jugs seems like it would be less hectic than trying to melee all the way through, i only got taken down to half with meleeing on my last jug and a couple hits on pet swaps (111 hit on me every time >< ).

The worst is the regen move which makes it get more HP back when you use local pets(well not worst i guess, but it doesent look good)
Coas ⇒ Phoenix ※※ July03-July07 4 years of FFXI 
Another victory story...
# Mar 23 2006 at 2:10 AM Rating: Decent
10 posts
After several months of planning to do this mission with my DRG and PLD friend, i decided today wth, lets try to solo it. So i head to Quicksand Caves with my 75RDM/NIN and to the spawn point for the first time (notice the first time), and i buff up and sneak-pop em. I decided to take on Honor, and when the fight started all seemed to be goin well...until the first Paralyzga. After that i spent pretty much the rest of my time trying to re-up SS and Utsu, and though i didnt go down easy, eventually i fell...luckily wit RR2.

So, Round 2. this time i had an idea of what this guy had to offer, so i went stacked with Echo drops and planned to Flat Blade any Paralyzga's. That failed early as as i was pulling it away from the other it hit me with a Paralyzga. But it wasnt too bad, got my Utsusemi back up before SS went down. The fight went pretty smoothly for the most part early, Enthunder and Shock Spikes went a long way. A lot of the fight was downing Echo drops and recasting NI after a Silencga, with the occasional Flat Blade for Paralyzga. at one point a Cross Cutter ate thru my SS and hit me for 300 or so, and he seemed to go into a GodMode like frenzy around 10%. I had to Bind and convert, recast shadows and haste towards the end, and eventually finished him. Sooooo...

{San d'Oria} {Mission} 8-1 O {Red Mage} {Are you alone?} {Yes, please.} {Impossible to gauge.} XD

Just thought I'd share my story, fun times were had, probably gonna try to solo the other one when my RL friend gets to this mission. Good luck to all who take this on in the future ^^
Server : Seraph
Seamus : RDM75, NIN75

Seamus + Kathos: Duo Extraordinaire's
Min Lvl ??
# Feb 23 2006 at 1:43 PM Rating: Decent
6 posts
I am currently lvl 63. I have flagged this mission although it says minimum lvl is 65??
whats up with that? can I do it, and if I do will I get credit? Whats the deal with the minimum lvl??
RE: Min Lvl ??
# Feb 24 2006 at 12:54 PM Rating: Decent
128 posts
I am currently lvl 63. I have flagged this mission although it says minimum lvl is 65??
whats up with that? can I do it, and if I do will I get credit? Whats the deal with the minimum lvl??

The Minimum Level on most of these are just what this site thinks your level should be to do the Mission.

Edited, Fri Feb 24 11:52:57 2006
# Jan 04 2006 at 7:25 AM Rating: Decent
2 posts
i do the quest, talk to Alver and wait 12 hours real life but no cut shene...omg
RE: pacco
# Jan 04 2006 at 10:17 PM Rating: Good
722 posts
You have to wait until midnight JST. If by chance you do this mission just after midnight JST, you'll have to wait almost 24 RL hours. :P

WHM75, BLU75, WAR75
Unique quests completed: 434
Rank 10 All Nations
Zilart/CoP/ToAU Complete
First Lieutenant (38/50 to Captain)
Maps obtained: 79/79
# Jan 04 2006 at 7:25 AM Rating: Decent
2 posts
i do the quest, talk to Alver and wait 12 hours real life but no cut shene...omg
Valor killed
# Dec 31 2005 at 3:56 AM Rating: Decent
1,074 posts
Managed to solo Valor as BLM/RDM 75.. he has around 6300 HP. Just bound him twice during his 2hr. Sneak pull works, but you need to get really close to the side, since they pop underwater kind of. It took me 3 attempts, wasted 2 reraise charges warping out :(

1st time, my macros were messed up and on instinct I did /heal when casting the wrong spell... 2 cactus tried to get me :O
2nd time, got too close and the mage paralyzed me as I pulled the other.
3rd time, pretty easy, but needed manafont to win. Can't sleep of course, but Bind and Gravity work fine.

Edited, Sat Dec 31 02:59:57 2005
Alchemy: 100+3. Gold: 54+1
BLM 75. MNK 75.
0/81 *********** at 100+3. Someone hates me.
Trion, a disgusting heap of an Elvaan..
# Dec 30 2005 at 1:45 AM Rating: Decent
23 posts
I'm not quite sure what to think. Prince Trion, after killed these two pathetic NM's, Havler asks to fetch Trion a woman. A Tarutaru woman, with valumptuous Taru with blonde hair, parted in the middle. Disturbing.

72 SAM/WAR - Asura
RE: Trion, a disgusting heap of an Elvaan..
# Jan 04 2006 at 10:35 PM Rating: Good
722 posts
That's just a quest, called Fit For a Prince. Talk to Halver again and you'll get the CS for the mission.

WHM75, BLU75, WAR75
Unique quests completed: 434
Rank 10 All Nations
Zilart/CoP/ToAU Complete
First Lieutenant (38/50 to Captain)
Maps obtained: 79/79
# Dec 02 2005 at 1:49 PM Rating: Decent
1,923 posts
We just owned this with BLM75,BRD72,PLD75,DRG75,WHM75 and me SAM75.

I spawned the NMs, PLD voked the small one and I opened up on the big one with my 2hr. I brought it down to 20% in a matter of seconds and the drg helped finishing it off. We then moved on to the small one which the PLD was kiting and killed it under a min. Total time had to be less then 2min.

Compared to...
# Nov 02 2005 at 3:45 PM Rating: Good
6,946 posts
Has anyone fought (successfully) the Sea Horror, and also done this battle?

I'm curious as to how these krakens compare to the Sea Horror, in strength and difficulty.

While I can't solo, say, the Lord of Onzozo, I can solo the Sea Horror with ease; so I was considering the idea of making a foolhardy attempt at seeing if I could solo this one.
  • Tenmiles
  • Monk
  • (Lakshmi)

  • ______________
    Piece of cake!
    # Oct 26 2005 at 7:44 PM Rating: Decent
    2 posts
    I just did this with 8 members. 75war/nin, 75mnk, 75rdm, 72sam, 70pld, 66sam (me), 64sam, 62thf eveyone need mission. We all got there and decided to clear room just incase of aggro and linkage. Once the room was cleared rdm rested to full and the 75war went to pop (thinking that we would be able to sleep Valor and kill Honor). Both NM popped pld voked and we proceeded to fight Honor rdm sleep II on Valor sleep failed. rdm went to yellow health then war voked Valor and that time Honor was about dead. Honor took about 20 secs to kill, Valor used 100 fists and we all used our ws, I got hate w/ SA gekko took some hits from 100 fist got in to orange and pld voked me and other sams used our ws again and killed Valor. Total time took about 65 secs. and noone used there 2hr. So with the right pt you can do this with less than 10 ppl in pt. But this was very easy and I was thinking it was going to be hard. If anyone needs help doing this give me(Aaskas) a /tell on Ramuh server.

    Edited, Wed Nov 2 08:47:29 2005
    Sam AF 1{0}2{0}3{0}4{0}5{0}6{0}
    GK 1{O}2{O}3{O}4{O}5{O}
    Garuda Server
    # Jul 18 2005 at 5:50 PM Rating: Default
    36 posts
    I'm just posting this to get more people to join without having to shout in Jeuno.

    lets just do this jeuno way

    (San d'Oria) (Mission) 8-1 (Do you need it?) @ 7 (/tell) Mrvex
    on Wednesday the 20th at 4PM PST? 7PM EST or an earlier/later time if i get a couple replies.


    sorry for posting here, just trying to get the word out. also on Garuda forum.
    End of the mission
    # May 13 2005 at 10:20 AM Rating: Excellent
    494 posts
    After you bring the drops of Amino back to Halver, you need to wait until Midnight JST.

    I arrived in N. Sandy before this time, so I ended up talking to a gate guard. She (or He, depending on which you go to) will say the ceremony is about to begin, please attend.

    I had to zone out of N. Sandy and then back in and I recieved the Cutscene.
    Noodle Kneading | Patissier | Raw Fish Handling
    San D'Oria 10 | Windurst 10 | Bastok 10
    ZM, CoP : The Last Verse
    AU: Eternal Mercenary
    Not what was expected
    # Apr 05 2005 at 12:42 PM Rating: Decent
    98 posts
    Don't you love it when plans fall apart?

    Went in as 72 Nin/War (Me), 75 Rdm/Nin (Sharde), 60 Pld/Whm (Dagmar), & 58 Rng/Whm (Flanj). Dagmar and I needed this done, the rest were there to help.

    So we get to the spot, a few cactaur and ants near the Fountain. I begin asking what we should do about aggro...well, aggro began and ended up with a major linkage of all aggro there, and voila: we kill the aggro in the room in an unexpected auto-targeting linkage..lol.

    Ok, so we pull back a little to a clearer area. I get sneaked, so I can pop them. After they're popped, I run back and try to Kurayami pull Valor, the mnk, from the furthest distance I can. I keep trying to pull, inching my way forward just a bit.

    Then Sharde goes charging in. I'm not sure if he could see that the NMs were below water. Anyway, he aggros both with no sneak on. And I'm thinking...this is the beginning of the end, what the **** was he thinking.

    I provoke Honor and move to the far side of the room, while Sharde tanks Valor. Me and Flanj fight Honor, Dagmar joins Sharde. Essentially tried to get far enough so that the Silencega/Paralyzga doesn't hit the other 2. It doesn't spam these spells, but it's often enough to be an irritance. Removes all shadows and forces me to use an echo drop or hope Flanj can paralyna me. I didn't have protect/shell on either, since we only expected Sharde to try to solo Valor. I required a few cures from Sharde and Flanj and also Haste. But we eventually kill Honor and then we collectively take down Valor.

    Ok, from what I could see, Valor's Hundred Fists is very strong. Sharde took a lot of damage and had to Bind, then withdraw to let the 2hr wear off. Sharde can solo the San d'Oria 7-1 NM Mnk, letting blaze spikes, stoneskin, phalanx, do a lot of the work..haha. But Valor broke through those quickly enough that he required Bind/Gravity. I couldn't tell for certain if there were AoE attacks, but I believe Valor does some sort. Both krakens have that evasion boost special ability. I had to use 7 echo drops. Probably would've had to use 9, but I interrupted Silencega (which he used much more frequently) 2x with my WS's. Honor doesn't hit particularly hard, without Protect on, I took no more than 130 dmg on any non-critical hit. He's just the extremely annoying one and impossible to blink tank "cleanly" with silencega. I probably could blink tank Valor at 72 since my evasion is high enough, and just kite during hundred fists. But Mnk types are the worst for Nin to tank and I'd rather not if I can help it.

    Hope this was helpful to you.

    Edited, Tue Apr 5 13:44:56 2005
    NIN 75 / MNK 75 / RDM 75 / BLM 75 / RNG 68 / WHM 51 / BRD 48 / PLD 46 / THF 40 / WAR 40 / DRK 37
    Server: Caitsith
    LS: KittysFamily (yeah, and it's pink too) & higherGround - a Sky LS (check us out)
    Sweetheart: Flanj (kitty)
    Woodworking: 100 + 3
    RE: Not what was expected
    # Apr 10 2005 at 11:20 PM Rating: Decent
    5 posts
    This is the easiest NM fight so far, as far as san'doria missions are concerned. I did this with LS mates 75smn 75whm 74sam 70sam 71war 70pld(me).

    I used oil and went to pop them. This part was funny cause i couldn't pull the bastards lol...finally one of the samurai's just aggro'ed valor on purpose without sneak and we began the fight. These monsters were ridiculously easy. Just let the sams and warrior pummel them to death with weapon skills(we did clear the room of some of the anticans). The smn just basically casted buffs like stoneskin and blink, whm just cured the hate stealing dd's. Anyone who takes enough damage dealers should not have a problem taking down these 2 pitiful NM's. Good luck.
    SAM75 - PLD73 - WHM44 - BRD43 all other jobs 20-37
    # Mar 31 2005 at 12:20 AM Rating: Decent
    5 posts
    Did this tonight 71war 74blm 75rdm(idiot) 67smn 64whm 65sam....Its easy if you have prolems with this kill yourself...Sneaked spawned smn pulled honor we killed it. Valor despawned got key item...Its used silencega 1 time rest was paralyzega and its slow enough i recast utsu np. We didnt clear room just the 2 sabotenders in the tunnel before room and pulled to there. Its easy low Hp didnt even use hundered fists like we were told.... GL
    Zarathustra of Lakshmi
    # Mar 09 2005 at 3:29 PM Rating: Decent
    28 posts
    why didnt the pld use invincible when the mandra 2hred? isnt invincible and hundred fists 30 seconds? so it should cancel out right?
    This sucked on a level all its own >.>
    # Jan 24 2005 at 3:50 AM Rating: Decent
    371 posts
    Well, here's my entertaining story for the night -.-

    First off, our alliance consisted of 12 people:
    BLMx2, PLDx3, RDMx2 (me being one), WHM, DRGx2, MNK, and THF

    Arrive at our destination, sneak-spawn and pull Honor, all silences attempts went in vain. Killed Honor w/o difficulty (cleared room 1st though), Valor despawned. So we go to check the ???, and we don't get the key item.

    Therefore: You MUST kill both NMs to get the item, I am convinced of this as per the events that took place. Dispute otherwise, 11 other people saw it happen :)

    So, we wait, mobs in room respawn again, we knock them off, then proceed to respawn both NMs. This time the plan was for the 75 RDM to Sleep Valor, which seemed easy - this didn't happen, he couldn't land it neither could I. So we have 1 PLD going up against Valor, the rest against Honor, and others doing healing as needed.

    Now this went ok for awhile, until Valor 2hours, and proceeds to kill the PLD almost immediately. So after having a ******* of hate from Cure IVs, Valor comes after me {joy}, now while the rest are almost done with Honor, I'm basically kiting a Hundred Fisting Valor >.>

    So Honor dies, the other two PLDs try to get hate of me, and they do, but I got it back a weee bit too easy, and Valor kills me. Now Valor gets a few whacks on the WHM and she dies. Soon after another PLD dies. Then the MNK dies just to make things even more pretty.

    So I take a R1 from a BLM, then Chainspell+Raise the WHM, who R2's the PLD. A BLM then used Burst which did a nice dent, not to mention hate galore. Managed to get that off him, killed Valor, raised the last two people ASAP, and got our Key Items. >.>

    Moral of the story: This fight BLOWS o.O
    75RDM: 37BLM, 37SMN, 33WHM, 23DRK (>.>)
    Rank 10 San d'Oria, Rank 7 Windurst
    Clothcraft: 55.5+1
    RE: This sucked on a level all its own >.>
    # Jun 01 2005 at 2:08 PM Rating: Good
    111 posts
    Since I saw many people are confused, like you are, on the despawn thing, I'd like to explain this. It has been tested, and it works for all the fights like this one, with 2 or more NM being spawned from some ???.

    1) No, you don't have to kill all of them.

    2) Yes, you can just kill one and let the other(s) despawn, but...

    3) ... you have to kill the one you're fighting AFTER the other(s) despawned.

    Trust me... that's how it works. We had to fight those skulls in KRT 7 times before we could understand it. >.<

    Edited, Wed Jun 1 15:10:02 2005
    The new Ilris...
    mission 8_1 question
    # Jan 20 2005 at 9:47 AM Rating: Good
    54 posts
    i have a question? can anyone help kill the NMs,even if they dont hAve the mission,or a lower rank
    duo'd it
    # Jan 12 2005 at 1:25 AM Rating: Excellent
    1 post
    duo'd this the other day with my L70 nin friend and myself, L75 whm. it was pretty easy, here is how we won:

    -popped them with sneak on.
    * they pop low in the water and even while standing at the edge of the pond i couldnt cast on it, nor could the nin voke one.

    -the ninja popped off sneak and walked carefully along the wall untill one agroed, they dont link.

    -we brought it up to the zone which is nearby.
    *these do have a nasty 2hr like the sea horror btw.

    -the nin tanked it as i casted on it, when it 2hrd we both zoned out then back in again and continued to kill it, its low hp made it a pretty quick fight.

    -after it died we ran to the pond to find the 2nd one had despawned, and we got the key item.

    hope this helps ~!^.^!~

    ps: we didnt need them, but dont forget echo drops
    # Nov 30 2004 at 6:49 AM Rating: Excellent
    51 posts
    Kinda poor directions. Ill try to clarify. When you enter Quicksand Caves from G-9 of Eastern Altepa Desert, continue west untill you reach the end of the hall. There will be a room in front of you, one to your left, and one to your right. Take the one on the left (south). Continue through this area and fall down the hole. Have sneak up as there are lots of ants there waiting at the bottom for you. Then continue along this passageway and take your first left. This will bring you to the room you need to be in. Im standing here right now waiting for the rest of my party to get here, and from what I can see there are 3 ants, and 3 cactuars. Little do they know that they will be pwnzed quite hardcore in a short amount of time. :P

    Ill edit how the mission goes, as it unfolds.

    EDIT: Ok that was pathetic. Both died in under 2 minutes total. Granted we had a bunch of people (15) but they went down fast. Piece of cake (and I like cake). Just be sure to clear out the room and the rest is easy. One other fairly important note. Pull 1 at a time. :)

    Edited, Tue Nov 30 07:19:44 2004
    Lv64 Samurai
    San d'Oria Rank 10
    World: Odin

    Lv37 Troll Rogue
    Realm: Arth-***
    # Nov 27 2004 at 3:27 AM Rating: Decent
    190 posts
    Did this today and we couldnt pull Honor because of distance issues, so we pulled Valor first. Lo and behold, we beat him and Honor disappeared and we could all get the key item.
    Server: Garuda
    Character: Walsh
    RE: Valor.
    # Jun 05 2006 at 10:33 PM Rating: Decent
    281 posts
    I am confirming that you can get the item by killing only Valor.
    Did it tonight with 75WHM, 74BLM, 75WAR, 74RDM, 70DRG and 67(became 66 after 2nd attempt)MNK.
    Neijya ~ FFXI ~ 70MNK~45WHM~44RNG~37PLD~36THF~34WAR~33RDM~21BLM~
    82+1tanner~56culinarian~53weaver ~ Bismarck server ~ retired 02/06/06
    Neijya ~ Everquest ~ 58 Agnostic Erudite Beguiler ~ 7th Hammer Server ~ retired 10/31/03
    ~~Currently waiting for: Vanguard: Saga of Heroes~~

    # Nov 14 2004 at 1:31 AM Rating: Decent
    5,387 posts
    Valor and Honor do not spawn claimed. They do not link with each other. And mantas aggro sound. So ... sneak-pull. ^^

    Clear the room (if needed; enemies do not aggro if you're high enough, though they do aggro anyone who rests for MP), park the entire group away from the fountain (so nobody's close enough to aggro them), and then Sneak one person and have them spawn the two enemies. Who will quite considerately just sit there doing nothing at this point.

    Then just pull one with some sort of ranged attack, without getting close enough to aggro the other. After killing the first, pull and kill the second.

    Honor is a mage sort, who does indeed use Silencega and Paralyga, so come prepared for that with Echo Drops and macro'd -na spells. Valor doesn't cast any spells, but it does use Hundred Fists (the easiest way to deal with that is Invincible of course).

    About finishing the mission ... after you beat the NMs and click the fountain again for your key item ("Drops of Amnio"), go back to the chateau and talk to Halver.

    You must "wait one day" (i.e. wait for 0:00 JP time to pass, this is 8 AM PST or 11 AM EST) after talking to Halver, before you can see the mission's final cutscenes and go on to the next mission.

    Edited, Sun Nov 14 01:33:08 2004
    Vilurum - Quetzalcoatl
    Career bard. Mission hound. Map collector.
    Fan of logic and objectivity over prejudice.
    Map List
    # Sep 12 2004 at 9:08 PM Rating: Default
    22 posts
    Ok, wtf is up the ceremony thing, GG won't give the next quest and Halver says I can view the "Ceremony". Where the **** is it? And if its like I think, how long do I have to wait? A real life day or what?
    And Mr. Miagi waves his hands and says "Whaa".
    # Sep 09 2004 at 11:01 PM Rating: Default
    52 posts
    I just finished 7-2 about 2 days ago with a great pt setup. I tried to get 8-1 from the guard but he wouldn't let me have this quest! I tried to trade crystals and he tells me you u have accept a mission before i can trade him stuff... I have max fame in sandoria so i dunno why he wont give me the mission 8-1. I also tried talking to Hlalver btw and going to Trion's Chamber but no results.. If anyone can figure out why i would greatly appreciate it!!
    RANK 10 Sandoria - Sylph Server
    LS: KawaiiIchimiNi
    Sky/Sea: O
    Taimat Trouncer, World Serpent Slayer, Vrtra Vanquisher: O
    RE: Help!
    # Sep 12 2004 at 6:35 PM Rating: Good
    485 posts
    Trade crystals to the guy with the TK by his name, not the mission giver.
    Retired from FFXI

    Found on the page for Hornfly mob:
    Aeroin/Kujata/Hume/Male/60rng/30sam wrote:

    these dont link, i literally just pulled a soldier crawler with a fly right ontop of it, it didnt link

    Cyber is better than a real woman? o.o
    Pretty easy
    # Jul 27 2004 at 11:32 AM Rating: Decent
    2 posts
    Did this with an alliance of 16 people, lvl60-66 (plus a 75 BRD), was pretty easy, although getting to the spot with that many people was pretty annoying (we decided to sneak there because there were WAY too many enemies to fight). You can't sleep the 2 NM, so I suggest having 2 tanks, or at least someone who can hold one until the other dies. Bring echo drops.
    Mission 8-2 - "Lightbringer"
    # Jun 27 2004 at 9:04 PM Rating: Decent
    121 posts
    Mission Title: Lightbringer
    Previous Mission: Coming of Age
    Recommended Party: Part 1 (Key) 4 x Lv. 62, Part 2 (NM fight) 14-15 x Lv. 64~
    Note: Unaffiliated as well as non Rank 8-2 players may aid in this mission.

    Walkthrough: After getting the mission from the gate guard go talk to the King then go to the knights' quarters (upon entering the castle turn left and go through he door) and talk to the guy (name starts with R). You now need to go to Temple of Uggalepih in the Elshimo region. This is a 2 part quest.

    First part requires you to get a Prelate Key (Rare/Ex) which is dropped by Tonberry Stabber. This key allows you to enter the door for part 2. To get the key you go left upon zoning into the Temple and go through the granite door. Go north then east then north (just follow the corridor) until your reach the stairs and zone out to Yhoator. From here on go straight then make a right turn followed by another right and go straight until you zone again. You're now back into the Temple with a staircase leading down and right, camp here and look for Tonberry Stabbers.

    Second part requires you to kill 2 doll NMs. Upon zoning into the Temple, take the path leading right and keep going until you zone out to another section of Yhoator, then keep going and you'll be back into the Temple (If you run into a wooden gate you know you're heading the right way.) Continue until you see a fork in the road with vines, turn left and there will be a Guardian doll which stands still and won't agro unless you attack it. Kill it and the door will open leading to a room with 4 sets of staircases, also in this room is the Manipulator (NM) that agros to magic and he patrols the room which are also inhabited by a lot of tonberries. (If you have brought the recommended party you should be able to take out the Manipulator easily.) There is a door right above where you first enter this room so run up the staircase DIRECTLY above you, not the one on the other side. Trade the Prelate Key to enter (note: it is a one-time-use key). Once in keep going and when you reach a fork in the road turn left. You should now see four doors, this is where the boss fight is. Clear the hallway of all tonberries and magic jars. Doors 1 (farthest down), 2, 4 (closest to you) is where you need to go into and click on the ??? to receive a fragments of a broken key. DO NOT click on door number 3 after you retrieve these three pieces as the NMs will pop. Collect all three fragments and trigger the NM using the 3rd door. I will post up additional information on how to fight these NM after I do it again but standard techniques and management should take them out although it's not a cake walk so beware. After killing them click on door 3 to receive your key item and you're done. Go back to San Doria for your reward.

    Reward: Rank 9, 80,000 gils

    Edited, Mon Jun 28 12:59:35 2004
    ▒▒▒▒▓▓█ SUPERGEEK █▓▓▒▒▒▒
    ■Linkshell: Pandavas/TheOutfitOnTnt
    ■Sand'Oria Rank 10■Bastok Rank 8
    ■Zilart M16■Chains of Promathia M8-5
    # Jun 23 2004 at 12:38 AM Rating: Default
    Where is the info on the three missions after this? T_T
    RE: More
    # Jun 23 2004 at 5:56 PM Rating: Decent
    121 posts
    I will submit it soon.
    ▒▒▒▒▓▓█ SUPERGEEK █▓▓▒▒▒▒
    ■Linkshell: Pandavas/TheOutfitOnTnt
    ■Sand'Oria Rank 10■Bastok Rank 8
    ■Zilart M16■Chains of Promathia M8-5
    # Jun 19 2004 at 7:21 PM Rating: Good
    121 posts
    The minimum level is not 65 because I did it when I was 62. The 2 Kraken NMs are called Valor and Honor. Valor seems to be a melee class while Honor is a mage class that does all the crazy Ga status especially silecega >< so be very careful.

    Just to add a bit more to the directions, once you zone into Quicksand Caves, go straight then around the corner and you'll reach a big room, keep going all the way down to near the end of the corridor and make a left. There will be lots of ants around but go into that room and there'll be quicksand. After you drop down the sand head straight (uphill) then take a left leading downhill. It's recommended tanks and mages bring echo drops unless you're confident you won't get silenced.
    ▒▒▒▒▓▓█ SUPERGEEK █▓▓▒▒▒▒
    ■Linkshell: Pandavas/TheOutfitOnTnt
    ■Sand'Oria Rank 10■Bastok Rank 8
    ■Zilart M16■Chains of Promathia M8-5
    # Mar 27 2007 at 7:56 PM Rating: Excellent
    1,439 posts
    Did this last night with the following setup

    Edy >> 74/37 BST/WHM
    Dapyuun >> 70/35 BST WHM
    Zuku >> 75 WHM/BLM [i think that was his level]

    Dap spawned the NM's and proceeced to sneak/pull the valor NM. Pulled into the tunnel where we both let CC's do a little damage before I started to Mele. The hundred fists hit me a few times and completely took out my CC, but by that time the timer had cooled so I called another. Finished this with whm only having to heal me once when i went into the yellow from Hundred fists. Killed Valor and Honor was already gone. touched ??? and got the item - easy. A 75 BST could soolo this i reckon and a bst duo just owns it.
    Esuna Forums

    RE: Info
    # Jul 19 2004 at 6:18 AM Rating: Good
    1,453 posts
    Just to add to this, the room with the Fountain of Kings is not empty. There are ants and cactuars and worms in there that can make life hard for anyone under level 67 or so. Clear the room, heal to full MP then pop the NMs.
    RE: Info
    # Jun 22 2004 at 3:18 PM Rating: Decent
    166 posts
    By Minimum level, it usually means the lowest level you SHOULD do it at. Heck a lvl 1 could accept this mission if he was somehow rank 8.
    RE: Info
    # Jun 23 2004 at 12:38 PM Rating: Decent
    2 posts
    I want to see a level 1 do this quest XD
    RE: Info
    # Jul 19 2004 at 7:40 PM Rating: Decent
    12 posts
    The two Krakens, one is called Valor (bigger one), the second one is called Honor; and, Honor is the one that casts Silence on mages, so u may want to kill that one first. If not he casts silence every other minute. Therefore, the mages nned to bring Echo Drops, and use as many are needed, depending how quick you kill it. My party of 8, mages had to use 3 echo drops for the duration of the fight. Valor, does AoE too.
    Post Comment

    Free account required to post

    You must log in or create an account to post messages.