The Jester Who'd Be King  

Start Area: Windurst Walls
Start NPC:Any Gate Guard
Related Areas:Davoi
Inner Horutoto Ruins
Outer Horutoto Ruins
Windurst Waters
Related Mobs:Apururu (H - 9)
Queen of Coins
Queen of Swords
Rukususu (F - 6)
Tosuka-Porika (G - 8)
Mission:8 - 2
Min Level:65
Max Level:75
Grants Gil:80000
Reward:Rank 9
(Average from 5 ratings)
Items Required:Aurastery Ring
Glove of Perpetual Twilight
Manustery Ring
Optistery Ring
Rhinostery Ring
Items Granted:Orastery Ring
This Mission is Not Skippable
Previous Mission: Vain
Next Mission: Doll of the Dead
Last Updated: Mon Jun 4 18:50:25 2012

Contents [hide]

Mission Orders

The time for the Dark Dungeon jailbreak is at hand! At the request of the Manustery, you are to collect the ministry rings from all the five ministers.


The preparation can be done solo. Get the mission from a gate guard and trot over to the Manustery to speak with Apururu. She explains that her brother is locked in the Dark Dungeon and only you can save him. You must collect the five minister rings to open the dungeon door. These rings are mostly from past missions - you have to go speak with the Minister NPCs to collect them. Collect four rings from:

Once the four rings have been collected, speak with Apururu again. She will then send you to Kupipi (receptionist in Heavens Tower). She will tell you that to collect the last ring, you must go to the Amaryllis Tower of the Outer Horutoto Ruins.

A party of at least 14 adventurers of level 65 or higher is recommended for the fight. Go to the West Sarutabaruta tower at (F-4). Once inside, go through the Cracked Wall at (I-6), then to the Cracked Wall at (G-7). Med to full and buff up before examining the wall as doing so will trigger the fight.

You'll be fighting two level 72 Cardian NMs:

Once the mobs are dead, examine the Cracked Wall for a cutscene, then return to Windurst and talk to Apururu again. She will direct you to Shantotto. After another cutscene, Shantotto will give you the key item: Glove of Perpetual Twilight and direct you back to Apururu.

During this next cutscene with Apururu, she'll ask you to meet her at the Dark Dungeon. Head to the Inner Horutoto Ruins entrance at (J-7) in East Sarutabaruta. Go past the Three Mage Gate and at (I-7), you will find the Gate of Darkness. Examine it for a cutscene.

Return to Apururu in Windurst for a final cutscene, Rank 9, and 80,000 gil. If you'd like to see more of the storyline, speak to Shantotto.

To read the spoilers for this mission, please refer to the The Jester Who'd Be King Spoilers page.

Mission Series

This mission is part of the Windurst rank series. The complete mission series includes:

This page last modified 2008-10-19 19:41:21.
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I just did this solo
# Jan 22 2009 at 6:29 AM Rating: Decent
65 posts
I just did this 5 mins ago. Pld/dnc I built up 300 tp ate some carbonara and Sneak popped I fought the queen of swords. The other queen despawned. Longish fight but fun.
PLD75,WAR43,NIN40,MNK31,RDM34,RNG31,THF25,BLM20, All Paladin AF Done :D http://ffxi.allakhazam.com/profile.xml?32885 ddish
http://ffxi.allakhazam.com/profile.xml?176788 Turtle
solo'd as sam/war
# Jul 06 2008 at 7:13 AM Rating: Good
444 posts
Sam75, with my lvl 68 Soothing Healer NPC to help keep me alive.

Gear used listed in the sig.

I was skeptical of my chances at first, with most all of my friends/LS mates telling me I would need to go /nin but decided to give it a whirl. One of the rare advantages of Third Eye over Utsusemi is attacks like Bludgeon (or Goblin Rush, but that's neither here nor there) that are absorbed by a single "anticipation" rather than eating multiple shadows... unfortunately, it did nothing to avoid Deal Out which would hit for a consistent ~150-200 damage.

The fight was remarkably simple, and relatively easy. I didn't do anything fancy with preparations (Meditate/melee ghouls to 300tp, buff, let my NPC buddy recover her MP, and popped a silent oil), clicked the wall, and pulled with /ra. The PLD card has a ton of HP (around 7,000) and it's already high def buffed with Protect IV made the fight a bit longer than it needed to be. The Queen of Swords used her two-hour at about 70% and so to counter I threw Defender on, disengaged, disbanded my npc buddy and resummoned from a tactics pearl (for a fresh MP pool) and I finished up the fight at 1144/1429 HP never dipping below 1000HP. Tachi: Yukikaze and Kasha were huge benefits during this fight as the paralyze from Kasha proc'd fairly often. As others have noted, the NMs can't be slienced so I only used Tachi: Gekko for SCing.

The RDM despawned during the fight which was over 3:12 after the initial engagement. Very fun fight, all in all.
For a greater economy shall follow us and it will be outdone. And a greater autonomy shall follow us and it too will be outdone. And a greater feeling shall follow Love and it too we will blow to dust.
Retired. For reals this time.
# Jun 16 2007 at 4:18 PM Rating: Decent
2,258 posts
I Duo'd this on SMN, I tried to solo it, but the PLD kept spamming Cure IV around 30%, so I could never get the final blow.
# Jun 14 2007 at 10:21 PM Rating: Decent
1 post
Just soloed this as a 75Nin/37Whm, fairly easy fight, put silence up pop'd the two cards and pulled the Rdm card with ranged attack, the pld despawned while i was fighting the rdm, paralyze took care of chainspell, and slowly took it down.
I'm sure anyone can do the same............
Easy Prey
# Apr 17 2007 at 11:39 AM Rating: Good
35 posts
I just solo'd this as 75RDM/NIN but anyone can do it at even lower level if they wanted to.

All you need to do is fully buff and med your MP back then sneak yourself and pop the NMs.

Next you have some way of pulling the PLD cardian non-magically like a bow or a dart and do so.

The next step is to Bio2 + Poison2 it as you run towards the zone, reapply shadows whenever it is casting a spell which will only be Banish2 or Flash. Once you get close to zone cast Gravity and then proceed to zone. Heal yourself quickly on zone and reapply shadows/Refresh etc. and re-enter. Recast your Bio2 and perhaps cast a nuke then zone again. Repeat this process again but instead cast Poison2 and perhaps Gravity again if you notice that it has run a ways down the stairs and lure it back up to zone and zone.

Keep repeating this process and eventually it's HPs will drop to around 20% when it starts to spam Cure4 whenever you aggro it. At this point, hopefully your Convert is ready if not keep repeating the process until it is ready.

Once Convert is ready use it, heal up full and prepare to Chainspell your best nuke for the kill.

That's it! Run back to the Cracked Wall and get your CS.

Edited, Apr 17th 2007 3:43pm by alletaru
Garuda Server
Windurst 10, Zilart 14, CoP 4.5

75BST | 75WHM | 75BLM | 75RDM | 75SAM | 62THF | 70NIN
# Mar 12 2007 at 8:49 AM Rating: Decent
18 posts
Trio'd as 72RDM/36NIN (me), 75WHM/15?NIN, and 60THF/30NIN. Fight went very well. I used a tav. taco for food and tanked the Queen of Swords. After we defeated her the RDM NM had depopped. The PLD NM has pretty high defense. Evisceration didn't do well on her. Best RDM choice for this NM is to use the Martial Anelace and Spirit's Within.
{Too Weak}
# Mar 11 2007 at 3:05 PM Rating: Decent
42 posts
Duo'd this with 75whm/37smn(me) and 75sam/37nin, was not hard at all. Sam cleared out all bones in the area while I medded from casting buffs. Carby pulled the Queen of Cups(rdm) as far south in that pathway, then killed like any normal mob. Silence was not sticking, but I dont have capped enfeeb anyways. Chainspell was completely useless because the Queen was paralyzed. Ended with 160/801 mp, didnt med through the whole fight, and used stoneskin+martyr. By the time we finished, other cardian had depopped, so we got the scene easially.
Rank 10 Windurst
Seraph Server
First PUP on Seraph!
Working on: Monk gear, Perdu wand, 6/7 evokers ring items
he he he
# Feb 01 2007 at 4:00 PM Rating: Decent
62 posts
okay did this fight two times...as the smn did not have all her footwork done so the set up was NIN (me) rdm thf whm first fight....I suggest thf pull with rng on pld and no link....well she is too close and the rdm agros her so we fight both at once.....no big deal though the RDM kites the RDM Queen around while I tank the PLD he does invincible and had no problem as posted bringing him down at 20% as others have posted....he did cure but those cure III's and Cure IV mean little when u get the tar beat out of you....soooo finally the SMN gets her footwork done...and the WHM is gone and a BLU is coming so its SMN NIN RDM THF BLU well the SMN gets their and she pops the NM while only me and RDM are near here so she gets a beat down but does not die RDM takes RDM queen away and i voke the pld off her....with 150 HP left...so both fights went pretty smooth....deal out and bludgeon the only scares which can take down shawdows.....got 27ish exp on each fight....so I would say these would not be 72 lv NM's but more like 65-70ish as far as EXP is concerned and from what I read waaaaaaaaay too much footwork involved....glad im not a windurstian he he he he good luck to all....bring a tank and RDM and this fight is an easy duo at 75 even if things go wrong lol....

hmmm lottery winner 100MIL 47396....I had 48396 KUPO
weeee I won an exp scroll thanx SE!!!!
BLM75 MNK75 NIN75 BRD75 SMN75 PLD75 THF75 DNC75 BST75 RDM75 DRG75 WHM62 DRK60 SAM59 WAR56 RNG40 COR25 PUP7 SCH6 BLU5 1145 total 250 MERITS
NPC LV 70 Cooking100+7 Goldsmithing49.8+1
# Nov 30 2006 at 11:12 PM Rating: Decent
14 posts
im going to try this mission with a 75 rdm/nin-a 75brd/37whm- a 75ng/nin- and MAYBE a 75 blm/wm. Think it can be done? Thanks!!!!
The man in black fled west, and the gunslinger followed....
# Sep 23 2006 at 12:25 PM Rating: Default
22 posts
Solable as 75THF/NIN
Notorious B.I.G
# Sep 27 2006 at 1:42 PM Rating: Decent
77 posts
so they're susceptable to sleep bolts id assume.

sneak pop, pull w/ ranged
sleep bolt, sneak attack, repeat.

i give up
Yeah, pretty easy
# Jun 23 2006 at 9:42 PM Rating: Good
597 posts
The 14 65+ recommended gave me the wrong impression.

Just trioed it 75SAM/NIN(me), 72 WHM/BLM and 68RDM/BLM. It was cake, keeping shadows up wasn't a problem and I only went through 15 shihei. WHM hardly used any MP. RDM chainspelled it towards the end to speed things up but we'd have won anyway. We all meleed.

It took 10613(healed 2021) damage btw.

Edited, Fri Jun 23 21:39:20 2006
but see... that's what I'm talking about! Now Venture will send Sampson after the rest of us and he'll go totally sickhouse on our ********

...and I like my ****, gentlemen.
Yeah, pretty easy
# Aug 16 2006 at 2:24 PM Rating: Decent
208 posts
Just thought I would save ppl the trouble of backtracking in case the same thing that happened to us happenes to others. After obtaining all of the key items and speaking to all of the NPCs mentioned in the guide, we arrived at the second cracked door and could not pop the NMs. We consulted several sources online with no mention of this happening, so we retraced our steps and reviewed our chat logs...just in case we had somehow missed something. We had done everything correctly, and had gone to the correct location.

We waited until the game day changed and went back and they popped no problem. We knew another group had been doing Windy missions the same day, nd we assume that perhaps they had recently killed the NMS and there is X amount of cooldown time and we just happened to arrive within that cooldown window.

Mission completed: 75 MNK and 75 RDM, both subbed /nin
FFXI: Birkie (75 RDM, 64 BRD, 56 NIN, 52 SAM, 50 BLU, 44 THF, 44 WHM, 40 WAR
Birkieblue (62 WAR, 60 WHM, 50 BLM, 48 SCH
WoW: Chambord(70 S.Priest),Deminia(48 H.Pally)
# Jan 02 2006 at 1:03 AM Rating: Excellent
1,826 posts
Solo'd this tonight as RDM75/NIN37.

It was pretty easy, actually, just took a while.

You can pop the NMs with Sneak up, then if you run out of their aggro range, you can use any non-magical ranged attack to just pull the PLD (Queen of Swords) and the RDM *will not* link.

The PLD NM is fairly easy to bring down. It has really high defense, can't be Silenced, but is otherwise susceptible to enfeebling magic. The one minor irritation is that when it gets below 20% HP it uses well over half its spells to cast Cure IV on itself, and it doesn't seem that you can easily interrupt its casting via melee damage.

The only 2 WSs it uses on you are Bludgeon and Deal Out. Both seem to be damage-only single target WSs that strip multiple shadows. Deal Out takes 2, Bludgeon takes 3.

A little patience and you'll wear it down in time. As a note, Garuda's Dagger didn't proc, so I used Martial Anelace + Joyeuse for most of the fight to get stronger WSs.

Sticking Bio II is also handy to keep nice steady DoT on the NM, since you can't sleep it anyway.
Amastacia || Asura server
RDM 75 / NIN 75 / PLD 47 / BLM 37 / WHM 37 / WAR 37 / DRK 37
Windurst 10 / RoZ Complete / CoP Complete / ToAU Mission 33
SuperMarioLand LS
RE: Soloable
# Mar 07 2006 at 7:13 PM Rating: Decent
915 posts
I guess I'm not as uber as you xD

I tried twice, and had to (|Run away!|) both times. It seemed that when it got to about 20% that not only did it start curing itself (which it always seemed to do when I was recasting Stoneskin or Refresh, so I couldn't try to stun it wtih Flat Blade), but it also interrupted my spells more and used more TP moves. Maybe I just got unlucky.

I was using Guespiere (which didn't proc, either)+ Joyeuse. Took about 15-20 minutes to get him down to 20%.

My first attempt, I tried using Dia II (for lower defense). The result was nominal, though, and I opted for Bio II the second time (she sure hits hard for a PLD...). I casted Poison II for a while, but it really wasn't worth it (better use of time/MP elsewhere). Melee damage is plenty DoT anyway.

I think I'll try again. Third time's a charm!
~ EQ2: Locano on Antonia Bayle ~
65 Wizard / 65 Sage
~ FFXI: Locano on Valefor ~
75 RDM / 60 BLM / 50 WHM / 37 NIN / 37 DRK / 20 THF / 19 WAR / 17 SMN
LiveJournal / Rank 10 Bastokan / Rank 8 Windurstian
RE: Soloable
# Sep 24 2006 at 4:19 PM Rating: Decent
77 posts
This can be done solo as Rdm/Nin.
Sneak pop and pull the queen of swords(pld).
Straight up fight it, if you're worried you might die, bind/gravity to the zone so you have an escape route.
Once its at 20% life it will start casting cure4 like mad.
You won't be able to defeat it unless you have a great dd setup.
I didn't have a joyeuse, so I meleed it best I could.
The trick is, once it has around 5-10% life left, gravity, bind, convert, chainspell, bliz/thunder3 to finish it off.

Bind helps alot if he gets through your shadows/stoneskin. Pace yourself, pretty easy win, just takes patience and concentration.

i give up
RE: Soloable
# Feb 01 2006 at 4:47 AM Rating: Decent
1,074 posts
Pretty easy to solo the PLD as BLM/RDM too, did it for a friend. I just DoT and Bind and nuke and aspir, seemed to have about 6000HP. Very easy kill.
Alchemy: 100+3. Gold: 54+1
BLM 75. MNK 75.
0/81 *********** at 100+3. Someone hates me.
no big deal
# Dec 30 2005 at 4:25 AM Rating: Decent
79 posts
RDM/NIN 74 (me)

We sneak/pulled the PLD with pet, and killed him just with melee, i water 3 him at the end after a convert for the final blow

Im Not Living, Im Just Killing Time

RE: no big deal
# Jan 19 2006 at 7:23 PM Rating: Decent
57 posts
We did the same thing, but pulled with Carbuncle. Duo'd by NIN67/WAR and WHM75/SMN.
Regarding the walkthrough...
# Nov 29 2005 at 9:46 PM Rating: Good
328 posts
Go first to Apururu for a cutscene. He will direct you to Shantoto...

Apururu is female, of course :)
# Nov 05 2005 at 8:59 AM Rating: Decent
I just did this with


We buffed up, whm sneaks and pulls the rdm cardian with carby. After a couple of minutes the PLD despawns. Thf tanked with ease and blm dropped to yellow once. We check door after fight and we win w/o having to fight the pld =/
RE: wow
# Dec 04 2005 at 8:14 PM Rating: Decent
8 posts
I did this last night easily with 4 people. Set-up: all 73-75 nin/war, sam/war, brd/whm,<me> whm/blm. We popped the cards and the sam got hate and kited the rdm card running in a big circle around the whole area while we killed the pld. I just hit the sam with a cure or erase when he ran by if he needed it. Once the pld was done we worked on the rdm. It took some time by it went well. Plus we moved back to the hallway to fight away from the ghouls cuz they will aggro if you rest without sneak...and it was just annoying.
sleep bolts
# Oct 16 2005 at 1:25 AM Rating: Good
1,996 posts
just to let you know, sleep bolt proc rate was 0% on the queen of swords at 75 rng. Popped with sneak on, pulled with normal ranged attack. Only the one i shot at came at me. Got 12 shots off before my E rated evasion got the best of me and it started pounding me. So dont think you can sleep bolt this one to death.

Too easy of a fight
# Oct 07 2005 at 1:40 PM Rating: Decent
12 posts
Just did this last night with a 75PLD (me), 74 RNG, 71 RDM, 70 BLM, and 70 SMN. I tanked the RDM mob while the SMN, RDM, BLM and RNG beat the **** out of the PLD. Wasn't too hard until the RDM mob used Chainspell and barraged me with spells, nearly killing me. After her defeat, I tanked the PLD with ease. No deaths occured. GL to whoever wins.
Name: Asnax/Hume male
Server: Titan
Jobs: 75PLD, 37WAR, 57DRG
LS: Vertigos
PLD AF: 5/5
DRG AF: 3/5
Darkstaff [o] Lightstaff [o] Earthstaff [o]
Rank 10 Windurst
"I will die for your sins... for a price"
Defied the odds? I think so...
# Sep 27 2005 at 1:32 AM Rating: Good
Jack of All Trades
29,627 posts
Just did this with what seemed like a very shorthanded setup at first:

70RDM/BLM (me)

Initial plan: We knew taking on both of the Queens at once was suicide, so we tried to do the same Sneak-pull method we had used for the Jacks in one of those previous missions. It still worked like a charm, yay ^^ Ended up pulling the Queen of Swords (PLD) and left Coins all alone to despawn. We fought this one because we weren't sure how devastating Coins's Chainspell would be; but we knew Invincible was no big deal.

Bear in mind that if you use this despawn trick for this mission, or any other mission with multiple NM pops, the NM(s) you leave behind MUST be allowed to despawn first before you kill your pulled NM. Otherwise, the game will think you gave up on the fight and you will not get credit.

Each of us played a vital role in the fight and all 3 of us were "useful", which I think is awesome, when you compare it to the kinds of missions where you bring in a big alliance of level 75s and just dominate the thing... made it a lot more fun doing it this way. I did the typical sit back and Refresh/Dispel/enfeeble/heal routine, PLD tanked with Earth Staff (Spirit Taker will not always be effective on this guy, but the 20% damage reduction helped a ton), and RNG was the primary DD, and probably did around 95% of the damage by throwing random Slug Shots.

Nearing the end of the fight, Queen tried to do Cure 4 a couple of times, but I think each time Paralyze managed to stop it, luckily for us. Ended up taking it pretty much down to the wire (MP was nearly dry and all were in orange HP) but managed to get the win. Only 2HR used was Invincible, and I don't think that was even necessary. Ended up getting somewhere around 70-80 EXP as a little bonus (unfortunately, I was still rank 5 and not flagged to do this mission, I was just there for support XD).

Anyway, long story short, this mission becomes a lot simpler to do if you fight only one; at that point even the simplest of setups and smallest of teams stands a good chance of winning. Have fun ^^
# Sep 23 2005 at 10:16 AM Rating: Decent
366 posts
just my lil story, i helped a vewy good friend for the 2 card nm so i went first with him to try to duo it.

My buddy was thf64/smn for carby pull the pld, i was nin75/war and the fight begin pretty well until the pld cast protect4 on him ***** pld high def :X) and spam his attack that remove 3 shadow at once :X i told my buddy to flee and i will Mijin Gakure but the pld finished me and i die.

I was pretty angry and decide to give it a second try, i hate lost lol so i came back as nin75/rdm37, i buy a rollanberry pie for food and 5 yagudo drink (i do same when i solo prime avatar)and go again for it, the fight was really lot time easyer, i was able to heal myuself keep stoneskin up in case my shadow was down and after like 15 min fightin we owned the NM ^.^

So a nin75/rdm37 can solo it, just need to be prepared dispel his protect4, all my debuf always stick (Kuryami Hojo jubaku) on it and keep stoneskin up at all time and this fight is really easy ^.^ sneak yourself pop the nm and pull them with range attack (they aggro to magic i think not sure tough).

Edited, Fri Sep 23 11:31:39 2005
# Sep 09 2005 at 6:39 AM Rating: Decent
28 posts
Well is is how I completed, But first the story Myself RDM75/SMN29 (gimmped I know for mp regen and carby) and a friend WAR71/NIN35 we went in and I Buffed and Sneak spawned and pulled her with Carby worked perfect. I used the Bind and Gravity method to nuke with Blizzard III and kite worked like a charm. Sleep very hard if possiable at all. Converts were easy to I'de Bind then the War watched him as I ran around other side and Converted in peace. The only spells he casted were Banish II, Flash, Cure IV Protect IV, and Shell III when I would Despel her. She only casted Cure when she was around 20-25%HP and around the time she used Invincibility to. So I kited her for a min or so and War was @300Tp and ready He provoked and mob Turned he started his WS macro then She cam after me! Tp & 2hr gone and im KO'ed and war wasnt to far behind. But She was @2% Hp so close.
We tried once more unsucessful so thats when I recruited a 75BRD/37WHM and a 71THF/35NIN and the War changed to 75PLD/37NIN. I use sam tactic to get him to his @2Hr point then malee unload SATA and WS and I became the meat shield due to all the hate from killing him solo. She casted one Cure IV and is finished.
So she can be soloed down to 20-25% with a RDM or BLM/RDM but no way will you get off enough damage and heal yourself to finishe her. So bring 2 good malee best would be War/Nin and Thf/Nin for Rampage and SATA Dancing Edge.
Over all it was not hard at all just a little RDM solo tactics and fast DD at the end for the kill. She is based on fire and very weak to gravity and bind from what I seen while fighting.
The WS she has is Very damageing to myself "Deal Out" 400damage advrage so Blink SS and Phalanx are a must.
GL I hope this helps a little.
# Sep 09 2005 at 6:39 AM Rating: Decent
28 posts
Double post.

Edited, Fri Sep 9 07:45:50 2005
easy win
# Sep 01 2005 at 1:09 PM Rating: Decent
8 posts
this works!! have a thf pull and flee to zone making sure the cards follow while party is waiting at zone. when you zone wait a minute or so and go in and find the cards...one moves faster than other...pull that one and kill....real easy when they are seperated. when you go back to the wall instead of card poppin again fight should be done and only one card had to be defeated, i believe we killed the PLD
Umm, Apururu is a female
# Aug 29 2005 at 12:18 AM Rating: Excellent
1,261 posts
All taru's with no hyphen and the 2 last syllables the same are female. All taru's with a hyphen are male.

# Aug 28 2005 at 9:29 PM Rating: Decent
8 posts
guide says after fight talk to apururu in manustery then go to the dungeon....wrong go to shantoto after apururu then back to him THEN to dungeon then back to apururu
Carby Pull
# Jul 29 2005 at 1:41 PM Rating: Good
3,033 posts
These NMs only aggro magic so you can pull with ranged attack from a distance. I just thought I'd throw that little tidbit out there.

As long as the person pops with sneak on, you'll be all set.

If you can't find a SMN or /SMN, don't sweat it.
Easy as hell
# Jul 15 2005 at 11:29 PM Rating: Decent
115 posts
Too weak for 75RDM/NIN and 75WHM/SMN.

Even got skill ups on club to level 234!
The Holy Damned (a.k.a. Holy, THD)
75 BLM, 75 DRK, 75 SMN, 75 WHM, 71 BLU
Easy and fun^^
# Jun 07 2005 at 3:41 PM Rating: Decent
401 posts
I did this last night as SMN70 with a BLM75 friend. I pulled the PLD and tried Titan-tanking it with Mountain Buster, but wasn't doing quite enough damage and ran out of MP after only getting it down about 1/4 of the way and resorted to Carby-kiting.

The BLM had hate by then from casting some enfeebles, so he ran around and let Carbuncle get some free hits in, which whittled the mob down half way. After that, the BLM would just bind the Cardian, cast Thunder IV and Blizzard IV, I would get a Meteorite off, then we went back to kiting.

Was really a fun fight, if anything from the hilarity of running around in circles with this Cardian chasing us. Took us about 30-45 mins (with the first half being we didn't know wtf to do^^), and the RDM Cardian despawned while we were fighting. If I would have stuck to Carby-kiting, this would definitely have been soloable.
RE: Easy and fun^^
# Jun 13 2005 at 1:15 AM Rating: Good
2,261 posts
I don't know if you just got lucky or not, but it definately wouldn't be soloable with Carby kiting. Near the end when his health is low he will spam Cure IV to keep it above 25%. You need to be able to output a lot of DMG to kill the PLD mob, I'm sure the same can be said for the RDM one as well.

Just attempted this today. 65WHM 69BRD 72RDM. We ended up teleporting out since we couldn't budge his HP in the end.
# Jun 07 2005 at 4:22 AM Rating: Good
541 posts
Me and two friends just duo and/or trio'd this. Two 75 RDM/37 NINs and a 71 BLM/35 WHM.

My friend took the RDM and I took the PLD and we fought side by side, each tanking one, and the BLM served as healer/debuffer. Once it wasn't looking too good so we Escaped but came back and totally rocked it. It felt like it took forever.. but that was the most fun and excitement I've had in such a long time. It really keeps you on your toes.

Did the mission after this too, and plan on Rank 10 later today, hope all goes well ^^ and good luck to those whom do this mission in the future.

FFXI: Bossmaru of Remora, Apathy LS
80 F Troll Restoration Shaman.
Morsmordre: 77 M Blood Elf Demonology Warlock.
*MMO Addicted* >_<
# May 29 2005 at 7:40 PM Rating: Good
34 posts
searhing through search comments for anyone needing the mission i found a 70 rdm by the name of shmii saying he needed the mission. I sent him a tell to see if he wanted to look for a pt and when we couldnt find anyone, we decided we were going to duo it.

64 rdm and a 70 rdm sent off and it took us about 45 minutes and 2 converts each. We pulled the pld one away with carby and just kept up dia, gravity, poison, drown, shock, and frost until it just kept curing itself at 1/4 life. In which time he ES + Bind the cardian and we finished it off with a quick couple of nukes. Lot of fun, little dangerous but def can done solo by a 70+ rdm i think. Im gonna try and solo this one for a friend of mine in a little bit, hope i have the same luck.
Player Name: Trolius, taru m
World: Seraph
74rdm/37 blm
42 rng, 34 drk, 28 whm, 21 nin, 15thf, 13 bst, 11war, 10smn, 6 mnk
"Live life in the moment, because thats all life is, its just a series of moments."
# May 29 2005 at 7:35 PM Rating: Good
34 posts
searhing through search comments for anyone needing the mission i found a 70 rdm by the name of shmii saying he needed the mission. I sent him a tell to see if he wanted to look for a pt and when we couldnt find anyone, we decided we were going to duo it.

64 rdm and a 70 rdm sent off and it took us about 45 minutes and 2 converts each. We pulled the pld one away with carby and just kept up dia, gravity, poison, drown, shock, and frost until it just kept curing itself at 1/4 life. In which time he ES + Bind the cardian and we finished it off with a quick couple of nukes. Lot of fun, little dangerous but def can done solo by a 70+ rdm i think. Im gonna try and solo this one for a friend of mine in a little bit, hope i have the same luck.
Player Name: Trolius, taru m
World: Seraph
74rdm/37 blm
42 rng, 34 drk, 28 whm, 21 nin, 15thf, 13 bst, 11war, 10smn, 6 mnk
"Live life in the moment, because thats all life is, its just a series of moments."
# May 16 2005 at 3:22 PM Rating: Good
525 posts
I'm having trouble finding Rukusu in Fei'Yin, what am I missing?
I used to care about my sig. Then I got mocked and ****-hurt. I shall commence with the self-pity now.
Slight Correction...
# Feb 15 2005 at 1:51 AM Rating: Good
6,946 posts
Apururu is a she.

All female Tarutaru have names like Apururu and Kupipi and Shantoto.

All male Tarutaru have names like Ajido-Marujido and Tosuka-Porika and Runito-Monito.

See the pattern?
  • Tenmiles
  • Monk
  • (Lakshmi)

  • ______________
    RE: Slight Correction...
    # Mar 27 2005 at 5:41 PM Rating: Decent
    86 posts
    Thank you! ^_^ I was afraid everyone was gonna keep calling her a him ~_~

    And if the name thing isn't enough, Shantoto in this very mission reffers to Apururu as Ajido-Marujido's sister ^_^ In early missions and quests or whatever it's-been-so-long-I-forgot-exactly what, she's reffered to as his siter a lot ^_^
    "The greatest thing you'll ever learn is just to love, and be loved in return."
    real easy
    # Feb 08 2005 at 2:23 AM Rating: Decent
    247 posts
    Just duo'ed this fight as 75RDM/SMN with a 75BLM/RDM. I casted Sneak and spawned the NMs, then did a Carbuncle pull on the Swords. This prevented both Cards from linking. Then, we kept Gravity/Bind on Swords while running it around, letting DoT do it's thing and casting the occassional nuke. Was dead in about 5 minutes, no problem. The other Cardian despawned.

    Based on this experience, I'd have to say it's entirely possible to solo this as RDM. Just remember to sub SMN for the carbuncle pull, and alternate between Gravity/Bind to keep it at bay.

    Edited, Tue Feb 8 02:24:48 2005
    Ananke @ Alexander server
    Hume Female

    RDM: http://ffxi.allakhazam.com/profile.xml?56658

    WHM: http://ffxi.allakhazam.com/profile.xml?122917
    Retardedly easy.
    # Jan 15 2005 at 1:10 PM Rating: Decent
    176 posts
    Like the title suggests, this mission, for a Rank 9 mission, was way too easy. NIN72 WHM71 RDM67 and it was about as exciting as watching paint dry.

    A trick, however, made it a lot easier than it's supposed to be. Have your WHM (or whoever) sub SMN for Carby. The person who is popping the NMs has to Sneak up before clicking the wall. This way, the NMs won't aggro when they spawn. Have your person with Carby assault him on the Queen of Coins (the RDM one. I say the Coins NM over the Swords simply because RDM is easier to kill =\). Let Carby die, and Queen of Coins will chase back to camp. There, just ... kill it! One thing, it does uses Chainspell, but nothing too bad. Our NIN got hit once the whole time, but I have filters on so I couldn't see for how much. At about 1/2-1/4 health left, the Queen of Swords will despawn, leaving you for a clear wall after the Coins is dead. Click it for a cutscene then do what the mission guide says up there.

    Hope this makes it easier on some people. =)
    This is a joke.
    # Nov 04 2004 at 8:04 PM Rating: Decent
    11 posts
    Just did it with 4 people.


    We pulled the PLD with Carbuncle and fought him off slowly. I nuked slowly with Blizzard2/3 so I wouldn't get that much hate. He invicibled @ 60% HP. By the time we finished him, the RDM Despawned. We got CS, and now we're rank9 :P
    info on cardians
    # Sep 28 2004 at 1:14 PM Rating: Decent
    3 posts
    I decided to fight the two cardians at same time in preparation for rank 10 bcnm.

    The cardians seem to be immune to sleep, at least the PLD NM was. The dmg wasnt too bad, it did Bludgeon alot. Pretty easy over all.
    Skill > Gear > Race/job
    RE: info on cardians
    # Nov 07 2004 at 4:09 PM Rating: Good
    654 posts
    I can somewhat confirm this.

    Used Elemental Seal + SleepgaII and SleepII (with Enfeebling Magic at 212) several times on the mob, but to no avail. They are probably immune to sleep or extremely resistant to it, so it might be wise to devise a plan without depending on sleeping one while fighting another.

    Both NMs defeated with a single party of mostly Lv71s - PLD/DRK/THF/BLM/WHM/WHM.

    ゚・:*:・。☆ Kysha ☆。・:*:・゚
    (Windurst) San d'oria Bastok Rank 10
    (Knights of the Iron Ram) Wings of Honor ∮∮∮∮
    Woodworking 100 Alchemy Bonecraft Clothcraft 60 Smithing Goldsmithing 50+
    Apocalypse Nigh::Storms of Fate::Eternal Mercenary/Captain
    Current Quest Count: 471
    did this just now
    # Sep 26 2004 at 2:44 AM Rating: Decent
    17 posts
    this is not a very hard mission just a lot of running. we learned a semi way to cheat the mission too. when you kill the two nms you don't actually have to kill both. we sneaked the tank and he spawned the cardians. we proceeded to pull one with carby and it took us a while to get the cardian killed. by the time we finished working on the first one the second one despawned. well we were able to get the cutscene. i am enjoying my new rank 9 and my extra 80k.
    # Sep 17 2004 at 11:41 PM Rating: Good
    Can't wait to do this mission sounds easy. I'll be doing it in next couple days, and post results.

    Edit - Collecting the first four rings was an easy thing, just lots of walking around. One of the things that I found interesting is that the Book of the gods that was restored in a previous mission (but for some reason we kept in our key items) sheds more of the story here. I was hoping that I didn't have to keep lugging this obviously important book around with no more storyline to it.. kewl

    Well I finally found enough people to help me do this, all I wanted was a party of level 65+ but wound up with a couple 72's and an extra half a party. We rightfully trounced the PLD, and the RDM despawned right before the PLD died. We all checked the wall for the Orastery ring. IMPORTANT NOTE : If someone forgets to talk to Kuipipi or Apururu before coming, they may still do so even at this point so long as the party stays together and collect the last ring without killing the NM again. Hopefully this doesn't happen to you, but it's good to know. You probably have a window of opportunity like 60 mins or so maybe a few hours even.

    Edited, Sun Jan 2 23:02:30 2005
    I play World of Warcraft now :)
    # Sep 07 2004 at 12:04 PM Rating: Decent
    4 posts
    yeah this mission is so easy
    Cheating the Cardians.
    # Aug 27 2004 at 11:17 PM Rating: Decent
    53 posts
    First time: tried to fight these guys, we got punked, hard core. (A party of about 7).
    Second time: Ok.... This is funny as **** and shouldn't have worked, but it did.
    Same group. We cast sneak on our pld.. He checked the door. Cards didn't aggro. o,o I used carbuncle to pull the red mage card. Fairly easy fight for us.
    When we returned to the door the pld card despawned, we checked the door on got the cut scene o.O;
    Cheapest tactics ever.
    Rank 9 missions
    # Jul 19 2004 at 12:35 PM Rating: Decent
    12 posts
    Where are the rank 9 missions?
    # Jul 13 2004 at 3:41 AM Rating: Decent
    12 posts
    oh yeah.. we won.. i 2 hred mambo on drk and he soloed the pld while the rest of us took out the rdm. easy...just have good ppl who know what to do.
    54 Bard
    36 White Mage
    17 Black Mage
    10 Dark Knight
    10 Ninja
    18 Dragoon
    5 Summoner
    15 Monk
    15 Thief
    2 Beastmaster!!

    Cerberus-Banigaru ^^
    NotAGuild, Are you?
    # Jul 13 2004 at 3:20 AM Rating: Decent
    12 posts
    I'm attempting to do this right now with a 75drk/nin 66 pld, 68blm, 65bard (me) 70 smn, and 65 ranger. let you know how it goes in a minute
    54 Bard
    36 White Mage
    17 Black Mage
    10 Dark Knight
    10 Ninja
    18 Dragoon
    5 Summoner
    15 Monk
    15 Thief
    2 Beastmaster!!

    Cerberus-Banigaru ^^
    NotAGuild, Are you?
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