PM 2-3 Distant Beliefs  

Submitted by:Neocron
Start Area: Phomiuna Aqueducts
Related Mobs:Minotaur
Mission:2 - 3
Min Level:1
Max Level:40
(Average from 11 ratings)
This Quest requires Promathia
This Mission is Not Skippable
Previous Mission: PM 2-2 The Lost City
Next Mission: PM 2-4 An Eternal Melody
Last Updated: Thu Aug 20 00:58:37 2009

Contents [hide]

Mission Orders

You have volunteered to journey into the Phomiuna Aqueducts to defeat the minotaur. It appears that Nag'molada has set off ahead of you.


Head to (J-3) on the second map. The Minotaur awaits your party there at the end of the hall. Once any member of your party or alliance aggros him he will draw in the entire party or alliance, so take extra care not to do so until everyone is ready. A common strategy is to have one member of the party who is good enough to avoid aggro on the way to travel to the Minotaur alone so everyone else will be drawn in without having to waste time fighting other mobs along the way. It is highly advisable that everyone bring plenty of holy waters, since the Minotaur will use mortal ray and often, not to mention that other Taurus mobs will also use the same move in the event that you end up fighting them. You will not receive a cut scene after defeating the Minotaur, so quickly move out of the room since he will respawn in about ten minutes.

Note: If you leave the zone at this point before completing the rest of the mission, you will have to defeat the Minotaur again in order to complete the mission.

Once you have defeated the Minotaur, head to the Iron Door at (G-8). The Iron Door can be unlocked by either a thief with thief's tools or a bronze key, which drops from the fomor mobs in the area. After passing through the Iron Door, proceed to (C-8) and check the Wooden Stairs. A cut scene with Nag'molada will occur. After the cut scene, climb the ladder and follow the hallway to reach a room with oil lamps. Along the way to the room, you will encounter two taurus mobs in the hallway. It's a good idea to fight only one at a time since they are quite formidable. On the other side of the door, you will encounter a party of fomor mobs, so have sneak up before opening the door. Once inside, go around the shelving and hit the ??? to open a hidden door. This leads you to the candle room.

The candle room puzzle is dependent on the current Vana'diel day. Two torches must be lit at the same time. The torches that must be lit depending on what day it is are:

  • On Firesday, light Fire and Ice
  • On Icesday, light Ice and Wind
  • On Windsday, light Wind and Earth
  • On Earthsday, light Earth and Thunder
  • On Lightningsday, Thunder and Water
  • On Watersday, Water and Fire
  • On Lightsday or Darksday, Dark and Light
Once the proper torches are lit, go through the hidden door at the western wall. Open the ornate gate and check the second ornate gate for a cut scene. Return to the Tavnazian Safehold and talk to Justinius to complete the mission.

Mission Series

Final Fantasy XI

This page last modified 2008-10-25 11:09:23.
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Torches Solo
# Feb 08 2013 at 10:09 AM Rating: Decent
356 posts
If youre doing this solo then it can be incredibly frustrating to do the torches. Go on lightsday/darksday to make it much easier, I found earthsday to be impossible and just barely got it to work on watersday. If you do it on watersday then stand in between the two torches (it goes fire- ice - water) and target the water torch. Move your mouse cursor over the fire torch. Press enter to activate the water torch and then quickly click the fire torch with your mouse. They have to be pushed in at almost the same time. You may need to adjust your characters position in front of the ice torch in order to make sure you dont get the "target out of range" message. It is possible but can be tough. Again, go on light/darksday if you can, those two torches are located right next to each other.
# Sep 05 2008 at 11:48 AM Rating: Decent
ok im standing outside the door that leads to aquaduct ive killed the minotaur but didnt get through dungeon ***** truesight) so i came back and thought i could solo through it on rng/nin.....i can't.
If there is anyone on Carbuncle server willing to help me through this place i will be ertanlly grateful.
I have no map and no idea and really need some help /tell Ravenor if ya free plz
A small mind walks in dark places
# Jun 11 2009 at 11:46 AM Rating: Decent
22 posts
I read above that if you leave the zone after killing the minotaur, but before completing the mission, that you'll have to kill the minotaur again. Well… what if after killing the minotaur, you die (and then hp) after getting the cut scene on the ladder, let's say near (near the torch room) Does that still mean that when you come back to finish the mission that you have to rekill the Minotaur?
just wondering....
# Aug 31 2008 at 10:00 PM Rating: Decent
3 posts
is there a lvl cap? or we can just get 5 lvl75 ppl and just go there w/o problems at all?
just wondering....
# Sep 01 2008 at 3:21 AM Rating: Decent
14 posts
It's 40 cap area.
Thief's Tools
# May 29 2008 at 10:34 PM Rating: Decent
18 posts
don't have to have them. :) living keys work too.

Edited, May 30th 2008 3:54pm by AlexialRose
Too Easy
# Jan 27 2008 at 9:31 PM Rating: Decent
9 posts
DRG/WAR DRG/WHM WHM/BLM PLD/WAR PUP/NIN We rocked it PLD kept hate the whole fight with his back against menataur pretty sweet we tore it apart finished mission and even managed to grab a couple fomors for panties XD
With trustworthy friends
# Jan 18 2008 at 10:38 AM Rating: Decent
27 posts
Just an FYI if yu do this mission, make sure it is with people you can count on. Try to get soemone who has done it before and let them guide you through it. And only let that person guide you while everyone else shuts up and listens. Take it from me just shut up and listen. When you have to many Chiefs and not enough Indians this mission will cause conflict between people. So choose your party members wisely; if at all possible. Good Luck! BTW I still need to get to G-8 Iron Door and finish this mission. Rizza on Fairy see ya!
This was a cake walk
# Sep 24 2007 at 6:33 AM Rating: Decent
42 posts
Me and 3 LS friends did the Minotaur fight last night on Quetz and it was a cake walk. Setup was me as PUP/NIN, 2 BST/WHM (Thanks Jaqbauer and Thoai), and Destain as NIN/WAR. It was my first time in the Aqueducts so our plan was simple. Me and the NIN stayed at the entrance, while the 2 BSTs went in and charmed 2 Oil Spills and aggroed the minotaur for draw-in. Once we got pulled in we let the pets loose on the Minotaur and the NIN spammed elemental wheel while we all faced the walls to avoid Mortal Ray. One of the Oil Spills got hit with Mortal Ray and the NIN took a few hits but other than that it was smooth sailing. I don't know if we just got lucky or if it was good strategy (I'm leaning more toward good strategy because I'm conceited like that) but it worked. Me and the NIN still have to go back and finish the mission but at least one part of it is done.
# Aug 10 2007 at 10:21 PM Rating: Decent
1,104 posts
So yeah we go in and we have someone with us who had done it before. He even had a key. Everything pretty much goes perfect in there, there were even two fomors codex's that dropped. Everything went smooth, untill the very last part. The part where there are two stegos blocking your path. So what happens is the pld uses provoke and gets them both. the brd sleeps the second, but only after his second try. he almost dies. The pld almost dies frm poison, and the blm was at 3 health b4 i got poison off of him. at the very last of the health of the first mob i had to bene. Well that got hate on me that couldnt be taken off till i died. No matter i have RR on everything is ok. I die and the pt kills the mob. While i am dead i start to get 0 recieve and my connection starts to drop out. I cant RR myself. After i log back in, im still dead. The pt leader (Gunz on remora server)then tells me. Oh we finished the mission and we left there. Good luck. So what do i do, call a gm he tells me the normal bs ill investigate this and we are sorry that this happened to you, basically meaning your SOL. Well after about an hour of talking to the pt leader he lets me back in. We go down to the door of the PA and he then says you know what **** it, its your problem not mine. At this point i just decided to say **** it, its now just a matter of getting the key. My name is lightningcount on remora if you would like help me get the key, or if you would like to run the mission, cause all i want is to finish this up

Lost and Crazy
Ask for help with 2.3? /blist {you can have this!}
# Aug 03 2007 at 5:45 AM Rating: Decent
15 posts
Ok This mission sucks!

We went as a party of 6, because after 2 hours of shouting in Jeuno, no one was interested. That should have been my first clue.

Party set up was:

whm/smn (me)

Here's a summary of lessons learned:

1) We farmed fomors for 2-3 hours before we finally got a key drop (note to self: bring a thf)
2) Stegotaurs can climb ladders!!! (don't stand too close to the ladders when you heal)
3) Diremites, makara, and bats do not aggro! (save your oils for the Gloops and fomors!)
4) Mortal ray is awful. (make sure you have holy waters. They work like a charm. And make sure your whm has cursna macro'd)
5) If you only have 6, you will die. (bring rr items!)

Here's what happened:

After we finally got the key (and 5 pieces of subligar later), it was late. Everyone in the pt was falling asleep and getting cranky. The PLD got into a fight with his parents, and before we knew it, he was force d/c. We waited, but knew he wasn't coming back, and decided to proceed as 5.
We took a turn too quickly, and got drawn into the minotaur fight with almost no mp. MNK wiped after Hundred fists, and the BLU ended up tanking it. All in all, easy fight.

Since we were exhausted, we got all turned around trying to find the gate. We had to run across a room full of stegotaurs to get to the right place. BLM got aggro from 2 stegotaurs, no big deal. Except, sneak started wearing, and there was an oil slick underneath us. Needless to say, we wiped. I rr'd, and carefully raised everyone back up. NIN fell asleep, and never raised, LOL, so now we had to proceed as 4.

We have to now make it to the library, and go right (don't go right!), and immediately see 2 stegotaurs. No way to get past them, so we start to fight. The BLM decides to sleep them, which the BLU doesn't see, and he keeps attacking them. Again, we wipe, and the BLM gets ****** off. BLM yells at BLU, hp's and disbands. MNK says, I guess we're done, sorry, and hp's too and disbands. LOL, now it's just 2.

I rr back up, sneak, keep curing myself to avoid blood aggro from the fomors, and start searching the library, leaving the BLU still dead. I find ???, but nothing happens. We search allakazham, and figure out we are in the wrong library. LOL! I raise the BLU, and we decide to make a run for it.

He uses Sheep Song on the stegotaurs, which does stick, and we run for the left passageway. There are 2 more in the left passageway, which he just trains and pulls into the library where he dies. So, I leave him dead again, and start searching this library. There are 2 sets of ???, and I want to go forward. He yells at me and tells me the ??? directly in front lead to a dead-end room. I wait until the fomors move away, raise him, hit the ??? on the right set of bookshelves, and we run for the oil lamps. There are no mobs in this passageway, so I heal up, we hit the oil lamps together (lightsdays, so dark and light), then we hit the door, get the c/s, teleport holla, and run back to Justinius for end!

Edited, Aug 3rd 2007 10:56am by charleneeden
# Jul 19 2007 at 6:44 AM Rating: Decent
59 posts
For all those that are wondering the position on Justinius, his position is J-6

thanks! exactly what i came here for
<Artifact> <Armor> <Artifact> <Armor> my kingdom for my <Artifct> <Armor>


Thf are needed
# May 23 2007 at 8:01 PM Rating: Decent
1 post
Well I just finish doing this mission, and for some of our alience members I was vary worthy of a party member. When some of us took the wrong ??? door me as a Thf drop down and fleed, sneak, clone, perfect dodge my way to rescure my team mates from there cativity. Any class can be resourseful in mission, if the player behind the character knows there class.
CoP 2-3, 2nd half solo
# May 12 2007 at 3:59 AM Rating: Decent
3 posts
I'd like to point out, for anyone doing this solo, that i didn't see ANYWHERE in these posts that after the Minotaur, Locked Door, and Wooden Ladder CS, you MUST go down the LEFT HALLWAY. The room full of bookshelves at the end of the RIGHT hallway gets you absolutely nothing. thnx for not spending 4 letters and saving me 4 hours worth of headaches
# Apr 19 2007 at 10:44 PM Rating: Decent
51 posts
this is a long as **** mision , still cant even get alliance for my second mission..... but this is gona be long
<kujata> if you could plz send me tell 4-20-2007 am gona try and start an alliance

the last alliance i did for that mission never made it . all fell in line , one at a time .......
and then their was X
Stegos True Sight
# Apr 18 2007 at 5:52 PM Rating: Decent
114 posts
After defeating the Minotaur last night and our
alliance almost being wiped I was left with two
options. Either try to find my way back to the
Safehold without a map or have an LS mate guide
me through the rest solo.

I came as Thf and bought 1 stack of tools so I
got to and through the gate fairly easy. What I
didn't know was how many Stego's there were on
the way to the library. After the gate I saw one
roaming back and forth a narrow hall and thinking
how the **** am I going to pass this guy.

Even though they spin and come back down the hall
I don't think they actually see anything when they
spin. I ran up to one when it's back was turned
and stood side by side with it. When it spun around
it turned my way then kept walking away from me.

I tried this on all the others I came across with
the same results. I hadn't seen this posted before
and with the sight of that first Stego all my hopes
of finishing this were diminishing. Alas I was able
to make it to the library where I took the wrong door
and drew aggro from the fomor on the other side of
the wall after I was trapped...

Hope this helps someone and make sure you bring a
reraise earring just in case you ***** up like I did
and don't forget to set your HP before entering the
'ducts if this is your first time trying for it.
boywithoutaspoon wrote:
I lay in waiting, preferably in some sort of shrubbery; the readiness is all. When the RMT farmers pass by, I leap out at them, stabbing quickly. My Bingo Marker is quick as lightning, and I cover them with dots. And that, my friends, is how I spot RMT farmers.
# Apr 18 2007 at 4:02 PM Rating: Decent
1 post
[]For all those that are wondering the position on Justinius, his position is J-6
# Feb 05 2007 at 5:41 PM Rating: Default
128 posts
Me and 2 LS mates were doing a 3-man pantyraid. we were:
Nin/war Drkbeta
Rdm/nin Fryilluh (Me)
Whm/blm Essox
Got down there, pwning Fomors, Nin and Whm got subligars they were after, I was just along for the ride. So we decide to run amok in the aqueducts b/c we were having fun and I had already gotten a Codex so someone got it in their head to search for NMs. Keep in mind this was my first time here so I was really having a blast b/c i had heard what a pain this area could be, well the 3 of us were owning the place. I remembered also that I had this mission flag but my buddies kept saying we'd get pwned by the Minotaur.
"Fryilluh gets drawn in by the Minotaur!"
WTF?!?! We're all gonna die!
Nin provokes, whm hastes him and starts enfeebling, i cast en-spell and start enfeebling as well, same plan we'd been using with other Taurus mobs. Drkbeta, our nin, was awesome as he turned his back to the Doom attack and continued to tank with excellent effectiveness. His ninja-nukes were especially useful as he continued to do 10-80 dmg per spell as he spammed them in between utsu casts. I just kept slow and paralyze up as much as i could and backup healed when the whm started drawing hate.
Friggin PWNED.
Don't take an alliance to this place, if you value your sanity. Getting 12-18 ppl through this area can be a real nightmare.
Unfortunately I didn't realize there was more to this mission than just killing the Minotaur, so we left w/o getting the CS's, but I came back later as whm/nin, had a key from the pantyraid, and died 3 times getting to the lamp room, now I'm just waiting for lightsday/darksday so I can finish this mission solo like Aljesaf did. I really should read up more on missions before I do them, as I did not know u need at least 2 people to open the final hidden door unless it's lightsday/darksday. Go figure, it was Firesday when I reached the room.

# Feb 05 2007 at 5:29 PM Rating: Default
128 posts

Edited, Feb 5th 2007 8:46pm by MastaShake
impossible to get cs
# Dec 20 2006 at 3:10 PM Rating: Default
572 posts
This is hardest mission in the game and in any game ever made, getting cs is impossible ive lost 8k exp and 400k gil triying to get one and never suceeded using every guide and map available, forget sea guys.
# Dec 12 2006 at 12:49 AM Rating: Decent
149 posts
Well I can confirm that it IS possible to solo the second half of this; the library-run (don't know about the Minotaur even if it would have low accurance lol), as I just did it this morning.
When we did the Minotaur with a small alliance it took some time. My wife did not understand why I just couldn't "pause" the game and return later when my overtired daughter were asleep. I was BLU/NIN for that. It was an ok fight, one or two died, and maybe I could have done better with my "Head Butts" if I had been more alert. Right after the fight, since getting the key seemed to take longer than the preparations and the fight, I logged off. (Further down you have a link to some videos but you can also check out images on that site: There is one titled "oops" in "Missions & Quests" that shows what happened during the key-farming ;))
Now I came back as a 25THF/12NIN and had a reraise earring, 2 stacks of silent oil, tonko-tools (don't know if you really need them) a stack of thief tools and if those were not enough I had a Key Belt (disposes Skeleton Keys, look it up; it's great).
I had prepared by checking different walk-throughs, maps and stuff (and to make sure I didn't run the wrong way I checked several sources) and 3 reraises, one THF 2-hour, 2 Flees, 2 Thief Tools and maybe 4 or 5 Silent Oils later I was in the room with the oil lamps. I logged out and came back an hour later because I wanted it to be Light or Darksday (Light and Dark oil lamp sat next to each other. After a few minutes of spamming the lamps the secret passage opened and I could visit the Ornate Gate.
I am still down there and when I get on later tonight I'm going to check for the map too, just for fun.

PS Here is a link to a page where I have a video of the Minotaurfight: http://hosted.filefront.com/Tummetott . Later when I edited them I'm gonna put a vid of my solo-run too.

PPS And now my solo-run video is up on that page too. It turned out too be a bit long even if I cut away parts like 10 minutes of spamming the lamps lol and sound but it will give an idea of what it's like. Beside the 2 deaths I also died once in the big room before you run quite safe to the Iron Gate, and with patience and much more time you probably don't have to die more than 2 times. And btw five minutes after logging on in the evening I got the map.

Edited, Dec 13th 2006 10:55am by Aljesaf
Aljesaf Fairy/Sylph
Hume Male 90BLU (all others between 30 and 46)
Windhurst rank 10, Bastok 3, Sandoria 3, CoP done, RotZ 14, ToAU 29, WoTG 8, NPC lvl 70, alchemy 100+3 (all subcrafts 60, fishing 3 though and synergy 50)
Alf Svensson, Lindblum, on FFXIV
I don't know what I've done wrong ; ;
# Nov 30 2006 at 12:51 AM Rating: Decent
185 posts
I've fought minotaur 2times now, and everytime I get to the ladder, no CS. I get to the ornate door no CS.
I have the mission unlocked I have no idea what I'm doing wrong.

The first time I fought minotaur we left w.o CS's so I guess It didn't count.
The second time we got to the ladder, everyone else got CS but not me, then no CS at ornate door.. what am I doing wrong?
Don't take life to seriously, You'll never get out alive.

I don't know what I've done wrong ; ;
# Dec 17 2006 at 10:44 AM Rating: Decent
219 posts
I've heard this happening to lots of people. we lost a player last night due to being afk and someone running into fight the minotaur. she came back dead and when she returned they were saying she couldn't access the cutscene unless she killed the minotaur again. sadly, they wouldn't do it again. Whatever though. It's just a NM. the minotaur battle was easy stuff with 6 people.

I Am A Female Gamer(click here)
    ***** FENRIR SERVER *****

We want to actually @#%^ing use the avatars we work our @#%^ing asses off and spent 200k+ to fight there asses, for what not cause some @#%^ers actually think oh your SMN heal mother@#%^er.
# Nov 13 2006 at 4:09 PM Rating: Decent
1 post
Would this minotaur not destroy 2 makaras...?
BST duo vs. Minotaur
# Oct 04 2006 at 7:19 PM Rating: Decent
150 posts
I posted this on the Minotaur info page, but figured it'd be worthwhile to reproduce it here.

My BST static partner and I just duoed Minotaur. We charmed IT Makara just outside of his pop area, and used Familiar. Be sure not to get into Minotaur's line of sight at all until you're ready to fight, because he aggros from insanely far away.

The basic strategy involves letting your pets do all the work. Just stand back out of AoE range, facing away from him, and have your finger over your Heel macro. As soon as you see Mortal Ray, use Heel. It could have just been the adrenaline, but it seemed to both of us that his Mortal Ray has a shorter casting time than that of the 'normal' Taurus-type mobs.

One more note: If you do get drawn in during the fight, be sure to use Heel as soon as you see the emote. Near the end of the fight, my pet got doomed because Minotaur used Mortal Ray while I was being pulled in, and I couldn't get my macro off in time.

All in all, it was a very exciting fight. It took under three minutes, but it was the most fun three minutes I've had in this game in awhile.

Happy hunting!

Chyme & Bradbury on Phoenix

Chyme - [Rank 8, San d'Oria] 
Server:    Phoenix 
Linkshell: Sherbert 
Fishing  62.4 | Woodworking  62.0 | Alchemy      84.3 | Goldsmithing 60.4 
Cooking  35.0 | Smithing     44.0 | Leathercraft 35.0 
Shaded Spectacles: June 6, 2005 
Scorpion Harness:  June 6, 2005
At least 2 People are Needed
# Sep 09 2006 at 1:52 PM Rating: Decent
15 posts
I just wanted to warn everyone that you need 2 people in the candle room to open the door. I am sitting there now waiting to see if anyone else comes up so I can get in. This is my third attempt at this and so I am not happy that I cant open the candle room door myself.
Post Minotaur solo possible?
# Aug 23 2006 at 3:10 PM Rating: Decent
348 posts
Okay, I killed the Minotaur, but then 2/3 of our alliance had to leave for an LS event and the rest of us pulled taruru aggros and wiped.

My question: now that the Minotaur is dead, is it possible to finish the rest of the mission solo? I have a Bronze Key. Will I be able to get past the tarurus in the lamp room? Is one person enough to trigger the appropriate candles in the candle room?

Any advice / help is appreciated. Thanks.
FFXI Character: Strummer; Server: Odin; 99DNC, 99PUP, 99BRD; LS: Goonies
FFXIV Character: Strummer Sleipnir; Server: Malboro; Archer 24, Goldsmithing 20; FC: Goonies
Post Minotaur solo possible?
# Sep 30 2006 at 7:14 PM Rating: Decent
18 posts
Edit: Sorry double post, my computer messed up a bit ^^;

Edited, Sep 30th 2006 at 8:44pm PDT by TheSkateBuddy
Post Minotaur solo possible?
# Sep 30 2006 at 7:02 PM Rating: Decent
18 posts
Same thing happened to me, I had to go to work after my party killed the NM, (By the way those few posts below stating that once you log out or leave PA you have to fight the NM again is false) I left PA and came back a week later as a 25THF/12NIN, with a stack of Silent Oils and a stack of Living Keys. I Snuck up, got to the Iron door at the (G-8) used one Living Key and ran on through. Cast Utsusemi and ran past the Stegotaur with agro, and ran past the Formors, got ladder cut scene, and climbed the ladder. Went left past the two Stegotaur's with Utsusemi up, Reraise up, and Sneak up, ran to the end opened the door with two agros, ran past the Formors around the shelfs next to the ??? and died, RR and got up, clicked the ??? and had waters day so I spammed the Fire and Water Oil Lamps which are separated by the Earth Oil Lamp (yes, you do have to push them at pretty much the same time), and it opened after a few minutes of spamming the Lamps, ran through, and got my cut scene, Good luck. Hope this helps others as well.
# Jul 29 2006 at 6:30 PM Rating: Decent
671 posts

After many many deaths and wasted time, I want to repost the correct way to get the final cut scene so more people do not have to waste this much time.

After going thru the iron gate and climbing the wooden ladder, go down the LEFT passage!! There are 2 taurus so take precautionary measures. Next click the ??? on the RIGHT side of the library to reveal a door.

~good luck!
currently active jobs only

OMG, Secret **** Quicksand Caves!! <- click me for great family fun!!

Viperbite: 631 damage
Just Trio'd it
# Jul 19 2006 at 2:33 AM Rating: Decent
37 posts
Me and my two LS buds just trio'd the Minotaur. Set-up was SAM/WAR(me) PLD/WAR BST/WHM. The BST charmed a VT slime oil and went after it while we waited to get drawn in. At the fight the BST, slime oil, and I lined up on one side while the PLD kept aggro without engaging on the other side while looking away. The fight was much easier that expected. It got more difficult afterwards, after the fight and after the cutscene, the guide doesn't mention that you need to take the left tunnel at the top of the ladder. We had 2 deaths in the fomor room on the right we both had RR but it's pretty hard to raise there since they aggro'd to sound and low hp. So we're going to go back and finish that part another time.
If Jack helped your off a horse, would you help jack off a horse?
Even with the glitch...
# Jul 04 2006 at 1:18 PM Rating: Decent
2,473 posts
Oops, posted this in the wrong thread x.X

Edited, Jul 4th 2006 at 2:18pm EDT by Matjlav
Minotaru Fight Video
# Jun 10 2006 at 11:43 AM Rating: Decent
14 posts
This fight is easy enough, found the mob at J-3 (as stated above) and got drawn in, BST/WHM/NIN/BRD/WAR killed it easy enough.

Username: JohnQ
Server: Shiva
Race: Elvaan
Nation: Rank 7 Sand'Oria
WHM75, NIN75, ZM: Complete, CoP: 4-3
Minotaru Fight Video
# Oct 02 2006 at 8:25 AM Rating: Decent
207 posts
Why do you have a link to a Mexico vacation site on this thread?
Bradbury: WHM75,BST75,WAR75,PLD75,MNK75,THF75,SAM75, RNG75
Server: Phoenix
Bastok: Rank 10
Cooking 100+2
Fishing 55

Alchemy 81
Goldsmithing 62
Woodworking 60
Smithing 45
fight minatoar again???
# May 08 2006 at 1:53 PM Rating: Decent
I killed the minatoar earlier this month as my war but as soon as it die i had to log cause of emergency... as soon as i logged back in i did exactly as the guide above says to do.. tlk to whever blah blah blah then i got to the bit where i got to go see Nag'molada for evidence i killed minatoar so i get to the ladder (i switched to my Thf to open gates)and it wouldnt let me go up the ladder at c-8 cause it said something lke "unable to open trap door above ladder" or summin lke that... does anybody know the reason why i cant get up the ladder? do i have to open as war or kill minatoar again?
# Apr 10 2006 at 3:51 PM Rating: Decent
28 posts
Hi im a drg from valefor and just wanted to share the fact that the minotaur can be soloed by a ninja. ive done it 3 times already and duo it with my nin buddy also. im trying to find a way 2 make a video to show how to do it so please help me out
Almost done!
# Mar 12 2006 at 12:07 PM Rating: Excellent
466 posts
I got through Promyvions earlier this week, and got Lufaise Meadow access. Soon my static will be waundering around the Aqueduct looking for that Minotaur.

When someone aggro's it the whole alliance is pulled in I heard, so be careful the mages are buffed before you fight it.
# Mar 03 2006 at 3:22 PM Rating: Default
359 posts

Happy Hunting

Door is already open
# Feb 21 2006 at 6:06 PM Rating: Decent
12 posts
its my understanding that in the hallway with the Oil Lamps there is a door in the middle that leads to the Ornate Gates. after the version update our ls decided to do 2-3 and we got to the hallway and the hallway that leads to the Ornate Gates is already open and the second gate inside is "Firmly Shut". anybody have this problem or have any advice to give on it? we got cs with Nag'molada at the wooden ladder after killing minotaur. seems that we did everything right just something is wrong. thx
# Feb 16 2006 at 7:38 PM Rating: Decent
41 posts
So I can still complete this mission..? I have killed the minotaur llike about 2 or 3 times from subligar runs but never got the chance to get my cs will it still activate if I go back there?
Server~Garuda Nation~Bastok Rank~8
Race~Elvaan (Male) Main~Zorian
Job~75Rng/37Sam ** 75Rdm/37Nin 63Thf/
Others~38War 37Sam 37Whm 38Nin 37Drk 42Bst
25Blm 22Smn
#Lushen, Posted: Jan 31 2006 at 7:48 AM, Rating: Sub-Default, (Expand Post) ok ok im a lvl 52 RDM on Caitsith if anyone needs this please send me a /t or send me a e-mail at Lushen881202@aol.com
help on lakshmi
# Jan 16 2006 at 9:24 PM Rating: Default
27 posts
hi i am looknig for help with this mission. i am on lakshmi, my name is yancy. 63 whm. 55 smn is what i can bring. /tell me please if i can help.
Boulderfist: 65 Dwarf Hunter (Dolf)
Aegwyn: 60 Undead Warrior (Gronkle)
Name: Yancy (Tarutaru)
Server: Lakshmi
Linkshell: HaremNoJutsu(Ni)
69 whm / 60 smn / 35 blm / 25 thf / 37 rdm
To Lessen the Time Here....
# Jan 08 2006 at 8:24 PM Rating: Excellent
139 posts
Just did this today with a pick-up alliance of 13 people. The main tank (PLD) and the only veteran of this mission found her way solo to the Minotaur, although she did accidentally aggro a Stegotaur and we were fighting that too when drawn in. Had about 3 deaths, no biggie, raised and moved on.

We spent the next 1-2 hrs trying to get to the Ornate Door.

What we had all failed to know beforehand was that one, we would be turning left from the ladder that yielded the cutscene with Nag'molada. That was easily figured out. The kicker though was that there were multiple ???'s in the library. We happened to click the wrong one, which opened the back passage. We had all went through, therefore, we were all stuck.

After much whining and more research, we were able to drop down so we could get back to the pickable Iron Gate, suffering some more deaths along the way by Oil Slicks who noticed our Sneaking errors. We found the correct ??? by trial and error, leading us into the tunnel with the oil lamps, and thus reached the cutscene desired so we can get the **** out of this place.

So to lessen the time you have to spend here, first, the correct library is reached when you go through the left tunnel from whence you climbed the ladder after the cutscene. The correct ??? is on the rightside of said library; you'll have to go around the shelves to reach it. A door on the right side will open, revealing the lamps. Had some of the people in our alliance been more patient and less filled with stupidity, I could overlook a certain pretty important fact that was omitted in this guide. But to not know that certain ???'s leads to rooms that the only exit is to drop in the holes and go up again... yeah. Cause a lot of headaches. Props to PLD for doing her best to get us all through. :D
Crimesoul - Valefor
62SAM - 51BLM
Woodworking 69 - Alchemy 60
Minotaru is a joke
# Dec 30 2005 at 3:01 PM Rating: Default
4,632 posts
He had about 50% accuracy on my NIN.

And I didn't buy any really special gear for 40 cap either.
Hume male, Zafire, Server: Sylph
50DNC, 50SMN, 50BRD, 50SAM, 50DRG, 50WHM, 52THF, 52COR, 52MNK, 58BST, 60WAR, 67PLD, 69PUP, 75RNG, 75SCH, 75BLM, 80NIN, 80DRK, 85BLU, 85RDM
Retired since February 2011.
All SJ's capped for LVL99!

Minotaru is a joke
# Dec 30 2005 at 2:59 PM Rating: Default
4,632 posts
He had about 50% accuracy on my NIN.

And I didn't buy any really special gear for 40 cap either.
Hume male, Zafire, Server: Sylph
50DNC, 50SMN, 50BRD, 50SAM, 50DRG, 50WHM, 52THF, 52COR, 52MNK, 58BST, 60WAR, 67PLD, 69PUP, 75RNG, 75SCH, 75BLM, 80NIN, 80DRK, 85BLU, 85RDM
Retired since February 2011.
All SJ's capped for LVL99!

Minotaru is a joke
# Dec 30 2005 at 2:57 PM Rating: Default
4,632 posts
Okay..real sorry for all of this, I don't know how I ended up posting this much, I only clicked the post message button once, and I never hit refresh.

Sorry >.>' don't know how this all happened.

It posted this message again after I edited it. Think somethings going on with the site


Edited, Fri Dec 30 14:03:36 2005
Hume male, Zafire, Server: Sylph
50DNC, 50SMN, 50BRD, 50SAM, 50DRG, 50WHM, 52THF, 52COR, 52MNK, 58BST, 60WAR, 67PLD, 69PUP, 75RNG, 75SCH, 75BLM, 80NIN, 80DRK, 85BLU, 85RDM
Retired since February 2011.
All SJ's capped for LVL99!

Minotaru is a joke
# Dec 30 2005 at 2:56 PM Rating: Default
4,632 posts
Okay..real sorry for all of this, I don't know how I ended up posting this much, I only clicked the post message button once, and I never hit refresh.

Sorry >.>' don't know how this all happened.

Edited, Fri Dec 30 15:01:35 2005
Hume male, Zafire, Server: Sylph
50DNC, 50SMN, 50BRD, 50SAM, 50DRG, 50WHM, 52THF, 52COR, 52MNK, 58BST, 60WAR, 67PLD, 69PUP, 75RNG, 75SCH, 75BLM, 80NIN, 80DRK, 85BLU, 85RDM
Retired since February 2011.
All SJ's capped for LVL99!

Minotaru is a joke
# Dec 30 2005 at 2:56 PM Rating: Default
4,632 posts
It keeps reposting a message everytime I edit one..

Edited, Fri Dec 30 14:00:07 2005
Hume male, Zafire, Server: Sylph
50DNC, 50SMN, 50BRD, 50SAM, 50DRG, 50WHM, 52THF, 52COR, 52MNK, 58BST, 60WAR, 67PLD, 69PUP, 75RNG, 75SCH, 75BLM, 80NIN, 80DRK, 85BLU, 85RDM
Retired since February 2011.
All SJ's capped for LVL99!

Minotaru is a joke
# Dec 30 2005 at 2:55 PM Rating: Default
4,632 posts
It's reposting a message everytime I edit

Edited, Fri Dec 30 15:00:27 2005
Hume male, Zafire, Server: Sylph
50DNC, 50SMN, 50BRD, 50SAM, 50DRG, 50WHM, 52THF, 52COR, 52MNK, 58BST, 60WAR, 67PLD, 69PUP, 75RNG, 75SCH, 75BLM, 80NIN, 80DRK, 85BLU, 85RDM
Retired since February 2011.
All SJ's capped for LVL99!

Minotaru is a joke
# Dec 30 2005 at 2:54 PM Rating: Default
4,632 posts
Proxy server error sucks <.<

Edited, Fri Dec 30 15:04:02 2005
Hume male, Zafire, Server: Sylph
50DNC, 50SMN, 50BRD, 50SAM, 50DRG, 50WHM, 52THF, 52COR, 52MNK, 58BST, 60WAR, 67PLD, 69PUP, 75RNG, 75SCH, 75BLM, 80NIN, 80DRK, 85BLU, 85RDM
Retired since February 2011.
All SJ's capped for LVL99!

Minotaru is a joke
# Dec 30 2005 at 2:54 PM Rating: Default
4,632 posts
bah, triple post..><

Edited, Fri Dec 30 13:57:57 2005
Hume male, Zafire, Server: Sylph
50DNC, 50SMN, 50BRD, 50SAM, 50DRG, 50WHM, 52THF, 52COR, 52MNK, 58BST, 60WAR, 67PLD, 69PUP, 75RNG, 75SCH, 75BLM, 80NIN, 80DRK, 85BLU, 85RDM
Retired since February 2011.
All SJ's capped for LVL99!

#Calley, Posted: Dec 19 2005 at 4:27 PM, Rating: Sub-Default, (Expand Post) You guys suck.
#LolBifrons, Posted: Nov 30 2005 at 12:16 AM, Rating: Sub-Default, (Expand Post) Lol i was trying to pull a LEEROY but then i went up a ladder and lost stego aggro...
Strangest party setup ever?
# Nov 21 2005 at 6:21 AM Rating: Decent
2,976 posts
Well, after defeating the minotaur previously with small alliance (9 people) we had to disband and regroup for the last run at a later date.

None of our members had a key for the gate, and Fomors just didn't seem to want to drop any. So, we came up with a plan. The party setup was as follows.

29 THF/NIN (me)

I had brought my THF along purely for its lock picking skills (no one else had a THF levelled enough to bring along, and I had already gotten to the Iron Gate solo in a previous attempt). Utsusemi helped save my *** from the nasty Mow attacks the Stegotaur's used (eats 3 shadows to absorb all damage) and the RNG and SMN acted as our DD.

It didn't seem to be going that well at first. We pulled aggro from all three Taurus' in the first main room we entered (Thank goodness the bats in there don't aggro!). After wiping them out (They check as DC for Lv. 40, but IT for my 29 THF) we continued on to the Iron gate.

At the Iron gate a Steg waits for you, and he's pretty much unavoidable. Its a narrow corridor and you can't slip by him without getting aggro. We had to fight.

Despite a few Doom-related mishaps (used up a LOT of Holy Waters and even those failed to activate before Doom kicked in sometimes) befalling our NIN and RNG, and despite having accidentally dropped down a hole forcing a return to the library room this party setup was actually a winner for us. Don't try this at home unless you are a qualified nutcase though.
R.I.P. Crystan FFXI
my minotaur experience
# Nov 16 2005 at 3:12 PM Rating: Good
91 posts
Finished this last Sunday (WOOT!) I have to say it went very smoothly for the aqueducts.

Our pty/alliance setup:

Pty 1:
Lyrah (me, RDM/WHM)
Shapelesschasm (PLD/WAR)
Odofakyodo (WHM/BLM)
Pyke (BLM/WHM)
Darbelisk (SMN/WHM)

Pty 2:
Firesoul (THF/NIN)
Janou (SMN/WHM)
Hudey (BLM/WHM)
Briandaman (DRG/?) - picked up while seeking out minotaur

We decided to use 2 ppl to go seek out the minotaur for the "draw in" method. We decided on Pyke (BLM, previously fought minotaur, & in case escape was needed) and our tank (Shape) since he knows the area pretty well from previous JSE hunts & who better to engage the minotaur first?!

The first time they went, they got taurus aggro & had to escape out, but 2nd time they got to the last taurus room, where shape went ahead to the last hallway to engage the minotaur & pull everyone in.

Minotaur was very easy for us. I guess we got very lucky b/c we only had one death (DRG) near the end. WHM did use benediction during 2nd half. We saw the Minotaur use "Mortal Ray" but our tank must've turned around b/c he did NOT get doomed! /cheer In fact, no one ever got doomed, we just had to worry about AoE damage & poison.

Best advice here is to have your tank pull the minotaur to the corner, that way it helps in having it face away from everyone. Make sure to have mages stand way back b/c we had a few who didn't & made a bigger curing job for me & WHM. It seemed to be pretty weak to magic attacks so BLM & SMN do a pretty good job here.

After killing it, walk to the end of the hallway, staying out of taurus room to rest. I think the minotaur respawn is at least 10 mins, but don't want to take that chance, esp. if anyone is weak, etc. Once everyone was full HP/MP, we sneaked up (since we were mage-heavy, this was pretty easy, I think our few melees even had oils too). We got really friggin lucky & got all 10 ppl up the ladder & away from ledge w/o the nearest taurus turning around. WHEW!

THF picked the lock at the iron gate & we fought the stegotaur inside, pretty easy. Once we climbed the ladder, we picked the left door, but stayed inside the room, and AWAY from right door. Our THF pulled the first stegotaur (there are 2 in either hallway) and this fight was pretty ugly. We lost our WHM during the second half of the battle. Luckily we finished it ok & WHM reraised himself. After resting & weakness gone, THF pulled 2 stegotaur which went down much easier.

Sneaked up everyone & went down hallway past the fomors. Good thing no one had fomor hate, but we sneaked just to be sure. I guess it sort of paid off to have a few people who had just recently beaten the 3 promys & hadn't had time or knowledge to fight fomors. :P

Click on the ??? to open up the candle room, it won't say anything or give you any sort of CS, which confused a few ppl. This part ****** me off b/c the guide above was wrong about the candles. THERE ARE EIGHT, NOT TWO!! One candle for each element. Pick one person (leader, etc.) to do the searching & selecting the right ones, otherwise too many people will keep clicking wrong ones & it could take you a lot of time & trouble. Sometimes the WRONG wall will open up! You want the one to open up on the SAME SIDE as the candles. As long as one person gets in, it's fine, they can open it from the other side, clicking on the ???. Go through the two doors to click on 3rd for CS.

Here's where having BLMs comes in handy. Since we had one in each pty, we just escaped out of there. You could make do if you just have one, but they'll have to D2 everyone, switcheroo, not the most efficient way of course. But if you're w/o BLMs, you're SOL & you'll have to get out the long way, risking death warp ><.

Pyke gave me a really good link for COP mission guides that you might find useful when doing this or other missions. I found it was very thorough & informative, while giving some nice screenshots to look at. Other than obvious screenshots, it doesn't give away much plot, which is nice for people who like to hear about the plot from the CSs, instead of pty members who blab about stuff like when some people gave away the ending to Harry Potter & The Half-Blood Prince (GRR!)

Here's the link:


Good luck w/ COP ^^
Static/Social LS: HolyOrders, Dynamis LS: DyNaMITE

RDM 75, BLM 42, SMN 40, WHM 37, DRK 37, NIN 25, BLU 21, WAR 16
Cooking: 70.8
Duelist's Gear:
Chapeau [X] Tabard [O] Gloves [X] Tights [X] Boots [O]
Joyeuse [O]
Supponomimi [O]
Moldavite Earring [O]
Tamas Ring [X] >.<
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