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Wild Wild Whiskers  

Realm:Jeuno
Start Area: Balga's Dais
Start NPC:Shami (H - 8)
Type:BCNM
Related Mobs:Macan Gadangan
Min Level:60
Max Level:60
Rating
*****
(Average from 3 ratings)
Items Granted:Adaman Ore
Darksteel Ingot
Gleeman's Belt
Hermes Quencher
Hi-Reraiser
High-Quality Coeurl Hide
Icarus Wing
Moonstone
Mythril Ingot
Painite
Penitent's Rope
Steel Ingot
Sunstone
Teleport Ring: Mea
Teleport Ring: Yhoat
Translucent Rock
Vile Elixir +1
Walkure Mask
Zircon
This Quest is Repeatable
Last Updated: Thu Aug 20 00:58:37 2009

Contents [hide]

Battle Notes

In order to enter the battlefield you will need to bring a Moon Orb, which is obtained by trading 60 Beastmen's Seals to Shami at (H-8) in Port Jeuno. When you are ready, trade the Moon Orb to the Burning Circle inside Balga's Dais and choose to enter the battle Wild Wild Whiskers.

Your party will be deleveled to 60 when you do this encounter. Your party may consist of 3 members. You have 15 minutes to defeat your enemy. You will be fighting a coeurl called Macan Gadangan that casts Thundaga, Thundaga II, and Burst, and uses all the normal Coeurl weaponskills. However, it has a few new WS. Macan Gadangan has an ability called Frenzied Rage, which seems to be something like a Meditate skill, as it would follow up with a WS almost instantly after. Usually, after Frenzied Rage, it would follow up with a WS called Charged Whisker that is AOE, and does lightning damage that did 480 damage on average to Courier Carrie. It also can use a WS called Pounce that is single target and seems to be physical damage. That WS did 400 damage to Courier Carrie. As a 60 BST with something like 220 defense and 50 VIT, Macan Gadangan did 120 damage a swing to me on average.

Strategies

The best party for this BCNM is Nin, Whm, and a DD preferably with /THF.

Buff up and first thing the Whm does is Silence once and when it wears don't silence again now all that Macan Gadangan will do is cast Burst and melee which makes this bcnm a cakewalk for this trio

This page last modified 2008-05-23 20:40:42.
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Bad Luck on drops
# Sep 12 2007 at 7:25 AM Rating: Decent
*
68 posts
We have just started doing this BCNM and have gone 5/5 on wins but 0/5 on rope drop. Party set-up was as follows.
WHM/BLM
SAM/THF
NIN/WAR
Once entering the BCNM WHM Buffs with protectra and Shellra. Rest to recover mp at 100% move to top of platform. WHM cast BarThundra (not really sure if this is needed) then cast Silence (only cast this once since it seems to lock NM into burst mode for the durtion). Once silence lands I move in and porvoke and begin attacking as normal (I do not use any Ninjutsu other than shadows). The Sam would attack as normal but would TA in me whenever he could.
Kind of a side note here: The first time we did this the WHM ran out of MP but we won because the SAM was able to SA/WS for the kill. I noticed that the WHM spent a ton of MP on Stona since I was getting petrified all the time. I also noticed that 9 out of 10 times after casting burst the NM would cast Petrifiying Breath. So for runs 2-5 once NM finished casting Burst I would run in a small circle away fom him so that Pet. breath would not land. Once I started doing this I was only Petrified twice in each of the next 4 runs and the WHM ended up with 95% of his MP left. Also none of us ever came close to being in the yellow.
This has proved to be a very easy BCNM it's a shame that I have used 120 Seals (300) total for all of us and have not seen the rope drop.
Other Items
# Aug 18 2007 at 8:41 AM Rating: Decent
23 posts
It also drops a fluorite here. Only thing not listed above that I've seen drop. I've seen every other item in our 20+ runs.
____________________________
The only non-greedy WHM in Asura... :Þ
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~ ~ Burma Shave ~ ~ lol
the unxpected
# Aug 16 2007 at 1:03 PM Rating: Decent
Scholar
31 posts
Did it this afternoon, getting help from a well off whm and equally ric ninja (myself being a dirt poor blm). We used the standard strategy, on the first round, went successful with rope drop but time was close (14:07) the second also go the drop better time (13:00). However on the third round, which of course had to be mine, towards the beggining of the fight the nin accidentally prevented a burst with a ws, which ended in the whole party geting hurt. Later the mob decided to turn on my and burst me quite out of the blue for a one shot (and I know I wasnt over nuking). This resulted in our loss, the nin eventually biting it ang the timer runnong before the whm was taken fortunately. So be warned not to let these things happen to you... cuz they suck.
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My run
# Jan 24 2007 at 11:26 PM Rating: Decent
**
699 posts
Just did this one tonight.

RDM/BLM (me)
WHM/BLM
NIN/WAR

First run, we almost lost to time, had 9 seconds remaining XD. I dont't know if he starts in Stonega mode, but all 3 times we pulled with Silence, and once it wore, he was in Burst mode, so we left it. Lucky perhaps? WHM kept up Stona, Haste, Paralyna, and Cure 4 as needed. I Refresh'd and nuked. Aero II, Blizzard II, and Drain did around 150 damage, more or less.

First run, I didn't burn through my MP fast enough to Convert twice, second and third runs I did. If I were to do this again, I'd start off with Chainspell, Stoneskin, Blink, Nuke until empty, Convert, Nuke until empty, rest. Yeah, I get hate, but with Chainspell up you Blink as needed. Eventually, NIN would get Hate back and I'd rest to full, Refreshing as needed. At full, Nuke until empty again. One more rest to full, and Convert timer would be up - Nuke FTW. Our NIN was only doing about 25 dmg a hit, so cat had lots of HP. I read the above posts and might want to try this as RDM/NIN with Haste+Enspells instead of Nukes. Would be more MP efficient, and Spirits Within at 300% TP would be fantastic.

Oh, and we were 2/3 on Penitent's Rope. NIN got a Gleeman's :(
What we did
# Nov 19 2006 at 2:30 PM Rating: Decent
4 posts
I did this 3 times in a row (won 2 and lost 1 because we ran out of time/nobody died though).

Went in as:
60 WHM/BLM
60 Nin/WAR
60 BLM/WHM

We entered buffed, hasted the nin (I was whm). He went straight in and voked. BLM and me stood over to the side. BLM eletmental seal + Silence. Then I rested. It casts burst before it uses petrify. So as soon as it casts burst I got up from healing and casted stona, as soon he became petrified, Stona landed. I did this, and kept rested, blm rested as he ran out of mp. I kept haste up, and only cured when it was absoletly nessesary (if he was in the red or shadows were all down).

We could have kept this up for hours, maybe even days (if the NM had infinite HP). That's what I love about it. If you know what your doing your pretty much invincible.

My drops (1 orb):
Adaman Ore
Hermes Quencher
Hi-Reraiser
High Quality Coeurl Hide x3
Penitent's Rope (600k on unicorn)
Icarus Wing
Teleport Ring: Mea

I didn't sell the rope, but I got about 120K from selling the other stuff. so earned about 720k on my run.
Oh Avesta
# Nov 13 2006 at 3:45 PM Rating: Decent
Oh Avesta... why do you pwn so hard?

http://fpad.filefront.com/?http://files.filefront.com/w3bc60avi/;5098332;;/fileinfo.html
____________________________
Aeolus [Fairy]
Jobs:
Rdm75//Rng75//Thf47//Blm40//Bst40//Nin37
Whm37//Drk38//Brd31//Sam37//War37//Blu37//Pld28
Smn20//Mnk15//Drg08//Pup05//Cor05//Dnc00//Sch00
Crafts:
Alch87~~Fish83~~Cloth53~~Gold24~~Smith15
Cook14~~Wood14~~Leather08~~Bone07
Missions:
Windurst:O**CoP:O**ZM:O**ToA:O
Easy and good fight
# Nov 01 2006 at 9:17 AM Rating: Decent
28 posts
We've done this run 3 times so far
The first run we did was for a friend to keep rope, was PLD60/NIN30(Me) WHM60/BLM30 and RDM60/BLM30, it dropped walkure mask and peni rope,
The 2nd and 3rd runs were with the same WHM, but a different RDM
The setup for the last 2 was PLD/NIN(Me still) WHM60/BLM30, and RDM60/NIN30, we took 10 minutes on first run (my orb), it dropped mea ring, gold ingot, addy ore, peni rope, and a few other random stuff, and it took is about 10 minutes or so to beat it. the other run was the RDM's orb, and he got mea ring addy ore peni rope and some other random stuff, we took 12 minutes on the 2nd one, we never had any real danger, got in red once after it hit my shadows down with the aga ability and started pumeling me, we all cured me back into yellow/white HP.
I did what kitashi posted about:
Quote:
Cat begins to cast Burst.
PLD casts Utsusemi, maybe cures themselves if they need it to save the resting WHM a tick or two of MP recovery.
Cat lands Burst unless it's paralyzed (which happens a lot), but it's blinked away. 90% of the time, the cat will immediately petrify the PLD, then whiff on the remaining two shadows. WHM casts Stona and sits down again, possibly after tossing another cure to the PLD. PLD Flashes immediately. By the time Flash wears off, the cat will probably be back to casting Burst.

When i started the fight i had my AF armor on, but i had sun ring x2, chiv chain, life belt, and a shield. I started by shield bash for a tiny extra bit of hate, just incase. after i got 100 tp, i switched to DD gear, Sipahi turban, haubergeon, royal knights breeches, and fang earring x2 and then hit a vorpal, usually did 200-400, it was around 580 for max. After i switched to DD gear, i stayed in DD gear until i would get in the yellows, which wasnt often, having DD gear for the fight, even if it means losing evasion for the fight is worth it, especially since you can just flash it and it will probably miss you anyways. I also used mithkabob for food for a little extra STR and DMG that i'd deal.
So, in all, this run is VERY easy and its a very common drop, 3/3 on rope, but only 1/3 on mask. Way better then the Under Observation since its drop is way more common. Oh, and this BCNM60 is MORE fun then the lvl 40 one.
All you really need is Main or sub NIN to tank, and you should do fine if its on burst mode, have fun guys! I know i did.
____________________________
WAR75 PLD75 BRD75 DRG75 DRK75 SAM58 NIN42 THF37 RDM37 WHM37 DNC37 BLU37 RNG36
Merits: http://www.ffxiah.com/player.php?id=338566#merits
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WS: http://ffxi.allakhazam.com/profile.xml?177676
BCNM
# Sep 01 2006 at 11:24 AM Rating: Decent
2 posts
What I never figured out is why Square-Enix never added a Sephiroth BCNM Fight! That would kick ass!
____________________________
T.he R.aVen S.hadow
Server: Leviathan
Character Name: Ravenshadow
War: 32 Mnk: 28 Whm: 75 Blm: 48 Rdm: 69 Thf: 20
Smn: 39 Nin: 17 Bst: 16
Avesta
# Aug 07 2006 at 4:58 PM Rating: Decent
**
271 posts
Avesta solo'd this 1.... O.o

____________________________
Razhel / Cerberus
:: 75 Thief :: 75 Red Mage :: Warrior 75 ::
Razhel Dazzel / Wutai

Avesta
# Oct 04 2006 at 4:54 AM Rating: Decent
Does anyone have a link to this video, I'd love to see it. If not, any idea the job combo, I would really love to add this to my solo list.
____________________________
Sueme, Phoenix
LS: Vendetta
RDM75, THF75, NIN60
Avesta
# Aug 15 2006 at 4:24 PM Rating: Decent
*
249 posts
yeah he did i saw the video and thought "that looks pretty easy" so i went and tried it myself... AND I WON!!! only got a gleemans belt and a hermes quencher for all my work >.< /em kicks self in face
____________________________
Quote:
No DRG for party, camp spot site with 30 dmg, but is it for 20 like 30 dmg when you no hit be it for dd, for 30 dmg instead? or half is 10 for 20 dmg?


Easy BCNM
# Jul 01 2006 at 4:42 PM Rating: Decent
Sage
*
187 posts
Having been doing Under Observation for the past while and having an amazingly crap run of drops, I really enjoyed this BCNM a lot more.
Our set up was WHM/SMN(me) NIN/WAR(best friend) and THF/NIN(pick up from shouts) First time of any of us doing this, went smoothly as anything.

Took all the advice posted, the only accident we had was when NIN wasn't watching shadows on second run through and ate a burst, THF blink tanked and we managed to win and even better got our first Rop drop :D!

For the most part he followed the pattern of Burst => Petrifying breath but once or twice followed with Charged Whisker (by far the most annoying of his attacks) I found he was quite easy to debuff, with Silence and the NIN had no problem with debuffing with Ninjitsu.
Subbing SMN I had around 680MP, I found this was just enough to last through without healing (I forgot to kneel between bursts the first time around)

NIN and THF did Scission SC for reasonable damage, though SC isn't necessary by any stretch.
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Name: Aeyze
Server: Fenrir
Race: Mithra

PLD/WAR75 || RDM/BLM75 || WHM/SMN61 || BST56 || SAM52
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Walkure Mask ?
# May 23 2006 at 6:58 PM Rating: Decent
Scholar
**
317 posts
I just did this BCNM with 2 friends. If you know how to play it it's a breeze. We won 6 out of 6. 4 times we came out literally untouched. Nin mnk whm. I did this fight in the past a lot too but I never saw a Walkure Mask drop, I got all others once or more. There is no reason not to take a nin. The key member in this fight is the whm anyway. If he keeps up with stona & silena it's simple. If he/she doesn't you die.
____________________________
MNK BLM THF BST SAM DRK 75 | NIN 73 | RDM DRG 72 | PLD 70 | WHM RNG 67 | SMN 67 | WAR 63| BRD BLU 37
Merits :
CRIT 4/4 | HP 5 | MP 2 | H2H 5 | EVA 1 | ENF 2 |
ELE 3 | ICE LIGHTN 3 | BURST II 1 | STR 5/5 |

Sandy Rank 10 Windy Rank 7 CoP finished
Nin - Pld
# May 23 2006 at 12:40 AM Rating: Decent
Scholar
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724 posts
Quote:
However, I also encourage people to realize that they don't need a NIN... and imo a NIN isn't even the preferred tank for this with all the AOE and super fast hits, though obviously NIN can do it very well too. I'd take a PLD/NIN over a NIN/WAR any day. BST is great to have along to minimize risk at the beginning.

You don't need a Nin, but a good Nin will have a much easier time (I sort of did cheat as I had 2 evasion merits)

I did 3 runs as Nin/Thf/Whm. Had about +39 Evasion in gear, used sushi. Started the fight with Juabku, Hojo, Kurayami and it was practically over.

Whm silenced so it would cast Burst, the first run I went into red hp within the first few seconds because I wasn't looking at the chat log and was telling the Whm to silence. Cat got me with a charged whisker/double attack.

From that point on he hit me once combined in all three runs. We went 3/3 on the rope, easy as pie each walked away with about 2.3mil.
Easiest BCNM Ever
# May 22 2006 at 3:32 AM Rating: Default
***
1,142 posts
I desperately wanted a Rope for my RDM, I felt gimp without it since all the other slots had nice gear. Anyway, I read about doing this as WHM NIN BLM. My group was WHM NIN RDM (Taru RDM, and it matters. I'll get into that).

Macan has two modes. Thundaga mode and Burst mode. With a NIN tank it's very obvious you want Burst mode. In the 3 runs I did he would always be casting Thundaga right away. Immediately after he casts a spell, he will use a "random" weaponskill. I say random, because I noticed a slight pattern. While in Thundaga mode he would use Charged Whisker more times than not. With Barthunder up the NIN took 300-400 damage at most.

Once he was in Burst mode, he would usually follow with Petrifying Breath. He used this move almost all the time, 9 times out of 10 this is what he used. He would occasionally use Blaster, once or twice he used Charged Whisker.

Roles of NIN...to tank and not die =P. Very simple.
Roles of WHM...to cure status debuffs and to cure whenever necesary, which while in Burst mode isn't often.
Roles of RDM...Haste NIN, Refresh self and WHM. Once NIN has established hate he doesn't lose it, at least mine didn't in 3 runs. Begin spaming Blizzard II and Fire II going back and forth. Blizz did about 180, Fire 140, Stone II...which they're weak to, only did about 90 even with Earth Staff.

The race of the RDM doesn't really matter...but definetly being Taru was perfect. With 700+ MP, I can do the basic duties and alternate Blizz/Fire till I'm out of MP. Run out of range to be safe, convert, give yourself a Cure IV...don't bother curing full, waste of MP. Continue nuking. By the time I ran out the second time from Convert he was a mere nuke or 2 away from death.

I have very nice gear considering RDM is my main and low 60s, so I was able to use all my normal gear. As a Taru I devote every slot to INT where I can. This likely would mean my nukes do more damage than another races, but if they were similarly equiped they would run out of MP faster.

With this setup no meds whatsoever were needed. That might not be the case in other setups.

Someone else giving their strategy said...
Quote:
You'd be surprised how ridiculously fast this thing can strip shadows. It's not all that much slower than a mob with Hundred Fists, or perhaps it just seems like that because it'll nail you with constant double attacks.


That's absolutely incorrect and false information. The mob does attack quickly but not *that* fast that a NIN can't deal with it, especially in Burst mode. In 3 runs our NIN never went below 700 HP, and that was only cause of the rare Charged Whisker. Perhaps if its a gimp NIN with zero skill they'll get owned, but NINs completely dominate Macan.

The same person said...
Quote:
However, I also encourage people to realize that they don't need a NIN... and imo a NIN isn't even the preferred tank for this with all the AOE and super fast hits, though obviously NIN can do it very well too. I'd take a PLD/NIN over a NIN/WAR any day. BST is great to have along to minimize risk at the beginning.


I'm not gonna comment on PLD/NIN cause I'm sure it can work, but NIN > PLD/ANYTHING for sure. I've never fought such an easy BCNM and can't wait till I have more seals to do it again. I also got my rope =D.

As for the WHM, if they have it I highly recommend SMN as subjob, with NIN tank they really don't use a lot of MP at all, and with Auto Refresh they keep plenty of MP...especially if a RDM is not your third member. Someone posted a video of NIN DRG WHM owning the BCNM. I'm fairly certain WHM NIN DD works in general. RDM works really well in this BCNM, back up cures which weren't needed in my runs, Haste Refresh and nukes do good damage, double the MP pool with Convert. Also, Macan can be Aspir'ed. With my Dark Staff on I would get 50-80, which was an extra nuke. 2/3 on ropes, I highly recommend this BCNM, easy, fun, good drops.
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Easiest BCNM Ever
# Jun 18 2007 at 5:16 PM Rating: Decent
8 posts
If only that were true. Luck plays into Macan far more than skill if you bring a NIN tank.
very easy
# May 01 2006 at 4:43 AM Rating: Default
7 posts
first of all, i'm going to give you guys a tip, you can evade petrify!! after the cat casts burst run away from it and it will say "X is too far away" that way you can avoid any danger and whm gets more mp. awesome trick, i did it myself with my cousin's char.

now... my story

i have done 6 runs in total, in all 6 I had NIN/WAR WHM/BLM BLM/WHM (me)

in the first three I had a retarded WHM, casting waterga on the cat and didn't cast stona on time.
the ninja was very intelligent with good equipment, unfortunately he did not last long with such a stupid whm and he died when the cat was around 60%HP.
on the second run, we didn't die, but time ran out because the stupid WHM didn't do anything and I had to heal nuke debuff and sometimes tank when NIN was petrified, time ran out when the cat was 5%HP, same on the 3rd run.

Now, the perfect strategy, on the next 3 runs I had a very good WHM and another awesome NIN
and an uber BLM (me ^^)

we enter, buff up and haste the NIN, NIN goes in and vokes the cat,the cat hits a few times and then, BANG!,charged whisker, whm healed the NIN and fight goes on, then the cat decides to cast Thundaga so BLM (me) silenced him before he can finish his casting, then the NIN tanked until the cat was no longer silenced and casted Burst,
I kept nuking and Aspiring, aspir is really useful if you run out of mp, after the cat casted burst, the NIN ran away and the message "Macan Gadangan readies Petrificative Breath" "Thunderbolt is too far away" `appeared.
after 8 mins we had severely slaughtered him. the 3 runs were the same as the first.

CONCLUSIONS :
1.- Retarded WHM = doom
2.- Using the runaway trick lets the NIN keep the shadows in order and never get hit or petrified.
3.- the NIN doesn't need uber expensive good equipment, just needs to have decent skills and to be intelligent.

Items BLM (me) used: Hi-Ether x5 , Yagudo Drink x10 , Melon Pie +1 x3

Items WHM used: Ether x3 , Yagudo Drink x6.

I hope this story helps you guys get your Penitent's Ropes ^^


Edited, Thu May 11 15:47:38 2006
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The Magnimus - Lakshmi server
Main jobs: BLM65 - WHM49 (Hume)
blackmage power!
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PLD tank for WWW
# Apr 23 2006 at 9:04 PM Rating: Decent
Scholar
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268 posts
Strat for PLD/NIN, BST/WHM, WHM/SMN

Bring 3x yagudo drinks per fight. A pamama au lait can be handy if you feel like it. Not necessary but it's nice to have some extra padding.

Buff up normally, including Utsusemi. Protect, Shell, eat food, yadda yadda. Rest the WHM to full.

Move to the entrance of the circle. Courier Carrie gets sent in while everyone else stays back. WHM casts Barthundra at some point. Let Carrie tank the couerl until it starts to cast a spell. If it's Burst, the BST can either pull Carrie back or they can just let Carrie (probably) die and resummon later. Doesn't matter much... Carrie'll drop after a few Charged Whiskers anyway and need a resummon, probably. By letting Carrie take this initial brunt of the damage, you make the rest of the fight a lot easier. Carrie has a ton of HP and can put a dent in the cat's HP, so let her do her thing until it starts to cast. ^^

If it's not Burst, obviously, silence the cat.

Now this is where it gets a little dangerous... and I emphasize "little", because you'd have to suck to lose this BCNM after you've seen how it works once. Anyway, as silence lands, have the PLD go in and Flash the cat. BST and PLD engage. The tricky part is that the cat can be a handful with Charged Whisker and Pounce dealing a lot of damage. Normal NIN tanks can be wiped out at this point with a single Charged Whisker + a nasty double attack round of crits with no shadows after the AOE, and it's one reason I prefer being a PLD.

The cat attacks extremely fast and double attacks what seemed like 50% of the time. You cannot fit Cure III in between the attack rounds, and you have to actually be careful about Flash timing. Paralyze is extremely potent against him, and Slow means you can get a Cure III off between attack rounds. I can't stress how powerful these spells are in this BCNM. They're more important than Barthundra, because Charged Whisker will blast right through your resists and hit for the full amount (381 on me) about 75% of the time.

However, when Silence wears off, the fight's over. Switch to dual swords after your next WS and tear the cat apart. You've basically won, if you have a Paladin tank. It's virtually impossible to lose, though there's still a little risk with a NIN tank... and this is why I vastly prefer going as PLD. No risk is better than a little risk. The rest of the fight will basically go like this...

Cat begins to cast Burst.
PLD casts Utsusemi, maybe cures themselves if they need it to save the resting WHM a tick or two of MP recovery.
Cat lands Burst unless it's paralyzed (which happens a lot), but it's blinked away. 90% of the time, the cat will immediately petrify the PLD, then whiff on the remaining two shadows. WHM casts Stona and sits down again, possibly after tossing another cure to the PLD. PLD Flashes immediately. By the time Flash wears off, the cat will probably be back to casting Burst.

At that point the fight is basically over, like I said. Do whatever you want. The poor bastard won't even hit the PLD... ever. Burst goes off, whiffs on the remaining Utsusemi shadows, then immediately gets Flashed and has like a 2% accuracy rate for about six seconds... which is long enough for it to go back to Burst.

If you have a NIN tank, I'd recommend having the WHM use Flash after Stona. You'd be surprised how ridiculously fast this thing can strip shadows. It's not all that much slower than a mob with Hundred Fists, or perhaps it just seems like that because it'll nail you with constant double attacks.

Cat hit for 90-130 on a decently equipped PLD eating meat chiefkabobs, and could crit for 200'ish. Charged Whisker hit for 381... Barthundra occasionally lowered this to double digits. Pounce hit for 90 once (blocked), 250-400'ish unblocked. While he's super easy once he's in Burst mode if you know what you're doing, don't underestimate him at the start. If you get unlucky, the couerl can annihilate a NIN before the WHM can stand up and finish casting a cure, and it hits fast enough that timing Utsusemi: Ni isn't as easy as it usually is. That's not an exaggeration. 400'ish whisker + 200-400 (or more) damage in one round of melee with double attack + another hyper-fast round of melee or even its "recharge TP" move + another Charged Whisker or Pounce = serious pain in a very short amount of time.

Don't slack off at the start. This cat can come out of left field and annihilate you. Don't even completely let your guard down once he's in Burst mode. While it'd be extremely, unusually rare for the cat to go buck wild at that point... it's possible. The couerl will not always cast Burst as quickly as it usually does, and it will not always petrify after Burst.

Play smart and you'll win, though be ready to eat a death on the first try if any PT members aren't on the top of their game. I really can't say it enough; this couerl can rip it up in a very brief period of time if it decides to be cheap.

However, I also encourage people to realize that they don't need a NIN... and imo a NIN isn't even the preferred tank for this with all the AOE and super fast hits, though obviously NIN can do it very well too. I'd take a PLD/NIN over a NIN/WAR any day. BST is great to have along to minimize risk at the beginning.

Go get 'em!

We're 2/3. The first time we screwed up badly and had to reorganize our priorities and methods. The second and third times were absurdly easy. It's all about knowing what to do. Unfortunately, we're 0/2 on Penitents. Still, a few hundred k each time is decent. Planning on going three more times next weekend.
4/4
# Mar 20 2006 at 11:41 PM Rating: Decent
Scholar
24 posts
I'm 4/4 on this bcnm and 4/4 on Rope dropping. It's very simple if everyone knows what they're doing. Try to fight on a full moon for better drops. The fight should take 5-10 minutes.

Party setup:
whm/blm
nin/war
rdm/nin

Go in, buff up, get started.

The whm's only job is to cast Haste (on both rdm + nin), Stona, Paralyna, Silena, and Barthundra. The whm should *NOT* cast cure except for emergencies. The *RDM* will cure. This way if the Nin loses hate, the mob goes after the defended rdm/nin instead of the much more vulnerable whm.

The rdm is the damage dealer. You keep up Stoneskin, Phalanx, Enstone, and Utsusemi: Ichi, and of course Refresh. Also, keep the Torama debuffed with Silence and Dia II. If you go in with some cheap +damage/+acc gear and dual-wield Enstoned swords, you will own this cat. Don't worry about the AoE's. With all your buffs, Thundaga II probably won't break your Stoneskin and rdm's have that useless Resist Petrify trait that you completely forgot about.

The ninja just does their normal thing. Voke, keep up Utsusemi, do the other debuffs. Watch out for Thundaga, other than that it should go like a normal exp Torama.

Blade:Chi >> Fast Blade = Distortion
Makes a nice skillchain. Don't waste mp on magic bursts, they won't do effective damage.

Edited, Mon Mar 20 22:45:28 2006
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additionally
# Feb 17 2006 at 11:35 PM Rating: Decent
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i know many people still come here to reference these fights, so i'd like to add my two cents.

i'll only tell the truth, that which actually happened, avoiding any baised and misleading assumptions.

i had with me (60 blm) a nin and whm. the whm said that he "regretted" having not subbed smn.

the nin did his thing.

the whm was awesome with stona and resting. also with the silences i couldn't stick.

the mob by nature is weak to fire, so i tried to stick with the fire spells (fire II and firaga II) while attempting to keep it silenced, stuned (which was resisted a LOT but still worked), paralyzed, blinded, poisoned, boi-ed, and frosted. both the whm and myself, the blm, aspired often. i also ended each fight with a fitting elemental seal + burst since we were kicking the daylights out of it.

i'll add i pulled a tad of hate the second fight mid debuffing before my first rest, but the ninja easily recovered it.

as for drops, i got the walkrum. but i was vying for the penitent's rope which sadly never dropped for any of us. we all, however, recieved adaman ore.

so there's my two cents. learn what you will, improve what you will, and have fun (it's what games are for)!!!

-garuda
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Just did this with blm whm and nin(me)
# Feb 15 2006 at 3:01 PM Rating: Decent
2 posts
Went buffed up and everything... heal and fight
Engaged and whm was ready with stona...
blm cast silence and thats it... fight it keep count of shadows and whm cast cure and stona as needed... blm some nukes now and then and silence.. and thats it folk.. easy bcnm...
tryed 2x times.. won 2x and got drop 2x... all right,,, value atm 3.5mill each run... that was easy and fun.. otw i only ate meat kabobs... workout just fine... and he misses alot too.. the torama...
Ok, wild wild whisker secrets
# Feb 13 2006 at 6:29 AM Rating: Excellent
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I did this BCNM with 2 ninjas, and a whm... and we found out some very interesting things.

Initially it will start casting some spell. If it casts burst, it will always cast burst, and if it casts non-burst spell, it will always cast non-burst spells. The non burst spells hurt the most on ninja, so the goal is to make it cast burst only.

If you silence it, once it has become un-silenced it will then ALTERNATE to the opposite mode. Eg if it just cast thundaga II, and was since silenced, once it has un-silenced it will only cast burst.

Secondly, after burst goes off the mob will ALWAYS use an ability. So far the type of ability has been random, but we timed it so that once burst goes off we run away and we get the "you are out of range" message.

So there you have it. Foolproof strategy for beating this BC.

Credits to Hex for noticing the JA pattern, and Grumn for tipping us off on the silence pattern (and myself and lightl for finally getting it right after a few deaths lol).
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RE: Ok, wild wild whisker secrets
# Apr 11 2006 at 1:01 PM Rating: Decent
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30 posts
Did this 5 times went 5/5... although we pushed the time limit on some. Setup was WHM, BLM, NIN. I recommend having a both a skilled WHM and skilled NIN. Stona, Paralyna, and Silena needed quickly. We did as the guide suggested and waited to see what he was casting, then ES Silence to change to AM mode. Easy fight if you have the MP. Aeshettr (taru) used 3 yags and 3 pots a fight. I could have done a lot more DD (hume) but just didn't have that much mp. I used FiragaII frequently and we never had a hate issue. Thank you Aeshetter and Elvin for helping me get rope, and again great job.
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RE: Ok, wild wild whisker secrets
# Apr 10 2006 at 3:02 PM Rating: Excellent
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Everything that you said is correct. It helped our group greatly while doing this BC.

Rate up!
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0/2
# Feb 03 2006 at 8:25 PM Rating: Decent
39 posts
well I just tried my luck at this twice... with 2 deaths as a reward.

First try can chalked up to a very bad whm... that just felt like not taking care of their stona job.

Second try was alittle different though... Everything went well and then the damn thing start dropping the breath attack NON-STOP! Got it down to 40% and the whm just ran out of MP... I dont know if things would of been different if we hada taru whm (ours was hume). I was the only 1 not at lvl 60 (lvl 56 thf). Could I of picked a job that let it build TP way too fast?

I am thinking about doing it again as a THF/BRD so that I still have the sata power but I can use mage balled also. Aother part of that plan is to have a PLD/nin tanking, only using shadow for the big attack.

Any thoughts on my plan?
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RE: 0/2
# Feb 07 2006 at 10:01 PM Rating: Excellent
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I think having a WHM that knows exactly what he's doing is key to the whole BCNM if using the ninja setup. If you havn't seen the video I posted below, the WHM in that vid was awesome. He would cast Stona before the breath animation finished. Thus, I could then cast the next Utsusemi if needed to and avoid hits altogether. He would then rest right after for a tic or 2 of mp all the while keeping me Hasted.

If the WHM runs out of MP, it's usually because he's doing too much curing. Things can turn sour really really quickly and that is where the Ninja and Whm work together whether it be Blind, Flash, or Slow (never did like paralyze on this NM). I've had times where I've died at the end or WHM end with 3 mp and still win. But usually if you can survive until it casts Burst again, it'll be ok.

Regarding being level 56, I've never done it with anyone under 60 so I can't really say too much about how much difference it would make.

I'm not sure if there's anything else I can add so I'll just end it here. Good luck again^^
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RE: 0/2
# Feb 07 2006 at 8:23 PM Rating: Good
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488 posts
a 4 lvl difference in a lvl 60 bcnm is a tad bit risky thats 60 seals downt the drain. My recommendation get 60 first on your thf, and you should be alright. Have your Whm sub /SMN if possible for mp regen so that he/she still has MP to spare.
As for me our usual set up when we do this BCNM is Elvaan=Nin/war tarutaru=Rdm/blm and Elvaan=Whm/Blm
We have done this run with no failures yet (Keeps fingers crossed) Our whm is always on the ball with status removal. Basically this set up you really dont have to bring meds, but its good for a precaution(first several fights i brought meds yag drinks x9 and 1 stack of wizzy cookies) After i got use to the fight pattern i only bring wiz cookies. The fight does take around 10 mins or so. Main job of RDM refresh, enfeeble, nuke and silence till mr cat does burst mode. I dont got to explain what the NIN and WHM are there for. All in all pretty easy BCNM if NOTHING goes WRONG, then again one time our run almost went to sh!t after we found out NIN didnt have pants on lol. It was funny we still won, but man entering a BCNM with NIN wearing no pants classic.

Edited, Tue Feb 7 19:23:14 2006
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Video
# Jan 29 2006 at 5:43 AM Rating: Excellent
Scholar
46 posts
Just thought I'd add a video of my fight. Party is NIN, WHM, DRG. Like many have said, a ninja and a whm make this thing much easier. The WHM in the video did a great job keeping haste and was quick with the stona.

As for the third member, I like to play it safe and have them wait a minute or 2 before engaging. For melee, I like whatever job go /thf and TA Weaponskill on me. Otherwise, I've only lost once when I forgot to cast Utsusemi after it opened with Charged Whisker.

http://www.timclin.com/videos/Turtle-BCNM60[Whiskers].avi


Edited, Sun Jan 29 04:49:06 2006
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Turtlelin
Valefor
NIN RDM WHM
# Jan 23 2006 at 12:17 PM Rating: Decent
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203 posts
We did two runs.

First run the mob cast Thundaga II twice and the NIN went down. I as the WHM failed to cast Cure IV fast enough.. /guilt on RDM Got one Cure III in.

Second run we kept the mob debuffed, and the NIN topped up at all times.

Paralyze was our friend, but we just couldn't get Silence to stick.

I realised you can cast Stona as the Coeurl petrify attacks for instant removal.

Stay on top of the heals, mob debuffs, status cures, aand rest were you can. Took time. And focus.

Drops: Adaman Ore, Mythril Ingot, 3 HQ Coeurl Hides, Teleport Mea Ring, Icarus Wing, Hermes Quencher, and the craptastic Gleeman's belt.

I can sell all this for around 400k on bahamut.

/sigh
Both me and the RDM wanted the Penitent's Rope, not gil.

Time to go farm seals.

Good luck.

Edited, Mon Jan 23 11:18:42 2006
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RE: NIN RDM WHM
# Feb 06 2006 at 1:17 AM Rating: Decent
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lol aww :(
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Possible thf tank?
# Jan 07 2006 at 4:05 AM Rating: Decent
8 posts
this may sound kinda dumb, but could a Thf/Nin possibly tank this with Rdm/Blm, Whm/Blm backup?
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Tough but fun
# Jan 05 2006 at 6:57 PM Rating: Good
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Me and my Linkshell leader duo'd this, me as whm and him as nin. He was bored basically and wanted something fun to do, so we decided to try it lol. Went in and won first time ^^. It's quite a tough fight, you have to be very careful with your mp, usually after each fight (we decided to go back and take peoples along from ls who needed p.rope :) I would have less than 100. Thats whm/smn using Yag drinks and wizard cookies during the fight. Didnt need ethers, but I recommend taking some incase the sh*t hits the fan.Duo'ing it seems to be easier than with 3 people lol, my boyfriend took his ninja along to, and the mob started using things like charged whisker which was nasty :3. Other than that the only thing to worry about was his spamming Petrification breath like it was going out of fashion ^^;. My advice (for whms going in for this) - use yag drink right away, buff up, run in silence him first, Dia him then just keep resting your mp and stand up soon as you seem him ready petrification breath. Keep your nin hasted too :)

p.s. got 2 rope drops from 6 runs, but only 2/5 on rope as we died on one run (my seals ; ;) because ninja got smacked by burst. Too busy trying to play 2 pcs at once, he'd bought his other chars 67 thf in to help, and was running him about for SA and TA lol.
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No stona = death
# Jan 04 2006 at 7:23 PM Rating: Good
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If you even think about doing this without the only job that can cast Stona, you may as well toss your orb now. A RDM cannot replace a WHM for this BCNM.

Pergatory's description is incredibly detailed and accurately portrays what to expect.

I think my group (WHM, NIN, and BLM) were 4/5. The only time we lost was at the start of the battle when the NIN lost his shadows and was criticaled twice in a row getting him into the red (Tarutaru NIN). I flashed the mob and the mob did its whisker move killing the NIN. Otherwise it was very easy. We only did it so many times because we wanted to get a rope for myself and the BLM.
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hmmm
# Dec 23 2005 at 4:58 PM Rating: Decent
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Hey... i want to do this BCNM for the penitent rope, im not dishing out 3.3mil (bahamut) for one, can a RDM/BLM, PLD/WAR, BLM/WHM do this??
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easy
# Dec 23 2005 at 2:59 PM Rating: Good
Just finished this bcnm and got the rope 2/3 times with:

jobs:
war/nin
mnk/nin
whm/blm (me)

Buffs:
Protect 3
Shell 3
Haste on war (main tank)
Reraise2 (just in case)

Go in and let the war start tanking. Whm use ele staves and slow & paralyze. Once the cat starts to cast, silence.
Usually burst mode is 2nd thing it casts so you won't have to silence it multiple times.

Let the war and the mnk kill it while whm does regen, stona, paralyna, silena (depending on the move the cat does) a couple of cures and the thing is dead.

He didn't aoe until one burst was paralyzed so if you don't want to paralyze that will be ok but make sure slow sticks. my enfeebling sill is maxed so I didn't have a problem with that.

I hope this was somewhat helpful! Good luck and happy killing!
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Manageable, but never underestimate
# Nov 08 2005 at 8:51 AM Rating: Good
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98 posts
We went 3/3 on this with 2 penitent's ropes dropping.

Nin/War (me), Whm/Blm, Brd/Whm

Charged Whisker is strong AoE damage and removes all shadows. As Ninja, I made sure to stay on top of Blind, Slow, & Paralyze. I had to cast each 2x per fight to last the entire duration, with Paralyze maybe 3-4x. The Paralyze effect kicked in pretty often and it was the most noticeable of the enfeebles I used. It used Charged Whisker at least 2x each run, which is very annoying because immediately after you are vulnerable to being hit and any ninja knows how hard it can be sometimes to get shadows back up when you're getting hit. That being said, with enfeebles on it, I didn't have to be "perfect" with my Utsusemi cycles; my Nin could evade and parry a reasonable number of attacks. When it casts Burst, you get 17 seconds of recast-free bliss.

I'd say it's a pretty easy fight, but you should never underestimate a fight, especially when 60 seals are involved. Overconfidence in this game leads to too many mistakes and a sloppy Nin or Whm will lead to death.

The Ninja's role is to blink-tank and "solo" the mob, just like you would expect from this party setup. I requested madrigal and minuet from bard, since Coeurls tend to be high evasion.

The hardest job is probably that of the WHM. You really need to pay attention to your status ailments and be fast removing them. Stona, Paralyna, & Silena are all necessary for Petrificative Breath, Blaster, & Chaotic Eye respectively. Keep your distance from the enemy and don't stand behind the tank or you risk having Petrify on both the tank and the Whm. You may want to throw in the occasional Flash if your Nin is having trouble keeping shadows up.

I haven't considered how an all BST or all SMN party would do in this. But if you choose a more conventional party, I'd say WHM is the most essential job in this BCNM, simply for Stona. You'll want some sort of tank with Utsusemi, preferably Ninja, because evasion kicks in pretty well and it's easier to keep shadows up when you can use both Utsusemi spells. The third party member is really there to fit in and I'm not sure it matters what that job is if you have Nin & Whm, just make sure that person's job doesn't distract from the main idea of the Nin soloing it with Whm support (i.e. steal hate from the Nin). Only job I wouldn't recommend would be a 2nd Whm. With 2 Whm, the Ninja may not be able to do enough damage within the time limit on his own.

With my party, we won in around 8-9 minutes each run, allowing for full buffs, reraise 2 casting, and full MP resting before beginning.
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Awful
# Nov 05 2005 at 2:35 AM Rating: Decent
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27 posts
With all the good posts on this BCNM, one would expect this to be an easy and rewarding fight. One would be foolish.

Using a NIN/WHM/MNK setup, I attempted this battle four times. Ironically, both of my orbs were the two that we failed on. <Goodbye> 120 Seals. But, I'm sure no one really gives a damn about my personal loss, as this game is only filled with greed and egocentrism anyway.

Point being: don't be jaded into thinking this battle is simple. Things can go wrong easily, even with intelligent party members (which I had).

I would not recommend a Monk as they pull far too much hate--even with a good Ninja--and thus easily get themselves casted on or killed. Red Mage would work best as White Mage tends to lack MP if the Ninja desires Haste (recommended) and needs occasional curing (happens to the best).

On another note, while Pergatory's recommendations are appreciated, I agree: let's stop referring to him as "sage." He may or may not deserve the title, but he's by far not the only sage. :)

Edit:

I'd love to know why someone(s) found it necessary to rate me down due to this post. It was honest and informative. I could understand well if it made no sense, but it's a reasonable post. It might not be the greatest, but it is far from poor.

Disagreeing with someone's opinion is not a reason to rate them down. If you honestly think my post was a waste of space and helped no one, then fine, rate me down. But, don't do it just because you don't like what I say.

Fortunately, since I'm leaving this sad excuse for a game anyway (due to repeated SE failures culminating with the events noted above), I shouldn't really care what certain fools rate me. Nevertheless, I do like to maintain my reputation, whether or not I plan to ever return. So, anyone who wants to balance out this post's rating is more than welcome to. I just find it sad that people have no concept of the rating system's purpose. Thank you,

Uberwoober

Edited, Wed Nov 30 21:24:47 2005
lol
# Oct 16 2005 at 4:31 AM Rating: Good
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711 posts
I'd just like to say that Sage isn't part of the guys name, its a Title, Scholar isn't a part of my User Name either, you get a title after your name when you're posting Karma reaches a certain lvl.
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easy
# Oct 03 2005 at 2:20 AM Rating: Decent
someone rnadomly invited me to do Wild Wild Whiskers BCNM.. I grabbed an orb and went. Nin/war, blm/whm, and whm/blm (me).

I went in elemental seal + silence. ninja voked it and took it to the middle. Blm did stun + minor nukes. I only buffed and stona ninja. The cat would have an emote .. something about it's whiskers twitching or something. It would use burst after that. After burst it would use a petrifying attack and ninja would just move away and it would say that he was too far away. If he didn't make it I'd stona.

Very easy stuff. We did one orb for blm and one for me. We both got rope, teleport ring, and adaman ore. Best BCNM I ever did seeing as how I've never had more than 400k at one time until now.
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WHM:59
BST:62
# Sep 09 2005 at 7:49 AM Rating: Decent
35 posts
me a ninja and whm did this bcnm 3 times and we got no rope.... it was easy fights first one was a bit rougher but then we got the way ... ninja almost died of burst a couple of times oh by the way i was rdm ... and it was cheap since no one @ to buy drinks and my enfeebles could stick pretty nice... it took about 12 minutes each fight.... i could use a nuke a couple of times and i was fighting also with my sword... it was pretty cool!
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RE:
# Sep 22 2005 at 1:36 AM Rating: Decent
42 posts
No offense, but you had a terrible ninja. And terrible luck. :p

We just did this 5 times, 5 ropes. Twice as war war whm, and three more times as nin war whm.

The war war whm runs were hit or miss. Much longer fights because it wasn't as organised, we spent a lot of time trading hate and casting utsu:ichi. We had to bene the first time, which I would say was our miss. Broke out the ninja at this point for the next 4 runs then came back as warrior for the last (note: I have two characters).

nin war whm runs went very smoothly. I rarely took any damage. And the only damage I did take was from the aoe thunder attack he does, or because he petrified me and double attacked my last shadow before stona hit. I kept it hojo'd while whm casted para at the start of the fight. With this set up we ended up doing chi>rampage. Fights lasted around seven minutes. We could've been faster, but for some reason we liked to full buff then let whm full rest before we went in. Not like he needed his mp.

Sorry, but I can't think of any excuse for a ninja to be taking bursts from this thing. You can easily cast an utsu:ichi with time to spare before burst goes off.

Edited, Thu Sep 22 02:46:27 2005
omfg wtf?
# Aug 13 2005 at 8:46 PM Rating: Decent
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281 posts
he used charged wiskers bout 3-4 times at start and raped us. wtf?

edit: lol on lost first two becuz SE cheated and on the 3rd we beat the time record on quetz lol no rope .F%#@ YOU SE. oh well was fun :P

edit2: the drop rate is 50% of the 4 times ive actualy won this it droped twice if it dont drop you get the craptastic gleemans belt

Edited, Sat Aug 13 23:03:38 2005
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theres no need for you to fear me if you take your time to hear me maby you can cheer me.

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pld/nin, whm, blm too easy
# Aug 08 2005 at 7:55 PM Rating: Decent
3 posts
I did this bcnm 3 times and won easily with pld/nin, whm, and blm. pld/war just takes too much damage and wastes so much mp to cure. If you are a pld and want to do this bcnm, go with pld/nin.

After you and your pt buff up, have whm cast silence on the mob right away. this makes the mob use burst after the silence wears. Don't cast utsusemi till the mob is casting burst. you will have enough time to cast it meanwhile. If you use utsusemi before the mob casts burst, you most likely don't have enough time to recast utsusemi and recieves too much damage. he does burst alot, so use utsusemi only when it bursts. pld/nin can still take hate even the blm nukes. pld can use sushi to increase accuracy to gain more tp to get hate too. i used tavnasian taco for def, but sushi works fine too. prefer dorado sushi for the +3 enmity. I never lost hate for this. If you don't have enough time to beat on time, have pld and blm 2 hr and kill it quickly. if pld loses hate, cover and spam cures on blm.

have blm nuke everytime you flash and do weapon skill. when i did vorpal blade, i did about the same damage as blm's stone 3. great for hate. Make sure the whm has the stona macro ready since it does petrify.

We beat this in about 7-8 mins and got penitent twice. Thanks Yulala (whm) and Omegaman (blm). so long you utsusemi the burst, this is one of the easiest bcnm you can do.
Bad Luck
# Aug 03 2005 at 7:46 AM Rating: Good
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Did this with a couple friends the other night. We were a PT of Nin, Rng, and Whm. Everything was running quite smoothly until we entered what seemed a streak of bad luck. The NM had ~20% life left and felt it necessary to do 3 Thundaga II's in a row, each averaging ~700 dmg to the ninja (with Shellra and Barthundra up). It was impossible to heal that much damage so quickly without taking hate as the whm. Unfortunately after the ninja fell there really wasn't much that the ranger and me could do alone.

I guess I'll have to wait to save up another 60 seals to get even, but I just though I'd let everyone know that things can turn ugly very quickly in this BCNM.

Chowdah - Bismarck
Sage's guide
# Jul 16 2005 at 5:30 PM Rating: Decent
17 posts
Yea the guide below from Sage is excellent, we won both times we fought using this strategy, although we were 0/2 on the penitent's rope >.< both times we got a gleeman's belt which sells for 6k ....Kind of dissapointing but if you are going to try this Sage's guide is spot on. Rate up
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5 seconds left omg!!
# Jun 16 2005 at 9:20 AM Rating: Decent
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329 posts
Did this last night for my rope. I followed the guide and everything went smooth except when we won we had 5 seconds left till 15min O.o. We got the rope and 140k in other drops that I gave to the WHM and NIN.

My advise to RDMs is to use all your DOT spells, Poison II, Choke, Frost, Drown, and Dia II is what I used. Your spells don't hardly do crap against the mob but my idea would be to get him into burst mode, cast all enfeebles and DOT spells, Convert. This way if you can do this with in the first 3 min of the fight your convert timer should be back up 2 min before time is up and you can chainspell convert and nuke him for the rest. Had I not rested a few ticks for extra mp to nuke with, we would not have one. The nin was 74 so maybe he didn't have the best weapons for a lvl 60 nin and thats why it took so long.
Guide
# Jun 07 2005 at 7:02 PM Rating: Decent
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Sage's guide below is right on the money.

Our fight (12 mins) was EXACTLY as he described. Within 1 silence he was casting Burst and it so simple.
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Rheywolf - BLM is a glass cannon. Sure, they can MB Freeze on a slime for 6,000 damage. But it takes the average beastman 3.5 seconds to disembowel a BLM and unceremoniously defile the remains.

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Null Petrify?
# May 29 2005 at 8:00 PM Rating: Decent
0 posts
I'm a level 60 red mage and I have spent the last week or so struggling with a white mage sub in the dunes, so my ls buddies (a blm and a Nin) can help me get the rope from this BCNM, Does anyone know if he can be tanked backward to null the petrify or should I get a whm instead of a blm?
hey
# May 01 2005 at 3:38 PM Rating: Decent
35 posts
Hmmm so far i took the advice of the guy was
me Rdm/blm with Nin/War and Whm hmmm it was pretty slow and all my enfeebles worked but
magic attack was pretty low even with my moldavite earring we did 2/3 no penitent rope i'd like to know whats drop rate of the penitent
cause i really need one for myself and im not paying 1.6 mil (Unicorn) so You guys know whats the drop rate... Very Easy Bcnm if White mage isnt dumb and brings at least one ether!
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Two different lvls
# Mar 19 2005 at 8:43 AM Rating: Decent
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Not all of these mobs are the same. Some times you will get the hard one who loves to cast AOEs like the thunderagas But in the 2 times ive done this mob my pt got the easy one that only casts burst. We were 1/2 one this mob, got the penitents rope the first time on the nin's orb then he passed on every thing by accident and all of our loot disapeared. On my orb we lost because the mob cast burst on the nin when her blink spell was off, and the whm cast a big cure spell and ened up getting petrified

And nope i dont think a smn can solo this...
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Hmmmm
# Mar 17 2005 at 1:37 PM Rating: Decent
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Do you think that a lvl 60 smn can solo this bcnm? Or does he hit WAY to hard for a smn to handle?
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Interesting quote. . . Hmmm. . . Quite looking at Mithra's like there real people, honestly, get a girlfriend ^^
#Siralex, Posted: Mar 17 2005 at 1:20 PM, Rating: Sub-Default, (Expand Post) You all suck. Go away. I SAID SHUT UP.
#Siralex, Posted: Mar 17 2005 at 1:20 PM, Rating: Sub-Default, (Expand Post) Ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha.
Sure-fire way to win
# Mar 07 2005 at 2:46 PM Rating: Excellent
****
4,196 posts
I've used this strategy at least 20 times, probably more like 30. It does not lose unless someone screws up (NIN messes up Utsusemi recast or something like that).

The optimum party setup is NIN/WHM/???. The ??? can be any job, literally. It doesn't matter as long as you stick to the strategy I give. I've won this BCNM with NIN60/WHM60/RDM44. I also won when we had NIN60/WHM60/PLD60 and the PLD died almost immediately and we didn't Raise him because I needed every drop of my MP.

The BCNM is against a single Coeurl type mob. He has the normal Coeurl attacks: Blaster (Paralyze) and Chaotic Eye (Silence). He also has Petrificative Breath (Petrify) which he uses very often (95% of the time), and Charged Whisker which deals a lot of AOE lightning damage. He usually uses Charged Whisker once per battle, although I've seen him use it twice in a battle before. Usually Charged Whisker happens near the beginning of the battle. Make sure your WHM has a macro for casting Stona, Silena, and Paralyna on the NIN.

He casts Thundaga, Thundaga II, Thunder II, Thunder III, and Burst. Before he casts, you will see the message "Macan Gadangan's whiskers begin to twitch violently" that means he is going to cast. He chooses one spell to cast each fight, and sticks to that spell for the rest of the fight. He is easy to Silence, and once Silenced he will switch the spell he casts to Burst (although you'll have to wait for Silence to wear off first). This is a good thing if you have a NIN tank because Burst is not AOE and it takes forever to cast.

That being said, this is the key strategy to winning the BCNM. Enter the battle and buff up. Have the NIN engage and have everyone else stand back because AOE can be very nasty. This is usually the point where he uses Charged Whisker very early on and it eats through Utsusemi so have your WHM ready to heal him and possibly Flash the mob so the NIN can recast.

Once his whiskers twitch and he starts casting, see what spell he casts. If he's not casting Burst, Silence him and let the melees move in. He may still do a Charged Whisker at this point so keep the mages back for now. Once he is casting Burst, it's safe for even the mages to move in and melee. In fact it's encouraged and more fun. :D

Once you get him in Burst mode the fight is a breeze. It goes like this.

He casts Burst. DO NOT INTERRUPT HIM. Don't Stun, don't Silence. Let him cast while you wack at him. (Attacks will not interrupt him.) Immediately after casting Burst, he will do Petrificative Breath and petrify your tank, so make sure the WHM has Stona ready. He will then melee a few times and go back to casting Burst again. Rinse and repeat. That's all there is to it. The only tough part of the battle is in the beginning when he isn't doing his Burst cycle and is rather unpredictable. Also, every once in a while (every few battles) he will throw a Chaotic Eye or Blaster into the mix right after Burst, instead of doing Petrify. Odds are he will just stick to Petrify though.

His behavior is so predictable that you can even have the WHM start resting after casting Stona. The mob will go into its Burst cycle and the WHM can regain 1 or 2 ticks of MP. Once the cast is complete make sure the WHM gets up fast to cast another Stona. That's it. Easy huh?

Odds for getting Penitent's Rope seem to be about 50/50 if you don't get the rope, you'll get Gleeman's Belt instead.

Edited, Mon Mar 7 16:18:11 2005
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Pergatory (Asura, Kupo LS) WHM99 ~ SMN99 ~ DRK99
"If you want to know me, look inside your heart." -Lao Tzu
Sure-fire way to win
# Jan 05 2007 at 7:15 PM Rating: Good
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Thanks for the tips, they worked Perfectly! My wife and I have duo'd this now, 2/2 on wins, but no belt yet. Goin back for a third time right now. Oh and as far as time goes, first time, won at 13 mins, and 2nd time won at 12. So close to the 15 timer, but not to close to freak out.

Thanks again for your great Strategy.
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NIN 90 WAR 90 RDM 75 SAM 90
DRK 75 THF 90 RNG 80 BLM 61
DNC 44 MNK 40 COR 20 SMN 16
PUP 16 BRD 16 BST 15 PLD 30
DRG 10 WHM 10 BLU 18 SCH 0!
RE: Sure-fire way to win
# Sep 14 2005 at 7:31 PM Rating: Decent
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75 posts
I would like to add my deepest thanks to the write-up you had made for this BCNM fight. With your assistance I was able to complete this BCNM fight on the very first try, full-well knowing what was coming at me, and how to deal with it. It provided enough knowledge for me to lead a fight I had not seen the like of before. It made it incredibly simple.

To sum it up, the silence on this NM is like a lightswitch. It starts by casting some random thunder-based spell. Then you silence it, and that flips the switch to casting AM burst only. With a NIN to take the damage with shadow (and dish it back out while waiting for the attack), and a WHM, this is very possible.

Stoneskin and distance are of particular help in this fight. The charged whisker attack is AoE, and does not assist your WHM in conserving MP if they have to heal you. I would not advise being in melee range if you are not a melee. Charged Whisker can happen anytime. And more than once.

As a BLM, I was able to add a lot to this fight as well. Stone-based damage spells were going for about 50% resist, but still doing signifigant damage. Add that I was able to assist in curing when a melee attack got through, and it was no problem. I would think any mage as a third person is a great asset to this fight when going for a first time. /rdm or /whm will assist the main WHM conserve MP if your NIN must let an attach through.

Let an attack through? Yes, it seemed that it was to the NIN's benefit to let some attacks though. Burst had a decent wind-up time. So to guarantee that the NIN had shadows up, it was good to let an extra attack through as needed. Future runs would lead to better timing, and the lack of this effect being beneficial, but it was useful for a first time run.

So again, thank you so much for a write-up that simplifed this fight to something managable. Me and my new -3 Enmity thank you!
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BLM75, SAM75, RDM60, WHM55 NIN,RNG,WAR,THF,DRK,MNK,PLD,DRG 37+
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RE: Sure-fire way to win
# Aug 22 2005 at 12:25 PM Rating: Decent
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120 posts
Great strategy, NIN WHM RDM won 3 times, took `bout 10mins each fight, penitent`s rope on 3rd orb. Woot woot! rate up on yer already-5.00 score
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Lurka
BRD75 || WHM71 || THF60 || DRG50 || BLM50
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Last updated: 11/19/05
Thank you for rate ups!
RE: Sure-fire way to win
# May 18 2005 at 4:44 PM Rating: Decent
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47 posts
I used this strategy and it rocks. Only problem is that the 15 minutes time limit comes way too quickly in this battle. I tried this battle two time, both times we got the boss down to 1% health when the time limit happened and we were booted from the arena.
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RE: Sure-fire way to win
# Apr 28 2005 at 1:13 AM Rating: Decent
Scholar
26 posts
Hi there... I'm very interested in this strat... but I don't have any NIN friends ^.^; My question is... how long does it take for it to cast burst, and how long in between bursts? I'm wondering if a PLD could use a blink band to absorb the bursts and otherwise tank normally.
RE: Sure-fire way to win
# Apr 15 2005 at 11:44 AM Rating: Decent
1 post
Oh man, you were so right with this strategy. It took a lot of convincing, but after a couple of weeks of begging I got 3 others to go with me to do this BC. NIN, WHM, me as BLM and another BLM.

Your strategy was right on the money. Once it was silenced, he went right to Burst mode.

Oh and the NIN was OWNING him with enfeebles. Paralyze made it so much easier to beat this.

We tried 4 times (one for each member) and your odds were right on too. 2 Ropes!! So now @ 75 I finally got a Penitent's Rope and have my Heierarch Belt for resting.

This belt will come in handy as I plan to lvl all mage jobs sooner or later to 75.


Use this strategy folks! Nice job Pergatory!
Experience
# Feb 27 2005 at 3:54 PM Rating: Excellent
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20 posts
So a couple of people from my LS decided after some prodding to make a few runs at the cat. We ended up 3/4 on it, and with the exception of the first fight, things went smoothly. I was hoping to shed a bit more light on this BCNM as there doesn't seem to be a whole lot on the stategy, so here goes.

PT setup was NIN/WAR WHM/SMN(extra mp never hurt) and BLM/WHM. We would buff up, our NIN would meet the thing in the middle, and the mages would stay on the ramp. I (blm) would lead with ES+ silence which would stick, but probably only for 30 seconds or so. After the silence wore, it was probably at 85%hp, and I threw out a frosp/rasp/drown to help with eva and DOT is never a bad thing. BTW for the BLM who want to try this, it has thousands of mp, so asipr away. Anyway, the thundaga and thundaga II weren't much of an issue, as after our first fight, it rarely used AOE stuff, but being lightning based, it will resist stun.

So, basically, the nin would spam hyoton and the elemental stuff, I would alternate between stoneIII and stone II, and the whm would just be the healing wench with barthundra, stona, paralyna, and the occasional cure. The fights were not the fastest, 12-14 min with the record of 5:26 being set somehow on seraph, but they were steady. It spams burst, so with the shadows it wasnt a big deal at all. It dropped a belt with each win (gleeman once :( penitent twice :0) in addition to a hermes quencher. The random items were
icarus wing(2)
mea ring (2)
adaman ore(2)
random rocks(yellow, green, etc)
3 hq couerl hides
and the best part 5000 gil o.O

Being a blm and therefore being biased towards them, it pains me to say that a rng/whm/nin party would probably do better. It seemed to have shell on the whole fight, and while I was rarely resisted, stone III with an earth staff was doing an average of 250 dmg with blizzagaII doing around 370ish. I even tried throwing out burn a couple of times to see if that would help, and the difference wasn't really noticeable.



edit I are teh bad speller ><

Edited, Sun Feb 27 15:55:53 2005
Battle Plan
# Feb 13 2005 at 12:31 PM Rating: Decent
15 posts
I am thinking of doing this BCNM soon. With a setup of BLM/WHM (me), WHM/BLM + PLD/WAR. Was going to do it to get me a rope but I bought one this morning for 1 mil ><. On average how much HP would you say Macan Gadangan has? Because with there being only one DD I hope its not alot. What nukes should I use? Thanks
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Drop rate???
# Feb 04 2005 at 10:33 PM Rating: Decent
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75 posts
Can some experts post the drop rates of the valuable items such as rope?

Trying to compare and find out with 3 ppl BCNM60 that is new is more worthwhile to do...

On my server, this BCNM seems better drops as compared to BCNM60 Qiuban area "Celery"
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75 Ninja; 75 Dragoon; 42 White mage; 37 Warrior; 37 Thief; 37 Ranger; 37 Black Mage; 33 Samurai; 24 Summoner and leveling Beastmaster when I have time to play
Not hard with a pld tank.
# Jan 28 2005 at 3:33 PM Rating: Decent
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138 posts
This is not as hard for a pld to tank as some people make it out to be. A pld has to kite the NM around the arena. If your pld kites the mob around then when the NM stops to cast burst the pld can easily run out of range. You are going to need either blm or rng for DD because, for one, they have to damage the mob while its being kited (which any melee DD would have a tough time doing), and two, they wont be in aoe range which will save the healer a lot of mp.

I just did 7 successful fights and we didnt lose once. We got very lucky quite a few times and just barely avoided losing but I would have to say this is not a hard bcnm if you have three good players who know what they are doing. If luck wasnt on our side we might have lost a few of those. I got a walkures mask for my war and my two friends got their penitents belts along with a few extra things that I got to sell by myself because my prize was 200k...and thier prizes were 800k lol. We did it with pld, whm, and blm.

EDIT: Heres a few tips for anyone who wants to do this with a pld tank. First, tell your pld to kite the NM in the back part of the arena (furthest away from where you zone in at) and when it casts burst have him run back to where you zone in at. That seemed to work best for me. Two, tell your whm to watch for when the NM casts burst and when it does, he should cast stone skin, cure the pld up all the way, then get his highest cure ready on the pld just in case the burst hits him. I was able to survive the 3 bursts I got hit with because I am a galka with 1400+ hp at 60 and because I imediately got hit with a cure
IV after each one (thats how we got lucky >.<). Three, an earth staff and a bunch of +hp gear will help your pld out a lot. I used full AF (+71 hp), my rse belt (+20 hp), shield earrings (+10 hp each, dont have enough for pigeons >.<), two demons rings (+10 hp each), a republic mantle (+6 hp), and an earth staff (-20% physical dmg taken, +15 against lightningt) and a lightning bow (+6 against lightning).

Edited, Fri Jan 28 18:06:48 2005
Drops and Strategy
# Jan 24 2005 at 11:49 PM Rating: Excellent
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111 posts
Hi, Kingleopold from Alexander here, 63WHM/31BLM. I and two people I had never even partied with before did this today. We are 1/2. Did two runs, lost the first and won the second time. It was an ideal party I guess: WHM, NIN, RNG

Here's what we did right: the rng stayed back with me and this saved me a lot of MP. He could do ranged attacks while avoiding the Thundaga spells so I didn't have to cure him and he didn't have to waste time casting Utsusemi. NIN did a great job tanking. Hardly let Utsu drop and he kept hate very well. WHMs remember not to let Regen 2 or Haste drop. Also Barthundra. It didn't kick in too often in the first battle but it was a life-saver. Save Elemental Seal + Silence for when it starts casting Thundaga II later in the battle. It'll shrug off Silence soon enough but you'll have stopped one or two Thundagas. It never got off Burst (was always interrupted) so if you still have ES, use it to silence. If you've used ES, just spam Silence and hope it sticks or someone (probably RNG or NIN) interrupts the casting. Also, Paralyze it. Maybe it was just luck, but Paralyze kicked in pretty often. No one used 2 hours on the second run (I used Benediction during the first) so it's very possible to win without.

Other than that, not much that you can't figure out from a WHM viewpoint. Have Stona ready at all times (macro even), drink juice (I used two melons each run), eat food (I ate a rolanberry pie to give myself +50 MP or so). Remember to rest to full after buffing when you go in. It took all my MP to win; I recommend resting every time you can.

Things I could have done better: as a Hume WHM with full AF and pie, I had about 670 MP with light staff equipped. I ran out of MP toward the end even with the juice and constant resting. Thus, bring Hi-ethers. At least one per run I'd guess. Bring more if you're really concerned about MP.

List of drops:
Penitent's Rope (wish I could keep it but we agreed to sell and split money)
Adaman Ore
Mea Ring
Icarus Wing
Mithril Ingot
Hermes Quencher
3x H.Q. Couerl Hide

Thanks so much to Evensteven and Megacruise. Great guys, great players. Trusted me to sell items and split earnings.

Hope someone is helped by my experience. ^^

EDIT: You can't buff to full after buffing ><

Edited, Tue Jan 25 00:08:31 2005
RE: Drops and Strategy
# Jan 25 2005 at 7:43 PM Rating: Good
**
352 posts
Evensteven here. I was an easy 400k ^^. Just follow Kingleopold advice and victory is yours. Remember to have the Rng, or Blm to stand back with the whm to avoid thunderaga if not you'll suffer the same fate we did in our first attempt. The whm should have plenty of mp with food to cure a one on one battle with a Ninja, but add a Rng to the mix and your mp will run out before you take down the beast. Plus i found having the Rng stand back helped me hold hate better. Thanx again Kingleopold and Megacruise you guys, and girls ^.~ are awesome ppl.

Edited, Tue Jan 25 19:51:46 2005
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