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Playing Host  

Realm:Jeuno
Start Area: Spire of Mea
Start NPC:Venessa (H - 10)
Type:ENM
Max Party:6
Related Areas:Promyvion - Mea
Related Mobs:Envier
Max Level:30
Reward:3000 Experience
Rating
*****
(Average from 3 ratings)
Items Required:Censer of Animus
Items Granted:Bitter Cluster
Burning Cluster
Fleeting Cluster
Malevolent Cluster
Malicious Vision
Pretentious Vision
Pristine Vision
Profane Cluster
Radiant Cluster
Solemn Vision
Somber Cluster
Startling Cluster
Valiant Vision
This Quest is Repeatable
This Quest requires Promathia
Last Updated: Wed Feb 16 15:47:59 2011

Contents [hide]

Battle Notes

The Promyvion ENMs, capped at level 30, basically mirror the Promyvion Missions for Chains of Promathia. You make your way to the Spire of each Promyvion, then fight a weaker version of the boss you fight in the actual Promyvion Missions. The reward is 18,000 experience divided by the number of people in your party, with a maximum experience gain of 3,000 per person. Winning also gives the party three memory clusters (which are used in Alchemy), and the chance to get rare earrings that give +3 on various stats.

You can enter "Playing Host" and the other Promyvion ENMs with up to an entire alliance, but the experience points reward for doing so would be reduced to 1,000 per person. Each Promyvion ENM is winnable with a balanced party of six. Parties of seven or eight virtually ensure victory.

To start the ENM "Playing Host," you must first talk to Venessa in Ru'Lude Gardens and acquire a key item: Censer of Animus. Everyone in your party must have this because you can't fight the ENM boss without it. Make sure everyone has proper foods and medication, Reraise items, and Signet.

It is recommended to bring at least three animas to this fight, as it stops the ENM boss from spamming his high-damage AoE attacks.

Strategies

When everyone in your party is ready, enter Promyvion - Mea and work your way up to the Spire. When you are ready, click on the door inside the Spire and choose the battle Playing Host. You have 30 minutes to defeat the boss, which is an empty NM named Envier.

The Envier uses AoE weaponskills that can nearly one-shot a paladin. Also, the Envier can spawn up to three Seethers during the fight, but you only need to defeat the main mob to win.

A sound battle plan to beat this boss is:

  • Tank the Envier away from the mages, so they are not hit by AoE attacks.
  • Use an anima when the NM is at 75, 50 and 25 percent health. This will greatly reduce the chance of melees getting hit by the Envier's powerful AoE moves.
  • If mages or summoners are going to assault the NM with 2-hr abilities, have then wait until the NM is at least half dead before unleashing.
  • Have a healer be ready to cure your tank instantly.

Note: If anyone dies during the fight, DO NOT TOUCH THE REWARD SPHERE THAT APPEARS AFTER THE BOSS DIES UNTIL EVERYONE IS RAISED. People who are still dead when the sphere is touched will not receive their exp reward.

One more tip: If you're doing all three ENMs in one outing, try to save offensive 2-hr abilities for this fight, as well as Invincible if you have a Paladin tank. It's good to take down the Envier as fast as possible because of its dangerous AoE moves.

This page last modified 2008-04-05 22:12:24.
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lost first time
# Mar 04 2005 at 10:08 AM Rating: Decent
**
798 posts
party setup:
2 rng
2 blm
1 pld
1 whm

seems like right at the start teh envier did a high damage special ability at the start to get our pld in yellow quickly as well as every hit taken drained 1 or 2 mp from him.

we were fine for almost the whole fight until the seethers spawned. they spawn near the stairs around the middle and they also do a special ability right off the start. we got him to around 5% and then we all died.

the NM's aoe poison is very painful since thats what actually killed me (and i was unable to eagle eye shot).

oh well no exp lost or gained.
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