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PM 3-3 The Road Forks  

Realm:Other
Start Area: Ru'Lude Gardens
Type:Mission
Related Areas:Attohwa Chasm
Related Mobs:Lioumere (K - 8)
Overgrown Ivy
Yujuju (M - 6)
Mission:3 - 3
Min Level:1
Max Level:75
Reward:
Rating
*****
(Average from 12 ratings)
Title Obtained:
This Quest requires Promathia
This Mission is Not Skippable
Previous Mission: PM 3-2 Vessel Without a Captain
Next Mission: PM 3-4 Tending Aged Wounds
Last Updated: Wed May 9 22:16:57 2012

Contents [hide]

Mission Orders

To capture the mysterious boy, you must first locate the fourth mothercrystal. To do this, you have been ordered to travel to the nations of Bastok, Windurst, and San d'Oria to learn of the Multinational Expedition that was held nearly thirty years ago.

Walkthrough

After cutscene, the mission divides into 2 parts - SanDoria route and Windurst route. Route details are given below. You are free to go through either route. You can also go through both routes at the same time since there's no need to complete one route to start the next. After completing both routes, head back to Metalworks and talk to Cid.

M 3-3A: SanDoria Route (Emerald Waters)

3-3 A1: Enter North Sandoria to start this leg of the mission.

3-3 A2(Vicissitudes): Talk to Arnau the priest in the Cathedral. Next talk to Chasalvige in the Manuscript Room on the left.

3-3 A3(Descendents of Line Lost): Next go to Carpenter's Landing via the (E-6) Entrance Point in Jugner Forest. Look for a NPC called Guilloud beside a boulder at (H-10). Talking to him will spawn a Malboro mob named Overgrown Ivy. LV75 character with nin or whm sub should be sufficient to defeat it however watch out for it's Hundred Fist ability.

3-3 A4 (Louverance): After defeating Overgrown Ivy, talk to Guilloud again, then return to South San D�oria and look for Hinaree at the Manor (B-6). This ends the Sandorian leg.

M 3-3B: Windurst Route (Memories of a Maiden)

3-3 B1: Enter Windurst waters to start this leg of the mission.

3-3 B2 (Comedy of Errors): Head to Rhinostery right-hand room (J-9) and talk to Ohbiru-Dohbiru. Next go to Winwalls and talk to Yoran-Moran at his house. Then go back to Windurst waters to Timbre Timbers Tavern (F-10) and talk to Kyume-Romeh.

3-3 B3 (Comedy of Errors): Go to the southern portion of Windurst waters to the house of Honoi-Gomoi (E-7). Talk to Honoi-Gomoi to receive a key item Mimeo Mirror. Go back to Winwalls again to talk to Yoran-Oran for the method to repair the mirror.

To repair the mirror, you need to go to Attohwa Chasm to find a point marked "Loose Sand" (K-8). Checking the point will spawn a Antlion mob called Lioumere. Try to fight it away from the Loose Sand spawn, if it returns to the base, its HP will be recovered. Defeat it and check the Loose Sand again to get another key item Mimeo Egg. Next, you'll need to climb the intricate mountain of Parrademo Tor to reach the summit within a time limit of 1 hour before the egg disappears and check a point marked "Cradle of Rebirth" to get 3 Mimeo Feathers as key item. If you can't get to the top in time, you'll have to check the Loose Sand again (without any antlion fights) and try again. The starting point for the climb up is located somewhere to the southeast corner of the Tor near the Loose Sand. The path is very narrow with no natural barriers so one wrong step and u fall down. However along the way there are some smog barriers that are either permanent or temporary. If you encounter a permanent smog barrier, it usually indicates that you need to continue by falling one step down to the path below. Try to work your way up the summit in a anti-clockwise direction. Return to Windurst and talk to Yoran-Oran.

3-3 B4 (Exit Stage Left): Go to Windurst Walls and talk to Yoran-Oran, then go tp Port Windurst and talk to Yujuju (M-6), then Windurst Waters northern (G-8) and talk to Tosuka-Porika, then go talk to Yoran-Oran again to finish the mission.

It is not necessary to talk to CID to finish this mission because that is part of the next mission, PM 3-4 Tending Aged Wounds.


To read transcripts and watch videos of the cutscenes, see the Road Forks Spoilers page.


Mission Series

Final Fantasy XI
Wikibase™

This page last modified 2009-03-30 20:25:14.
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Directions on how to get up the moutain
# Mar 23 2005 at 6:35 PM Rating: Excellent
**
972 posts
This is from ~~Interactive Promathia Mission Guide~~

Quote:

**Following Information Submitted by Huxter**
Click here for entry point location (and Loose sand spot)

After you kill the NM go to the east side of the mountain (marked as green dot) - from Loose Sand go around the rocks (E->S->W) - pass the point with Doom Scorpions.
1. enter the path and go up anti-clockwise.
2. get to the WHITE smoke barrier (you can see the bone bridge behind it). wait for it to fade
3. cross the bridge and go to BLACK smoke barrier, drop down there (use "walk" function not "run", so you don't fall down too much)
4. get to another BLACK smoke barrier and drop down
5. keep walking anti-clockwise through the spine path
6. go as far up as you can - and fall down on the path below
7. get to the WHITE smoke barrier and wait for it to fade
8. go up - and drop down the path
9. keep walking - there's a bone spine ledge (horizontal) you should walk on
10. get to BLACK barrier and fall down - you should be on a path that's very close to the ground - it's OK! :)
11. go to the section when there's a path up (clockwise) - use this one
12. keep walking up (anti-clockwise then clockwise again - from this moment keep walking clockwise)
13. get to WHITE smoke barrier - and wait for it to fade
14. go through the spine ledge and go up
15. go through another spine ledge that ends with a bone (and there's a path below at the end of the ledge) - drop down there
16. keep walking up - til you get to WHITE smoke barrier - wait for it to fade - and go up
17. keep walking - and you're at the TOP! :)
18. find Cradle of Rebirth and click on it - Jewel will change into three feathers


If you are doing this mission, you might as well do the ENM quest for this area while you are at it.


Edited, Wed Mar 23 18:46:03 2005
RE: Directions on how to get up the moutain
# Aug 07 2005 at 5:01 AM Rating: Decent
1.) You go straight back to the mountain behind the Scorpions and you'll find one walkway leading up with a path left or right to start. Start point is in k-9. Also around 14 / 15 the path is very hard to see but you walk over two sets of spines and the path continues up towards the top. I got mixed up and fell down to a black smog spot the first time. The last main walkway is just very hard to see so make sure you're using walk and pay very close attention to the mountainside. Otherwise awesome post! ^^
RE: Directions on how to get up the moutain
# Jul 13 2005 at 6:29 PM Rating: Decent
***
1,882 posts
Great directions, with a few small confusing points. The white smoke you refer to is actually black smoke with white at the base. I missed the first point thinking I had gone up the wrong path until I saw it fade away. The Loose Sand is by an Attowha Coeurl and a group of 3 trees tucked away on the East side of K-8, about in the center. Basically, find the Doom Scorpions at the base of the Tor, and you are good to go. Step 12 is very short, so look carefully for the paths.
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