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Gustaberg Garrison  

Realm:Other
Start Area: North Gustaberg
Type:Garrison
Max Party:18
Related Areas:Palborough Mines
Related Mobs:Lead Quadav
Sapphire Quadav
Min Level:20
Max Level:20
Grants Gil:2000
Rating
*****
(Average from 4 ratings)
Items Required:Darksteel Engraving
Items Granted:Dragon Chronicles
Garrison Boots
Garrison Gloves
Garrison Hose
Garrison Sallet
Garrison Tunica
Mannequin Feet
Mannequin Legs
Last Updated: Thu Aug 20 00:58:37 2009

Contents [hide]

In-Game Text

Description

To start this Garrison, you must be a Rank 2 citizen of the nation that controls the Gustaberg region (which will most likely be Bastok).

Obtain a Darksteel Engraving by hunting Copper Quadavs in Palborough Mines. Note that the item is Rare/Ex and cannot be traded from one character to another, nor can it be sold.

Form an alliance of characters (ideally 6, 12, or 18 participants). This means bringing appropriate equipment at items. Note that only one member of the alliance needs to have an Engraving in their possession for the Garrison to start.

Trade the Darksteel Engraving to the outpost guard to begin. A large number of NPCs will spawn, followed by a wave of Quadav. The number of NPCs and Quadav that spawn is proportional to the size of your alliance. After all the Quadav are defeated, three more waves will spawn subsequently, each with an increasing number of Quadav. A Notorious Monster - the Lead Quadav - will spawn in addition to the fourth wave. It is a Paladin-type Quadav and may use Invincible at some point during the fight.

To be victorious, you must defeat all four waves of Quadav, and at least one NPC must survive. You may interact with NPCs by curing them and buffing them, and they will help you fight the Quadavs, but you cannot cast multiple-target spells such as Protectra or Curaga, and you cannot issue the NPC's specific orders. NPCs will also not heal between battles (though they presumably have an inexhaustable supply of MP), and any unclaimed Quadav will automatically try and target them.

Mannequin Feet and Mannequin Legs will drop during the Garrison itself. If the Garrison is successful, you may also receive Garrison armor and Dragon Chronicles Pages; plus, everyone in the alliance receives a bit of gil. The number of items (between 2-6 items) and the amount of gil (between 1-2000 gil) you receive is dependent on the number of NPCs that survive the Garrison.

A full 30 minutes must pass from the start of the Garrison before another Garrison can begin.

All alliance members will have their levels restricted to 20.

The time limit for Garrison is 30 minutes.

Spoilers

This page last modified 2007-09-21 11:07:14.
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Be warned
# Nov 09 2005 at 7:30 PM Rating: Decent
4 posts
"A full 30 minutes must pass from the start of the Garrison before another Garrison can begin."

Warning, this is incorrect. My LS is very experienced with Garrison. The reason that there may be a wait between rounds is that you can only do ONE PER GAME DAY. So if you end and get your prizes on 23:59 on one day, and the next begins, you are able to do another.
Be warned
# Dec 31 2006 at 8:19 AM Rating: Decent
**
627 posts
Kylehume wrote:
"A full 30 minutes must pass from the start of the Garrison before another Garrison can begin."

Warning, this is incorrect. My LS is very experienced with Garrison. The reason that there may be a wait between rounds is that you can only do ONE PER GAME DAY. So if you end and get your prizes on 23:59 on one day, and the next begins, you are able to do another.



This is also incorrect, I dont know if this was an update done in the past year or what.

You can do Garrisons back to back, all you have to do is make sure that everyone has the level restriction gone and if it still wont let you trade, all that needs to be done is to disband and reform your pt's. And then you can continue on.

We've done it like that several times, you dont need to wait for the next game day.
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