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Mission OrdersThe fifth verse of "Memoria de la S^tona" has been discovered. Now, with the help of Cid, you must fly beyond the sea of clouds and face Bahamut for what may be the final time... WalkthroughCongratulations! You've made it to the infamous airship battle! Be prepared to bust out every bit of skill you have in this game because it's one rough (and time consuming) ride. This battle consists of three separate fights and you are given a total of 45 minutes to kill all of your enemies. While you may think this sounds like a lot of time, once you're in there time flies like you wouldn't believe. Recommended medicines: Yellow liquids (for mammets) CCB Polymer Pumps Vile Elixir Vile Elixir +1 Hi-Potions Hi-Ethers Yagudo Drinks Reraise items Due to the time constraint, have everyone zone in and watch the cutscene, then exit back out again. This way you can jump right into the battle and save yourself a few precious minutes. If someone leaves the zone, they must view the cutscene again. Make sure your party members know that you are in a time crunch and that they should just jam through the cutscenes in the middle and view them later. Once everyone is in, turn around and check the airship door and choose the option to continue the battle. You will first face 5 Mammet-22 Zeta, who cannot be slept. Try as much as you can to kill these guys without using any two hours or medicines and most importantly, without dying. If someone dies you should consider just starting the fight over from the beginning. Make sure to use those yellow liquids to lock them into Dragoon mode. These mobs have a lot of AoE attacks so it's best to keep them spread out. Once you have killed all five, you will be taken to an empty airship fully rested and healed. (thank goodness!!) Check the door to view the next cutscene. Jam through it to save on time. After the cutscene, you will be on the airship with Omega. Omega has many directional AoE attacks, so make sure that he is facing away from your mages. Your white mage will have to be ready with Paralyna and Stona. The CCB Polymer Pump will stop up his gears and make him a little easier to take on, but they only last for a bit, which is why everyone in your party should have one. It's important to note that you cannot cast for several seconds after using a pump, so do NOT assign your white mage to use a pump as it can mean the death of your tank. It's not recommended to have a NIN tank use it either because the pump takes a while to use. You can have red or black mages or other melee use them and then trade the ones from tanks and healers for the next fight. After you defeat Omega, you will be taken to another empty ship fully rested and healed. Check the door to view the next cutscene and you will be transported to the airship with Ultima. Ultima has multiple AoE attacks that Paralyze, Slow, Petrify, and in general just whoop your ass. Hopefully you still have 3-4 CCB Polymer Pumps left for this bad boy because he can get seriously nasty. Make sure EVERYONE has Reraise on and knows that if you decide to wipe, do so where you came in so that you can rest up and have a go at him again. Maybe it was my imagination, but Lightning weather seemed to make the fight easier. Once you defeat Ultima, you will find yourself in Lufaise Meadows. Feel free to rifle through the pockets of those pesky Tarutarus and score yourself a Ducal Guard's Ring! They probably stole it from Wolfgang anyway, so don't feel bad.
Mission Series
Categories: Final Fantasy XI | FFXI Mission This page last modified 2008-10-12 07:08:14. | ||||||||||||||||||||||||||||||||||||||||
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