1

Lebros Cavern - Wamoura Farm Raid  

Realm:Aht Urhgan
Start Area: Aht Urhgan Whitegate
Start NPC:Famad (L - 10)
Type:Assault
Max Party:6
Related Areas:Halvung Staging Point
Related Mobs:Famad (L - 10)
Wamoura
Wamoura Prince
Rank:Sergeant Major
Min Level:70
Max Level:75
Rating
*****
Items Granted:??? Polearm
??? Sword
Hi-Ether Tank
Hi-Potion +3
Hi-Potion Tank
This Quest is Repeatable
This Quest requires Aht Urhgan
Last Updated: Thu Aug 20 00:58:37 2009

Contents [hide]

In-Game Text

Description

There are 14 Wamoura Princes and 2 Wamouras. The object of this mission is to kill them all in the allocated time. Have a good strategy for this? Send it our way! exodus@zam.com pikko@zam.com

Spoilers

This page last modified 2007-09-21 11:07:20.
Send a correction
Post Comment
Names
# Jan 17 2007 at 10:58 AM Rating: Good
***
1,056 posts
The mob names are actually Ranch Wamouracampa (14) and Ranch Wamoura (2).

0/2 on this Assault with BLU/NIN, MNK/WAR, RDM/WHM, SAM/WAR, and THF/RNG (for widescan).

Can take out the wamouracampas easily, especially if our RDM is quick to dispel heat barrier (blaze spikes do about 40-50+ dmg/hit), but the wamouras are really tough to take down. We brought down both every time we've done it, but it takes too long to keep everyone alive and prepping for the fights, so we end up running out of time.

Manaburning this would be pretty much out of the question. There are far too many wamouracampa to just nuke your way through. Our RDM tries to conserve on MP but still has to convert midway through. Any rest taken is time that should be spent killing, and if you're not killing, you're probably going to run out of time.

Bringing 2 BLMs, a RDM, and 3 melee should be a good mix. BLMs conserve MP till the wamoura, melee take out the wamouracampa, and zerg the wamoura when you find them. Widescan is also recommended because mobs are not always in the same place.

EDIT: I should clarify what I meant about not being able to manaburn it...the area is much too large to have someone pull mobs to a camp, so you have to roam. There is NO time for mages to rest except during fights because as soon as a fight's over, you have to be on the move to the next mob. It takes at LEAST 10 minutes of just travel time to get to the last mob, which leaves another 15 to fight and 5 to run back to the rune (flee is a help here, but a NIN with AF feet would be better...flee wears about 1/4 of the way to the rune).

Edited, Jan 17th 2007 1:55pm by Mikourei
____________________________
HeavenisticChaos Linkshell forums
strategy
# Jan 11 2007 at 10:09 PM Rating: Decent
*
113 posts
couldn't u just get 5 BLMs and kill them manaburn style like the way blms do it for xp/merit in Mt. Zhaloym?
____________________________
Server: Garuda
Jobs: 75 BLM / 52 RDM
Crafting lvl: Fishing 45, Cooking 95, Alchemy 20, Clothcraft 45 Woodworking 49

http://ffxi.allakhazam.com/profile.xml?127121

BLM AF: Complete!
i need moldy earring really bad....
{Help me out!} {Party} {Can I have it?}
Post Comment

Free account required to post

You must log in or create an account to post messages.