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Jungle Boogymen  

Realm:Jeuno
Start Area: Sacrificial Chamber
Start NPC:Shami (H - 8)
Type:BCNM
Max Party:6
Related Areas:Sacrificial Chamber
Related Mobs:Cyaneous-toed Yallberry
Sable-tongued Gonberry
Tonberry's Elemental
Vermilion-eared Noberry
Virid-faced Shanberry
Max Level:60
Rating
*****
(From 1 rating)
Items Required:Moon Orb
Items Granted:Black Beetle Blood
Creek F Clomps
Creek M Clomps
Dark Ore
Dark Torque
Dune Sandals
Earth Ore
Elemental Torque
Enfeebling Torque
Evasion Torque
Fire Ore
Gold Ingot
Guarding Torque
Healing Torque
Ice Ore
Light Ore
Lightning Ore
Mahogany Log
Marine F Boots
Marine M Boots
Mythril Ingot
Scroll of Absorb-STR
Scroll of Erase
Scroll of Phalanx
Summoning Torque
Sunstone
Water Ore
Wind Ore
Wind Torque
Wood F Ledelsens
Wood M Ledelsens
This Quest is Repeatable
This Quest requires Zilart
Last Updated: Sat May 31 16:16:39 2008

Contents [hide]

Battle Notes

In order to enter the battlefield you will need to bring a Moon Orb, which is obtained by trading 60 Beastmen's Seals to Shami at (H-8) in Port Jeuno. When you are ready, trade the Moon Orb to the Burning Circle inside the Sacrificial Chamber and choose to enter the battle Jungle Boogymen.

Up to 6 people may enter and you will all receive a level 60 restriction. You have 30 minutes to win. You will fight a party of 4 named Tonberry NM's:

Strategies

This page last modified 2008-04-05 12:25:55.
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Update
# Feb 20 2007 at 11:31 PM Rating: Excellent
Mistress of Gardening
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14,661 posts
Changed the name of the quest to match the others, started quest with Shami and added max party.
Jungle Boogie Strategy
# Nov 11 2006 at 10:16 AM Rating: Decent
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71 posts
This is a very fun BCNM and, if done correct, is very easy. It's been awhile since I've done it, but it was easy. We took a balanced EXP party, along with a few extra DD because there were about 8 of us that wanted to do it. Basic set up of each fight was like this:

SMN/WHM
BLM/WHM
WHM/BLM
NIN/WAR
DD
DD

A few post down, someone has already completed a strategy. This is the strategy we used, but we adjusted it a bit.

You should kill them in this order: BLM (Sable-tounged Gonberry), THF(Virid-faced Shanberry), SMN(Vermillion-eared Noberry), NIN(Cyaneous-toed Yallberry).

Once you enter, everyone should buff up and rest to full. BLM runs in first and uses Sleepga II on all of them. ES isn't really needed because Sleepga II lasted for a long time on all of our runs. NIN then ran in and provoked the BLM and brought him back to the entrance after waking him up with Ninjutsu. Everyone engaged and fought like a normal EXP mob. One note, keep him silenced at all times. He does casts some very nasty spells and we were lucky we never ate them. When he uses Manafont, just be sure he is silenced and it's nothing to worry about. If silence doesn't stick, have everyone disengage and re-sleep it if possible. We had no problem with silence though, so hopefully you won't have to re-sleep it.

After the BLM is dead, our NIN ran in and provoked the THF and woke him up the same way. This guy was a bit harder than the BLM because he had evasion out the ass. When he had about 1/4 health remaining, he used Perfect Dodge. Nothing we could do, so all the DD disengaged except the NIN. Once it wore off, we continuted to kill him.

If I remember correctly, here is where the other ones began to wake up. Sleepga II will put them back to sleep, no problem. If not, just Sleep II the NIN so you can begin on the SMN.

Again, if I remember correctly, the SMN might summon an elemental during the fight. If it does, just have your tank provoke it and have your BLM Sleep II it. I don't think it summons an elemental because when it's almost dead, it will summon a random Avatar and use Astral Flow. There isn't much we could do about this, so we just had to eat it and hope for the best. Rarely did it every REALLY damage us. If it does, though, Sleepga II and disengage to heal back up.

Once the SMN is dead, all you have left is the NIN. He will use all Ninjutsu including Utsusmei, which is annoying. Once again, fight him like a regular EXP mob. Yet again, he will use his 2hr when he either has 1/2 or 1/4 health. Just like the SMNs 2hr, we just ate this 2hr because it rarely did much damage.

With this strategy, it's almost a sure win. We even had one of our runs almost turn out bad. All of us were killed by the SMNs Astral Flow, but our WHM had RR on. We had enough time to get back up and finish the fight easy. The drops are very nice, just hope that you don't get a few low selling Torques. In my experience, you can make from 500k - 2M on Leviatian. Fun BCNM, just the location is a ****
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75 SAM, 37 THF, 37 WAR, 37 NIN
61 COR, 46 RNG, 27 BRD
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No RSE
# May 07 2005 at 9:47 PM Rating: Decent
3 posts
I wanted to confirm that this BCNM does not drop the RSE feet. The BCNM which drops the RSE is BCNM 60 - Brothers D'Aurphe in Qu'Bia Arena. Two torques will drop from this BCNM with each run, and possibly an elemental ore. Hope this clears up some things. Good luck to all who take on the tonberrys ^^.
Money money money@@!
# Mar 29 2005 at 4:33 AM Rating: Decent
14 posts
What about drop rate ?
It's easy to make 1M+ each ?
Money money money@@!
# Mar 29 2005 at 4:33 AM Rating: Decent
14 posts
What about drop rate ?
It's easy to make 1M+ each ?
Easy stuff
# Mar 14 2005 at 8:12 AM Rating: Decent
**
513 posts
We did this with the following set up:
Whm/Blm
Rdm/Blm
Blm/WHm
Blm/Whm
Nin/War
Drk/Thf(Me)

It was quite easy, we just lost once cuz the sleeping of the tons went wrong XD

We killed the blm first. Rdm kept it silenced, too easy. Next was thf, he was easy too except his evasion was annoying. Then came the nin. He could be a bit of pain. He does an AoE Mijin Gakure so it is IMPORTANT to have barfira on. It was that move that screwed us the time sleep went wrong <,<
Then last was summoner, he usually did astral flow with a random avatar so really best to just keep hp as high as possible. We had just me and the nin near the Nin and Smn when fighting so everyone didn't get hit. Also keep the summoners elemental slept.
With those simple steps its quite easy. Time is no problem in this BCNM. If your running out of mp(which u probably will with 1 or 2 tons left), just sleep them and rest up. And most of all dont panic! Number 1 cause of BCNM wipes <,<

I myself made about 1.5 mil off my run ^^
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http://ffxi.allakhazam.com/profile.xml?32618
My Profile^^
Where is the RSE2?
# Jan 27 2005 at 2:32 PM Rating: Decent
**
711 posts
if no one here has dropped the RSE2, then where DOES it come from? i've seen it on AH plenty of times, for ungodly amounts, but i can't afford that, anyone know a reliable sorce?
____________________________
Character: Sylvr
Server: Diabolos
Jobs: 75RDM/75PLD/75BLU, 227 Merits

"I would even go so far as to say the best RDMs and BRDs are completely unnoticed in their parties. After all, when a support class is noticed, it is typically when they miss something, and are being spammed/yelled at because of it. This type of job holds little appeal for those who want recognition."
Quote by Foolycooly of Caitsith
Name
# Jan 26 2005 at 5:46 PM Rating: Decent
**
357 posts
Name of this BC is "Jungle Boogymen"

We did an LS BC on this 9 times. It also drops hi-reraisers, jadeites and mythril/steel ingots. None of the elemental ores or RSE level 2 gear dropped for any of us though.
Dump out
# Jan 21 2005 at 11:30 PM Rating: Decent
***
1,377 posts
After you beat this BCNM where are you dumped out at?
way around
# Dec 07 2004 at 11:33 PM Rating: Decent
25 posts
hehe no reason to hold secrets the way around lighitng the torches everytime is.. right after you kill all the mobs in the bc do not open chest. have one person in your party go back to the door you came in and have them Run Away! everyone else stay and open chest then leave. that one person can open the door for people when they walk around. reason to have everyone leave xcept one is so that you can have enough people to kill the guarding statue to open the door.
my way
# Nov 21 2004 at 5:46 AM Rating: Decent
25 posts
We did this as whm/blm/rdm/sam/pld/rng. did it 6 times and never failed. Only thign that got us was the smn two hours but we still manage. MP is a big issue every battle we get down to last mob and have no mp so we have to keep it slept until mages have mp. All blm do was keep mobs slept thats it. You dont have to light the torches everytime. theres a way around it. we got about 3 mil in total from drops so it was a good run. this bc does not drop rse2.
RE: my way
# Nov 24 2004 at 9:09 AM Rating: Good
Scholar
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955 posts
What's the way around not lighting the torches each time?

Also, do you think a Nin tank would work instead of a Pld?
____________________________
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It's Inevitable
RE: my way
# Dec 06 2004 at 1:50 AM Rating: Decent
10 posts
Just recently figured that there is a way around lighting the torches every time. Or at least one way. That way is to have someone stand on the inside of the Chamber and just open the door with the lever when the party approaches. In terms of BCNM, this'd mean 7 people, 6 for the party and one to open the door.

Maybe there's other ways?

As for tanking, I've only done it with PLD, but I don't see why a NIN tank would have trouble.

Finally, as for gil made for my party when we did it 4 times (3 successful times) we each made around 300k (selling all items and splitting the gil profit). Think we're gonna give it another few shots with someone keeping the door open for us. ^^

Good luck anyone doing this BCNM.
RE: my way
# Jan 26 2005 at 5:50 PM Rating: Decent
**
357 posts
I'm a taru NIN62. Didn't die once out of 9 runs. /em knocks on wood. Just have a good PT behind you and you'll do great. We weren't trying to break records, but more so be cautious. Our clear times were 11-13 minutes each.

Been there, done that ^^
# Nov 11 2004 at 1:21 AM Rating: Excellent
10 posts
A party of us just did this tonight. What is very annoying about this BCNM is that you must basically do ZM4 every time you want to do this. I.e. 4 people must have Unlit lanterns, they must be lit and turned into Rancor flame, Rancor flame must be used to light 4 lanterns to get into Sacrificial Chamber. This is the hard part of this BCNM, and it takes some time. The fight isn't bad at all.

Set up was as follows:

PLD/WAR
RDM/BLM
WHM/BLM (me)
BLM/WHM
THF/NIN
THF/NIN

We fought the 4 Tonberries in a very specific order: Black Mage, Thief, Summoner, Ninja (order of least dangerous to most dangerous 2 hour). After the usual buffs and resting inside, the Paladin ran in provoked Sable-tounged Gonberry (job: Black Mage). Our Black Mage went ahead with the Paladin and used Sleepga II. He didn't even need Elemental Seal to make it stick.

The trick to Gonberry is to stun him when he begins to cast Ancient Magic and to keep him Silenced. Red Mage kept him silenced, Black Mage stunned him, Paladin kept hate, the Thieves just attacked, built TP and SA/ SATA off each other. As White Mage, I did the usual cure-monkey stuff. If other Tonberries woke up, Black Mage would Sleepga, Sleepga II, Sleep, Sleep II whatever was needed. Very standard.

We took Virid-faced Shanberry (job: Thief) next. Same thing as above with more cure-monkey and less need for Stun, Silence, etc... It's pretty common.

This is where we would keep the remaining Tonberries asleep and rested up. When we were ready (not full rest but mostly full), we took Vermillion-eared Noberry (job: Summoner). This fight began with SATA+Dancing Edge to throw hate on Paladin. The important part for this fight was to keep HP up high as Noberry will use Astral Flow and it will put people in the yellow, orange and occasionally red. Sleep the other Tonberry, sleep Noberry's Elemental, the usual.

We would keep the last Tonberry asleep and rest as much as we wanted. When we were ready, we started the fight with the last Tonberry, Cyaneous-toed Yallberry (job: Ninja) with SATA+Dancing Edge again. In this fight, as a White Mage, my job was to cure the Paladin for the first half of Yallberry's life. Once he was down to half life, the Paladin led him away from the mages in case of Mijin Gakure. We'd heard horror stories about it, so mages stayed back, melee risked it. When TP was up again, the two Thieves would WS off each other with Dancing Edge+Dancing Edge. The Ninja only Mijin Gakure'd once and it did a lot of damage, but didn't kill anyone.

We fought this 4 times, we won 3 times, died once. When we died, it was because the Gonberry, the Black Mage Tonberry didn't stay silenced and got off two Ancient Magics then a Weapon Skill attack on the Paladin. We had no other problems with him.

Here are the things I found most important.

1. The prep time for even getting to Sacrificial Chamber is a pain and more dangerous than the fight itself.
2. Every Tonberry will use its 2 hour if it gets a chance. They all link and aggro.
3. We got some decent drops (like elemental torques), but none of the big ticket footgear items listed (which is why we chose this BCNM).
4. Every time you fight in this BCNM, to do it again, you have to go through the lantern lighting again.
5. There's probably any number of party combinations that would work just fine in this BCNM.
6. There is plenty of time. Our party rested a lot and still managed to clear it in 20 minutes.

That's about all I can really say. I'm not sure how much money 3 runs were worth yet as we're still selling on the AH. Maybe I could follow up with the end cash results. Anyway, I hope this helps anyone wanting to do this BCNM.

Edited, Thu Nov 11 01:26:23 2004
RE: Been there, done that ^^
# Feb 05 2005 at 10:34 AM Rating: Default
*
91 posts
uh... mijin gakure isnt an area attack ~.~
____________________________
Quote:
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Hey man, I spent 31 lvs as a whm/war before switching to a drk/war. I never had any problems with mp, and i could contribute to melee better than most melee jobs (with a hammer anyway). As long as I had a good tank then there are no problems (but then again, I always have good tanks, inferior players get the boot from my parties.)
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RE: Been there, done that ^^
# Feb 23 2005 at 4:53 AM Rating: Decent
2 posts
acually for the mob it is an aoe. stupid nin tonberry nm named sozu sarberry mijin gakure'd the other nite on me & 2 of my ls mates. killed all 3 of us. was only a silver of health left @ that......
Items
# Oct 06 2004 at 3:31 PM Rating: Decent
Scholar
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134 posts
On lakshmi there's only ever been 4 river gaiters up ; ; ..great for blm and whm if only someone would sell me some >.<;
Strategy
# Sep 30 2004 at 11:58 PM Rating: Decent
Scholar
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72 posts
Has anyone done this BCNM? If so could you Sleep/Gravity/Stun/Bind any of these guys? Are they really slow can you Kite them? I've thought about this for a while and assuming nobody can be slept or bind for any period this is what I'm thinking...

1. Ninja kites Thief Tonberry
2. Paladin kites Ninja Tonberry
3. Samurai kites Summoner & Elemental (tries to keep away from everyone else to avoid AOE from Elem)
4. Red Mage supports the runners with Gravity and healing.
5. Ranger goes all out on Black Mage Tonberry (mabye 2hr)
6. Black Mage goes all out on Black Mage Tonberry (mabye 2hr)
7. After Blm Ton dies Samurai keeps kiting while Rng and Blm kill the Summoner Tonberry.
8. Kill summoners pet.
9. Pld tanks Thf Ton while Rng,Blm and Sam kill.
10. Pld tanks Ninja while everyone kills from far away and behind using ranged attacks (in case he uses 2hr). If 2hr kills Pld Ninja jumps in to tank.

I just came up with this off the top of my head... if anyone has any suggestions I would love to hear them. Can you cast sleep or other status effects on elementals? Can any of these Tonberry's be slept? That would change things. What do you think?
RE: Strategy
# Oct 04 2004 at 2:25 PM Rating: Decent
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3,032 posts
you can Sleep them, Tonberry being light based, Lullaby won't work very well, very important to have a RDM or BLM but some kind of sleep on top of it.

BRD is still useful because Lullaby can't be interrupted. if you have only a BLM and Sleepga II gets interrupted you'll probably lose.
____________________________
Sendoh - Bahamut (AIM: Layoneil)
BRD|WHM|BLM|SMN|MNK|SAM|NIN|BST
confermation
# Sep 13 2004 at 3:56 PM Rating: Decent
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66 posts
Can someone please confirm the RSE2 drops, or is it just the standard torques? + elemental ores?
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Retired WoW player. Night Elf.
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Galka!!
bcnm 60
# Sep 13 2004 at 11:02 AM Rating: Decent
5 posts
can anyone post strategies on how to beat this bcnm? good PT setups etc?
Valefor has em.
# Aug 21 2004 at 1:51 AM Rating: Decent
9 posts
Yes, On Valefor there are a lot of Level62 RSE for sale, a lot of people I know have them ^^
____________________________
Moravius [::] Ultima LS [::] Valefor Server
SAM75 DRG75 WAR37 THF37 WHM37
No confirmation
# Aug 06 2004 at 4:08 PM Rating: Decent
1 post
There been a few sales on Valefor server... I have the gauntlets (sweet) not sure if they drop from this bcnm or not tho... friend said it came from bcnm 60 with 4 shadows that all 2 hour..
Confirmation
# May 19 2004 at 4:15 PM Rating: Decent
13 posts
Can anyone confirm the drop of the Race feet items listed here? I'm in the Siren server and we have yet to see one in AH. Its not even listed which leads me to believe its not unlocked yet. Its also not listed in the Bahamut server since i have a friend that plays there and checked for me. Any ideas? I want to do the BCNM but only if i can get those drops.
RE: Confirmation
# Jun 16 2004 at 5:50 AM Rating: Decent
**
521 posts
None on Kujata either... :/ marine M boots are awesome for rng, i can't believe no one has put them up on AH, even for an extremely high price.
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