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Spell details for Sleep  

Jobs/Level:Scholar, lvl 30
Black Mage, lvl 20
Red Mage, lvl 25
Dark Knight, lvl 30
MP cost:19
Element:Darkness
Duration:N/A
Reuse:30 Seconds
Cast time:2.5 seconds
Target Type:Single
Description:Puts an enemy to sleep.

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life saving spell
# Jun 07 2005 at 10:21 PM Rating: Decent
30 posts
This spell is so cool!! I love being able to save the party by sleeping that unlucky link or that pesky aggroing goblin. It's also kinda fun to sleep everything in a lower lv area just for kicks. lol.
magic shop
# Dec 06 2004 at 8:15 PM Rating: Decent
what magic shop sells this spell thanks :).
BLM or RDM sleep spell - who's is better?
# Sep 19 2004 at 11:34 AM Rating: Default
Can anyone tel me who's sleep is better? RDM enfeebling skill is higher but BLM gets sleep spell first....
RE: BLM or RDM sleep spell - who's is better?
# Nov 22 2004 at 6:31 AM Rating: Excellent
**
257 posts
The character with the highest Enfeebling (like the RDM, assuming the same level), will be more likely to "stick" the enfeeble. (i.e. Make it have any effect at all.) Assuming both characters can stick it, the one with the higher Intelligence (the BLM) will get a longer-lasting effect.

In party play, this means that if you are fighting an IT mob, the RDM will likely be the only one that can sleep it at all, but if the BLM gets lucky and manages to stick the spell, it will last longer than the RDM's sleeps did (probably; there's some randomness). However, if you're only fighting a T, both magi would be likely to be able to stick the spell, and the BLM would need to do so less often than the RDM.

To sum up…
IT: RDM probably "better" T: BLM probably "better"
RE: BLM or RDM sleep spell - who's is better?
# Jul 12 2006 at 9:54 AM Rating: Decent
***
1,093 posts
Bard lullaby.
RE: BLM or RDM sleep spell - who's is better?
# Jul 12 2006 at 9:45 AM Rating: Decent
**
490 posts
This is incorrect. Sleep I lands for 30 game minutes unresisted. It CAN sometimes land partially resisted where it only last 1/2 as long (15 game minutes). Because int has nothing to do with this (aside from the neglible decrease in resist rate), it is 100% better for the rdm to use it if given the choice because the rdm is least likely for both a full resist and a partial resist.

Oh, and Sleep II is 37 game minutes. What makes this spell so great is it has a natural higher chance of landing unresisted (only slightly), but more importantly you can stick it on top of Sleep I. This means that after sleeping a mob with lullaby or Sleep I, you can cast Sleep II whenever you want and (assuming no resist) it makes the mob stay asleep for 37 more game minutes. Please note that this does not stack with the first sleep, it gives 37 game minutes from that point regardless how much time was left on the first sleep.

Edit: Elemental Seal does nothing to increase duration over cap, only helps to insure it lands and for full duration.

Edited, Jul 12th 2006 at 10:49am EDT by spald
RE: BLM or RDM sleep spell - who's is better?
# Sep 25 2004 at 12:43 AM Rating: Default
**
265 posts
RDM would be better with it then.. but if the BLM uses elemental seal then the BLM would do better with it.
BLM or RDM sleep spell - who's is better?
# Sep 19 2004 at 11:33 AM Rating: Default
Can anyone tel me who's sleep is better? RDM enfeebling skill is higher but BLM gets sleep spell first....
BLM or RDM sleep spell - who's is better?
# Sep 19 2004 at 11:32 AM Rating: Default
Can anyone tel me who's sleep is better? RDM enfeebling skill is higher but BLM gets sleep spell first....
#REDACTED, Posted: Sep 19 2004 at 11:30 AM, Rating: Sub-Default, (Expand Post) Can anyone help me with this? BLM gets sleep at lvl 20 and RDM gets it at 25. I think this would mean that BLM sleep is better but, sleep is an enfeebling spell which RDM has a higher skill cap on.
RDM or BLM - who's sleep is best???
# Sep 19 2004 at 11:29 AM Rating: Default
Can anyone help me with this? BLM gets sleep at lvl 20 and RDM gets it at 25. I think this would mean that BLM sleep is better but, sleep is an enfeebling spell which RDM has a higher skill cap on.
#REDACTED, Posted: Sep 19 2004 at 11:28 AM, Rating: Sub-Default, (Expand Post) Can anyone help me with this? BLM gets sleep at lvl 20 and RDM gets it at 25. I think this would mean that BLM sleep is better but, sleep is an enfeebling spell which RDM has a higher skill cap on.
Auction House is Rip Off!
# Jul 16 2004 at 8:50 PM Rating: Decent
sleep
# Feb 29 2004 at 9:18 AM Rating: Default
A great spell to have for rank 3 :D
Undead monsters
# Feb 11 2004 at 5:56 PM Rating: Decent
*
61 posts
Does sleep work on undead monsters? like ghosts and skeletons? I've never gotten a chance to try it out, but I've heard that it won't work.
RE: Undead monsters
# Feb 25 2005 at 10:50 AM Rating: Good
*
109 posts
hmmmm..... it works on everything except certain NMs. The worst luck is with bats. Bats resist like crazy.
RE: Undead monsters
# Sep 18 2004 at 8:24 PM Rating: Decent
**
817 posts
nope, i dont beleive it will ever work on undead enemies
where to buy
# Feb 08 2004 at 4:56 PM Rating: Decent
**
277 posts
You can purchase this spell in the country that is 2nd or better in the overall conquest standings.
Where to find it?
# Jan 18 2004 at 1:51 AM Rating: Decent
Sorry about the last post. Can you buy this spell in Windurst, Jeuno, or San d'Oria?
Where to find it?
# Jan 18 2004 at 1:51 AM Rating: Default
price
# Dec 17 2003 at 4:53 PM Rating: Default
how much is it at auction house? how much at magic shop?
RE: price
# Dec 23 2003 at 8:52 AM Rating: Decent
*
209 posts
I purchased this for about 2500 at a magic shop. Goes for about 3000 to 4000 at AH on my server.
sleep
# Nov 24 2003 at 11:17 AM Rating: Excellent
**
278 posts
unless you really feel like going to AH, it's cheaper at the little scroll shops in your hometown (most of the time).

Edited, Tue Nov 25 17:35:26 2003
AH
# Nov 19 2003 at 11:00 AM Rating: Default
you buy it from Auction House
Location
# Nov 18 2003 at 4:29 PM Rating: Default
Anyone know where to get this spell?
Can you...
# Nov 12 2003 at 11:15 AM Rating: Decent
Anyone know how long this spell puts things to sleep for. Could it be used to control pulls and get a higher Chain #?
RE: Can you...
# Jan 09 2004 at 1:21 PM Rating: Decent
This spell is very good to save the group and give you a bit more time to heal/med up before you fight the 2nd mob pulled by error or simply because it spawned on you.

However, it's not a solution for chain #, since it's not very reliable when it's part of your support job. For some reason, it get resisted frequently and when it lands on the target, it doesn't last for very long (often less than 1 minute).

But it's still a good spell to have in your inventory like bind.

Vivo
Hume 43 WHM / 21 BLM
Pandemonium Server
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