Depends on the situation really. In xp parties, you would prolly want to go with Pld/War as you will be the main {meat}{shield} tank and Provoke is another hate tool you will have with that setup.
Solo, I usually go Pld/Whm as I can use Blink and Stoneskin. I also have the ability to cure status ailments, and utilize sneak/invisible when needed.
For camping high Level NMs, I use Pld/Thf so I can use Thief Hunter...or if me and a Thf are Duo camping, I use Rng as a sub for widescan.
Pld/Nin is also a viable setup, particularly while doing Besieged, or BCNMs or endgame missions/quests.
Pld is a lot more flexible than most will give the job credit for, and with the right setup/equipment, we can perform duties other than Main Tank. I have been backup healer and DD...although tank is what I am normally doing.
As for Pld/Nin, I have just seen there is a piece of equipment that is enchanted that allows non Warriors to Provoke! If this is the case, Pld/Nin ftw! *Disclaimer: I have yet to try this! Take this last suggestion at your own peril!
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Alyran [Hades] Pld75/Blu67/Rdm60/Whm38/War37/Nin37/Thf37/Blm32 Promethia Mission: 4-3, Zilart Misson: 14 Aht Urgan Mission: 29, Private First Class WotG Mission: 8 Windurst Rank 10, Bastok Rank: 6 All Job Flags Activated! Member of "MythrilHarts" Linkshell "Either the soul is immortal and we shall not die, or it perishes with the flesh and we shall not know. Live then as if your life were eternal."
I was walking through the Dunes the other day as a 61 PLD/THF, heading to outpost warp, when a level 12 job ran in front of a goblin. He, of course, got aggro, so I flashed it. The goblin did not turn red and kept running after the level 12. I know I didn't claim the mob because of the updates to monster claiming and emnity, but I found it fascinating that sight aggro generates more emnity than Flash.
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Character Name: Amelia Server: Siren Mamakins LS PLD: 75, BRD: 75, WAR: 44, WHM: 42, NIN: 39
Just want to add, PLD's should be watching (and using ASAP) their voke/flash timers. However, if the mob is near dead, save them for the start of the battle. Which leads you to always using voke n flash at the start of a battle to maximize your hate.
I don't know if anyone else has noticed, but at lvl 40+ even a good pld is going to take MASSIVE damage at times. Sickle slash can easily knock back three quarters of a pld's hp. If at that time they dont have flash ready, a double attack/critical hit could mean a dead tank. If they have the mp, their whm should be more than willing to throw out a flash.
Flash generates a decent amount of hate, but it doesnt generate near as much hate as cure 3/4. I use this spell as often as I can, it saves me from having to throw out a high lvl and mp cost cure, and has saved my tank on many occassions. Generally, three swings from an it to a pld is 150-200 dmg, so your options are: a)cast flash while the pld still has hp and hate or b)cast cure 3+ which is slower, risk losing hate control, risk your plds life and burn mana.
Flash might generate some hate, but not as much as you would think. Having the whm and pld use this spell whenever the situation is controlled can definitely help bring pld a little closer to blocking off the advantage shadow tanks have.
I'd say it's a great idea for when you're not with a PLD tank. If you are, then it's just a waste of MP if both of you spam the spell. The pally should keep it up by himself and of course if it's resisted, you should use it. With NIN tank it's awesome if the WHM can spare the time/MP for flash.
lol, please, if you're on carbuncle, don't buy this from the NPC in rabao for 40k, buy it from the Jeuno AH for 2~4k. There are always about 20 scrolls of flash up and they never seem to go over 5k. Also, I've noticed that using flash when you'd normally Cure III the PLD is a great time, because the PLD is always trying to cure him/heself, and flash seems to get less hate than Cure III. And this is an awesome spell for keeping your divine skill up, at lv55 with divine magic at 175 I was still getting 0.5 skillups every now and then casting this spell.
I have seen a PLD and WHM work together so that both are using flash. You people seem to forget that a PLD has more than just flash and provoke to keep hate. If this is the case then what were you doing before flash, just using provoke? Have you forgotten the other abilities you have as PLD? Every ability has some sort of hate creation to it, reguardless of your job. As a PLD/WAR you have a whole slew of abilities to create hate. If you properly apply these other abilities, the whm is free to use a flash here and there. One of the big mistakes alot of PLD make is using the smallest cure they think they can get away with using. Don't be afraid to throw out that big cure every now and again, this keeps the WHM from having to throw an even bigger cure to save your butt thus creating a load of hate for them.
Flash is a WHM second best spell (behind the regens). It is a great way to save mp in the long run. I would much rather cast Flash instead of the Cure 3 I would have to cast if the mob hit the tank.
In the long run, by casting flash, you gain less hate overall than you would if you had to cure the attacks that missed and you save mp.
Any WHM who has Flash and doesn't use it on a regular basis is not a good WHM.
well ive been in pts with whms, and im the pld. the whms would use flash during mid battle, obviously because i have held hate fairly well. even thought the spell flash causes a lot of hate, if you have a good tank, the whm will not take the hate off just by casting one flash. and when the whm uses flash, it would miss me about 2-3 times giving me time to cure myself to obtain and keep the hate. so whms using flash in pts and battles is acceptable and is not too much of a threat to them, as long as the tank is good at keeping hate
Uh.... I'm sure this site was listing Flash as a PLD/Rdm spell because I was budgeting for it with my Rdm according to this site's listing of rdm spells.
Now it's listed as a Pld/Whm spell ??? Why in the world would a Whm want to use this spell and gain hate???
It doesn't gain the whm hate as everyone is so scared of. My brother has an L51 white mage and he casts it twice in his fights. Rarely does he gain hate. Maybe cuz his static has a pld who also uses flash and maintains hate well. Anyways his divine level is now 144 @ L51 and he is close to max. If the spell was so useless for a whm then square wouldn't of made it a whm spell.
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it's been 3 months, my char has expired. but i tell you one thing good always strikes back... or is it evil always strikes back?
They don't delete Char. anymore and haven't since July of 04.My account was canceled for 8 months and started back again and all of it was still there.Canceled in like May of 04 and started back in DEC. of 04 and was all still there.
Edited, Thu Dec 15 16:36:51 2005
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It's A miracle how long we can stay in A world our minds created... -Martian Server-Carbuncle LS-TheAMC 52/26-WHM/SMN 26-NIN,SUM 21-WAR,RDM 18-MNK 10+-on everything else Erase,Flash,D.staff,L staff,and All tele's got'em all!
Not only is this a good magic to grab the hate...(good not great) it also raises the Divine Magic Skill like every time you use it!! I swear when I got it (lvl 37 of course) my Divine Magic was at lvl 5, now at lvl 40 it is lvl 59! I don't know whats good about being high lvl in magic. But I guess it's better than being lvl 5!
umm, no. Mnd effects all light and divine spells, and light magic resistance. Int effects elemental and drk magic, and elemental resistance. Please don't make up answers and mislead people, it only ruins their ability as a player.
BTW: Rdm/whm in full mnd+ gear takes more elemental dmg than my blm/whm even though they have about 20 more mnd.
One other great thing about Flash is that 95% of the time that you use it you will be able to get 1-2 Cure IIIs off with ease. Aside from the obvious good reasons to use it... it gains you Divine Magic skill which I thought I would never raise...
I saw one time that the cast was 1:10 for me too. But I think that is if you are slowed. which makes sense because if you are hasted the cast time goes way down.
Flash was pretty much created for one reason, and one reason only, for it's another way for PLDs to get a good ammount of hate in a hurry. PLDs had a lot pf problem keeping hate and this was the solution SE came up with...i LOVE it
I can voke, Flash, then heal and the mob will miss a couple time allowing me to heal....just awesome :)
Heh, this may be a good way for a PLD/WHM to get hate without Provoke...but I'd have to wait for level 37 to use it, which means I'd have to train WAR as a Taru even more...crap. Still, seems like a good alternative to subbing WAR if you're a Taru. Especially if I subbed RDM and got Fast Cast...
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Captain of the crazy plans. Current plan: RDM/WAR If you think it's stupid, don't tell me. I'll make a huge topic here AFTER I've tried it.
Not only does Flash blind the Mobs for good...it also gets you alot of hate. On the other hand.. Blind does not give you that much hate from the mob. The only two jobs in which you will be able to use Flash is that of WHM and PLD. PLD uses Flash to get the aggro. Maybe you are thinking that, when why would WHM have it if you get the hate? WHM uses the Spell Flash when soloing, yes, you can also use it during battle, but becarefull not using it while spaming it. WHM uses Flash during soloing so they won't get interupted by attacks or what not. Its actually very usefull, and it can save your life. ^_^
wrong. flash lasts for around 3 turns. so it will get you out of 3 attacks. i use this time to cast banish. a crappy move, but as a paladin i rarely hit and do damage and this lil beauty gains me that little extra hate.
for hate building, flash is very powerful. its underneath provoke, but still generates it gooood. when you couple provoke followed by flash, it becomes a very effective weapon.
to be perfectly honest, the only reaosn i think a white mage has it is so they can flash, and then re-cast all the defence buffs they may need due to being hit. other than that its useless. im sure a white mage generating hate for himself as much as possible is a very clever idea -_-
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Gabe wrote:
That's right. I hit him so hard he fell off the internet
lets say you dont have a pld tanking but a nin instead. whm flashing could give the nin enough time to reapply utsusemi and then voke returning hate if it was lost. Or lets say the non-pld tank's voke isnt ready for 15 seconds but they lost hate, then whm can flash. Or even, Pld should run out of mp before whm so a well timed flash by the whm could be useful
for some reason the "next" counter is at 0 and it still says that i am unable to cast at this time, the only thing i had casted was Flash then 1 min later i try again and it still says unable to case... does this happen to anyone else???
I had this same issue, sometimes it wont work if you have a macro going with /wait in it. i would have this problem if i would try to provoke when it wasnt ready, then try to hit flash. I dont know if they resolved this in recent updates or not. what i would do if i got the "unable to cast" message when i knew the spell was ready, i would hit my TP status macro and then flash would work. hope this helps
If you were slowed, your spell cooldown period increases (by what margin I'm not sure). Ask your WHM or RDM for Haste if the mob is slowing you frequently, a slowed PLD has many times the trouble holding aggro he would have if he were normal speed or hasted.
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main Character: lv. 75DRK/37THF 71RNG/35NIN Rank-8 ZM-14 title: Star Breaker
Actually i would rather have a Haste tanking, because it doesnt negate slow, it Over-writes it, so one spell = one less debuff + one more buff, can tget much better than that.
anyone know the exact price of this spell from the npc in Rabao? I just want to compare it to the current AH price so i don't have to make a trip to the o so lonely desert.
You can not have an exact price for the items on the NPCs. This prices depends on your fame of that certain City. However, it isn't that much of a difference. You may want to ask a buddy or a friend to buy you the scroll if he/she has high fame in that certain city. ^_^ I hope this helped you out.
#bonecrushersmith,
Posted:Feb 02 2004 at 11:42 PM, Rating: Sub-Default, (Expand Post) this doent generatre tons of hate in fact i use it on my whm if i get the hate it distracts the mob givin the melees a chance to recover the hate.
if it didn't generate tons of hate it would be on you in the first place ;p "distracts the mob givin the melees a chance to recover the hate" is NOT a good thing noob
Seems like a good idea to super-blind the mob while it's hacking at the WHM. That way the WHM doesn't take many hits while vokes are charging and melees are hitting hard for more hate.
Just so the rest of us know... if melees aren't supposed to have the hate, who is? e_e If anyone's a "noob," it's whoever wrote that post.
Ok.... I don't think you understand how easy it is for a whm to go down. I've seen whms get oneshotted plenty of times by an untimely ws by the mob. even if they use flash and keep the mob from hitting them 3 times, chances are the whm is dead. And a pt with no healer is a death-wish.
Your logic: "Uh oh, the WHM s holding the hate right now - quick! Cast Flash! The spell that is used by PLDs as an extremely effective method of grabbing/holding hate! That'll make it a lot easier to get hate control back!"
..moron. By level 45 one would hope that parties aren't so retarded that they would actually even consider that option because they read about it from some noob here.
It's been tested and stated more than enough, flash creates hate on par with cure 3, and costs almost 20mp less. By the time a whm gets this spell, your tank should not be losing hate to it.
Ninja's shadows go down and recast isnt up? Flash generates about 10 seconds where that tank shouldnt get hit. 3 hits to a "naked" ninja at 50+ is about 300+ dmg. Casting this spell just saved you 60mp from casting cure 4, and created less hate.
Pld's at lvl 50+ start to take a lot of damage against an it mob, I'm talking 90+ per swing (unless using an earth staff, still 75+ though) so you have the option of using 46mp for cure3, or 25 for flash.
no matter how you look at it, flash saves you mp, saves you some hate, and saves you the headache of spamming cures while your tank gets smacked around. People who keep saying only noobs cast this spell has obviously never partied with an efficient whm, or doesnt have a job past 45.
while in eastern altepa, we steeped off the platform and got aggro'd by an antican and it dropped flash. not sure which type of ant, but it drop them. funny that the paladin got the spell... 2 flashes.. man was i happy ^^
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Gabe wrote:
That's right. I hit him so hard he fell off the internet
why do ppl keep commmenting that this move makes u "blind" the mob? it should be more specific and it actually makes the next2 (or 3) monster physical attacks miss without fail, very very nice
Because it does blind the mob, that's the message you get when you cast it.
Saintz casts Flash. The n00b is blinded.
and they don't always miss, there is still a chance that they'll hit you, also there is a chance it will last longer than three hits, especially if you burst it.
It's an insanely usefull spell, and when exping you should cast it whenever you have it up. (If you're a paladin).
Someone mentioned to save it for when the mob loses interest in you and the hate goes to the whm. If you use it whenever it's up, as well as voke and heal often, the mob will rarely go after some else.