Summon details for Light Spirit  

Jobs/Level:Summoner, lvl 1
MP cost:10
Scroll:Light Spirit Pact
Reuse:10 seconds
Cast time:1 second
Target Type:Self
Description:Summons a Light Spirit to fight by your side.

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How Spirit work?
# May 10 2007 at 10:10 PM Rating: Decent
49 posts
How do you make any spirit to cast a spell? D:
I being watching my sister's lvl 6 SMN and we havnt seen yet her Light Spirit cast any spell at all ._.
Does anyone knows a way to trigger them to cast a Cure or throw a Banish?

Any information will be helpful, many people seems to have similar questions.
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How Spirit work?
# May 10 2007 at 10:09 PM Rating: Decent
49 posts
[][][Sorry for double posting][][] -.-

Edited, May 11th 2007 6:12am by Yuantis
FFXI: Mithra »« *75-DRG*BST*BLU*WAR*BRD-75* »« Ragnarok Server »« Windurst »« ¤º||FlameKeepers||º¤ Linkshell
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About Light Spirit
# Feb 22 2007 at 11:52 AM Rating: Decent
2 posts
Light Spirit casts are very random, is it possible to make the chances of it casting a particular spell is unknown to me. When I was doing Mini-Shiva Fight I had Light Spirit out for 1 minute and it casted "Shell" on me, which was what I orignally wanted it to do. Can Light Spirst cast Raise? Not sure, oddly I do remember a SMN casting out Light Spirit to raise me but it happened so long ago I don't remember. So I came here to check to see if my assumption was right and by what I read so far it seems that the Light Spirit does cast Raise.
What cause it to cast is unknown to me. I will try and further investigate the answers. I will post my answer when I found the solution.
Skill 274 and went through 1037 MP ....
# Mar 29 2006 at 2:48 PM Rating: Excellent
1,085 posts

I'm not sure what occurred but I had my light spirit out for my party. At level 74, my skill is 274 and after going through 1,037 MP with Bard's refresh on (no less), the light spirit never did even one spell.

I'm wondering why..... I don't expect an answer, I'm just wondering why ... other times it casts every few seconds.
RE: Skill 274 and went through 1037 MP ....
# Apr 12 2006 at 7:07 AM Rating: Decent
57 posts
My brother tald me that he saw some guy try to raise some one with a light spirit and it just randomly cast refresh and cure on people....then agen my brother says alot of things
Just so it's said
# Nov 18 2005 at 3:35 PM Rating: Decent
97 posts
The Spirits don't need to be out for a minute, because I have the Light Spirit casting things after a few seconds, remembers on the norm, the cost to keep them out is 10. So, if you had 545 MP that's less that a minute in time, and I have had my spirit cast Regen, Protect and Shell II, and Haste within that time frame. The more important thing I'm curious about is what trails that his spirit follows. I've seen it cast things from the level chart of both RDM/WHM... but I've yet to see it cast the most awesome spell. The RDM's refresh, which is a light based spell and seeing how I'm 41, it should have the power to do it. maybe if I max my skill or something to that nature...
spirit pacts
# Jul 28 2005 at 3:36 AM Rating: Default
33 posts
i have a question that i dont thinks been asked about the spirit pacts. How do they learn magic? what i mean is do i have to use them all the time or will they just level up as i level? I'm waiting to level smn until i have all the spirit pacts and all the avatars, and one more question, are the spirit pacts any good in pt situations or are the just for soloing? the reason i ask is because none of the smns i have xpd with have ever used them in the pts.
# Jul 02 2005 at 5:44 AM Rating: Decent
16 posts
any help?
# Jun 24 2005 at 2:09 PM Rating: Decent
28 posts
i have nothing to offer but it would be nice if anybody could help me get thunder, dark, and light spirit pacts. any one would be fine for me. nobody has to help and i'm on the Gilgamesh server my name is Blanz. i'll reward with anything i can if anybody does decide to help. i need the spirit pacts badly if anything b/c i have very little gil.

also i forgot to mention i need them b/c i have a smn...

Edited, Fri Jun 24 15:10:30 2005
i'm gonna need hlp w/ this =/
# Mar 27 2005 at 3:50 PM Rating: Decent
i got a lvl 4-5 SMN, i got all the Spirit's but Light and Dark. i'm on Unicorn server, i'll pay n-e where from 25K-49K to the person who'll hlp me get Light or Dark Spirits,25-49K + Kingdom Aketon to person who gets me both (only 1 Aketon w/ me) . i might* be on tonight depends...i Will* be on tomorrow tho (Monday) pleas hlp me :(

Edited, Sun Mar 27 15:56:49 2005

spirit casting.
# Dec 30 2004 at 8:53 PM Rating: Decent
14 posts
ok i am currently a lvl 8 summoner and my earth spirit still hasnt cast stone.... clearly all blm/rdm/drk should have stone by now and still it wont cast.... Do i have to do something to get it to trigger or do i have to have like a minimum lvl?
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RE: spirit casting.
# Jun 16 2005 at 5:04 PM Rating: Decent
265 posts
check the faq on the summoner board...

it's basicly 75 - (summoning skill / 3)

thats how many seconds you need to wait for it to cast magic..

i've had air spirit cast aero within 10-15 seconds(at lvl 9) though so there are other factors.
Coas ⇒ Phoenix ※※ July03-July07 4 years of FFXI 
# Dec 28 2004 at 2:14 PM Rating: Default
16 posts
i need help on the avators or how every u spell them what lvl do u have to be to beat them and what is the eastest one to beat thanks alot
RE: help
# Feb 22 2005 at 7:38 PM Rating: Decent
137 posts
it's Avatars, all a's no other vowels, the a's rule the word.

anyway, the easiest avater is Titan, atleast from my experience. Gurada is also easy. as for when to go at them, unless you have a lvl 65+ job to go after the full grown avatur primes you would want to get them as a lvl 20 SMN to fight the mini avator primes. For more detailed info I suggest going to http://summoner.info that is a very detail summor page.
"If you want to disagree with this I'm going to smack you with my giant notebook full of spirit casting data. The notebook > j00." -- DarkswordDX
# Dec 28 2004 at 2:13 PM Rating: Default
16 posts
i need help on the avators or how every u spell them what lvl do u have to be to beat them and what is the eastest one to beat thanks alot
# Nov 23 2004 at 5:44 PM Rating: Decent
15 posts
Where can I get the Scroll of Light Pact.
# Nov 23 2004 at 5:44 PM Rating: Decent
15 posts
Where can I get the Scroll of Light Pact.
Light Spirit and Raise
# Oct 13 2004 at 2:35 AM Rating: Decent
18 posts
I'm (currently) a lvl 35 SMN/17 RDM. My light spirit will cast Protect II, Shell, Cure III, Curaga II, Regen, Banish II and Dia II. I was wondering if it would cast raise (since WHM gets it at 25), so when 3 of my party members died in a battle gone awry, I casted the Spirit after healing to full. I let it stay out until all of my mp was gone, but it never casted the spell. I'd venture to say that it won't (at this level) since half of the party was dead, and Raise was obviously the most needed spell at the time. I'm wondering if it will cast it at SMN lvl 38, since that's when RDM gets it. We'll see, and I'll keep you posted. I'm sure this is the most prevalent question on light spirits.
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RE: Light Spirit and Raise
# Mar 21 2005 at 11:16 PM Rating: Decent
28 posts
Sorry to break it to you, Light Spirit doesn't cast Raise, and never will, get to lvl 50...sub whm...cast Raise by yourself (by then no one will want Raise I anyway XD)
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How Spirits Work!
# Oct 03 2004 at 2:47 AM Rating: Decent
2,961 posts
An Elemental Spirit can and will cast any magic of its element as soon as you're at the corresponding lvl to when another mage will learn the spell.

For instance, let's take Light Spirit.
It will cast Dia at 1 (RDM)
Cure at 1 (WHM)
Protect at 7 (RDM and WHM)
Banish at 5 (WHM)
Raise at 25 (WHM)
Dia II at 31 (RDM)


My earth elemental casted Stone until lvl 13, when WHM learns Slow, then it cast that.

The elementals seem to like to cast they're most effective spell, Slow being much better than Stone.

I've heard all the Spirits will cast enhancing magic at one time or another, almost all Elements have a corresponding Enhancement.

Earth - Stoneskin (not proven but I think I read about one of these being casted).
Wind - Blink, Haste? (think this HAS been proven).
Water - Aquaveil (not useful IMO).
Fire - Blaze Spikes (not tested that I know of).
Ice - Ice Spikes (again not tested).
Lightning - Shock Spikes (see above).
Light - Protect/Shell.
Dark - (are there any Dark Enhancements?)

I believe if at the time your Elemental is not fighting something when 1 min roles around, it'll cast a buff if at the appropriate lvl, but unconfirmed.
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# Sep 30 2004 at 11:15 AM Rating: Decent
47 posts
Chances are high that the spirits do their magic whenever the summoner reaches the level of ANY mage that can do the spell.

In other words, WHM/BLM/RDM...
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# Sep 01 2004 at 4:02 AM Rating: Decent
5 posts
I have heard that once a smn reaches lvl 24 that a light spirit will cast raise has anyone ever had this happen?

Edited, Wed Sep 1 05:03:15 2004
RE: raise?
# Jan 02 2005 at 1:01 AM Rating: Decent
105 posts
As a dedicated WHM about to take the plunge into SMN (i can't wait). I had wondered about that too, because I don't feel like waiting twice as long for my sub to kick in. Well the reason for this post is that raise is a lv 25 not 24 spell. if you do find out please post.

Edit I am now a smn and after talking with many other smn we are 90% sure a light spirit can NOT cast raise..... ohhh well lv 50 should be here soon....

Edited, Tue Feb 15 01:07:19 2005
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Not so sure
# Aug 06 2004 at 12:53 PM Rating: Decent
35 posts
therefore i think the spirit casts the spell once the summoner (main job) reaches the level of the whm/blm that can use the skill

I thought that too, but I'm Level 32, and my Light Spirit cast Dia II on a goblin, which is a lvl 36 spell... so I'm not sure how it decides what spells they get anymore.
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RE: Not so sure
# Aug 15 2004 at 6:09 PM Rating: Good
89 posts
dia is originally a lower rdm magic then whm, so it can use it becuase if rdm can get it at that lvl.
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RE: Not so sure
# Oct 21 2005 at 5:47 AM Rating: Decent
55 posts
Actually Dia2 is a RDM 31 spell (just thought id add in my 2 cents or w/e)
RE: It's a WHM!
# Jul 06 2004 at 6:55 PM Rating: Decent
88 posts
assuming that i have been trying to get my IceSpirit to cast Blizzard for me, and i have just recently attained level 17 summoner it started casting Blizzard... therefore i think the spirit casts the spell once the summoner (main job) reaches the level of the whm/blm that can use the skill, i.e Blizzard = 17 BLM, 17 Summoner, Protect = 7 WHM, 7 SMN... etc.
# Jul 01 2004 at 10:40 PM Rating: Default
66 posts
Temple of Uggalepih Crimson-toothed Pawberry and Sozu Terberry also BCNMs drop it

info from mysterytour
# Apr 15 2004 at 10:14 PM Rating: Decent
395 posts
I'm assuming a high level Tonberry drops these pacts then right?
Auspice of Ifrit
It's a WHM!
# Mar 25 2004 at 1:43 PM Rating: Good
37 posts
...so I'm showing off Light Spirit to some people, and it hits me with Protect (which since my WHM is subbed I can't cast yet myself... bonus!). Then I attack a Wild Sheep, and Light Spirit hits the Sheep with Dia, beats on it, waits until it gets low on HP then blasts it with Banish I. Classic WHM. Only downside is that it hits weak just like a WHM, and it sucks MP pretty fast like all Spirits.
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RE: It's a WHM!
# Jun 05 2004 at 3:48 AM Rating: Decent
36 posts
Its not cause your subbing WHM though... its just cause of the Spirit is a Light Spirit. It will cast you these magics...when ur a bit higher level of SMN...meaning that you won't get the Spirit to cast you these spells at low level of SMN... i'm not really sure about the details of what level u need to be for them to start casting magic. Other Spirits do cast other magics depending on their Element.
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RE: It's a WHM!
# Jul 02 2004 at 3:16 PM Rating: Excellent
488 posts
All elemental spirits will cast magic around their element. That's why the light spirit will cast Protect, Dia, Banish, etc. It starts casting these as early as lvl 1 but it's impossible to do so.

An elemental spirit has to be out for at least 1 minute after attacking something with it for it to start casting magic. Well except light spirit I think. I think after a minute with this one it'll cast buffs like protect and shell and cure you if necessary.

Anywho, then they will start randomly casting magic on you or the target if there still is one. You really won't get much fun out of this until much much later levels.

It depends on the SMN's level of course which spells you can cast.
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