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Spell details for Healer's Roll  

Jobs/Level:Corsair, lvl 20
MP cost:0
Element:None
Scroll:White Mage Die
Duration:N/A
Reuse:1 Minute
Cast time:Instant
Target Type:Group
Description:Enhances potency of "Cure" effect received for party members within area of effect.

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The advantage
# Jun 05 2006 at 10:03 PM Rating: Decent
25 posts
This is one of my favorites dice's, heres the reason, by the time I come back from pulling the mages MP is back up and ready to go! This loveable dice helped me do rapid pulling with my gun and helped me zoom by qufim>kazahm>east altep, I am now a happy Cor in CN at lvl 37, now please get me the HELL OUT OF HERE!! theres just somethin about the CN I just dont like
The advantage
# Jul 22 2006 at 9:09 AM Rating: Decent
*
190 posts
So go to Garliage instead >.> Garliage Citadel is good from 32-37, (or from 31 if you're in an experienced, well-balanced PT).

Fewe mobs, less camps, true, but still an alternative on those days when you just can't take anymore CN.
____________________________
FFXI
Garuda Server;
Mithra; 75war,thf,bst,rdm(retired), 70drg, 66rng,nin, 62mnk, 51pld, 42drk, 40cor, 37smn,sam,blm,whm,dnc,brd,sch,blu,pup
Taru; 32dnc, 30war, 26nin, 19mnk, 16thf, 16drk, 10whm, 10rng, 8bst, 8blm

If it's tourist season, why can't we shoot them?
Rolling info
# Jun 05 2006 at 7:33 PM Rating: Decent
From FFXIclopedia:

Quote:
Optimal Job: White Mage
Lucky Number: 3
Unlucky Number: 7


optimal job part refers to what the job of at least one of the members in you party has to be to receive a boosted/the optimal boost from this spell.

(yay first post)
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