Passive Ability details for Savagery  

Jobs/Level:Warrior, lvl 75
MP cost:0
Cast time:Instant
Target Type:Self
Description:Obtained with Merit Points. Adds TP Bonus effect to Warcry.

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# Jun 14 2008 at 9:56 AM Rating: Decent
14 posts
I don't think this ability is worth the merits but we can wait and hope they boost it a bit.
Re: Savagery JA Clarification
# Jul 26 2007 at 2:06 PM Rating: Decent
2 posts
so if this is true than if i have 300% tp and i use this i would effectively have 330% tp for the WS? or does it always cap at 300%?
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# Jan 25 2007 at 11:59 PM Rating: Decent
291 posts
Darn! I was hoping for a +10 to tp return from WS...lame. That would have actually been worthwhile. Done that way it would have been awesome for war/sam in certain fights where rdm do a chainspell stun method...example: War sleeps to 150 tp with Martial Bhuj equipped, pops mighty strikes zergressor warriors charge and hasso, Steel cyclone for 40+ tp returned, meditate, steel cyclone, icarus wing steel cyclone...would have been very situational sure...but much more useful than what we got. I see very little use in getting a +10 to tp during ws unless they do in fact stack with Martial weapons...oh well...guess my merits will go into somethin else.

# Aug 14 2006 at 12:26 PM Rating: Decent
91 posts
from FFXIclopedia:


-Job Trait Overview
*Game Description: Adds TP Bonus effect to Warcry.
*Job Traits are always active.
*Effect of TP Bonus is +10TP per merit expended on this trait.
*TP Bonus extends to other party members affected by Warcry, with the bonus reduced by 50% (Party members will recieve a TP Bonus of +5TP per merit while affected by a Warcry with Savagery).
*This bonus only affects Weapon Skills performed while Warcry is active.
-Equipment that Enhances this Trait:
*Warrior's Mask indirectly enhances this trait by extending the duration of Warcry by 10 seconds, providing a larger "window" for using your Weapon Skill.

Main: Drix
THF46, DNC35, WAR25, MNK21, RNG6
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Martial Bhuj
# Jul 28 2006 at 4:23 PM Rating: Decent
213 posts
Can anyone clarify this for me:

Does the TP bonus for Savagery stack with the TP bonus on the Martial weapons?
FFXI: Holyplankton
Server: Ifrit
LS: Legacy of the Ancients
Stunted wrote:
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DRG 75 (retired), BRD 75, SAM 75, WAR 75, DNC 75, BLM 41, THF 37, NIN 37
Savagery JA Clarification
# Jul 27 2006 at 3:03 PM Rating: Decent
13 posts
To clarify somewhat, this doesn't add an AoE Store TP or anything like that (as might have been hoped). It's similar to the "TP bonus" found on the Martial set of weapons. That is, it acts as if you have additional TP when calculating WS damage. 1st merit turns 100% TP > 110%. Additional merits increase the number by 10%. Situationally useful, but compared to the other abilities. . .
Slyph: Bastok
RDM 75 | BLM 75 | WHM 57 | RNG 46 | NIN 37 | DRK 37 | BRD 37
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