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Spells and Abilities: Puppetmaster

Active

NameJob(s)MPDurationRecastCasttimeTargetDescription
Overdrive Puppetmaster: 1
0N/A1 hourInstantSelfAugments the fighting ability of your automaton to its maximum level.
Activate Puppetmaster: 1
0N/A20 MinutesInstantSelfCalls forth your automaton
Repair Puppetmaster: 15
0N/A3 minInstantSelfGradually restores your automaton's HP. Requires automaton oil.
Role Reversal Puppetmaster: 75
0N/A2 minutesInstantSelfSwaps HP of master and automaton. Additional merit points increase the HP amount granted by 5% per point.
Ventriloquy Puppetmaster: 75
0N/A1 minuteInstantSingleSwaps the enmity of master and automaton for target. Additional merit points decrease by the lesser of the two enmity amounts switched while increasing the higher one by 5% each.
Tactical Switch Puppetmaster: 79
0Instant3 minutesInstantSingleSwaps TP of master and automaton.
Cooldown Puppetmaster: 95
0N/A5 minutesInstantSingleReduces the strain on your automaton.
Heady Artifice Puppetmaster: 96
0N/A1 hourInstantPetAllows automatons to perform a special ability that varies with the head used.

Passive

NameJob(s)TargetDescription
Resist Slow I Puppetmaster: 10
Beastmaster: 15
Summoner: 20
Dancer: 20
SingleGives a slight resistance to the Slow effect.
Resist Amnesia Puppetmaster: 15
Beastmaster: 15
Corsair: 30
SingleGives you a slight resistance against Amnesia.
Evasion Bonus I Puppetmaster: 20
Dancer: 15
Thief: 10
SingleIncreases your evasion ability
Martial Arts I Puppetmaster: 25
Monk: 1
SingleDecreases your base Hand-to-Hand delay.
Evasion Bonus II Puppetmaster: 40
Thief: 30
SingleIncreases your evasion ability
Martial Arts II Puppetmaster: 50
Monk: 16
SingleDecreases your base Hand-to-Hand delay.
Evasion Bonus III Puppetmaster: 60
Thief: 50
SingleIncreases your evasion ability
Martial Arts III Puppetmaster: 75
Monk: 31
SingleDecreases your base Hand-to-Hand delay.
Optimization Puppetmaster: 75
SelfGrants a bonus to your automaton's attack, defense, and magic attack. Acquired with merit points.
Fine-Tuning Puppetmaster: 75
SelfGrants a bonus to your automaton's accuracy, ranged accuracy, evasion, and magic defense. Acquired with merit points.
Stout Servant Puppetmaster: 78
Beastmaster: 78
Summoner: 85
SelfDecreases damage taken by pet.
Tactical Guard Puppetmaster: 80
Monk: 77
SelfGrants bonus TP when guarding against an attack.
Critical Defense Bonus Paladin: 79
Dragoon: 85
Puppetmaster: 85
Bard: 80
SelfImproves defense against critical hits.

Command

NameJob(s)MPRecastCasttimeTargetDescription
Water Maneuver Puppetmaster: 1
0InstantInstantSelfEnhances the effect of water attachments
Ice Maneuver Puppetmaster: 1
0InstantInstantSelfEnhances the effect of ice attachments
Wind Maneuver Puppetmaster: 1
0InstantInstantSelfEnhances the effect of wind attachments
Deactivate Puppetmaster: 1
0InstantInstantSelfDeactivates your automaton.
Fire Maneuver Puppetmaster: 1
0InstantInstantSelfEnhances the effect of fire attachments
Earth Maneuver Puppetmaster: 1
0InstantInstantSelfEnhances the effect of earth attachments
Dark Maneuver Puppetmaster: 1
0InstantInstantSelfEnhances the effect of Dark attachments
Deploy Puppetmaster: 1
0InstantInstantSingleOrders your automaton to attack.
Thunder Maneuver Puppetmaster: 1
0InstantInstantSelfEnhances the effect of thunder attachments
Light Maneuver Puppetmaster: 1
0InstantInstantSelfEnhances the effect of Light attachments
Deus Ex Automata Puppetmaster: 5
01 minuteInstantSelfCalls forth your automaton in an unsound state.
Retrieve Puppetmaster: 10
0InstantInstantSelfOrders your automaton to return to your side.