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Spells and Abilities: White Mage

Active

NameJob(s)MPDurationRecastCasttimeTargetDescription
Benediction White Mage: 1
0N/A2 HoursInstantGroupRestores a large amount of HP and removes all status ailments for party members within area of effect.
Divine Seal White Mage: 15
060 Seconds10 MinutesInstantSelfNext healing spell will have increased power.
Afflatus Solace White Mage: 40
02 hours1 minuteInstantSelfInspires you to draw strength from the healing spells you cast.
Afflatus Misery White Mage: 40
02 hours1 minuteInstantSelfInspires you to draw strength from the damage you take.
Devotion White Mage: 75
0N/A10 minutesInstantSingleSacrifices HP to grant a party member the same amount in MP.Additional merits increase MP granted by 5% per point.
Martyr White Mage: 75
0N/A10 minutesInstantSingleSacrifices HP to heal a party member double the amount. Additional merits increase HP granted by 5% per point.
Divine Caress White Mage: 83
03 minutes1 minuteInstantSelfIf the next spell you cast cures a status ailment, your target will gain enhanced resistance to that ailment.
Addle Red Mage: 83
White Mage: 93
363 minutes19 seconds5 secondsSingleAddles an enemy, decreasing its Magic Accuracy and increasing its spellcasting Time.
Sacrosanctity White Mage: 95
01 minute10 minutesInstantGroupEnhances magic defense for party members within area of effect.
Asylum White Mage: 96
030 seconds1 hourInstantGroupGrants party members a powerful resistance to enfeebling magic and Dispel effects.

Passive

NameJob(s)TargetDescription
Magic Defense Bonus I Rune Fencer: 10
Red Mage: 25
White Mage: 10
SingleImproves defense against magic spells.
Clear Mind Summoner: 15
Red Mage: 31
Black Mage: 15
Scholar: 20
White Mage: 20
Geomancer: 20
SelfRaises amount of MP recovered while resting.
Tranquil Heart Red Mage: 26
Scholar: 30
White Mage: 21
SelfReduces enmity gain when casting healing magic.
Auto Regen Rune Fencer: 35
White Mage: 25
SelfGradually restores HP.
Magic Defense Bonus II Red Mage: 45
White Mage: 30
SingleIncreases magical defense.
Clear Mind II Summoner: 30
Red Mage: 53
Black Mage: 30
White Mage: 35
SingleIncreased base mana regeneration.
Divine Veil White Mage: 50
SingleEnhances the effect of the job ability Divine Seal. When cast after using Divine Seal, the effect area for spells that remove status ailments will increase from a single target to a small radius.
Divine Benison White Mage: 50
SelfQuickens spellcasting for status ailment recovery magic. Grants a bonus to enmity reduction.
Magic Defense Bonus III Red Mage: 65
White Mage: 50
SingleIncreases magical defense.
Clear Mind III Summoner: 45
Red Mage: 75
Black Mage: 45
White Mage: 50
SingleIncreased base mana regeneration.
Clear Mind IV Summoner: 60
Black Mage: 60
White Mage: 65
SingleIncreased base mana regeneration while healing
Magic Defense Bonus IV White Mage: 70
SingleIncreases magical defense.
Auto Regen II Rune Fencer: 65
White Mage: 76
SelfGradually restores HP.
Shield Defense Bonus Paladin: 77
Warrior: 80
White Mage: 85
SelfReduces damage taken when blocking an attack with a shield.

Spell

NameJob(s)AttributeSkillMPDurationRecastCasttimeTargetDescription
Cure Paladin: 5
Red Mage: 3
Scholar: 5
White Mage: 1
LightHealing8N/A5 seconds2 secondsSingleRestores target's HP.
Dia Red Mage: 1
White Mage: 3
LightEnfeebling7N/A5 Seconds1 secondSingleLowers an enemy's defense and gradually deals light elemental damage.
Paralyze Red Mage: 6
White Mage: 4
IceEnfeebling6Varies10 seconds3 secondsSingleParalyzes an enemy.
Banish Paladin: 7
White Mage: 5
LightDivine15N/A20 seconds4 secondsSingleDeals light damage to an enemy.
Barstonra White Mage: 5
WindEnhancing122.5 minutes10 seconds0.5 secondsGroupIncreases resistance against earth for party members within an area of effect.
Poisona Scholar: 10
White Mage: 6
LightHealing8N/A5 seconds1 secondSingleRemoves poison from target.
Protect Paladin: 10
Rune Fencer: 20
Red Mage: 7
Scholar: 10
White Mage: 7
LightEnhancing930 minutes5 seconds1 secondSingleEnhances target's defense.
Protectra White Mage: 7
LightEnhancing930 minutes15 seconds3 secondsGroupEnhances defense for party members within an area of effect.
Barsleepra White Mage: 7
LightEnhancing142.5 minutes10 seconds5 secondsGroupEnhances resistance against Sleep for party members within an area of effect.
Paralyna Scholar: 12
White Mage: 9
LightHealing12N/A5 seconds1 secondSingleRemoves paralysis from target.
Barwatera White Mage: 9
ThunderEnhancing122.5 minutes10 seconds0.5 secondsGroupIncreases resistance against water for party members within an area of effect.
Aquaveil Rune Fencer: 15
Red Mage: 12
Scholar: 13
White Mage: 10
WaterEnhancing125 minutes10 seconds5 secondsSelfReduces the chance of having a spell interrupted.
Barpoisonra White Mage: 10
ThunderNone182.5 minutes10 seconds5 secondsGroupEnhances resistance against poison for party members within an area of effect.
Cure II Paladin: 17
Red Mage: 14
Scholar: 17
White Mage: 11
LightHealing24N/A5.5 seconds2.25 secondsSingleRestores target's HP.
Barparalyzra White Mage: 12
FireEnhancing222.5 minutes10 seconds5 secondsGroupEnhances resistance against paralysis for party members within an area of effect.
Slow Red Mage: 13
White Mage: 13
EarthEnfeebling15Varies20 seconds2 secondsSingleReduces an enemy's attack speed.
Baraera White Mage: 13
IceEnhancing122.5 minutes10 seconds0.5 secondsGroupIncreases resistance against wind for party members within an area of effect.
Blindna Scholar: 17
White Mage: 14
LightHealing16N/A10 seconds3 secondsSingleRemoves blindness from target.
Deodorize Red Mage: 15
Scholar: 15
White Mage: 15
WindEnhancing10N/A8 seconds2 secondsSingleLessens chance of being detected by smell.
Silence Red Mage: 18
White Mage: 15
WindEnfeebling16Varies10 seconds3 secondsSingleSilences an enemy
Banishga White Mage: 15
LightDivine41N/A30 seconds5 secondsAEDeals light elemental damage to enemies within an area of effect.
Curaga White Mage: 16
LightHealing60N/A10 Seconds4.5 secondsGroupRestores HP of all party members within area of effect.
Barfira White Mage: 17
WaterEnhancing122.5 minutes10 Seconds0.5 secondsGroupIncreases resistance against fire for party members within an area of effect.
Shell Paladin: 20
Rune Fencer: 10
Red Mage: 17
Scholar: 20
White Mage: 17
LightEnhancing1830 minutes5 Seconds1 secondSingle Enhances target's magic defense.
Shellra White Mage: 17
LightEnhancing1830 minutes15 Seconds3 secondsGroupEnhances magical defense for party members within range.
Diaga Red Mage: 15
White Mage: 18
LightEnfeebling12N/A6 Seconds1.5 secondsAELowers defense of enemies within area of effect and gradually deals Light elemental damage.
Barblindra White Mage: 18
LightEnhancing262.5 Minutes10 Seconds5 SecondsGroupEnhances resistance against blindness for party members within an area of effect.
Silena Scholar: 22
White Mage: 19
LightHealing16N/A5 seconds1 secondSingleRemoves silence and mute from target.
Blink Rune Fencer: 35
Red Mage: 23
Scholar: 29
White Mage: 19
WindEnhancing205 minutes10 Seconds6 secondsSelfCreates shadow images that each absorb a single attack directed at you.
Sneak Red Mage: 20
Scholar: 20
White Mage: 20
WindEnhancing12Varies10 Seconds3 secondsParty MemberLessens chance of being detected by sound.
Barblizzara White Mage: 21
FireEnhancing122.5 minutes10 Seconds0.5 secondsGroupIncreases resistance against ice for party members within an area of effect.
Regen Rune Fencer: 23
Red Mage: 21
Scholar: 18
White Mage: 21
LightEnhancing1560 seconds12 seconds4 secondsParty MemberGradually restores target's HP
Cure III Paladin: 30
Red Mage: 26
Scholar: 30
White Mage: 21
LightHealing46N/A6 Seconds2.5 secondsSingleRestores target's HP.
Barsilencera White Mage: 23
IceEnhancing302.5 minutes10 Seconds5 secondsGroupEnhances resistance against silence for party members within an area of effect.
Invisible Red Mage: 25
Scholar: 25
White Mage: 25
WindEnhancing15Varies8 Seconds2 secondsParty MemberLessens chance of being detected by sight.
Raise Paladin: 50
Red Mage: 38
Scholar: 35
White Mage: 25
LightHealing150N/A60 Seconds15 secondsSingleRevives target from KO.
Reraise Scholar: 35
White Mage: 25
LightHealing1271 hour60 seconds8 secondsSelfGrants the effect of Raise when you are K.O.'d.
Barthundra White Mage: 25
EarthEnhancing122.5 minutes10 seconds0.5 secondsGroupIncreases resistance against lightning for party members within an area of effect.
Protectra II White Mage: 27
LightEnhancing2830 minutes16 seconds3.75 secondsGroupEnhances defense for party members within an area of effect.
Protect II Paladin: 30
Rune Fencer: 40
Red Mage: 27
Scholar: 30
White Mage: 27
LightEnhancing2830 minutes5.25 seconds1.25 secondsSingleEnhances target's defense.
Stoneskin Rune Fencer: 55
Red Mage: 34
Scholar: 44
White Mage: 28
EarthEnhancing29Varies10 Seconds7 secondsSelfAbsorbs a certain amount of damage from physical and magical attacks.
Cursna Scholar: 32
White Mage: 29
LightHealing30N/A10 Seconds3 secondsSingleRemoves curse and bane from target.
Banish II Paladin: 34
White Mage: 30
LightDivine57N/A21 Seconds2.5 secondsSingleDeals light damage to an enemy.
Curaga II White Mage: 31
LightHealing120N/A10.25 Seconds4.75 secondsGroupRestores HP of all party members within area of effect.
Erase Scholar: 39
White Mage: 32
LightEnhancing18N/A15 seconds 2.5 secondsParty MemberRemoves one detrimental magical effect from target party member.
Viruna Scholar: 46
White Mage: 34
LightHealing48N/A5 Seconds1 secondSingleCures Virus Status.
Teleport-Holla White Mage: 36
LightEnhancing75N/A10 Seconds20 secondsGroupTransports qualified party members within area of effect to Holla.
Teleport-Mea White Mage: 36
LightEnhancing75N/A10 Seconds20 secondsGroupTransports qualified party members within area of effect to Mea.
Teleport-Dem White Mage: 36
LightEnhancing75N/A10 Seconds20 secondsGroupTransports qualified party members within area of effect to Dem.
Dia II Red Mage: 31
White Mage: 36
LightEnfeebling30N/A6 Seconds1.5 secondsSingleLowers an enemy's defense and gradually deals light elemental damage.
Shell II Paladin: 40
Rune Fencer: 30
Red Mage: 37
Scholar: 40
White Mage: 37
LightEnhancing37N/A5 Seconds1 secondSingleEnhances target's magic defense.
Shellra II White Mage: 37
LightEnhancing3730 minutes15 Seconds3 secondsGroupEnhances magical defense for party members within range.
Teleport-Altep White Mage: 38
WindEnhancing100N/A10 seconds20 secondsGroupTransports qualified party members within area of effect to Altepa.
Teleport-Yhoat White Mage: 38
WindEnhancing100N/A10 seconds20 secondsGroupTransports qualified party members within area of effect to Yhoat.
Stona Scholar: 50
White Mage: 39
LightHealing40N/A5 Seconds1 secondSingleRemoves petrification from target.
Barvira White Mage: 39
WaterEnhancing502.5 minutes10 Seconds5 secondsGroupEnhances resistance against disease for party members within an area of effect.
Haste Red Mage: 48
White Mage: 40
WindEnhancing403 minutes20 Seconds3 secondsSingleIncreases target's attack speed.
Cura White Mage: 40
LightHealing30N/A30 seconds1 secondGroupRestores HP for party members within area of effect. Casting Cura while Afflatus Misery is activated grants a potency bonus to the spell based on the most recent damage you sustain.
Banishga II White Mage: 40
LightDivine120N/A31 seconds5.25 secondsAEDeals light elemental damage to enemies within an area of effect.
Cure IV Paladin: 55
Red Mage: 48
Scholar: 55
White Mage: 41
LightHealing88N/A8 seconds2.5 secondsSingleRestores target's HP.
Teleport-Vahzl White Mage: 42
LightEnhancing100N/A10 Seconds20 secondsGroupTransports qualified party members within area of effect to Vahzl.
Barpetra White Mage: 43
WindEnhancing402.5 minutes10 Seconds5 SecondsGroupEnhances resistance against petrification for party members within an area of effect.
Regen II Rune Fencer: 48
Red Mage: 76
Scholar: 37
White Mage: 44
LightEnhancing3660 seconds15 seconds4.5 secondsParty MemberGradually restores target's HP
Flash Paladin: 37
Rune Fencer: 45
White Mage: 45
LightDivine25Varies45 seconds0.5 secondsSingleTemporarily blinds an enemy, greatly lowers its accuracy.
Protect III Paladin: 50
Rune Fencer: 60
Red Mage: 47
Scholar: 50
White Mage: 47
LightEnhancing4630 minutes5.5 Seconds1.5 secondsSingleEnhances target's defense.
Protectra III White Mage: 47
LightEnhancing4630 minutes17 seconds4.5 secondsGroupEnhances defense for party members within an area of effect.
Repose White Mage: 48
LightDivine2690 seconds30 seconds4.5 secondsSinglePuts an enemy to sleep.
Holy Paladin: 55
White Mage: 50
LightDivine100N/A60 Seconds0.75 secondsSingleDeals light elemental damage to an enemy.
Curaga III White Mage: 51
LightHealing180N/A10.5 seconds5 secondsAERestores HP of all party members within area of effect.
Recall-Pashh White Mage: 53
LightEnhancing125N/A10 seconds20 secondsGroupTeleports qualified party members within area of effect to Pashhow Marshlands [S].
Recall-Meriph White Mage: 53
LightEnhancing125N/A10 seconds20 secondsGroupTransports qualified party members within area of effect to the Meriphataud Mountains [S].
Recall-Jugner White Mage: 53
LightEnhancing125N/A10 seconds20 secondsGroupTeleports qualified party members within area of effect to Jugner Forest [S].
Auspice White Mage: 55
LightEnhancing303 minutes10 seconds7 secondsAEReduces TP dealt when striking an enemy for party members within area of effect. When cast upon a white mage for whom Afflatus Misery is activated, Auspice also adds light damage to initial attacks and bestows an accuracy bonus when target is missed
Reraise II Scholar: 70
White Mage: 56
LightHealing1501 hour60 seconds7.5 secondsSingleGrants the effect of Raise when you are K.O.'d.
Raise II Red Mage: 95
Scholar: 70
White Mage: 56
LightHealing150N/A60 Seconds14 secondsSingleRevives target from KO.
Shellra III White Mage: 57
LightEnhancing5630 minutes15 Seconds3 secondsGroupEnhances magical defense for party members within range.
Shell III Paladin: 60
Rune Fencer: 50
Red Mage: 57
Scholar: 60
White Mage: 57
LightEnhancing5630 minutes5 Seconds1 secondSingleEnhances target's magic defense.
Cure V White Mage: 61
LightHealing135N/A10 Seconds2.5 secondsSingleRestores target's HP.
Esuna White Mage: 61
LightHealing24N/A30 seconds1 secondGroupRemoves one enfeebling effect you have from yourself and party members within area of effect. Casting Esuna while Afflatus Misery is activated grants a bonus to the number and variety of enfeebling effects removed.
Protectra IV White Mage: 63
LightEnhancing6530 minutes18 seconds5.25 secondsGroupEnhances defense for party members within an area of effect.
Protect IV Paladin: 70
Rune Fencer: 80
Red Mage: 63
Scholar: 66
White Mage: 63
LightEnhancing6530 minutes5.75 seconds1.75 secondsSingleEnhances target's defense.
Banish III White Mage: 65
LightDivine96N/A45 Seconds3 secondsSingleDeals light damage to an enemy.
Sacrifice White Mage: 65
LightHealing18N/A30 seconds1 secondSingleTransfers one enfeebling effect from target party member to yourself. Afflatus Solace: Increases effect removal potency.
Regen III Rune Fencer: 70
Scholar: 83
White Mage: 66
LightEnhancing060 seconds15 seconds5 secondsSingleGradually restores target's HP
Shellra IV White Mage: 68
LightEnhancing5630 minutes15 seconds3 secondsGroupEnhances magical defense for party members within range.
Shell IV Paladin: 80
Rune Fencer: 70
Red Mage: 68
Scholar: 71
White Mage: 68
LightEnhancing5630 minutes5 seconds1 secondSingleEnhances target's magic defense.
Raise III Scholar: 92
White Mage: 70
LightHealing150N/A60 seconds13 secondsSingleRevives target from KO.
Reraise III Scholar: 92
White Mage: 70
LightEnhancing1501 hour60 seconds7 secondsSelfGrants you the effect of Raise III when you are KO'd.
Curaga IV White Mage: 71
LightHealing260N/A10.75 seconds5.25 secondsAERestores HP of all party members within area of effect.
Protectra V White Mage: 75
LightEnhancing8430 minutes20 seconds7 secondsGroupObtained with Merit Points. Enhances defense for party members within area of effect.
Shellra V White Mage: 75
LightNone96N/A19 seconds6 secondsGroupObtained with Merit Points. Enhances magical defense for party members within range.
Shell V Rune Fencer: 90
Red Mage: 87
Scholar: 90
White Mage: 76
LightEnhancing9330 minutes10 seconds2 secondsSingleEnhances target's magic defense.
Protect V Paladin: 90
Red Mage: 77
Scholar: 80
White Mage: 76
LightEnhancing84N/A10 seconds2 secondsSingleEnhances target's defense.
Baramnesra White Mage: 78
WaterEnhancing60N/A10 seconds5 secondsAEEnhances your resistance against amnesia.
Cure VI White Mage: 80
LightHealing227N/A15 Seconds3.25 secondsSingleRestores the target's HP
Boost-VIT White Mage: 81
EarthEnhancing365 minutes8 seconds8 secondsGroupEnhances Vitality for party members with an area of effect.
Cura II White Mage: 83
LightHealing45N/A40 seconds3 secondsGroupRestores HP for party members within area of effect. Afflatus Misery: Increases healing potency.
Boost-MND White Mage: 84
WaterEnhancing365 minutes8 seconds8 secondsGroupEnhances Mind for party members in an area of effect.
Regen IV Rune Fencer: 99
Scholar: 79
White Mage: 86
LightHealing821 minute24 seconds5.5 secondsSingleGradually restores target's HP
Boost-CHR White Mage: 87
LightEnhancing365 minutes10 seconds5 secondsGroupEnhances Charisma for party members within area of effect.
Boost-AGI White Mage: 90
WindEnhancing365 minutes10 seconds5 secondsGroupEnhances Agility for party members within area of effect.
Boost-STR White Mage: 93
FireEnhancing365 minutes10 seconds5 secondsGroupEnhances Strength for party members within area of effect.
Holy II White Mage: 95
LightDivine150N/A1 minute1.25 secondsSingleDeals light elemental damage to an enemy. Afflatus Solace: Increases spell potency based on the amount of HP you restore.
Curaga V White Mage: 95
LightHealing380N/A11 seconds5.5 secondsGroupRestores HP of all party members within area of effect.
Cura III White Mage: 96
LightHealing60N/A50 seconds3 secondsGroupRestores HP for party members within area of effect. Afflatus Misery: Increases healing potency.
Boost-INT White Mage: 96
IceEnhancing365 minutes10 Seconds5 secondsAEEnhances Intelligence for party members within area of effect.
Arise White Mage: 99
LightHealing300N/A2 minutes12 secondsSingleRevives target from KO and bestows a Reraise effect.
Boost-DEX White Mage: 99
ThunderEnhancing365 minutes5 seconds10 secondsAEEnhances Dexterity for party members within area of effect.