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Gil ~~ How to make it...Listen closely!Follow

#1 Feb 27 2004 at 10:50 AM Rating: Good
I am so tired of see'n people with crappy gear, seeing unleveled subjobs and people without food or the ability to support their character. So i am going to share a couple methods of making money in this game from the gauranteed money makers to the get rich quick plans and hopefully people can take this to heart and use these methods to not be that second rate character. When i am tarutaru warrior and out damaging a elvaan dark knight, there is problems and it was all directly related to the gear, i had the good gear he didn't simple as that and YES mages gear effects you just as much, don't be under the mistaken impression that gear doesn't effect you.

1). Crawler madness
Areas: West Sartabarta, East Sartabart, Tahrongi Canyon, Buburimu Peninsula, etc...

Battle Plan: obviously you can't be level 1 when trying this method but around level 9 - 10 you can kill crawlers really easily if your in the correct area for your level. Kill crawlers and collect "Spool of Silk Thread" and collect a full stack (12) in your server i'm sure it varies but from what i have noticed they sell from about 9 - 12k a stack. Your best bet with this method is to get a thief to level 15 for Treasure find because you will increase your drop rate 2 fold so it's definitely worth it.

Time spent / money made: per hour: 6 threads - 2 stacks per hour
with treasure find you greatly increase your chances i have made as much as 100k in about 6 hours with treasure find. the key to this is also killing them as close to your level as you can where you can still kill them fairly fast with little downtime as possible otherwise you should move back down another level of crawlers to where you can kill them faster... but the closer they are to your level the more often the threads will drop.

2)Crafting
areas: Any

Battle Plan: this is self explanatory, but unfortunately there is a catch, early level crafting requires you to farm the materials to get any money from it, but if you allready have money to dump into crafting, once you get them to higher levels you can make very good money. Food crafting once you get it to Meat Mithkabob level you can start making pretty good money.. and it still builds from there, with clothcraft, goldsmithing and other you have to get it to higher level before you can just buy materials and expect a return greater than what you put in. lower levels like i said you have to farm the materials to make the money

time spent/ money made: It varies to much, but at lvl 36 i can spend about 20k on meat mithka's materials and make 12 stacks of meat mithkas and sell them on a return for about 30 - 35k making 10 - 15k without doing anything, this is what i do before i go to bed, i'll make 12 stacks place them on my bazaar setup my character in jeuno and go to bed, come back the next morning and i have more money.

3) Fishing
areas: Everywhere there is water

Battle Plan: My fishing isn't very high, but quite a few of my friends have considerably high fishing, once you hit about level 40 fishing, which yes does take a considerable amount of time to accomplish but once it's there, its a gauranteed way of making money.

time spent / money made : per hour / varies, overall in a 6 hour period i could make ranging 50 - 200k in a day. and it only gets better as your level gets higher.

4) Camping Notorious Monsters (aka: shoot me)
areas: .. Lots and lots, good ones South Gustaburg, Valkurm Dunes, Maze of Shakrami, and others..

Battle Plan: /sigh is all i can say about this, but this is also the place where i have been most successful this is an extreme get rich quick method that almost anyone can do just varies on your level. when you get about 12 - 13 you can camp the Leaping Lizzie for the Leaping Boots in South Gustaburg Near the Fumaroles, when you get to about 35 - 40 you can camp the Valkurm Emperor for the Emperors Hairpin in Valkrum Dunes on the Whitesands beach area both sell anywhere from 180 - 250k

time spent / money made: like i said it's a hit or miss i have been fortunate enough to get this multiple times Emperors Hairpin i have accumulated about 8 of these, one of which i wear the rest i have sold to the community for good amounts of money, the amount of time spent i would rather not mention becuase yes i have wasted an entire day of my life sitting there killing damselfly's in a mad attempt to make the valk emp appear faster and hope that my NA *** can get it over the 50 japanese thief/rangers wandering around. granted i have ranger and thief as well but if i'm not mistaken i believe they have a slightly lower latency problem than we have encouraging their success over ours. but this is how i have funded ranger to 45 is through this very method, you can also spend an ungodly amount of time and go camp Argus in Maze of Shakram for the Peacock charm which sells for abotu 4 million, but the spawn rate of the NM is about 24 - 36 hours Real time.. good luck!


5) Elementals

Areas: All

Battle plan: Kinda self explanatory but if you must know, all of these drop anywhere from 1 - 3 clusters of it's own element, for example: kill fire elementals get 1 - 3 fire clusters, which sell for the exact same amount as a stack of fire crystals but be careful becuase these things are very tough for melee to kill unless your quite a few levels ahead of it, if not your in for a rough ride.

time spent / money made: hmm... per hour i would say if you have ranger subbed and you know commmon spawn points for the elementals you can use wide scan to gather them up quickly and gain quick amounts of money, it also helps if your in an area such as buburimu peninsula then you can farm crawlers and get air elementals at the same time to make money.

i have quite a few other methods of making money which i don't want to share them all but hopefully all you noobs will take this to heart and learn some things.
#2 Feb 27 2004 at 11:24 AM Rating: Good
Hey sorry, i almost forgot another big one

6) Mining / harvesting / logging

areas: anywhere you can find mining points, or harvesting points or logging points

Battle plan: Get a couple stacks of whatever you need and mine the area or harvest it, getting the suits to help you are a big help, but don't confuse what they do, they dont' increase your chance of getting better items, they simply decrease the amount that you break pickaxes and sickles, which in turn increases the amount you can get in total. you can make some very good money with this , but it also can be a gamble too becuase there is possibilities you can walk away from the scene with less money than you spent on the pickaxes, hatchets or sickles.

time spent / money made: it varies depending on what you keep and where you do it.. but in gusgen mines about lvl 36 to not get agro or 45 to go into deeper areas without agro for the other mining points but any rate i spend about 5k on two stacks of pickaxes and i can pull from gusgen about 25 - 75k in a single run which takes any where from 1 hour - 3 hours depending on how many others are mining. the harvesting is the same you just need to know to keep flax flowers, the seeds and the other valuable things which you can get a couple stacks of everything off a single stack of sickles and you can make anywhere from 15 - 60k in about 1 - 3 hours depending on who else is doing it. you can harvest in many areas my favorite is west sartabarta or giddeus, logging is the same thing ..
#3 Feb 27 2004 at 11:59 AM Rating: Decent
42 posts
Hi, about the mining, I have'nt done it yet but want to start (lv 15 war). I was told to got to Bastok mines cause of my LV does thid sound right? I didn't know I had to get several pickaxes ect. What sould I buy to harvest in mines & how much of them should I get? I don't mind losing money if in the end I make more. What are some of the things I can find mining & are they things I should just drop to make more room in my inventory? Sorry for all the questions,but you sound like you know what your talking about :) Thanks if you can help,Zoonkie
#4 Feb 27 2004 at 12:10 PM Rating: Decent
this is the thing with mining, unless you have all the mining gear it's really a gamble to mine. all areas you can make good money. but take bastok for example, you can get color rocks, platinum ore, Darksteele, pebbles, broken pickaxes, iron ore, copper ore, silver ore, gold ore, platinum ore.

in bastok the average stack of pickaxes will be anywhere from 2500 - 3000 a stack sooooo if you take one stack in there and come out with just one colored rock you make your 3000 back, if you get two colored rocks you make 3000 out of the deal, if you get one darksteele ore, you can make 7000 out of the deal, now granted in bastok mines the chances of the higher level things are much less likely than if you were to say mine in gusgen mines or palborough mines but at your level it's probably safest to say bastok mines becuase there is the possibility.

Pickaxes are strange without a suit, you can break as much as 6 pickaxes before you even get a pebble or you can get 4 darksteele and not break a single one, it's really a gamble, with the mining gear, it decreases the chance of breaking pickaxes considerably, so you can go much longer and make the pickaxes work for you rather than just blowin 2.5k on absolutely nothing.
#5 Feb 27 2004 at 12:23 PM Rating: Decent
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130 posts
Between mining and logging I would definately go with logging. I have never taken a stack of hatchets and lost money. Usually I make about 10-15k per trip (1-2 hrs worth of time) going to the first area of the Ghelsba Outpost. The lumber spawn points are frequent and you will get about 6 logs per hatchet.

The trick, though, is to take two stacks of wind crystals with you. Synth arrowoods into lumber and stack them and sell stacks. This will raise your woodworking skill. Eventually when your woodworking skill is about 7 you will be able to synth all logs to lumber except elm (which themselves sell for 2k-3k a piece). This is my farming method, till I get THF/RNG and start hunting BCNMs.
#6REDACTED, Posted: Feb 27 2004 at 12:28 PM, Rating: Sub-Default, (Expand Post) Wow yet another thread stating the exact same as all the others..
#7 Feb 27 2004 at 12:36 PM Rating: Default
ermm,, i'm sorry but uhh, yes it is true , things that check too weak to be worthwhile will drop less often ..

Treasure find is precisely what i was talking about.. it helps, and don't come here to spam, or flame if you have nothing to say helpful then don't even bother, if you don't like whats here don't read it but for the love of god don't come in here and say moronic things that don't actually say anything.. thanks.

and btw if you wanna call someone out on something try backing it with the "real information" if you seem to know so much...

/em rolls eyes

Edited, Fri Feb 27 12:37:39 2004 by Jaenale
#8 Feb 27 2004 at 12:43 PM Rating: Default
Heh you call people noobs then you call Treasure HUNTER treasur find..

Post proof the drop rates are higher the closer level you are to the mob..oh that's right you can't because no one knows..
#9 Feb 27 2004 at 12:46 PM Rating: Decent
LoL, what are you a level 15 thief, i am basing my opinions on experience, i'm trying to offer help, and your flaming the posts with nonsense, who cares about whether it's called treasure *** finder, it's irrelevant, if you have nothing useful to say then don't say a damn thing, i don't call anyone n00bs, i simply directed this to the noobs, i was a noob, you were a noob or still are for all i know, but for you to get offended by the word noob only makes me wonder but seriously, I NEVER CALLED ANYONE noobs, i simply directed this post to them..


.. / sigh -_-
#10 Feb 27 2004 at 12:51 PM Rating: Default
Um....I know I'm new to the forums, but I have to agree. I farm sleepshrooms in La theine and all the funguars there are too weak to be worthwhile. Every single one I kill drops 1-2 sleepshrooms and 1-2 dark crystals. So your post about them being closer to your level to drop more often is simply not true. Or it could just be that you haven't had the same thing happen.
#11 Feb 27 2004 at 12:55 PM Rating: Decent
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1,601 posts
Hahaha Mithfen, funny stuff.

Fighting things closer to your level does not increase drop rates, and I don't understand why people think that. If drop rate was decreased, would you see level 75's camping level 12 NMs?

Levelling my WAR to 10 gave me a total of 2 silks and 4 beehive chips, and all I fought were bees and crawlers. Drop rates without TH are pathetic, and as a 36 THF I farm in Tahrongi and Saruta (below lvl 15 mobs) and get beehive chips ~7/10 times and silks ~5/10. I can get 4 beehive chips in 2 minutes as a 36 THF. Treasure Hunter plays a huge factor, but if me being at a higher level were to decrease drop rate, wouldn't I balance out and get an average drop rate, instead of a much higher one?

Even if TH had that much power, which I don't think it does, it still makes farming as a 15+ THF more efficient then farming as any other job. This includes higher levels.

So where is your information to back up your statements? I certainly don't see any formulas, it's simply all speculation.

Drop rate is not affected by your level in relation to the mobs level.
#12 Feb 27 2004 at 1:11 PM Rating: Default
yes it is speculation thats precisely what it is.. i mentioned earlier that it was opinion and based on experience.. but take this for example

i fight crawlers in west sartabarta and i kill about 80 crawlers and get maybe a stack if i am lucky.. i go to buburimu pensinsula and kill the crawlers there in the eastern part near the shorline.. and i can kill about 25 of them and get 1 on almost every single fight, what can i say about this? nothing other than they are higher level mobs.. in crawlers nesst with thieves in group they drop almost every single fight..

also lvl 23 thief camping the sleepshrooms, your still lower level, try camping those when your level 45 or 50 tell me you still get the same drops.. i understand you want to state your belief but until you get enough experience please don't call me out when you don't even know ^^

and as for the person that mentioned why do you see 75th level camping NM's well you answered your own question


Notorious Monsters is key, how many lvl 75's do you see camping crawlers in west sartabarta if you say any than your lying.. i don't need to say any more.. and how this got turned into an arguement i don't know .. i try to post helpful tips and as i figured typical nonsense people will post just to throw in their two cents...

Edited, Fri Feb 27 13:14:40 2004 by Jaenale
#13 Feb 27 2004 at 1:27 PM Rating: Decent
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1,601 posts
I'm not starting any fights, I'm disagreeing with you. You told him to state proof without stating your own.

I guess you're trying to say that NM drops are different from normal drops, or that rare drops are. That may be valid, as I'm not level 75. But as far as why don't I see 75's farming? They have much better ways of income. They've been playing this game for well over a year. The average level 75 player probably has 75 in a few classes and most likely well over 80 in many crafts. Why would they farm? They have a lot better sources of income than farming. Lower levels (sub 50) without craft skills can't make money through crafting. A level 80 in Goldsmithing can make a fortune no problem.

They already know how to make money, and fish, craft, or whatever it is that they do. 500,000g is probably pocket change to 90% of the 75's. That's why you see Peacock Charms and Eurytos' Bows selling in the millions. They can afford it, they've had years to amass money.

TH is what is affecting drop rates in the nest, not level of mobs, and I don't get a silk per crawler, in fact, last time I was there (for about 6 hours) we got maybe 4 silks.

Even if you are right (which I don't think you are), farming as a 30 THF is 20 times more effective than farming as a 12 anything fighting same level mobs.

Threads like these get moved down quickly, why? There are hundreds of other threads on how to make money. I've read through at least 15. There are guides, journals posted by people, and tons of other resources for newbies to look up. You have simply re-stated what others have in hundreds of posts. I'm not trying to be rude or flame, as you made good (but redundant) suggestions, but it's a fact.
#14 Feb 27 2004 at 1:43 PM Rating: Decent
/sigh ..


yes yes i understand that your disagree'n all i'm simply saying is that me as 45 ranger / 15 thief when i farm crawlers in west sartabarta and buburimu pensinsula the amount of silks that i get are considerably higher in buburimu, i only used logic to determine that it had to be becuase they are higher levels becuase both i have treasure hunter, and i would farm them in rolanberry but they take to long to kill for my rangers hawker knife to be very succesful as far as time per kill.

i didn't ask him for proof, that was your assumption and as for your little comparison between lvl 30 thief and lvl 12 anything.. that was pretty bad.. i never said that, not once..


and what i meant by the 75's camping the 12 nm's is for that specific drop, you don't see a lvl 75 camping tom tit tat becuase he's a nm, you see them camping leaping lizzie, and valk emp, and argus, simply for that specific drop has nothing to do with the drop rate

Edited, Fri Feb 27 13:44:19 2004 by Jaenale
#15 Feb 27 2004 at 1:49 PM Rating: Default
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82 posts
The only thing you cant farm in this game is crystals(if you're a high level that is). Just because if the monster's "Too weak to be worthwhile" you wont get any crystals.


But he's right Elemental farming is a good way to make some gil, especially if you can farm the ele's in qufim/dekluffts tower :)

Light Clusters baby!
#16 Feb 27 2004 at 1:53 PM Rating: Good
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167 posts
FHX wrote:
Um....I know I'm new to the forums, but I have to agree. I farm sleepshrooms in La theine and all the funguars there are too weak to be worthwhile. Every single one I kill drops 1-2 sleepshrooms and 1-2 dark crystals. So your post about them being closer to your level to drop more often is simply not true. Or it could just be that you haven't had the same thing happen.


They may drop sleepy shrooms, but mobs to weak to be worth your while do not drop crystals and that is a fact.
#17 Feb 27 2004 at 1:54 PM Rating: Decent
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1,601 posts
Quote:
if you wanna call someone out on something try backing it with the "real information" if you seem to know so much...


Followed by...

Quote:
i didn't ask him for proof, that was your assumption


Right...

As for my 'little level comparison', farming as a 30THF in a lvl 10 area will yield more items than a lvl 15THF in the same area, simply because you have less downtime. So farming in areas where mobs are the same level as you is indeed pointless, as you'd get more items at a higher level since you have no downtime. I myself have seen no proof that mob level affects drop rate, other than my own experiences, and it is my own (and shared) opinion. You are the one saying

Quote:
the key to this is also killing them as close to your level as you can where you can still kill them fairly fast with little downtime as possible otherwise you should move back down another level of crawlers to where you can kill them faster... but the closer they are to your level the more often the threads will drop.


It does not say that it is your opinion, so when you go and tell new players that, they'll believe it. Be sure to let them know that it is unconfirmed and is your speculative opinion.

Edited, Fri Feb 27 13:57:58 2004 by defunkt
#18 Feb 27 2004 at 1:54 PM Rating: Decent
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805 posts
Just as reference, I have camped silk in W sarutabaruta with thief from level 15 to level 30 (all with Treasure Hunter) and have found no material difference in drop rate for the same mobs in the same zone. I estimate I have farmed in excess of 50 stacks of silk in that area so my observations are more than just casual. Sometimes it can take 20+ kills to get 1 drop. Sometimes I get 3 in a row. The amount of time to get a stack has been very constant (it got a bit better as soon as I hit level 25 because I could use flee every 5 minutes to cut down on running time).

Also, the level of the crawlers in W saruta varies North to South with the highest levels in the North. I see no difference in silk drop rates from North to South crawlers.

What drop rate you get for similar mobs in other zones is likely more related to the programmed characteristics for those mobs than any relationship between their level and yours.

It is logical to assume that the designers would program drops, either the item or its rate, to adjust the output from those mobs to the normal range of characters that will fight them. Higher level characters gil needs are higher.

The effect, though, is the same. If you can fight higher level mobs in different zones you should expect to get more return. For my needs, W sara crawlers still work ok, combined with steal from the mandragoras for saruta cottons. I've tried Tahrongi canyon but find the density of my target mobs too low to make up for the difference.

Wait a minute! Actually, I get no silk at all from crawlers in W. Saruta! I made all of this up. Don't waste your time there. :)
#19 Feb 27 2004 at 1:56 PM Rating: Decent
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162 posts
I would say the shrooms in latheine drop a shroom about 3 times out of five or so.
#20 Feb 27 2004 at 2:03 PM Rating: Default
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1,601 posts
Quote:
I have camped silk in W sarutabaruta with thief from level 15 to level 30 (all with Treasure Hunter) and have found no material difference in drop rate for the same mobs in the same zone. I estimate I have farmed in excess of 50 stacks of silk in that area so my observations are more than just casual. Sometimes it can take 20+ kills to get 1 drop. Sometimes I get 3 in a row. The amount of time to get a stack has been very constant


I think you speak for most people, including myself, when you say that.
#21 Feb 27 2004 at 2:11 PM Rating: Decent
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4,148 posts
Quote:
Wait a minute! Actually, I get no silk at all from crawlers in W. Saruta! I made all of this up. Don't waste your time there. :)


Same goes for Giddeus ... nothing there at all ... the bee's barely drop chips and the yagudo's drop nothing worthwhile o.O, definately don't bring wind crystals in there (even if you can get them for next to nothing).

^_^

#22 Feb 27 2004 at 2:14 PM Rating: Default
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722 posts
Perhaps it is just coincidence, but in my experience the easier something is to kill, the less it drops for me. As a little one I could whomp bunnies and get a drop of meat or hide pretty much every time. Now that I can kill them with one swing of the hammer I have to wipe out a whole warren for a drop more often than not. And it's the same with all low level mobs.

Just my 2 gil.
#23 Feb 27 2004 at 2:28 PM Rating: Decent
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708 posts
Ughh don't forget, you can make money doing repeatable quests.

Through my research; trial and error; and theoretical strategies and observations of tricks and tweaks ....

you can get SURE money at low risk.

Just click on my Bubbly Bernie $ guide link below and read about it.

There probably better ways for extremly HIGH HIGH lv players but my way works for lv 12+

=^-^=;

ps: i've noticed some of the ideas for making money require hunting for items and selling for stacks. Looks nice but my way is money picked up by yourself.

If you sell stuff at ah, you'll have to wait don't know how long and probably not make a sale, and your greatly influenced by the set price :P

Mine isn't :P

Edited, Fri Feb 27 14:29:30 2004 by MoogleStiltzkin
#24 Feb 27 2004 at 2:42 PM Rating: Decent
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1,601 posts
I think the moral of the story here is, USE A THIEF TO FARM. Regardless of whether or not mob level affects drop, you need a THF to get for sure effective drop rates.

Moogle, no offense, but your guide is, IMO, only good for building fame. 20k in 6 hours is disgustingly horrible cash flow. Farming IS a sure thing if you put time in it. I've never gone farming for 2 hours and made less than 20k, ever. Farming on average can make up to 20k an hour, and your method takes 6. I'm not bashing your method, sure it's great if you want to make 20k in 6 hours. I'm just saying there are so many faster and effective ways to make much more than that.
#25 Feb 27 2004 at 3:08 PM Rating: Good
Jaenale, great post! I am going to add a link to this thread to my Gil guide.

To everyone who is arguing about the drop rate. Stop arguing and apply some science to the problem! I did. Here is my data.

Hypothesis: The drop rate is not affected by level.

Method: Using 2 jobs, kill a number of the same creatures. One job that gets XP from the creatures, and one job as high above them as possible.

Test #1
Level: 34WHM
Area: East Ron
Creature: Wild Rabbits
Number: 20
Results: 1 rabbit hide


Test #2
Level: 1-2MNK (leveled up while testing)
Area: East Ron
Creature: Wild Rabbits
Number: 20
Results: 3 rabbit hide, 1 hare meat.

Conclusion: This data doesn't support the hypothesis.


Caveats: This data set is VERY small. If you have the time, please run the same test and post your results. Kill 100 if you can!


Other hypothesis that deserve testing:
  • Drop rate is affected by how long it's been since a creature spawned.
  • Treasure Hunter doesn't matter on "too weak" creatures
  • Treasure Hunter doesn't matter on Rare/Ex items

  • Please don't flame. Run experiments. Gather data. Isolate the variables. Science is your friend.
    #26 Feb 27 2004 at 3:14 PM Rating: Default
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    1,601 posts
    We all need to stop arguing because if you want to make lots of money and/or get lots of drops from farming you need a THF. Killing rabbits in WRonfaure as a 32THF gave me 9/10 drop rate with hides and half the time I get 2 instead of one. You got 3 as a low level monk? In an hour I'd have 2 stacks of the damned things.

    Even 15 THF that person would get probably closer to 13 hides. Being a higher level just lets you kill faster, therefore gaining more over time compared to a low level.
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