In honour of the European release of FFXI, I thought I'd put together a short list of helpful tips I wish *I* had known when I was new to the world of Vana'diel. Hopefully some of our new friends will find this topic helpful. Feel free to add your own.
1. Don't buy from the auction house until you get a few levels under your belt. Most of the "newbie" armour, weapons and spells that are being sold at the auction house are readily available for much cheaper at NPC vendors in your hometown. Higher-level players will buy up these cheap scrolls and pieces of equipment and sell them at the AH for a markup. When you're just starting out, you don't have a lot of money to spend, so shop around for the best bargains. For instance, if you've started in Windurst there are several merchants in Port Windurst that sell low-level gear and spells for much better prices than you would find at the auction.
2. Do all the quests you can find. Many will reward you with gil or equipment/spells, and all will give you fame. Fame may not seem important early on, but the more fame you have the more quests NPCs will offer you. Also, with higher fame you can get better prices and sell items for more gil to NPCs.
3. Do missions too! There are a number of advantages to having a higher rank in your nation. Your signet lasts longer, as well! And the storyline in this game is truly excellent, you won't want to miss out.
4. Don't start partying right at first. Early on, it's much faster to fight solo, and if you're soloing you will get all the items the enemies drop. You can sell those items individually or in stacks at the auction house, which will help you start earning money. If you're in a party, you'll get less items and less experience. Most jobs will want to start partying at around level 10-11, when it just gets too hard to fight Decent Challenge or Even Match enemies.
5. Use the right weapon for your job. Warriors do best with greataxes and axes. Thieves will want to start out with swords. Monks should stick with hand-to-hand weapons. Red mages should use swords too. White mages should buy a hammer (listed under clubs in the AH, but hammers are different from wands... they do much more damage per swing). Black mages will want to use a staff or dagger. As a general rule of thumb, if you're soloing you'll want to wear a weapon with the highest DMG (damage) possible. Once you start partying, mages will probably do best with a MND/INT-raising wand instead of a damage weapon, since in parties mages don't generally melee on the enemy. It's important to use the "right" weapon for your job. Even though warriors start out with a one-handed sword, that's definitely not the best weapon for them to use since it does little damage compared to the axes or great axes they COULD be using.
6. Start crafting early on. Crafting is a wonderful way to make money, and the enemies near your city usually drop items relevant to that city's guild. While soloing, you'll pick up a lot of items that can be synthesised at your local crafting guild. For example, Windurst has the cooking, bonecrafting, clothcrafting and fishing guilds. Outside town, carrion crows drop eggs (cooking), pugils drop pugil scales (bonecraft), yagudos drop yagudo bead necklaces (which can be turned into grass thread for clothcraft), and goblin fishers drop fishing rods. Instead of selling those items, it might pay to pick a craft and start levelling it up using those items. It gives you a cheap head-start to crafting and doesn't cost you anything.
7. When you have gotten some levels and have reached the Tahrongi Canyon (Windurst) / Konschtat Highlands (Bastok) / La Theine Plateau (San d'Oria) zones, look on your map and find a large palace-looking structure. Head over to that structure (which will look like a large bone palace, they're called crags) and find one of the large glowing crystals on platforms connected to the crag. Click on the crystal to receive a key item. Now, any time you want to return to that location you can find a high-level white mage (level 36+) who can usually teleport you back to that crag for a fee. The crag in Tahrongi is called Mea, the one in Konschtat is called Dem, and the one in La Theine is called Holla. Teleport spells will be one of your main sources of transportation for the better part of the game, and they're a bargain at around 500 gil (depending on what the white mage you find is charging). You'll definitely want to eventually get the gate crystal for each of these crags, so you can quickly zip around Vana'diel.
8. When you reach level 18, you can do one of two different quests to get the ability to equip a subjob. One of the quests is in Selbina (the town in the much-hated Valkurm Dunes) and the other is in Mhuara (the town in Windurst's equivalent to the dunes, Buburimu Peninsula). If you are doing the Selbina quest, you'll have to gather a crab apron (drops from Snippers), a damselfly worm (drops from Damselflies) and a magicked skull (drops from Ghouls). All of these enemies can be found in Valkurm Dunes. If you're doing the Mhuara quest, you'll need a wild rabbit tail (drops from Mighty Rarabs), a cup of dhalmel saliva (drops from Bull Dhalmels) and a bloody robe (drops from Bogys), all of which can be gotten in Buburimu. A word of advice... If you're friends with some high-level players already, I'd suggest you do the Mhuara quest. Bogys are painfully hard to kill at level 18, but a high-level player can easily solo them and the bloody robes are a very common drop. Bogys spawn on the beaches in Buburimu at night, and while there are only a few each night, the drop rate is so good that you should have your robe in no time. If you're doing the Selbina quest, you'll find ghouls much easier to kill but their skull is a very rare drop. If you decide to do the Selbina quest, your very best bet is to go to Gusgen Mines off the right side of the Konschtat Highlands map (just to the east of the Dem crag) and fight ghouls inside. Ghouls in Valkurm are very rare to find and only spawn at night, but Gusgen is crawling with ghouls (and many nastier things). From the entrance, take the first right turn and then go north. Follow that around and go west, then south and east and you're back where you started. It's a big loop and there are lots of ghouls along the path. Bring a party of friends who also need the skull, and hopefully in a few circuits you'll all have one. Just be careful, ghouls will aggro you if you get too close, so try to pull one away from the rest.
9. Check people's bazaars. Often people will be selling random merchandise at a steep discount from AH prices. Mages would do well to keep an eye out for Orange Juice, which will slowly refill your MP when you drink it (and it should be around 100 gil or less for each). Carry a few with you and save them for emergencies. Melees might want to watch for cheap armour/weapons or maybe some food items like grilled hare (which raises your attack). Often, you can find some excellent buys in people's bazaars. Think of it as going to a garage sale, you don't know what you'll find until you get there.
10. The last and most important tip is this: Don't rush. Enjoy the game. It wasn't designed for you to rush your way to level 75 as fast as possible. There are so many things to do and sights to see, if you only level and level and level, you'll miss so much of it. Talk to all the NPCs you meet. Often they will have quests for you or local gossip to share. Buy maps when you can, and go exploring. Use Allakhazam to look up some new quests to do. Go fishing, or take up a craft, or find a cool linkshell to join. If all you do is level-grind, you're going to burn out and lose interest in the game. If you sample everything FFXI has to offer, you'll enjoy FFXI for a long time to come.
Welcome to Vana'diel. :)
Edit: Additional tip #1 - PLEASE be respectful of the Japanese players. Relations between English-speaking players and Japanese-speaking players is already very strained. All too often you'll see "JP ONLY" in someone's search comment, or you'll see an EN player complaining about how S-E supposedly favours the Japanese. Joining a multi-cultural and multi-lingual community like FFXI can be hard at first, but don't be nervous. Just be polite and treat them with respect, and if someone is rude to you be the bigger person and ignore it. If you get turned down from a party because you're not Japanese, just find another party. But please don't hold a grudge. Conversely, if a Japanese player helps you out, be nice and thank them and /bow, but don't go overboard with it. Just treat them the same way you would treat any English-speaking player, and make use of the auto-translator tool as much as possible. This isn't just "their" game or "our" game, despite what certain groups from both cultures may think.
Edited, Sat Nov 13 14:52:57 2004 by Saboruto