This is an open debate, do not whine about rate downs, and you will/may be flamed.
The topic is Paladin/ Red Mage vs. Paladin/ Warrior, post 37.
Take note that I am somewhat experienced with both; I’ve leveled Paladin to 50 and Red Mage to 41.
Let’s go over a few things first.
Paladin
A job that takes the hits, AKA “Tankâ€.
Red Mage
A support job, which has a good mix of everything to help the party, AKA “Supportâ€.
Warrior
A job that dishes the hits, AKA “Damage Dealerâ€. Also can be a “Tankâ€.
I’m for Paladin/ Red Mage, post 37, which is when Paladin gains their second “Provokeâ€. This second “Provoke†is a spell called Flash, which blinds an enemy for a few seconds and lowers its accuracy.
Now *most* leaders won’t invite a Paladin/ -Anything but Warrior- for three good reasons.
One is Provoke (Level 5 Warrior ability), which “Provokes†the enemy towards the “Provokerâ€.
Two is Defender (Level 25 Warrior ability), which boosts your defense (Which is very important for tanking) and lowers your attack.
Three is a boost in base defense, second only to a Paladin sub, which you cannot do for obvious reasons.
I say post 37 Paladin/ Red Mage would be better on a lot of levels.
With / Red Mage you gain...
Note all this is based on capped enhancing for a Paladin.
Phalanx
Relieves 20~25 damage per hit, for about 5 minutes.
Stoneskin
200 *free* damage at the start of fight, which gives mages time to debuff the mob without having to worry about tank’s health.
En- Spells
+10 damage each attack, very useful for a Paladin. Better hate with this extra damage, especially if it’s balanced to the mob’s elemental weakness.
Bar- Spells
Helps against things such as Bombtoss, very useful if used correctly.
Fastcast
Get an extra Flash in there, an extra Cure.
Magic attack bonus
Stronger Holy, more hate.
Blink
Capped will give you 3 shadows, depending on level.
Clear Mind
Rest MP faster, very important.
More MP
Less resting, an extra Flash, an extra Cure.
1 hit = 40 - 100 damage
15 Hits/ Minute = 600 - 1500
Phalanx = 450 - 1125
Blink = 440 - 1100
Stoneskin = 400 - 1300
All together = 300 – 800
Using all of this...
While puller is pulling, our Paladin is Blink, Phalanx and Stoneskining up.
Puller brings our quarry, Shield Bash, Flash, Holy.
During fight, En-, Bar-, Flash, Shield Bash, Holy, more casting, gravity, Dia/ Bio, Cureing, Sentinel etc. (Not all of this per fight, but all possibilities)
Ok, so this is my argument for / Red Mage in experience parties...
Please post your thoughts/ proof why this just doesn’t beat / Warrior.
~Blix
Edited, Wed Oct 12 23:35:54 2005 by BlixofFenrir